Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.13 @ 07:57:28 Player: Timelost Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (97) 485 Value Destroyed (2983) 2983 Prototype IDs (89) 1780 Alien Tech Used (2) 400 Bonus (7920) 7920 TOTAL SCORE: 23868 Bonus ------- Follower Combat Kills 20 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 250/300 Energy 74/230 System Corruption 0% Temperature Cool (21) Movement Flying (15) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Nuclear Core Light Particle Reactor > --- PROPULSION (8) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Biomechanical Wings Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster (fused) Cooled Nuclear Pulse Thruster Improved Q-thruster Improved Q-thruster > --- UTILITY (13) ----- 2N-1CE's Frost Array Small Storage Unit Advanced Visual Processing Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer ECM Suite Cloaking Device Light Regenerative Plating Advanced Shield Generator Improved Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Centrium Greatsword > --- INVENTORY (8) ---- Light Particle Reactor Q-thruster Q-thruster Improved Q-thruster Structural Scanner Advanced Melee Analysis Suite Improved System Restoration Module Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Particle Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Biomechanical Wings Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Improved Q-thruster Improved Q-thruster > --- UTILITY ---------- 2N-1CE's Frost Array Small Storage Unit Advanced Visual Processing Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer ECM Suite Cloaking Device Light Regenerative Plating Advanced Shield Generator Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Centrium Greatsword > --- INVENTORY -------- Light Particle Reactor Q-thruster Q-thruster Improved Q-thruster Structural Scanner Advanced Melee Analysis Suite Improved System Restoration Module Micro-nuke Launcher [Rating: 157] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Cesium-ion Thruster Treads Improved Treads Wheel Wheel Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Core Shielding Weapon Power Maul Energy Gun Medium Laser Energy Cannon Disintegrator Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Power Maul Slashing Weapon Centrium Greatsword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 2 . . . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 6 | . . . . . . . 2 1 . . . . . . . . . . 1 . . . . . . . . 1 1 Utility 11 | . . . 2 . . . . 1 . . . . 2 . . . . 1 1 . . . . . . 2 . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 221 | 7 2 7 34 5 3 2 13 15 6 1 3 . 16 2 . . 1 7 1 . 3 1 . 7 8 16 46 4 11 Power 24 | 1 . 2 5 . . 1 1 1 . . 1 . 3 . . . . 3 . . . . . 2 . 2 1 1 . Engine 10 | 1 . 2 5 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Core 10 | . . . . . . . 1 1 . . 1 . 2 . . . . 2 . . . . . 1 . 1 . 1 . Reactor 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 1 . . Propulsion 62 | 2 . 1 19 2 2 . 8 8 . . . . 7 . . . . . 1 . . . . 3 . 2 1 1 5 Treads 10 | . . . 8 2 . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 16 | 2 . 1 11 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 36 | . . . . . . . 8 8 . . . . 7 . . . . . 1 . . . . 3 . 2 1 1 5 Utility 104 | 2 1 3 5 3 . 1 3 4 2 . . . 4 2 . . 1 4 . . 3 1 . 2 8 12 37 2 4 Device 73 | 1 . 1 3 2 . . 1 2 2 . . . 2 2 . . 1 2 . . 2 . . 1 6 10 31 2 2 Storage 3 | 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Processor 11 | . . 1 . . . . 1 1 . . . . . . . . . 1 . . . 1 . . . 1 4 . 1 Hackware 7 | . . . . . . . . . . . . . 2 . . . . 1 . . 1 . . . 1 1 . . 1 Protection 10 | . . 1 2 1 . 1 . 1 . . . . . . . . . . . . . . . 1 1 . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 31 | 2 1 1 5 . 1 . 1 2 4 1 2 . 2 . . . . . . . . . . . . . 7 . 