Cogmind - Beta 14 --- EXPLORER MODE // 2024.09.14 @ 16:10:43 Player: Wisdomtree Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (64) 320 Value Destroyed (1656) 1656 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (289) 289 TOTAL SCORE: 5565 Bonus ------- Aligned with FarCom 300 Friendly Fire -11 Cogmind --------- Core Integrity 622/700 Matter 246/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Light Armor Plating > --- WEAPON (2) ------- Mace > --- INVENTORY (5) ---- Light Ion Engine Small Storage Unit Structural Scanner ECM Suite ECM Suite Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Hardened Light Armor Plating Improved Medium Armor Plating Hacking Suite Skeleton Box > --- WEAPON ----------- High-powered Shotgun Gauss Rifle > --- INVENTORY -------- Light Ion Engine Nuclear Core Nuclear Core Aerolev Unit Aerolev Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit ECM Suite ECM Suite Assault Cannon Grenade Launcher Chainsword [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun Particle Gun Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 7 | . 1 . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 1 1 Utility 5 | . 1 . . . 3 1 Weapon . | . . . . . . . Parts Attached 88 | 7 17 10 . 7 29 18 Power 13 | 1 3 1 . 2 3 3 Engine 11 | 1 3 1 . 2 3 1 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 26 | 2 5 2 . . 11 6 Treads 18 | 2 4 2 . . 10 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 3 | . . . . . 1 2 Flight 5 | . 1 . . . . 4 Utility 30 | 2 4 4 . 4 9 7 Device 12 | . 2 2 . 2 1 5 Storage 5 | 1 1 . . . 2 1 Processor 2 | . . 1 . . 1 . Hackware 2 | . . . . . 2 . Protection 9 | 1 1 1 . 2 3 1 Artifact . | . . . . . . . Weapon 19 | 2 5 3 . 1 6 2 Energy Gun 1 | . . 1 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 13 | 2 5 2 . 1 3 . Ballistic Cannon 1 | . . . . . 1 . Launcher 2 | . . . . . 1 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . 1 . . . 2 . Parts Lost 20 | . . 10 . . . 10 Power 3 | . . 2 . . . 1 Propulsion 6 | . . 2 . . . 4 Utility 7 | . . 3 . . . 4 Weapon 4 | . . 3 . . . 1 Highest Loss Streak 10 | . . 10 . . . 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 98 86 87 93 95 79 Engine 5 | . 11 . . 6 8 . Treads 21 | . 24 24 25 25 24 . Flight 2 | . . . . . . 24 Device 12 | . 11 12 12 13 11 16 Storage 9 | . 12 12 12 12 8 . Processor 6 | . . 10 12 9 5 . Hackware 3 | . . . . . 7 9 Protection 7 | . 12 . . . 12 6 Energy Gun 4 | . . 10 12 9 . . Ballistic Gun 13 | . 24 12 12 14 13 . Peak Build Rating 45 | 7 11 11 11 20 45 40 Average Rating 22 | 4 10 10 11 12 39 26 On Entrance 14 | . 7 11 11 11 20 40 Naked Turns . | . . . . . . . Heaviest Build 102 | 19 34 32 27 38 102 23 Greatest Support 84 | 40 40 40 40 40 84 20 Greatest Overweight (x) 14 | 6 1 8 . . 14 1 Average Overweight (x) . | 1 . . . . . . Largest Inventory Capacity 25 | 10 15 15 15 15 25 25 Average Capacity 14 | 9 12 15 15 15 18 5 Most Carried 25 | 3 14 14 13 15 23 25 Average Carried 11 | 1 10 10 12 13 15 5 Final Capacity 25 | 10 15 15 15 15 25 5 Final Carried 23 | 3 14 12 13 11 23 5 Class Distribution -------------------- 87% | Hacker-Mutant 8% | Hacker-Sprinter 3% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 2217 | 246 280 313 . 70 1125 183 Remotely . | . . . . . . . Salvage Created 2369 | . 361 155 . 76 1648 129 Parts 135 | . 37 . . 3 90 5 Haulers Intercepted 9 | . 2 . . . 6 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 50 | . 11 12 . 2 24 1 Guns 45 | . 11 12 . 2 20 . Cannons 4 | . . . . . 4 . AOE 1 | . . . . . . 1 Classes Destroyed 13 | . 