Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.17 @ 17:27:15 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (109) 545 Value Destroyed (2636) 2636 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (770) 770 TOTAL SCORE: 7031 Bonus ------- Follower Combat Kills 70 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 700/700 Matter 260/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Rolling (125) Ox2 Location -7/Factory Parts ------- > --- POWER (1+1) ------ Nuclear Core > --- PROPULSION (3+2) - Medium Treads Medium Treads Medium Treads Compact Wheel (+) Armored Wheel (+) > --- UTILITY (4+2) ---- Improved Heat Sink Large Storage Unit Advanced Targeting Computer (+) Tower Shield Hacking Suite (+) > --- WEAPON (5+2) ----- Particle Gun Improved Medium Laser (+) Improved Medium Laser (+) Pulse Rifle Multitool > --- INVENTORY (15) --- Ion Engine Medium Treads Compact Wheel Improved Heat Sink Experimental Sensor Array Improved Signal Interpreter Seismic Detector Light Armor Plating Light Armor Plating Shield Generator EM Pulse Cannon Rocket Launcher Great Maul Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Compact Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Targeting Computer Tower Shield Hacking Suite > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Improved Medium Laser Pulse Rifle Great Maul > --- INVENTORY -------- Ion Engine Medium Treads Compact Wheel Improved Heat Sink Experimental Sensor Array Improved Signal Interpreter Seismic Detector Light Armor Plating Light Armor Plating Shield Generator Hacking Suite Particle Gun EM Pulse Cannon Rocket Launcher Multitool [Rating: 66] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Shotgun Energy Gun Improved Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Multitool Impact Weapon Great Maul Build | -11 -10 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Fac Slots Evolved 6 | . . . . 4 . 2 Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 2 | . . . . 2 . . Weapon 3 | . . . . 1 . 2 Parts Attached 64 | 3 6 4 14 35 2 . Power 3 | . . 1 1 1 . . Engine 2 | . . 1 1 . . . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 13 | 2 . 2 2 7 . . Treads 10 | 2 . 2 2 4 . . Leg . | . . . . . . . Wheel 3 | . . . . 3 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 3 1 2 12 1 . Device 6 | 1 . 1 2 2 . . Storage 2 | . 1 . . 1 . . Processor 2 | . 1 . . 1 . . Hackware 6 | . 1 . . 4 1 . Protection 4 | . . . . 4 . . Artifact . | . . . . . . . Weapon 28 | . 3 . 9 15 1 . Energy Gun 15 | . . . 4 11 . . Energy Cannon 3 | . . . 2 1 . . Ballistic Gun 6 | . 2 . 2 2 . . Ballistic Cannon 1 | . 1 . . . . . Launcher 1 | . . . 1 . . . Special Weapon 1 | . . . . . 1 . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . Parts Lost 9 | . . 2 5 2 . . Power 2 | . . 1 1 . . . Propulsion 3 | . . . 2 1 . . Utility 1 | . . 1 . . . . Weapon 3 | . . . 2 1 . . Highest Loss Streak 3 | . . 1 3 1 . . To Critical Strikes . | . . . . . . . Average Backups 13 | 5 10 14 13 13 14 . Power 1 | 1 1 1 1 . 1 . Propulsion 2 | 3 3 4 2 1 2 . Utility 4 | . 2 4 5 5 7 . Weapon 4 | 1 3 4 4 5 3 . Tool/Special . | . . . . . . . Unused Backups 21 | . 5 . 3 7 . 6 Power 1 | . . . 1 . . . Propulsion 2 | . . . . . . 2 Utility 8 | . 2 . . 2 . 4 Weapon 10 | . 3 . 2 5 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 100 96 84 96 87 . Engine 7 | . 14 14 3 3 . . Core 1 | . . . . 4 5 . Treads 24 | . 28 28 27 18 16 . Wheel 3 | . . . . 7 11 . Device 7 | . 10 4 10 6 4 . Storage 11 | . 14 14 14 8 5 . Processor 4 | . . 6 . 7 5 . Hackware 2 | . 2 . . 4 5 . Protection 2 | . . . . 6 5 . Energy Gun 12 | . 8 . 9 21 25 . Energy Cannon 2 | . . . 6 1 . . Ballistic Gun 10 | . 11 28 11 2 . . Ballistic Cannon 1 | . 7 . . . . . Peak Build Rating 66 | 7 12 12 18 65 66 . Average Rating 20 | 6 9 10 11 31 64 . On Entrance 25 | 6 7 10 12 13 65 64 Avg Prop Armor Cover (%) 11 | . . . . 