Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.17 @ 18:33:08 Player: cel Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (38) 190 Value Destroyed (1126) 1126 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4016 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Enhanced Nuclear Core Enhanced Nuclear Core Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Terrain Scan Processor ECM Suite Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Improved Grenade Launcher > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Enhanced Nuclear Core Enhanced Nuclear Core Large Storage Unit Insulated Plating Medium Laser Pulse Rifle Light Assault Rifle [Rating: 36] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Improved Medium Armor Plating Device Improved Sensor Array Storage Medium Storage Unit Processor Terrain Scan Processor Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 4 | . . . . 2 2 . Weapon . | . . . . . . . Parts Attached 35 | 6 6 1 . 13 4 5 Power 6 | 1 . . . 2 . 3 Engine 6 | 1 . . . 2 . 3 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | 2 3 . . 2 1 . Treads . | . . . . . . . Leg 6 | 2 3 . . . 1 . Wheel 2 | . . . . 2 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 1 . . 6 2 2 Device 4 | . 1 . . 3 . . Storage 3 | 1 . . . 1 . 1 Processor 2 | . . . . 2 . . Hackware . | . . . . . . . Protection 3 | . . . . . 2 1 Artifact . | . . . . . . . Weapon 9 | 2 2 1 . 3 1 . Energy Gun 3 | 1 1 . . 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | 1 1 . . . . . Ballistic Cannon 1 | . . . . . 1 . Launcher 3 | . . 1 . 2 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 23 | . . 2 . 2 1 18 Power 4 | . . . . . . 4 Propulsion 7 | . . 1 . 2 1 3 Utility 7 | . . 1 . . . 6 Weapon 5 | . . . . . . 5 Highest Loss Streak 14 | . . 2 . 1 1 14 To Critical Strikes . | . . . . . . . Average Backups 8 | 2 4 6 7 8 10 8 Power 3 | . 1 2 2 4 5 4 Propulsion . | 1 2 2 2 . . . Utility 1 | . . . . 1 2 1 Weapon 2 | . 1 2 3 2 3 2 Tool/Special . | . . . . . . . Unused Backups 4 | . . . . 1 1 2 Power 3 | . . . . 1 . 2 Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 1 | . . . . . 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 84 | . 88 94 77 90 96 73 Engine 8 | . 14 11 11 9 7 6 Leg 17 | . 28 40 33 19 12 10 Wheel 7 | . . . . 12 14 4 Device 11 | . 2 9 . 14 15 11 Storage 8 | . 14 11 11 9 7 7 Processor 5 | . . . . 7 7 7 Protection 6 | . . . . . 14 11 Energy Gun 4 | . 14 2 . 5 2 5 Ballistic Gun 3 | . 14 11 11 3 . . Ballistic Cannon 2 | . . . . . 5 5 Launcher 4 | . . 8 11 9 6 . Peak Build Rating 36 | 6 7 10 8 27 36 33 Average Rating 22 | 4 6 9 8 20 34 26 On Entrance 12 | . 6 7 8 8 23 33 Avg Prop Armor Cover (%) 8 | . . . . 13 6 8 Naked Turns . | . . . . . . . Heaviest Build 49 | 13 14 14 12 32 49 45 Greatest Support 40 | 20 20 40 30 30 26 10 Greatest Overweight (x) 12 | 2 . . . 1 4 12 Average Overweight (x) 1 | . . . . . 1 4 Largest Inventory Capacity 15 | 8 8 8 8 10 10 15 Average Capacity 9 | 6 8 8 8 9 10 10 Most Carried 10 | 4 8 7 7 10 10 10 Average Carried 8 | 2 4 6 7 8 10 8 Final Capacity 15 | 8 8 8 8 10 10 15 Final Carried 10 | 4 8 7 7 10 10 2 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Matter Collected 970 | 256 52 7 86 98 112 359 Remotely . | . . . . . . . Salvage Created 1016 | . 189 283 . 147 224 173 Parts 64 | . 16 16 . 11 14 7 Haulers Intercepted 2 | . . 1 . . 1 . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . . . . . 7 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 30 | . 6 8 . 3 9 4 Guns 14 | . 6 1 . 2 1 4 Cannons 2 | . . . . . 2 . AOE 14 | . . 7 . 1 6 . Classes Destroyed 8 | . 3 3 . 1 . 1 Builder 3 | . . 1 . 1 1 . Hauler 2 | . . 1 . . 1 . Recycler 1 | . . 1 . . . . Operator 2 | . 1 . . . 1 . Swarmer 11 | . 3 4 . . 4 . Grunt 15 | . 3 4 . 1 4 3 Sentry 3 | . . . . 2 1 . Behemoth 1 | . . . . . . 1 Best Kill Streak 11 | . 6 11 . 2 6 3 Combat Bots Only 8 | . 6 8 . 1 5 3 Max Kills in Single Turn 5 | . 2 5 . 1 4 1 Gunslinging 1 | . 1 . . . . . Exploded 3 | . . 3 . 1 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Hostile Shots Fired 319 | . 50 45 . 11 33 180 Missed 90 | . 17 15 . 2 6 50 Hits 229 | . 33 30 . 9 27 130 Projectile 229 | . 33 30 . 9 27 130 Critical Strikes 8 | . . . . 1 . 7 Damage Taken 3615 | . 297 312 . 180 323 2503 Core 847 | . 77 31 . 