4 1 . . 7 1 Worker 1 | . . . . . 1 . Builder 2 | . . . . . 2 . Hauler 9 | . 2 . . . 6 1 Recycler 4 | . . . . . 3 1 Operator 2 | . . . . . 2 . Watcher 8 | . 3 . . . 5 . Swarmer 11 | . 8 . . . 3 . Grunt 18 | . 3 . . 2 13 . Duelist 1 | . . . . . 1 . Sentry 6 | . . . . . 6 . Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . . 1 Assembled 12 | . . 12 . . . . Best Kill Streak 11 | . 2 11 . 2 6 2 Combat Bots Only 11 | . 2 11 . 2 5 1 Max Kills in Single Turn 2 | . 1 2 . 1 1 1 Gunslinging 1 | . . 1 . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 284 | . 32 139 . 14 93 6 Missed 77 | . 9 35 . 7 25 1 Damage Taken 2711 | . 116 1072 . 53 643 827 Core 324 | . 21 164 . 13 48 78 Absorbed by Shields . | . . . . . . . Ignored by Resistances 1205 | . 83 642 . 34 386 60 Regen/Repaired (Parts) 102 | . 52 . . . 50 . Core Remaining (%) 70 | 100 . . . 20 91 . Volleys Fired 181 | . 38 24 . 9 102 8 Largest 2 | . 2 2 . 2 2 1 Hottest 88 | . 43 88 . 88 72 30 Shots Fired 323 | . 62 45 . 14 194 8 Gun 281 | . 62 45 . 14 160 . Cannon 33 | . . . . . 33 . Launcher 9 | . . . . . 1 8 Special . | . . . . . . . Kinetic 303 | . 62 43 . 5 193 . Thermal 11 | . . 2 . 9 . . Explosive 9 | . . . . . 1 8 Electromagnetic . | . . . . . . . Robot Hit Streak 23 | . 13 14 . 10 23 23 Robot Miss Streak 4 | . 2 4 . 1 2 1 Penetration Max . | . . . . . . . Secondary Targets 8 | . . 4 . 1 3 . Max Gunslinging Chain 1 | . . 1 . 1 1 . Shots Hit Robots 268 | . 47 41 . 13 158 9 Core Hits 132 | . 22 23 . 4 76 7 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 3 | . . 1 . . 2 . Critical Strikes 6 | . . 1 . . 5 . Destroy 4 | . . 1 . . 3 . Blast 2 | . . . . . 2 . Melee Attacks 39 | . . . . . 3 36 Impact 36 | . . . . . . 36 Slashing 3 | . . . . . 3 . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5171 | . 684 606 . 214 3272 395 Guns 4271 | . 682 606 . 212 2771 . Cannons 501 | . . . . . 501 . Explosions 197 | . . . . . . 197 Melee 198 | . . . . . . 198 Ramming 4 | . 2 . . 2 . . Kinetic 4608 | . 682 588 . 66 3272 . Thermal 164 | . . 18 . 146 . . Explosive 197 | . . . . . . 197 Electromagnetic . | . . . . . . . Impact 198 | . . . . . . 198 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 18 | . . . . . . 18 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 16 | . . . . . . 16 Message Errors 7 | . . . . . . 7 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 1 | . . . . . . 1 Data Loss (minor) 4 | . . . . . . 4 Overload Shots . | . . . . . . . Overflow Damage 23 | . . . . . . 23 Projectiles . | . . . . . . . Explosions 4 | . . . . . . 4 Melee 19 | . . . . . . 19 Knockbacks 6 | . . . . . 6 . Impact . | . . . . . . . Kinetic 6 | . . . . . 6 . Secondary . | . . . . . . . Self-Inflicted Damage 54 | . . . . . . 54 Shots 4 | . . . . . . 4 Rammed 2 | . 1 . . 1 . . Targets Rammed 2 | . 1 . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 183 | . 6 56 . 164 132 183 Average Temperature 42 | . 4 27 . 92 33 117 Received Heat Transfer 614 | . 18 80 . 48 468 . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 370 | . . 37 . 333 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 243 | . 172 . . 65 243 73 Initial 16 | . . . . . . 16 Average 27 | . 44 . . 2 41 29 Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 98 | 100 100 100 . 100 96 100 Level 1 1 | . . . . . 3 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . . . 1 2 2 Investigation 2 | . . . . 1 1 . Extermination 1 | . . . . . . 1 Reinforcement 2 | . . . . . 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 3 | . 1 . