Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.01 @ 13:48:18 Player: butterfly Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (68) 340 Value Destroyed (2320) 2320 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 5095 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 0/700 Matter 267/300 Energy 30/100 System Corruption 8% Temperature Cool (9) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Ion Engine Improved Ion Engine Cooled Ion Engine Deuterium Engine Improved Deuterium Engine Medium Treads Improved Heat Sink Improved Signal Interpreter Utility Shielding Improved Light Armor Plating Recalibrator Lightning Gun Lightning Gun Plasma Cannon Plasma Cannon Heavy Assault Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter ECM Suite Shield Generator > --- WEAPON ----------- Plasma Cannon Plasma Cannon Plasma Cannon Gauss Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Cooled Ion Engine Deuterium Engine Improved Deuterium Engine Medium Treads Improved Heat Sink Improved Signal Interpreter Utility Shielding Improved Light Armor Plating Recalibrator Lightning Gun Lightning Gun Plasma Cannon Plasma Cannon Heavy Assault Rifle Improved Datajack [Rating: 49] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon Plasma Cannon Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . 2 1 . Weapon 2 | . . . 1 1 Parts Attached 57 | 5 6 16 17 13 Power 9 | 1 2 3 2 1 Engine 9 | 1 2 3 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 . 2 4 3 Treads 11 | 2 . 2 4 3 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 20 | . 3 8 6 3 Device 8 | . 2 1 3 2 Storage 2 | . . 1 . 1 Processor 3 | . . 1 2 . Hackware 1 | . . 1 . . Protection 6 | . 1 4 1 . Artifact . | . . . . . Weapon 17 | 2 1 3 5 6 Energy Gun 2 | . . 1 1 . Energy Cannon 5 | . . . 3 2 Ballistic Gun 6 | 2 . 2 1 1 Ballistic Cannon 2 | . . . . 2 Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 21 | . . 4 6 11 Power 2 | . . . 1 1 Propulsion 6 | . . 1 2 3 Utility 5 | . . 1 1 3 Weapon 8 | . . 2 2 4 Highest Loss Streak 9 | . . 2 5 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 92 96 94 95 Engine 9 | . 14 11 8 6 Treads 21 | . 28 21 15 21 Device 17 | . 18 19 12 19 Storage 5 | . . 3 9 7 Processor 8 | . . 4 18 8 Hackware 1 | . . 5 . . Protection 4 | . 2 10 4 . Energy Cannon 10 | . . . 12 21 Ballistic Gun 9 | . 17 15 9 2 Launcher 3 | . 10 4 . 2 Naked Turns . | . . . . . Heaviest Build 83 | 6 13 33 50 83 Greatest Support 84 | 40 40 40 56 84 Greatest Overweight (x) 9 | . . 1 9 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 5 5 15 15 20 Average Capacity 12 | 5 5 8 15 17 Most Carried 19 | 5 5 7 15 19 Average Carried 9 | 2 4 4 10 15 Final Capacity 20 | 5 5 15 15 20 Final Carried 17 | 2 5 7 15 17 Class Distribution -------------------- 31% | Scavenger-Skirmisher 26% | Mutant 14% | Skirmisher 11% | Hacker-Mutant 5% | Scavenger-Mutant 3% | Tank 3% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1441 | 157 251 357 339 337 Remotely . | . . . . . Salvage Created 2360 | . 151 533 630 1046 Parts 154 | . 17 47 32 58 Haulers Intercepted 2 | . . . . 2 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 47 | . 6 14 9 18 Guns 17 | . 6 8 3 . Cannons 16 | . . . 5 11 AOE 11 | . . 6 . 5 Classes Destroyed 14 | . 3 6 2 3 Worker 5 | . 1 1 . 3 Builder 3 | . . 1 . 2 Hauler 2 | . . . . 2 Recycler 2 | . . . . 2 Mechanic 1 | . . . 1 . Operator 2 | . . 1 . 1 Watcher 6 | . . 2 3 1 Swarmer 7 | . 4 3 . . Grunt 24 | . 2 7 5 10 Brawler 1 | . . 1 . . Duelist 2 | . . 1 . 1 Sentry 9 | . . 2 3 4 Hunter 1 | . . . 1 . Programmer 3 | . . . . 3 Best Kill Streak 8 | . 4 4 4 8 Combat Bots Only 6 | . 4 3 3 6 Max Kills in Single Turn 5 | . 1 2 2 5 Gunslinging . | . . . . . Exploded 2 | . . 1 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 485 | . 42 73 110 260 Missed 119 | . 11 16 28 64 Damage Taken 4323 | . 225 669 1173 2256 Core 1337 | . 41 117 474 705 Absorbed by Shields 19 | . . . . 19 Redirected to Shielding 26 | . . 6 20 . Ignored by Resistances 1253 | . 71 199 334 649 Regen/Repaired (Parts) 36 | . . . . 36 Core Remaining (%) 66 | 100 83 70 13 . Volleys Fired 144 | . 25 48 38 33 Largest 4 | . 2 2 3 4 Hottest 288 | . 50 60 183 288 Shots Fired 316 | . 39 65 101 111 Gun 155 | . 38 53 64 . Cannon 135 | . . . 