25 53 661 Absorbed by Shields . | . . . . . . . Core Remaining (%) 89 | 100 69 . 92 95 . . Volleys Fired 99 | . 18 13 . 6 15 47 Largest 2 | . 2 2 . 2 2 2 Hottest 99 | . 70 50 . 99 99 90 Shots Fired 137 | . 31 16 . 10 27 53 Gun 101 | . 31 13 . 6 5 46 Cannon 17 | . . . . . 10 7 Launcher 19 | . . 3 . 4 12 . Special . | . . . . . . . Kinetic 64 | . 18 13 . 3 10 20 Thermal 54 | . 13 . . 3 5 33 Explosive 19 | . . 3 . 4 12 . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | . 7 4 . 8 7 13 Robot Miss Streak 3 | . 2 2 . 2 2 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 90 | . 18 10 . 6 18 38 Core Hits 75 | . 12 15 . 9 24 15 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . 1 . . . 2 3 Burn 6 | . 1 . . . 2 3 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2865 | . 206 610 . 207 1219 623 Guns 857 | . 206 96 . 39 63 453 Cannons 328 | . . . . . 172 156 Explosions 1666 | . . 514 . 168 984 . Melee . | . . . . . . . Ramming 14 | . . . . . . 14 Kinetic 564 | . 81 96 . 23 172 192 Thermal 621 | . 125 . . 16 63 417 Explosive 1666 | . . 514 . 168 984 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 29 | . . 4 . 10 5 10 Projectiles 10 | . . . . . . 10 Explosions 19 | . . 4 . 10 5 . Melee . | . . . . . . . Knockbacks 7 | . . . . . 2 5 Impact 1 | . . . . . . 1 Kinetic 5 | . . . . . 2 3 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 82 | . . . . 46 34 2 Shots 3 | . . . . 1 2 . Rammed 17 | . . . . . . 17 Targets Rammed 17 | . . . . . . 17 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 315 | . 162 13 . 27 76 315 Average Temperature 80 | . 63 7 . 11 29 122 Received Heat Transfer 1488 | . 60 126 . 72 132 1098 Effects 1 | . . . . . . 1 Matter Decay 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . . . 1 3 Heat Transferred 2035 | . 444 . . 37 296 1258 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Maximum Alert Level 1 | . . 1 . . 1 . Low Security (%) 89 | 100 100 96 100 100 62 . Level 1 10 | . . 3 . . 37 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 297 | . 130 207 76 60 297 . Initial 76 | . . 46 76 9 23 . Average 52 | . 68 80 51 7 118 . Influence Increases 994 | . 155 221 . 124 404 90 Destroy 0b10 Robot/C 600 | . 120 160 . 60 180 80 Destroy 0b10 Robot/NC 40 | . 5 15 . 5 15 . Destroy Leader 104 | . 30 12 . 20 32 10 Disable Machine 75 | . . . . . 75 . Destroy Structure 160 | . . 19 . 39 102 . Lose Combat Pursuer 15 | . . 15 . . . . Influence Decreases 994 | . 45 134 171 98 202 344 Entered New Map 326 | . . 64 121 17 29 95 Time Decay 555 | . 45 50 50 70 163 177 Lost Part 113 | . . 20 . 11 10 72 Squads Dispatched 4 | . 2 . . . 2 . Investigation . | . . . . . . . Extermination 1 | . . . . . 1 . Reinforcement 3 | . 2 . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Distress Signals 4 | . 3 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 42 | . 12 12 . 3 10 5 Peak Tracking Total 10 | . 9 10 . 1 4 5 Tactical Retreats 1 | . . 1 . . . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Machines Disabled 6 | . . 1 . . 5 . Max in Single Turn 3 | . . 1 . . 3 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Machines Accessed 1 | . . . . 1 . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 1 | . . . . 1 . . Successful 1 | . . . . 1 . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . 1 . . Retrieve Study 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Active Infowar (turns) 1552 | . . . . 566 364 622 Sensors 1480 | . . . . 566 364 550 ECM 1025 | . . . . 39 364 622 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Turns Passed 2173 | 56 139 106 118 598 364 792 Spaces Moved 1256 | 41 63 63 99 297 296 397 Core 32 | 10 . . . . . 22 Treads . | . . . . . . . Legs 373 | 31 63 63 99 116 . 1 Wheels 851 | . . . . 181 296 374 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 90 105 140 Average Speed 124 | 107 120 120 120 109 105 155 Slowest Speed 650 | 150 120 120 120 190 140 650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 4 21 13 36 26 10 69 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 5 | . . . 1 . . 4 Spaces Dug . | . . . . . . . Terrain Destroyed 163 | . . 19 . 39 105 . Melee . | . . . . . . . Projectile 2 | . . . . . 2 . AOE 161 | . . 19 . 39 103 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Total 1672 | 50 96 79 98 560 319 470 Wait 235 | . 8 . . 