2 Energy Gun 7 | 1 . . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . . 1 . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 4 | 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . . . . 2 1 1 . 2 . . . . . . . . . . . . . 1 . . Slashing Weapon 6 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 3 . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . . . . . . . . . 1 . 5 . . . . 1 . . 1 . . 4 . 3 10 . 1 Parts Lost 25 | . . 2 9 1 . 2 . . . . . . . . 1 . . . . . . . . . 2 . 7 . 1 Power 5 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . Propulsion 4 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 12 | . . . 2 1 . 1 . . . . . . . . 1 . . . . . . . . . 2 . 5 . . Weapon 4 | . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . . 1 3 1 . 2 . . . . . . . . 1 . . . . . . . . . 2 . 4 . 1 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 99 98 100 94 87 89 92 97 100 100 100 99 95 98 93 93 99 94 94 99 100 100 97 100 100 92 91 92 Engine 4 | . 14 14 11 11 11 10 1 . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . 8 7 7 7 7 7 6 6 6 6 6 10 10 10 10 10 10 10 10 9 3 4 4 Treads 1 | . . . 6 11 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | . 28 27 15 11 22 22 . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . . . 36 38 38 38 38 38 32 33 33 33 33 29 31 31 31 31 31 30 31 28 27 30 32 Device 17 | . 14 9 14 22 22 15 9 10 20 23 23 23 21 15 18 13 13 20 21 21 20 21 21 16 19 18 17 17 19 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 Processor 6 | . . 1 . . . . 8 9 7 7 7 7 6 6 6 6 6 7 5 5 5 5 10 10 10 14 13 17 16 Hackware 5 | . . . . . . . . . . . . . 11 13 13 13 13 11 10 10 15 15 10 10 10 14 12 4 4 Protection 4 | . . 2 18 11 11 17 9 7 2 . . . . . . . . . . . . . . 3 1 . . 4 4 Energy Gun 4 | . 14 14 10 11 11 11 1 . 1 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . . 3 10 11 5 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 13 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . 10 15 15 15 12 13 13 13 13 11 10 10 10 10 10 10 10 9 . . . Peak Build Rating 157 | 7 8 9 20 20 31 31 34 43 52 43 44 41 57 55 55 50 54 63 65 66 77 74 74 93 95 114 132 137 157 Average Rating 55 | 5 7 8 14 19 23 30 31 38 44 40 40 41 50 51 54 50 50 59 65 65 69 73 74 82 87 105 120 133 138 On Entrance 53 | . 7 8 9 19 19 31 30 32 43 43 40 41 41 55 55 50 50 54 60 65 66 73 74 74 90 91 114 129 131 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 60 | 13 49 51 60 60 58 58 15 19 23 19 19 19 20 20 20 19 20 27 27 27 27 26 26 26 29 37 43 38 44 Greatest Support 54 | 26 26 26 46 46 22 22 20 25 25 25 25 25 28 27 27 27 27 27 33 33 33 33 33 36 36 37 45 42 54 Greatest Overweight (x) 5 | . 1 1 5 2 2 2 . . . . . . . . . . . . . . . . . . . . 1 . . Average Overweight (x) . | . . 1 1 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 12 | 7 18 20 20 20 20 20 9 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 20 | 3 15 18 20 20 20 20 17 8 8 8 8 8 8 8 8 8 8 8 6 7 8 8 6 8 8 8 8 8 8 Average Carried 10 | . 9 16 19 19 19 18 8 7 7 6 7 8 7 8 8 8 7 5 6 6 6 6 6 7 7 7 7 6 5 Final Capacity 20 | 8 20 20 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 20 | 3 15 18 20 19 20 18 8 8 8 6 8 8 8 8 8 8 7 7 6 7 7 6 6 8 6 8 8 8 8 Class Distribution -------------------- 24% | Mutant 23% | Hacker-Sprinter 21% | Hacker-Ninja 14% | Sprinter 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Matter Collected 2932 | 217 173 289 483 . . 39 75 61 228 36 97 . 108 80 . . . 80 . . 20 20 10 . 126 174 440 . 176 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3091 | 24 172 339 860 . . 66 . 61 37 . . . 342 29 . . . 55 . . 97 . . . . 169 715 . 125 Parts 169 | 5 11 22 47 . . 9 . 3 8 . . . 5 1 . . . . . . . . . . . 2 42 . 14 Haulers Intercepted 7 | . 2 . 2 . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 2 . . . . . 4 . . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Combat Hostiles Destroyed 56 | . 6 11 19 2 . 4 . . 2 . . . 2 3 . . . . . . . . . . . . 7 . . Melee 9 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 7 . . Guns 31 | . 1 7 15 2 . 4 . . 2 . . . . . . . . . . . . . . . . . . . . Cannons 9 | . 5 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 12 | 1 3 1 2 1 . . . . 1 . . . 1 . . . . . . . . . . . . . 2 . . Worker 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tunneler 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . 2 . 2 . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Operator 6 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 3 . 1 Watcher 20 | . 1 . 3 . . . . 1 . . . . 2 . . . . 2 . . 2 . . . . 4 3 . 2 Swarmer 22 | . 6 3 4 . . 4 . . . . . . . . . . . . . . . . . . . . 5 . . Grunt 21 | . . 8 11 . . . . . . . . . 2 . . . . . . . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Sentry 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Thief 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Master Thief 3 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 6 | 1 3 6 6 2 . 4 . 1 2 . . . 3 2 . . . 2 . . 2 . . . . 1 5 . 3 Combat Bots Only 5 | . 3 5 5 2 . 4 . . 2 . . . 2 2 . . . . . . . . . . . . 5 . . Max Kills in Single Turn 2 | 1 1 1 2 1 . 1 . 1 1 . . . 1 1 . . . 1 . . 1 . . . . 1 1 . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Hostile Shots Fired 425 | . 20 59 130 14 . 19 . 1 3 2 . 10 14 12 4 . 4 2 . . . 2 . . 26 3 88 . 12 Missed 159 | . 5 14 42 1 . 3 . 1 2 1 . 5 7 4 2 . 3 2 . . . 2 . . 17 2 38 . 8 Damage Taken 3406 | . 91 436 949 333 . 99 . . . . . 33 65 71 32 . 10 . . . . . . . 176 17 1020 . 74 Core 552 | . 29 104 108 65 . 5 . . . . . 4 15 29 . . . . . . . . . . 29 . 164 . . Absorbed by Shields 238 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 238 . . Redirected to Shielding 53 | . . 2 21 2 . 1 . . . . . . . . . . . . . . . . . . 27 . . . . Ignored by Resistances 1033 | . 30 131 280 94 . 32 . . . . . 11 18 21 8 . 3 . . . . . . . 49 5 331 . 20 Regen/Repaired (Parts) 391 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 246 34 111 Core Remaining (%) 88 | 100 . 46 . . . 55 100 . . . . 99 . . . . 94 100 . . . . . . 97 . 79 100 100 Volleys Fired 123 | 1 16 34 65 5 . . . . . . . . . . . . . . . . . . . . . . . . 2 Largest 2 | 2 2 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Hottest 88 | 70 85 85 88 88 . . . . . . . . . . . . . . . . . . . . . . . . 49 Shots Fired 248 | 2 32 62 119 10 . 10 . . 11 . . . . . . . . . . . . . . . . . . . 2 Gun 202 | 2 16 38 115 10 . 10 . . 11 . . . . . . . . . . . . . . . . . . . . Cannon 40 | . 16 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 121 | 1 16 34 65 5 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 121 | 1 16 28 50 5 . 10 . . 11 . . . . . . . . . . . . . . . . . . . . Explosive 6 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 26 | 1 5 18 26 6 . 9 . . 5 . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 3 | 1 3 3 2 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 21 | . . . . . . 10 . . 11 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 277 | 1 19 50 98 8 . 7 . 7 10 1 . . 19 8 . . . 4 . . 3 . . . . 6 31 . 5 Core Hits 104 | 1 11 21 42 3 . 4 . 1 4 . . . 2 1 . . . 1 . . . . . . . 1 11 . 1 Critical Kills 4 | . . . 1 . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . . . . . . . . 3 2 . . . . . . 2 . . . . . . . . Critical Strikes 25 | . 1 1 5 1 . . . 2 . . . . 4 3 . . . 1 . . 2 . . . . . 5 . . Burn 6 | . . 1 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 10 | . . . . . . . . . . . . . 4 3 . . . 1 . . 2 . . . . . . . . Sever 6 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 4 . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 234 | . . . . . . . 2 10 7 8 . 2 34 11 1 . 7 17 . . 7 2 5 . 11 23 67 2 18 Impact 139 | . . . . . . . . . 