37 98 Launcher 26 | . 1 12 . 13 Special . | . . . . . Kinetic 151 | . 38 50 49 14 Thermal 139 | . . 3 52 84 Explosive 26 | . 1 12 . 13 Electromagnetic . | . . . . . Robot Hit Streak 43 | . 6 19 43 20 Robot Miss Streak 5 | . 4 1 2 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 210 | . 25 48 79 58 Core Hits 118 | . 13 36 27 42 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 2 | . 1 1 . . Critical Strikes 5 | . 1 1 1 2 Meltdown 2 | . . . 1 1 Destroy 2 | . 1 1 . . Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5553 | . 402 1300 1274 2577 Guns 1410 | . 327 504 579 . Cannons 2128 | . . . 687 1441 Explosions 1999 | . 75 796 . 1128 Melee . | . . . . . Ramming 16 | . . . 8 8 Kinetic 1431 | . 327 472 417 215 Thermal 2589 | . . 156 849 1584 Explosive 1345 | . 75 500 . 770 Electromagnetic 172 | . . 172 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . 1 1 8 Average Corruption 1 | . . 1 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . . 4 3 12 Message Errors 5 | . . 1 1 3 Matter Fused 3 | . . 1 . 2 Heat Flow Errors 2 | . . 1 1 . Parts Rejected 1 | . . . . 1 Data Loss (minor) 3 | . . 1 . 2 Data Loss (major) 3 | . . . 1 2 Misfires 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 199 | . . 47 . 152 Projectiles 5 | . . . . 5 Explosions 194 | . . 47 . 147 Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary 1 | . . . . 1 Self-Inflicted Damage 186 | . 18 130 . 38 Shots 10 | . 1 8 . 1 Rammed 1 | . . . 1 . Targets Rammed 2 | . . . 1 1 Kicked . | . . . . . Crushed 1 | . . . . 1 Highest Temperature 595 | . 5 171 351 595 Average Temperature 135 | . 5 44 90 185 Received Heat Transfer 1623 | . 24 138 441 1020 Effects 23 | . . . 4 19 Shutdowns 2 | . . . . 2 Energy Bleed 2 | . . . . 2 Interference 8 | . . . 3 5 Matter Decay 2 | . . . 1 1 Short Circuit 1 | . . . . 1 Damage (major) 8 | . . . . 8 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 3 | . . . 1 2 Combat Hostiles 3 | . . . 1 2 Parts Melted 14 | . . . 8 6 Heat Transferred 4550 | . . 175 1725 2650 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 469 | . 166 416 318 469 Initial 124 | . . 1 124 5 Average 164 | . 81 258 176 135 Maximum Alert Level 2 | . . 2 1 2 Low Security (%) 60 | 100 100 25 52 71 Level 1 32 | . . 64 47 15 Level 2 6 | . . 9 . 12 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . . 1 1 6 Investigation 2 | . . 1 . 1 Extermination 1 | . . . . 1 Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 1 1 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . 12 16 15 27 Peak Tracking Total 6 | . 6 4 4 4 Tactical Retreats 4 | . 1 . 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . . 4 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 18 | . . 10 . 8 Max in Single Turn 6 | . . 2 . 6 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 10 | . 2 2 2 4 Terminals 8 | . 2 2 1 3 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 27 | . 5 4 7 11 Successful 24 | . 4 3 7 10 Failed 3 | . 1 1 . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 15 | . 5 4 2 4 Fabricators . | . . . . . Repair Stations 7 | . . . . 7 Recycling Units . | . . . . . Scanalyzers 5 | . . . 5 . Garrison Access . | . . . . . Terminal Hacks 13 | . 4 3 2 4 Record 1 | . . 1 . . Prototype ID Bank 2 | . 1 1 . . Alert Level 1 | . . . 1 . Locate Traps 1 | . 1 . . . Dispatch Records 3 | . . . 1 2 Patrol Status 1 | . 1 . . . Transport Status 1 | . 1 . . . Recall Reinforcements 1 | . . 1 . . Zone Layout 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . . 6 Scan Component 3 | . . . . 3 Repair 2 | . . . . 2 Refit 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 5 | . . . 5 . Insert Component 2 | . . . 2 . Analyze 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 4 | . . 1 1 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . . 2 Time 88 | . . . . 88 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3307 | 54 498 775 841 1139 Spaces Moved 1457 | 35 256 369 289 508 Core 23 | 12 . . 11 . Treads 1434 | 23 256 369 278 508 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 173 | 122 160 160 228 162 Slowest Speed 500 | 160 160 240 500 166 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 46 32 26 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 11 | . . . . 11 Terrain Destroyed 226 | . 