12 6 . Naked Turns . | . . . . . . . Heaviest Build 82 | 14 32 32 38 81 82 . Greatest Support 60 | 40 40 40 40 60 28 . Greatest Overweight (x) 4 | . . . 1 4 2 . Average Overweight (x) . | . . . . 2 2 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 . Average Capacity 14 | 8 14 15 15 15 15 . Most Carried 15 | 6 15 15 15 15 15 . Average Carried 13 | 5 10 14 13 14 14 . Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 4 15 15 12 15 13 13 Class Distribution -------------------- 62% | Mutant 30% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Gunner | -8/Materials Gunner | -8/Garrison Gunner | -7/Factory Resources | -11 -10 -10 -10 -8 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Gar Fac Matter Collected 1964 | 210 552 299 231 630 42 . Remotely . | . . . . . . . Salvage Created 4057 | 113 673 357 367 2134 413 . Parts 222 | 5 38 33 23 107 16 . Haulers Intercepted 7 | . 2 . . 5 . . Recyclers Shooed 4 | . 2 . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 12 | . . . 12 . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Fac Combat Hostiles Destroyed 77 | . 16 15 10 28 8 . Guns 62 | . 11 15 5 23 8 . Cannons 11 | . 5 . 5 1 . . AOE 4 | . . . . 4 . . Classes Destroyed 14 | 2 5 1 2 3 1 . Worker 4 | . . . . 4 . . Builder 2 | . . 1 . 1 . . Tunneler 2 | 1 . 1 . . . . Hauler 7 | . 2 . . 5 . . Recycler 8 | 1 2 . . 5 . . Operator 3 | . 2 . . 1 . . Watcher 6 | . 2 . . 4 . . Swarmer 29 | . 9 9 3 8 . . Grunt 28 | . 7 6 . 10 5 . Brawler 1 | . . . . . 1 . Duelist 2 | . . . . 2 . . Sentry 10 | . . . . 8 2 . Artisan 1 | . . . 1 . . . Subdweller 7 | . . . 7 . . . Best Kill Streak 10 | 2 10 3 3 7 6 . Combat Bots Only 9 | . 9 3 3 7 6 . Max Kills in Single Turn 3 | 1 2 2 1 3 2 . Gunslinging 1 | . 1 1 . 1 1 . Exploded 3 | . . . . 3 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -7 -------- Run | Yrd Mat Min Sub Mat Gar Fac Hostile Shots Fired 217 | . 44 40 57 72 4 . Missed 53 | . 7 16 12 18 . . Hits 164 | . 37 24 45 54 4 . Projectile 164 | . 37 24 45 54 4 . AOE 1 | . . . 1 . . . Critical Strikes 2 | . . 1 . 1 . . Damage Taken 2349 | . 345 252 885 808 59 . Core 378 | . 36 38 119 185 . . Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 96 | . . . . 96 . . Core Remaining (%) 62 | 100 . . 22 . 66 . Volleys Fired 232 | 4 63 26 51 76 12 . Largest 5 | 2 2 2 2 5 5 . Hottest 296 | 90 80 46 140 296 296 . Shots Fired 482 | 8 117 52 63 197 45 . Gun 401 | 8 76 52 34 186 45 . Cannon 78 | . 41 . 27 10 . . Launcher 3 | . . . 2 1 . . Special . | . . . . . . . Kinetic 161 | . 85 52 22 2 . . Thermal 161 | 8 32 . 36 40 45 . Explosive 3 | . . . 2 1 . . Electromagnetic 157 | . . . 3 154 . . Robot Hit Streak 21 | 3 10 11 12 21 17 . Robot Miss Streak 5 | 1 5 4 4 3 2 . Penetration Max . | . . . . . . . Secondary Targets 11 | . 1 2 1 6 1 . Max Gunslinging Chain 1 | . 1 1 1 1 1 . Shots Hit Robots 312 | 4 71 42 41 123 31 . Core Hits 163 | 3 36 24 17 67 16 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 10 | . 2 . . 7 1 . Burn 5 | . 2 . . 2 1 . Corrupt 5 | . . . . 5 . . Melee Attacks 5 | . . . . 2 3 . Impact 5 | . . . . 2 3 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6009 | 48 1144 636 927 2699 555 . Guns 4522 | 48 824 636 377 2082 555 . Cannons 1102 | . 313 . 550 239 . . Explosions 375 | . . . . 375 . . Melee . | . . . . . . . Ramming 10 | . 7 . . 3 . . Kinetic 1806 | . 860 636 298 12 . . Thermal 2064 | 48 277 . 629 555 555 . Explosive 148 | . . . . 148 . . Electromagnetic 1981 | . . . . 1981 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 37 | . . . . 37 . . Projectiles 11 | . . . . 11 . . Explosions 26 | . . . . 26 . . Melee . | . . . . . . . Knockbacks 5 | . 5 . . . . . Impact . | . . . . . . . Kinetic 2 | . 2 . . . . . Secondary 3 | . 3 . . . . . Self-Inflicted Damage 32 | . . . . 32 . . Shots 1 | . . . . 1 . . Rammed 2 | . 2 . . . . . Targets Rammed 3 | . 2 . . 1 . . Kicked . | . . . . . . . Crushed 1 | . . . . 1 . . Highest Temperature 390 | 100 252 28 18 390 370 . Average Temperature 91 | 56 76 13 9 89 191 . Received Heat Transfer 624 | . 