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . 16 20 . 2 32 2 Peak Tracking Total 15 | . 3 15 . 2 6 2 Tactical Retreats 3 | . 1 2 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 6 | . 4 . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 5 | . . . . . 5 . Max in Single Turn 1 | . . . . . 1 . Garrison Access 2 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 30 | . 8 1 1 1 13 6 Terminals 20 | . 7 1 . . 8 4 Fabricators . | . . . . . . . Repair Stations 3 | . 1 . . . 2 . Recycling Units 1 | . . . . . . 1 Scanalyzers 2 | . . . . . 2 . Garrison Access 2 | . . . . . 1 1 Total Hacks 89 | . 29 2 1 1 46 10 Successful 60 | . 19 1 1 1 30 8 Failed 29 | . 10 1 . . 16 2 Catastrophic 2 | . . . . . 2 . Database Lockouts . | . . . . . . . Manual 51 | . 27 1 2 . 19 2 Terminals 67 | . 27 2 . . 30 8 Fabricators . | . . . . . . . Repair Stations 7 | . 2 . . . 5 . Recycling Units 1 | . . . . . . 1 Scanalyzers 8 | . . . . . 8 . Garrison Access 4 | . . . . . 3 1 Terminal Hacks 43 | . 17 1 1 1 17 6 Part Schematic 1 | . . . . . . 1 Robot Analysis 5 | . 2 . . . 1 2 Prototype ID Bank 2 | . . . . . 2 . Open Door 1 | . . . . 1 . . Open DSF 1 | . . . . . . 1 Level Access Points 2 | . . . . . 1 1 Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . Terminal Index 3 | . 2 . . . 1 . Alert Level 1 | . 1 . . . . . Unreport Threat 2 | . 1 . . . 1 . Locate Traps 5 | . 2 . . . 3 . Dispatch Records 3 | . 2 . . . 1 . Security Status 1 | . 1 . . . . . Surveillance Status 1 | . 1 . . . . . Patrol Status 1 | . 1 . . . . . Recall Investigation 1 | . . . . . 1 . Recall Reinforcements 1 | . . . . . 1 . Recall Assault 1 | . . . . . 1 . Hauler Manifests 2 | . 1 . . . 1 . Zone Layout 6 | . 2 1 . . 2 1 Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . 2 . . . 4 . Scan Component 3 | . 1 . . . 2 . Repair 3 | . 1 . . . 2 . Recycling Unit Hacks 1 | . . . . . . 1 Report Inventory 1 | . . . . . . 1 Scanalyzer 8 | . . . . . 8 . Insert Component 4 | . . . . . 4 . Analyze 4 | . . . . . 4 . Garrison Access Hacks 2 | . . . . . 1 1 Seal Access 2 | . . . . . 1 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 25 | . 8 1 . . 12 4 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . . . 4 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . . . 1 . Time 106 | . 26 . . . 80 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . Part Schematics Acquired 4 | . . . . . 4 . Parts Damaged 1 | . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 4 | . . 4 . . . . Largest Group 3 | . . 3 . . . . Highest-Rated Group 40 | . . 40 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks 23 | . . 23 . . . . Total Damage 237 | . . 237 . . . . Kills 3 | . . 3 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total 5 | . 2 . . . 1 2 Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 8775 | 95 1232 1513 978 885 3076 996 Spaces Moved 4855 | 43 555 713 608 514 1369 1053 Core 157 | 20 . 88 . . 1 48 Treads 3693 | 23 555 625 608 514 1368 . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1005 | . . . . . . 1005 Fastest Speed 31 | 50 160 160 160 160 160 31 Average Speed 147 | 189 182 196 160 160 180 36 Slowest Speed 750 | 350 240 450 160 160 750 104 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 4 | . . . . . . 4 Exploration Rate (%) 70 | 4 93 98 93 99 82 22 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched 4 | . . 2 . 2 . . Spaces Dug 33 | . . . . . 9 24 Terrain Destroyed 64 | . . . . . 15 49 Melee 27 | . . . . . 3 24 Projectile 6 | . . . . . 6 . AOE 31 | . . . . . 