225 2 . Move 1250 | 40 62 62 98 296 295 397 Hop . | . . . . . . . Pick Up 18 | 4 1 1 . 11 1 . Fast Attach 15 | 6 1 . . 5 3 . Attach 12 | . . 2 . 2 . 8 Detach . | . . . . . . . Swap 15 | . 5 1 . 6 2 1 Drop 11 | . 1 . . 9 1 . Fire 99 | . 18 13 . 6 15 47 Melee . | . . . . . . . Ram 17 | . . . . . . 17 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 5) 196 | -10/Materials | Entered another Materials area 196 | -9/Materials | Evolved 2 slots: Propulsion x2 257 | -9/Materials | Discovered new exit (range 16) 302 | -9/Materials | Entered Mines 313 | -9/Mines | Destroyed 8 combat bots 406 | -9/Mines | Discovered new exit (range 7) 410 | -9/Mines | Learned location of 1 exit from Materials 420 | -9/Mines | Entered Materials 420 | -8/Materials | Evolved 2 slots: Utility x2 421 | -8/Materials | Identified exit to Factory 571 | -8/Materials | Build established: Mutant 1014 | -8/Materials | Discovered exit to Factory (range 5) 1018 | -8/Materials | Entered Factory 1018 | -7/Factory | Evolved 2 slots: Utility x2 1367 | -7/Factory | Discovered new exit (range 8) 1382 | -7/Factory | Entered Lower Caves 1425 | -7/Lower Caves | Encountered a Warlord checkpoint 1632 | -7/Lower Caves | Learned 4 Factory zone layouts 1905 | -7/Lower Caves | Spotted B-75 Beast 1948 | -7/Lower Caves | Destroyed B-75 Beast 2065 | -7/Lower Caves | Core integrity fell below 50% 2073 | -7/Lower Caves | Lost 14 parts (2p3n4u5w) 2131 | -7/Lower Caves | Core integrity fell below 20% 2165 | -7/Lower Caves | Lost 4 parts (2p2u) 2174 | -7/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Critical hit (Burn: +37). Slammed into G-50 Soldier. Terrain Scan Processor broken. Destabilizing: Short circuit. Slammed into G-50 Soldier. Insulated Plating destroyed. Slammed into G-50 Soldier. Imp. Deuterium Engine destroyed. Slammed into G-50 Soldier. G-50 Soldier knocked back. Slammed into G-50 Soldier. Destabilizing: Core damaged (-7). Acquired 9 matter. Critical hit (Burn: +37). Slammed into G-50 Soldier. Imp. Deuterium Engine broken. Destabilizing: Short circuit. Med. Storage Unit destroyed. Slammed into G-50 Soldier. Broken Imp. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????###???? | | ???????????????????????????????????????????# ##### | | ??????????????????????????????????????????? | | ???????????????????????????????????????????# | | ??????????????????????????????????????????## ## | | ?????????????????????????????????????????## #?# | | ?????????????????????????????????????????# ### | | ??????????????????????????? #????????????# | | ??????????????????????????? #????????????## | | ??????????????????????????? ##????????????## | | ??????????????????????????? #?? ?????????## | | ?????????????????????????? ## ????????## | | ?????????????????????????? ?????#### | | ?????????????????????????? ????## | | ?????????????????????????? ? ????# # | | ?????????????????????????? ?? ????## ### | | ?????????????????????????? ???# ?????# ##?# | | ?????????????????????????? ???# #####?## ##?# | | ????????????????????????## ????#% ## #??# ### | | ???????????????????????? ????# #??## #? | | ????????????????????????# #????# ##??## #? | | ????????????????????????#@#????## ##??## #? | | ????????????????????????# #????#" ##?## %## | | ????????????????????????# #???## %"### | | ????????????????????????# #??## % %%%%%% | | ????????????????????????# #?## % %%%%% % | | ????????????????????????#g### %% "##### | | ????????????????????????# % % ##???# | | ????????????????????????### % ##????# | | ??????????????????????????# ###?????# | | ??????????????????????????# #???????##### | | ??????????????????????????# #??????????## | | ??????????????????????????# #??????????### | | ??????????????????????????### #???????????# | | ???????????????????????????# #???????????? | | ??????????????????????????? ##???????????? | | ?????????????????????????? #######????????????? | | ??????????????????????????### #??????????????????? | | ????????????????????????????###??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 450 Resistance: EM 15 Evasion (%) 55 Melee Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefRainbowTorch Manual? 0 Play Time 00:27:10 Cumulative 36.4 hours Start 2026.09.17 @ 17:59:09 End 2026.09.17 @ 18:33:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 8f545298-55cf-453c-88cf-15fd7a398338