8 108 3 107 Melee . | . . . . . Projectile 9 | . . . 3 6 AOE 217 | . 8 108 . 101 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1971 | 46 307 487 389 742 Wait 238 | . 12 35 25 166 Move 1453 | 34 255 368 288 508 Hop . | . . . . . Pick Up 61 | 7 7 14 19 14 Fast Attach . | . . . . . Attach 27 | 5 2 7 9 4 Detach 1 | . . 1 . . Swap 30 | . 4 9 8 9 Drop 15 | . 2 5 1 7 Fire 144 | . 25 48 38 33 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . 1 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 16) 198 | -10/Materials | Discovered new exit (range 11) 301 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 3) 553 | -10/Materials | Entered another Materials area 553 | -9/Materials | Evolved 2 slots: Utility x2 1025 | -9/Materials | Build established: Hacker-Mutant 1232 | -9/Materials | Discovered new exit (range 16) 1326 | -9/Materials | Identified exit to Materials 1328 | -9/Materials | Entered another Materials area 1328 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1540 | -8/Materials | Core integrity fell below 50% 1557 | -8/Materials | Lost 5 parts (1p1n1u2w) 1703 | -8/Materials | Core integrity fell below 20% 2047 | -8/Materials | Build established: Scavenger-Skirmisher 2162 | -8/Materials | Discovered new exit (range 4) 2167 | -8/Materials | Identified exit to Factory 2169 | -8/Materials | Entered Factory 2169 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2978 | -7/Factory | Build established: Skirmisher 3206 | -7/Factory | Repaired Plasma Cannon 3250 | -7/Factory | Repaired Imp. Deuterium Engine 3282 | -7/Factory | Core integrity fell below 50% 3298 | -7/Factory | Core integrity fell below 20% 3301 | -7/Factory | Lost 9 parts (1p3n2u3w) 3308 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Penetrated by Slug. Adv. Heat Sink destroyed. Med. Treads destroyed. Penetrated by Slug. K-01 Serf cleans the Fusion Modulator. R-06 Scavenger collects Aluminum Leg. K-01 Serf cleans the Fusion Modulator. R-06 Scavenger collects Lgt. Nuclear Core. Slug penetrates Fusion Modulator. R-06 Scavenger collects Imp. Heat Sink. K-01 Serf cleans the Fusion Modulator. Penetrated by Slug. %JO<6>DQEVESW1O9EAPWFS Slug penetrates Wall. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. System corrupted: ECM Suite rejected. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???""# """" # """" """#??????????????????? | | ??? "# ""S"" # """" """#??????????????????? | | ???F"# "" "" # """" #??????????????????? | | ???""# # """" ! ####???????????????? | | ??? # # %* #???????????????? | | ??? # """"" # % ##?????????????????? | | ??? + """"" # #??????????????????? | | ??? # """ # #??????????????????? | | ??? # #####/###########???????????????? | | ???### """"" #???# #??# ???????????????? | | ??? # """"" #???# #??#"" ???????????????? | | ??? # """ #???# #??#"" ???????????????? | | ??? # #???# #??#""" ???????????????? | | ??? #############???# #??#""" ???????????????? | | ??? #???????######### #??#""" ???????????????? | | ??? #???????# T ## #??# ???????????????? | | ???""#???????# ##!#??# ???????????????? | | ???""#???????#""" ## ##?# ???????????????? | | ???""#???????#""" ] # = ##########???????????????? | | ???""#???????#""" + ! ???????????? | | ???""#???????# # ##########???????????????? | | ???""#???????######### ########## ???????????????? | | ???""#?????????# # # ???????????????? | | ???""#?????????# + """ # ???????????????? | | ???""#?????????# #h """ # ???????????????? | | ??? #?????????## # @""" ] # ???????????????? | | ??? #??????????# % gg # ???????????????? | | ??? #??????????# ###### """ # ???????????????? | | ???###??????????# #????# ]*R" # ???????????????? | | ????????????????# #????# " " ##???????????????? | | ???????????????## ##???# * #????????????????? | | ???????????????????????##########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Cld. Ion Engine | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy It's Just You Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed StormEfficiencyDatajack Manual? 0 Play Time 01:03:01 Cumulative 5.3 hours Start 2024.04.01 @ 12:37:37 End 2024.04.01 @ 13:48:18 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 2 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8b686aeb-d534-488b-a2d5-10421799fea2