6 25 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 6125 | 54 711 784 613 569 1788 1606 Wait 804 | . 78 30 . 16 229 451 Move 4848 | 42 554 712 607 513 1368 1052 Hop . | . . . . . . . Pick Up 60 | 4 11 7 1 7 24 6 Fast Attach 39 | 7 14 . . 3 14 1 Attach 37 | . 2 10 . 4 8 13 Detach 37 | . 7 1 . 6 14 9 Swap 12 | . 1 . . . 7 4 Drop 60 | 1 5 . . 10 19 25 Fire 181 | . 38 24 . 9 102 8 Melee 39 | . . . . . 3 36 Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . 1 . . 1 . . Escape Stasis 1 | . . . . . . 1 Rewire 5 | . . . 5 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 26 | -11/Scrapyard | Identified exit to Materials 26 | -11/Scrapyard | Discovered exit to Materials (range 16) 96 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Evolved 1 slot: Utility x1 316 | -10/Materials | Build established: Hacker-Mutant 331 | -10/Materials | Identified exit to Materials 331 | -10/Materials | Discovered exit to Materials (range 16) 694 | -10/Materials | Identified exit to Mines 694 | -10/Materials | Discovered exit to Mines (range 18) 694 | -10/Materials | Discovered exit to Mines (range 15) 755 | -10/Materials | Discovered exit to Materials (range 14) 961 | -10/Materials | Discovered exit to Materials (range 15) 1019 | -10/Materials | Repaired Lgt. Treads 1328 | -10/Materials | Entered Mines 1329 | -10/Mines | Assembled infested the area 1332 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1386 | -10/Mines | Lost 3 allies 1401 | -10/Mines | Core integrity fell below 50% 1435 | -10/Mines | Destroyed 11 combat bots 1443 | -10/Mines | Lost 10 parts (2p2n3u3w) 1667 | -10/Mines | Received a Mining Laser from a helpful Derelict 2003 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2004 | -10/Mines | Identified exit to Exiles 2004 | -10/Mines | Discovered exit to Exiles (range 5) 2396 | -10/Mines | Discovered exit to Materials (range 5) 2518 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2563 | -10/Mines | Discovered exit to Materials (range 7) 2841 | -10/Mines | Entered Exiles 2873 | -10/Exiles | Identified exit to Mines 2873 | -10/Exiles | Discovered exit to Mines (range 14) 2907 | -10/Exiles | Met 8R-AWN 2945 | -10/Exiles | Met EX-HEX 3090 | -10/Exiles | Met EX-DEC 3126 | -10/Exiles | Visited The Gauntlet 3446 | -10/Exiles | Discovered exit to Mines (range 12) 3528 | -10/Exiles | Met EX-BIN 3563 | -10/Exiles | Aligned with FarCom system 3565 | -10/Exiles | Given EX-Vault access code 3643 | -10/Exiles | Opened EX-Vault 3666 | -10/Exiles | Found Skeleton Box 3699 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3819 | -10/Exiles | Left Exiles lab with Skeleton Box 3819 | -10/Exiles | Entered Mines 4170 | -9/Mines | Identified exit to Materials 4170 | -9/Mines | Discovered exit to Materials (range 13) 4327 | -9/Mines | Found a hidden stash of uninstalled traps 4511 | -9/Mines | Met a Derelict shopkeep closing up shop 4600 | -9/Mines | Discovered exit to Materials (range 8) 4704 | -9/Mines | Entered Materials 4704 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5940 | -8/Materials | Repaired Hrd. Light Armor Plating 5976 | -8/Materials | Identified exit to Factory 5976 | -8/Materials | Discovered exit to Factory (range 7) 7780 | -8/Materials | Entered Factory 7780 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7843 | -7/Factory | Identified exit to DSF 8195 | -7/Factory | Build established: Hacker-Sprinter 8226 | -7/Factory | Identified exit to Factory 8652 | -7/Factory | Crushed by falling debris 8652 | -7/Factory | System corruption reached 10% 8672 | -7/Factory | Crushed by falling debris 8699 | -7/Factory | Crushed by falling debris 8703 | -7/Factory | Lost 9 parts (1p4n3u1w) 8721 | -7/Factory | Crushed by falling debris 8776 | -7/Factory | Self-destructed Last Messages --------------- 08672_ Imp. Flight Unit destroyed. 