96 108 168 216 36 . Effects 5 | . . . . 3 2 . Shutdowns 1 | . . . . 1 . . Energy Bleed 1 | . . . . . 1 . Interference 1 | . . . . 1 . . Short Circuit 2 | . . . . 1 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . 2 . . Combat Hostiles . | . . . . . . . Parts Fried 13 | . . . . 13 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . 1 . 1 2 4 . Heat Transferred 4248 | 136 962 . 840 1052 1258 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . . 5 . . Alert | -11 -10 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Fac Maximum Alert Level 1 | . 1 . . 1 1 . Low Security (%) 77 | 100 96 100 . 59 53 . Level 1 22 | . 3 . . 40 46 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 377 | 10 205 172 . 377 322 . Initial 168 | . . 76 . . 33 168 Average 108 | 4 94 61 . 130 185 . Influence Increases 2335 | 10 588 386 70 972 309 . Destroy 0b10 Robot/C 1440 | . 320 300 60 560 200 . Destroy 0b10 Robot/NC 160 | 10 40 10 . 100 . . Destroy Leader 296 | . 68 40 10 158 20 . Allied During Kill 17 | . . . . . 17 . Successful Hack 111 | . 69 6 . 30 6 . Select Force Hacks 60 | . 60 . . . . . Disable Machine 75 | . 30 . . 45 . . Destroy Structure 56 | . 1 . . 34 21 . Lose Combat Pursuer 120 | . . 30 . 45 45 . Influence Decreases 2167 | 10 391 543 110 921 38 154 Entered New Map 314 | . . 121 21 . 18 154 Time Decay 1371 | 10 391 412 89 469 . . Lost Part 30 | . . 10 . 20 . . Lost Ally 20 | . . . . . 20 . Purge Threat 432 | . . . . 432 . . Squads Dispatched 5 | . 4 . . 1 . . Investigation 4 | . 3 . . 1 . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Gar Fac Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 102 | . 26 16 11 41 8 . Peak Tracking Total 11 | . 11 3 3 4 6 . Tactical Retreats 6 | . . 2 . 3 1 . Traps | -11 -10 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Fac Traps Triggered 8 | . 1 . . 5 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Gar Fac Machines Disabled 6 | . 2 . 1 3 . . Max in Single Turn 1 | . 1 . 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Gar Fac Machines Accessed 29 | . 9 1 1 16 2 . Terminals 21 | . 7 1 . 11 2 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units 3 | . 2 . . 1 . . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . 1 . . Total Hacks 86 | . 33 4 1 44 4 . Successful 48 | . 15 1 1 29 2 . Failed 37 | . 18 3 . 14 2 . Catastrophic 6 | . 3 . . 3 . . Database Lockouts 1 | . . . . 1 . . Manual 64 | . 33 4 . 26 1 . Terminals 70 | . 31 4 . 31 4 . Fabricators . | . . . . . . . Repair Stations 5 | . . . . 5 . . Recycling Units 3 | . 2 . . 1 . . Scanalyzers 6 | . . . . 6 . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 21 | . 8 1 1 9 2 . Part Schematic 1 | . 1 . . . . . Robot Schematic 1 | . 1 . . . . . Robot Analysis 8 | . 6 . . 2 . . Prototype ID Bank 2 | . . . . 2 . . Open Door 1 | . . . . . 1 . Garrison Index 1 | . . . . 1 . . Unreport Threat 3 | . . . . 3 . . Zone Layout 2 | . . 1 . 1 . . Garrison Registry 1 | . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . 4 . . Scan Component 2 | . . . . 2 . . Repair 2 | . . . . 2 . . Recycling Unit Hacks 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer 4 | . . . . 4 . . Insert Component 2 | . . . . 2 . . Analyze 2 | . . . . 2 . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 17 | . 7 . . 10 . . Terminals 15 | . 5 . . 10 . . Assimilate 2 | . . . . 2 . . Botnet 2 | . . . . 2 . . Operators 1 | . . . . 1 . . Skim 10 | . 5 . . 5 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Tunnel 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . 1 . . 1 . . Used 2 | . 1 . . 1 . . Hacking Detections 20 | . 7 . . 12 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . 1 . . 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 2 | . . . . 2 . . Time 64 | . . . . 64 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . . 10 . . Parts Scanalyzed 2 | . . . . 2 . . Part Schematics Acquired 2 | . . . . 