7 8 . 2 34 11 1 . 7 17 . . 7 2 5 . 11 23 4 . . Slashing 86 | . . . . . . . 2 10 . . . . . . . . . . . . . . . . . . 54 2 18 Piercing 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . Sneak Attacks 17 | . . . . . . . . 1 1 . . . 3 . . . . . . . 1 . . . . 2 7 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . 1 . . 1 2 . . . 1 . . . . . . . . . . . Damage Inflicted 10567 | 11 293 747 1887 119 . 207 . 458 389 51 . . 1188 441 . . . 250 . . 221 . . . . 557 3130 . 618 Guns 2370 | 11 101 356 1312 119 . 207 . . 264 . . . . . . . . . . . . . . . . . . . . Cannons 583 | . 192 391 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 575 | . . . 575 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 7039 | . . . . . . . . 458 125 51 . . 1188 441 . . . 250 . . 221 . . . . 557 3130 . 618 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1493 | 11 192 483 749 58 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1460 | . 101 264 563 61 . 207 . . 264 . . . . . . . . . . . . . . . . . . . . Explosive 575 | . . . 575 . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2833 | . . . . . . . . . 125 51 . . 1188 441 . . . 250 . . 221 . . . . 557 . . . Slashing 3702 | . . . . . . . . 458 . . . . . . . . . . . . . . . . . . 2626 . 618 Piercing 504 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 504 . . Highest Corruption 2 | . . . . . . . . 1 1 1 1 . . . . . . . . . . . . . . . 2 . . Average Corruption 1 | . . . . . . . . 1 1 1 1 . . . . . . . . . . . . . . . 1 . . Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 6 | . . . . . . . . . 3 2 . . . . . . . . . . . . . . . . 1 . . Message Errors 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Heat Flow Errors 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Energy Discharges 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2391 | . . . 73 . . . . 29 122 . . . 361 68 . . . 134 . . 206 . . . . 152 916 . 330 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 73 | . . . 73 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2318 | . . . . . . . . 29 122 . . . 361 68 . . . 134 . . 206 . . . . 152 916 . 330 Knockbacks 16 | . 1 5 . . . . . . . 1 . . 6 . . . . . . . 1 . . . . 2 . . . Impact 10 | . . . . . . . . . . 1 . . 6 . . . . . . . 1 . . . . 2 . . . Kinetic 5 | . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 220 | 9 144 220 137 . . . . 72 191 168 4 10 1 2 35 2 2 94 14 39 108 87 123 22 9 7 57 . . Average Temperature 34 | 6 43 93 47 . . . . 11 76 23 2 2 1 2 12 2 2 39 10 17 31 35 38 11 6 7 23 . . Received Heat Transfer 999 | . . 309 582 . . . . . . . . 12 33 . 36 . . . . . . . . . 18 . 9 . . Effects 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . . . . . 4 2 . . . . . . 2 . . . . 2 . . . Combat Hostiles 3 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . Parts Fried 26 | . . . . . . . . . . . . . 3 5 . . . 2 . . 8 . . . . 8 . . . Impact Corruptions 34 | . . . . . . . . . 3 . . . 12 7 . . . 5 . . 4 . . . . 3 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . . 1 7 . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . Heat Transferred 3848 | . 296 851 1887 222 . 259 . . 333 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 4 | . . . . . . . . . 1 1 . . . 2 . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Peak Influence 396 | 5 218 245 396 68 . 93 62 110 . . . . 64 . . . . 159 15 49 134 . . . . 242 202 93 163 Initial 115 | . 2 41 26 28 . . 30 24 . . . . . . . . . . . 4 29 . . . . 115 37 72 15 Average 84 | 1 84 82 124 46 . 45 37 81 . . . . 37 . . . . 38 11 33 77 . . . . 176 85 66 53 Maximum Alert Level 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Low Security (%) 92 | 100 85 85 80 100 . 100 100 100 . . . . 100 . . . . 100 100 100 100 . . . . 82 98 100 100 Level 1 7 | . 14 14 19 . . . . . . . . . . . . . . . . . . . . . . 17 1 . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . . . 2 . . . . . . . . . 2 . . . . 2 . . . . . . . 1 3 . 1 Investigation 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Extermination 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Reinforcement 7 | . . . 2 . . . . . . . . . 2 . . . . 1 . . . . . . . 1 1 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Distress Signals 6 | . 2 . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 188 | . 14 12 28 10 . 4 2 4 9 2 . 3 7 8 7 . 3 5 . 6 2 1 . . 17 9 28 . 7 Peak Tracking Total 17 | . 5 2 8 17 . 4 3 3 4 4 . 3 3 4 8 . 3 7 . 6 1 1 . . 13 6 7 . 5 Tactical Retreats 38 | . 4 1 3 1 . . 1 1 4 2 . . 2 . 1 . . 3 . . . . . . 5 1 7 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Traps Triggered 11 | . . . 2 . . . . 4 . . . . . . . . . . 1 . 1 . . . . 1 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . 2 . . . 2 . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Disabled 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Accessed 82 | . 5 1 9 . 1 . . 7 1 1 . . 9 1 . 4 . 12 1 . 5 1 . 5 . 4 13 1 1 Terminals 46 | . 4 1 8 . . . . 2 . . . . 7 . . . . 8 1 . 2 . . . . 3 8 1 1 Fabricators 7 | . . . . . . . . 2 . . . . . . . . . 3 . . 1 . . . . . 1 . . Repair Stations 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . Recycling Units 6 | . 1 . 1 . . . . 2 . . . . . . . . . 1 . . 1 . . . . . . . . Scanalyzers 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . Total Hacks 239 | . 10 4 21 . 1 . . 20 1 1 . . 24 1 . 34 . 35 2 . 13 1 . 18 . 12 33 7 1 Successful 165 | . 9 3 8 . 1 . . 10 1 1 . . 14 1 . 34 . 22 2 . 10 1 . 18 . 6 20 3 1 Failed 74 | . 1 1 13 . . . . 10 . . . . 10 . . . . 13 . . 3 . . . . 6 13 4 . Catastrophic 12 | . . . 5 . . . . 2 . . . . 2 . . . . . . . . . . . . 1 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 87 | . 4 3 15 . 1 . . 11 . . 1 . 3 . . . . 19 1 . 5 . . . . 5 16 3 . Terminals 137 | . 9 4 19 . . . . 10 . . . . 19 . . . . 28 2 . 6 . . . . 10 22 7 1 Fabricators 13 | . . . . . . . . 2 . . . . . . . . . 5 . . 3 . . . . . 3 . . Repair Stations 8 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 5 . . Recycling Units 10 | . 1 . 2 . . . . 3 . . . . . . . . . 2 . . 2 . . . . . . . . Scanalyzers 9 | . . . . . . . . 5 . . . . 2 . . . . . . . . . . . . . 2 . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 1 . . Terminal Hacks 115 | . 7 3 4 . 1 . . 2 1 1 . . 8 1 . 34 . 12 1 . 4 1 . 18 . 3 10 3 1 Record 17 | . . . . . . . . . . . . . . . . 11 . . . . . . . 6 . . . . . Part Schematic 17 | . . . . . . . . . . . . . . . . 12 . 1 . . . . . 4 . . . . . Robot Schematic 9 | . . . . . . . . . . . . . 1 . . 8 . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 15 | . 4 . . . . . . . . . . . . . . 3 . 3 . . . . . 4 . 1 . . . Open Door 6 | . . . . . . . . . 1 1 . . . 1 . . . . . . . 1 . . . . 1 . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 4 | . . 1 . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . Terminal Index 7 | . 1 . 1 . . . . 1 . . . . 1 . . . . . 1 . 1 . . . . . 1 . . Alert Level 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . 1 . Unreport Threat 13 | . 1 1 3 . . . . . . . . . 3 . . . . 2 . . . . . . . . 2 1 . Locate Traps 3 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . Patrol Status 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . . 1 . . Network Status 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 4 . . Scan Component 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . Repair 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . Recycling Unit Hacks 7 | . 1 . 1 . . . . 2 . . . . . . . . . 1 . . 2 . . . . . . . . Report Inventory 4 | . 1 . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . . . . . Retrieve Components 3 | . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 4 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . Unauthorized Hacks 25 | . 