08672_ System corrupted by crushing effect (+2). 08672_ Imp. Flight Unit destroyed. 08672_ System corrupted by crushing effect (+3). 08672_ Imp. Flight Unit destroyed. 08672_ Grenade Launcher destroyed. 08672_ System corrupted by crushing effect (+1). 08672_ ECM Suite destroyed. 08672_ System corrupted by crushing effect (+2). 08673_ BU C6Z:Y6NBDF:N:ZFJMSGH9F70C&:KUGJNXK 08675_ U-05 Engineer builds a Wall. 08699_ The unstable cave ceiling collapses. 08699_ Crushed by falling debris. 08707_ U-05 Engineer builds a Wall. 08721_ The unstable cave ceiling collapses. 08721_ Crushed by falling debris. 08733_ U-05 Engineer builds a Wall. 08735_ IS KJ6&1&RGDW0HTPRF6KY 08759_ U-05 Engineer builds a Wall. 08761_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ???????##################T #### # | | ???????## + +! # | | ???????## ########## # | | ???????## ########## # | | ??????? # """ """ ##?####### ! # | | ??????? # """ """ ##?################+######### | | ??????? # """ """ ##?## # ####### | | ??????? # ##?## """"""""" # # | | ??????? # """ """ ##?## # # | | ??????? # """ """ ##?## """"""""" # + | | ??????? # """ """ ##?## + # | | ??????? # / ##?## """ """ = # # | | # ! ##### """T""" # # | | #####+#########+###################+## # | | # | | ####### | | ####### | | ### ###########+###################### ^ # * | | # ##### ################# # | | ???????## ##?????????????## # ! | | ???????## """" """" ##?????????????## # | | ???????## """" """" ##?????????????## # """ | | ???????## """" """" ##?????????????## # """ | | ???????## """" """" ##???############ + """ | | ???????## """" """" ##?############## # | | ???????## """" """" ##?#@ # # """ | | ???????## """" """" ##?# """"" # # ! """ | | ???????## #### """"" # # """ | | ???????## #### """ # # | | ???????## ! #### # ####### | | ???????##########+####### """"" / ####### | | ???????########## ####### """"" # ##????? | | ???????????????## ##???## """ # ####### | | ???????????????## ##???## # ####### | | ???????????????## ##???## ! # | | ???????????????## ##???## # | | ???????????????## ##???## # | | ???????????????## ##???########"###### | | ???????????????## ##???############### | | ???????????????## ##????# # ####### | | ????????????????? ??????# """ """ # ####### | | ????????????????? ??????# """ """ # # ????? | | ????????????????? ??????# """ """ # # ????? | | ????????????????? ??????# "" "" # # ????? | | ????????????????? ??????# "" "" / # ????? | | ????????????????? ??????# # # ????? | | ????????????????????????# # # ????? | | ????????????????????????# # # ????? | | ????????????????????????# # # ????? | | ????????????????????????# # # ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 375 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 63 Recoil Reduction 3 Offensive Hacking 40 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Adv. System Shield | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed ZioniteHardlightCutter Manual? 0 Play Time 02:20:43 Cumulative 22.0 hours Start 2024.09.14 @ 13:08:28 End 2024.09.14 @ 16:10:43 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 11 Rogue 0 Adventurer 0 Explorer 11 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 17 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf5e73ab-7ab1-4b6a-b6e9-b4f171d772d5