2 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Gar Fac Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . . . 2 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -------- Run | Yrd Mat Min Sub Mat Gar Fac Total Allies 4 | . . . . 2 2 . Largest Group 2 | . . . . 2 2 . Highest-Rated Group 62 | . . . . 20 62 . Highest-Rated Ally 31 | . . . . 10 31 . Total Orders 4 | . . . . 4 . . STAY 2 | . . . . 2 . . FOLLOW 2 | . . . . 2 . . Ally Attacks 18 | . . . . . 18 . Total Damage 319 | . . . . . 319 . Kills 2 | . . . . . 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Fac Active Infowar (turns) 1593 | 14 992 . 340 247 . . Sensors 2 | . . . 2 . . . Terrain 514 | . . . 338 176 . . Seismic 1253 | 14 992 . . 247 . . Robot Analysis Total 8 | . 6 . . 2 . . Derelict Logs Recovered 4 | . . 2 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Gar Fac Turns Passed 6745 | 35 1265 1146 1622 2352 325 . Spaces Moved 3305 | 15 611 506 669 1326 178 . Core . | . . . . . . . Treads 1947 | 3 611 506 669 158 . . Legs 12 | 12 . . . . . . Wheels 1346 | . . . . 1168 178 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 160 160 160 125 125 . Average Speed 147 | 128 160 160 160 132 125 . Slowest Speed 240 | 160 160 160 240 240 125 . Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 62 | 3 97 90 62 84 37 . Regions Visited 6 Branch Regions 2 Pre-discovered Areas 4 | . 3 1 . . . . Known Exits Taken 3 | . 1 . 1 1 . . Unknown Exits Taken 2 | 1 . 1 . . . . Scrap Searched 7 | . . 1 6 . . . Spaces Dug 4 | . . . 1 2 1 . Terrain Destroyed 47 | . . . 14 32 1 . Melee 3 | . . . . 2 1 . Projectile 3 | . . . 3 . . . AOE 41 | . . . 11 30 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Gar Fac Total 4750 | 23 781 790 1156 1756 244 . Wait 982 | . 80 250 404 225 23 . Move 3300 | 14 610 505 668 1326 177 . Hop . | . . . . . . . Pick Up 51 | . 13 3 8 27 . . Fast Attach 34 | 1 3 1 3 26 . . Attach 23 | 2 . 1 5 13 2 . Detach 6 | . 1 . 1 4 . . Swap 39 | . 3 2 6 23 5 . Drop 55 | 2 6 2 10 33 2 . Fire 232 | 4 63 26 51 76 12 . Melee 5 | . . . . 2 3 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . 2 . . 1 . . Escape Stasis 16 | . . . . . 16 . Rewire 3 | . . . . . 3 . Trap . | . . . . . . . Miscellaneous 1 | . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat / Rec / [*Scr]) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 36 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 14) 300 | -10/Materials | Build established: Mutant 367 | -10/Materials | Destroyed 9 combat bots 730 | -10/Materials | Discovered new exit (range 12) 825 | -10/Materials | Discovered new exit (range 6) 1017 | -10/Materials | Discovered new exit (range 6) 1087 | -10/Materials | Learned location of Mines (-10) 1121 | -10/Materials | Learned 4 Subcaves zone layouts 1147 | -10/Materials | Loaded intel: 14 trap records 1147 | -10/Materials | Discovered new exit (range 3) 1164 | -10/Materials | Learned Storage security intel 1169 | -10/Materials | Identified exit to Mines 1186 | -10/Materials | Learned Storage non-interactive machine intel 1301 | -10/Materials | Entered Mines 1326 | -10/Mines | Discovered new exit (range 17) 1549 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1553 | -10/Mines | Found Prototype Device 1648 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1814 | -10/Mines | Excavation squad dispatched 1814 | -10/Mines | A large section of the Mines collapsed 2029 | -10/Mines | Learned Materials terminal intel 2182 | -10/Mines | Discovered new exit (range 15) 2187 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2399 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2436 | -10/Mines | Learned location of Storage (-7) 2436 | -10/Mines | Discovered new exit (range 8) 2447 | -10/Mines | Entered Subcaves 2448 | -10/Subcaves | Approached by a straggling Scientist 2448 | -10/Subcaves | Identified exit to Recycling 2449 | -10/Subcaves | Identified exit to Materials 2472 | -10/Subcaves | Learned 2 Materials zone layouts 2941 | -10/Subcaves | Core integrity fell below 50% 3051 | -10/Subcaves | Identified Exp. Sensor Array 3079 | -10/Subcaves | Visited 4L-MR0's lab 3230 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3234 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3368 | -10/Subcaves | Found Tower Shield 3454 | -10/Subcaves | Disturbed a concealed Subdweller 3830 | -10/Subcaves | Ambushed by Subdweller buried in earth 3872 | -10/Subcaves | Lost 3 parts (2n1w) 3899 | -10/Subcaves | Learned Materials terminal intel 4069 | -10/Subcaves | Entered Materials 4069 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4071 | -8/Materials | Loaded intel: 12 terminal locations 4371 | -8/Materials | Discovered new exit (range 10) 4519 | -8/Materials | Central database locked down 4810 | -8/Materials | Build established: Gunner 4937 | -8/Materials | Learned Factory stockpile data 4994 | -8/Materials | Learned Storage trap positions 5043 | -8/Materials | Learned Factory emergency access door positions 5084 | -8/Materials | Learned location of 1 exit from Extension 5114 | -8/Materials | Identified exit to Factory 5154 | -8/Materials | Learned Factory emergency access door positions 5205 | -8/Materials | Learned location of 1 exit from Storage 5226 | -8/Materials | Repaired Shock Rifle 5310 | -8/Materials | Destroyed 7 combat bots 6103 | -8/Materials | Repaired Ion Engine 6158 | -8/Materials | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 6421 | -8/Materials | Identified exit to Garrison 6421 | -8/Materials | Entered Garrison 6565 | -8/Garrison | Triggered checkpoint 6581 | -8/Garrison | Triggered checkpoint 6671 | -8/Garrison | Discovered exit to Factory (range 42) 6671 | -8/Garrison | Discovered exit to Factory (range 48) 6671 | -8/Garrison | Discovered exit to Factory (range 34) 6696 | -8/Garrison | Installed Relay Interface Framework 6746 | -8/Garrison | Entered Factory 6746 | -7/Factory | Accompanied by 1 ally 6746 | -7/Factory | Evolved 2 slots: Weapon x2 6746 | -7/Factory | Self-destructed Last Messages --------------- 06652_ Stasis field depleted. 06666_ Connecting with Garrison Terminal... 06667_ Garrison Terminal reconfigured, +24% effectiveness. 06669_ Connecting with Garrison Terminal... 06671_ EXIT=FOUND: FACTORY >>Download(Registry) Retrieving Garrison registry... Downloaded map data. Downloaded component registry. Downloaded security status. 06671_ Discarded Hacking Suite. Initiating installation procedure... 06696_ Relay Interface Framework installed. 06746_ Attempting to access garrison exit controls... RIF authorized. PARAMETERS=WEAPON+2 LOCATION=FACTORY GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????? ???????????????? | | ????????????????????????? #??????????????? | | ????????????????????????? #??????????????? | | ????????????????????????? #??????????????? | | ????????????????????????? #??????????????? | | ????????????????????????? #??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# +??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# #??????????????? | | ??????????????????????### #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# @ #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????#######g#??????????????? | | ??????????????????????????????#??????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 2000 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Multitool | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Shock Rifle | 9% | -8/Materials Ion Engine | 23% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingPulsarMachine Manual? 0 Play Time 00:47:11 Cumulative 481.5 hours Start 2026.05.17 @ 16:32:04 End 2026.05.17 @ 17:27:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 407 Rogue 371 Adventurer 36 Explorer 0 Win Type - Total 5 Types 2/0/0/1/0/0/0/2/0/0 Lore% 81 Gallery% 71 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4ee44c1-da76-4f62-a079-b9c2cb3d2e44