1 . 3 . . . . 4 . . . . 2 . . . . 6 1 . 2 . . . . 2 4 . . Terminals 17 | . 1 . 3 . . . . 2 . . . . 2 . . . . 3 1 . 1 . . . . 2 2 . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 15 | . 1 . 2 . . . . 2 . . . . 2 . . . . 3 1 . 1 . . . . 2 1 . . Fabricators 5 | . . . . . . . . 1 . . . . . . . . . 2 . . 1 . . . . . 1 . . Fabnet 5 | . . . . . . . . 1 . . . . . . . . . 2 . . 1 . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Monitor 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Researchers 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 3 . 1 Used 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Hacking Detections 57 | . 3 1 9 . . . . 6 . . . . 9 . . . . 10 1 . 4 . . . . 3 9 1 1 Full Trace Events 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . . . . . . . . . . . 3 . 1 . . 8 . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 41 | . . . . . . . . 1 . . 15 . 1 . . 12 . 1 . . . . . 4 . . 7 . . Parts Built 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . 152 . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . Time 165 | . . . . . . . . . . . . . 50 . . . . . . . . . . . . . 115 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . 10 . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . 3 3 3 3 3 1 1 6 6 6 6 6 6 5 5 5 4 1 Autooverrided 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Total Allies 7 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . 3 Largest Group 3 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . 3 Highest-Rated Group 379 | . . . 10 . . . . . . . . . . . 49 . . . . . . . . . . 116 47 . 379 Highest-Rated Ally 135 | . . . 10 . . . . . . . . . . . 49 . . . . . . . . . . 116 47 . 135 Total Orders 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . EXPLORE 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Ally Attacks 9 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . 6 Total Damage 150 | . . . . . . . . . . . . . . . 23 . . . . . . . . . . . 79 . 48 Kills 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 15 | . . 3 . . . . . . 2 3 1 . . 3 1 . 1 . . . . 1 . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 17 . . Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Items 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 12 . . Machines 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Patrols 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . Guards 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Turns Passed 8307 | 57 333 982 912 265 260 223 95 216 242 140 394 101 364 236 70 19 139 286 30 36 262 149 165 51 353 437 1055 104 331 Spaces Moved 15748 | 41 228 807 511 156 221 170 124 604 801 412 917 332 729 876 286 80 390 954 30 158 714 538 633 160 1149 1123 1726 275 603 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 102 | . . . 51 51 . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2031 | 40 228 807 460 105 221 170 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13614 | . . . . . . . 124 604 801 412 917 332 729 876 286 80 390 954 30 158 714 538 633 160 1149 1123 1726 275 603 Fastest Speed 11 | 50 90 105 105 115 115 115 26 23 23 23 23 23 23 23 23 23 23 23 20 20 20 20 20 20 20 20 11 18 15 Average Speed 34 | 86 102 105 124 155 115 115 26 23 24 23 23 23 23 23 23 23 23 23 20 20 20 20 20 20 20 20 21 18 15 Slowest Speed 240 | 90 105 105 240 240 115 115 27 26 26 23 23 23 27 23 23 23 23 23 20 20 20 20 20 20 20 24 88 18 16 Overloaded Moves 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . . . . . 1 . 1 . . 2 . . . . 2 . . 1 . . . 2 13 7 1 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 52 | 4 53 98 60 42 62 37 14 17 77 65 84 49 24 95 65 70 60 33 1 87 22 78 78 61 94 32 95 9 19 Regions Visited 29 Branch Regions 17 Pre-discovered Areas 10 | . . 1 . . . . . . 1 1 2 . . 1 . 1 . . . . . . . 3 . . . . . Known Exits Taken 15 | . . 1 . . . 1 . 1 . 1 . . 1 1 . . . 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 12 | 1 1 . 1 1 1 . 1 . 1 . 1 1 . . 1 1 1 . . . . . . . . . . . . Scrap Searched 24 | . . 1 . . . . . . 4 3 3 . . 2 1 . 3 . . . . 2 2 . 3 . . . . Spaces Dug 135 | . . . . . . . 2 3 5 4 . 1 12 . 1 . 4 7 . . 3 2 4 . 10 14 24 2 37 Terrain Destroyed 184 | . . . 25 . . 3 2 3 7 4 . 1 12 . 1 . 4 7 . . 3 2 4 . 10 14 24 2 56 Melee 110 | . . . . . . . 2 3 5 4 . 1 12 . 1 . 4 7 . . 3 2 4 . 10 14 24 2 12 Projectile 5 | . . . . . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . AOE 69 | . . . 25 . . . . . . . . . . . . . . . . . . . . . . . . . 44 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Total 17989 | 57 294 877 662 167 226 197 188 666 831 442 1098 353 870 894 288 79 428 993 54 161 821 575 664 178 1251 1285 2266 324 800 Wait 1496 | 5 38 23 24 2 . 26 30 30 8 24 176 21 81 8 . . 31 12 23 3 82 33 28 . 85 126 400 22 155 Move 15653 | 40 227 806 510 155 220 169 123 601 800 409 916 331 725 875 285 79 389 949 30 157 711 537 632 159 1145 1097 1713 272 591 Hop 29 | . . . . . . . . 1 . 1 . . 1 . . . . 2 . . 1 . . . 1 11 5 1 5 Pick Up 101 | 4 11 6 17 . 1 . 3 4 5 . 2 . 5 . 1 . . 5 . 1 2 1 . 3 1 5 13 3 8 Fast Attach 65 | 6 . . 3 . 1 . 3 10 1 1 . . 6 2 . . . 1 . . . . . 7 . 8 12 . 4 Attach 68 | 1 . 2 10 1 . 2 6 3 3 . 1 . 2 . . . 1 3 1 . 2 . . 1 3 3 14 4 5 Detach 11 | . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . 1 . 1 4 1 1 Swap 92 | . 2 5 21 4 2 . 4 2 2 . 2 . 8 . . . . 3 . . 1 1 . . 5 5 22 . 3 Drop 99 | . . 1 12 . 2 . 16 5 5 1 1 . 11 . 1 . . 2 . . 1 1 . 7 1 6 17 1 8 Fire 123 | 1 16 34 65 5 . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee 218 | . . . . . . . 2 10 6 6 . 1 31 9 1 . 7 15 . . 6 2 4 . 10 22 66 2 18 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 34 | . . . . . . . . . . . . . . . . . . . . . 15 . . . . 1 . 18 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 12) 391 | -10/Materials | Entered Mines 459 | -10/Mines | Learned Materials stockpile data 519 | -10/Mines | Discovered new exit (range 2) 526 | -10/Mines | Identified exit to Materials 646 | -10/Mines | Learned location of Zion (-7) 662 | -10/Mines | Discovered exit to Materials (range 14) 724 | -10/Mines | Learned location of 1 exit from Materials 1231 | -10/Mines | Core integrity fell below 50% 1373 | -10/Mines | Entered Materials 1373 | -9/Materials | Evolved 2 slots: Utility x2 1374 | -9/Materials | Identified exit to Materials 1635 | -9/Materials | Lost 3 parts (2n1w) 1674 | -9/Materials | Discovered exit to Materials (range 15) 2220 | -9/Materials | Discovered new exit (range 7) 2270 | -9/Materials | Discovered new exit (range 12) 2285 | -9/Materials | Entered Mines 2395 | -9/Mines | Assembled infested the area 2418 | -9/Mines | Met a Derelict bent on vengeance 2446 | -9/Mines | Build established: Scavenger-Mutant 2499 | -9/Mines | Met 8R-AWN 2541 | -9/Mines | Discovered new exit (range 5) 2550 | -9/Mines | Entered Exiles 2581 | -9/Exiles | Welcomed by 8R-AWN 2601 | -9/Exiles | Met EX-HEX 2637 | -9/Exiles | Met EX-BIN 2654 | -9/Exiles | Aligned with FarCom system 2655 | -9/Exiles | Given EX-Vault access code 2682 | -9/Exiles | Opened EX-Vault 2689 | -9/Exiles | Found Longsword +1 2695 | -9/Exiles | Found AWS/Thermal 2718 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2750 | -9/Exiles | Met EX-DEC 2797 | -9/Exiles | Discovered new exit (range 14) 2810 | -9/Exiles | Stole two prototypes: AWS/Thermal, Longsword +1 2810 | -9/Exiles | Entered Mines 3020 | -8/Mines | Discovered exit to Materials (range 11) 3033 | -8/Mines | Entered Materials 3033 | -8/Materials | Evolved 2 slots: Propulsion x2 3089 | -8/Materials | Discovered new exit (range 10) 3128 | -8/Materials | Entered Factory 3128 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3130 | -7/Factory | FarCom data flow suspended 3147 | -7/Factory | Identified exit to Lower Caves 3217 | -7/Factory | Discovered new exit (range 4) 3338 | -7/Factory | Build established: Sprinter 3344 | -7/Factory | Entered Lower Caves 3344 | -7/Lower Caves | Spotted R6-SXX(f) 3344 | -7/Lower Caves | Spotted 3T-UKG(f) 3345 | -7/Lower Caves | Longsword +1 stolen by Master Thief 3346 | -7/Lower Caves | Encountered a Master Thief 3346 | -7/Lower Caves | Encountered a Master Thief 3348 | -7/Lower Caves | Spotted UY-WR0(f) 3349 | -7/Lower Caves | Encountered a Master Thief 3351 | -7/Lower Caves | Destroyed 3T-UKG(f) 3358 | -7/Lower Caves | Destroyed UY-WR0(f) 3391 | -7/Lower Caves | Encountered a Warlord checkpoint 3506 | -7/Lower Caves | Learned Factory security intel 3508 | -7/Lower Caves | Discovered new exit (range 9) 3586 | -7/Lower Caves | Entered another Lower Caves area 3586 | -7/Lower Caves | Spotted 2E-WKE(f) 3588 | -7/Lower Caves | Encountered a Master Thief 3589 | -7/Lower Caves | AWS/Thermal stolen by Master Thief 3655 | -7/Lower Caves | Identified exit to Zion 3726 | -7/Lower Caves | Entered Zion 3735 | -7/Zion | System corruption cleaned by Quarantine Array 3766 | -7/Zion | Found Prototype Special Weapon 3767 | -7/Zion | Identified RU-N14's Throwing Claymores 3783 | -7/Zion | Received a visual enhancement algorithm 4029 | -7/Zion | Learned Factory stockpile data 4045 | -7/Zion | Learned location of Data Miner (-6) 4049 | -7/Zion | Given the Hacking Drone Bay 4049 | -7/Zion | Found Prototype Device 4087 | -7/Zion | Discovered new exit (range 13) 4120 | -7/Zion | Entered Proximity Caves 4198 | -6/Proximity Caves | Discovered new exit (range 10) 4221 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4221 | -6/Proximity Caves | Entered Factory 4221 | -6/Factory | Evolved 2 slots: Utility x2 4221 | -6/Factory | Identified Hacking Drone Bay 4222 | -6/Factory | Identified exit to Extension 4230 | -6/Factory | Identified exit to Lower Caves 4285 | -6/Factory | Discovered new exit (range 15) 4298 | -6/Factory | Discovered new exit (range 54) 4574 | -6/Factory | Repaired Broken Biomechanical Wings 4585 | -6/Factory | Entered Lower Caves 4585 | -6/Lower Caves | Spotted XC-ZQH(f) 4585 | -6/Lower Caves | Spotted ID-41A(f) 4586 | -6/Lower Caves | Adv. Sensor Array stolen by Master Thief 4587 | -6/Lower Caves | Encountered a Master Thief 4587 | -6/Lower Caves | Encountered a Master Thief 4595 | -6/Lower Caves | Phase Shifter stolen by Master Thief 4599 | -6/Lower Caves | Destroyed XC-ZQH(f) 4645 | -6/Lower Caves | Identified exit to Lower Caves 4745 | -6/Lower Caves | Learned Factory garrison access intel 4821 | -6/Lower Caves | Entered another Lower Caves area 4822 | -6/Lower Caves | Encountered a Warlord checkpoint 4844 | -6/Lower Caves | Build established: Hacker-Sprinter 4857 | -6/Lower Caves | Learned Factory terminal intel 4889 | -6/Lower Caves | Discovered new exit (range 8) 4889 | -6/Lower Caves | Spotted NX-359(f) 4891 | -6/Lower Caves | Encountered a Master Thief 4891 | -6/Lower Caves | Entered Data Miner 4891 | -6/Data Miner | Discovered new exit (range 6) 4896 | -6/Data Miner | Met Data Miner 4901 | -6/Data Miner | Learned location of Section 7 (-2) 4901 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4904 | -6/Data Miner | Received God Mode back door access code from Data Miner 4910 | -6/Data Miner | Entered Proximity Caves 4999 | -5/Proximity Caves | Discovered new exit (range 16) 5022 | -5/Proximity Caves | Spotted B-75 Beast 5048 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5049 | -5/Proximity Caves | Entered Factory 5049 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5050 | -5/Factory | Loaded intel: 26 terminal locations 5051 | -5/Factory | Loaded intel: 4 garrison access locations 5241 | -5/Factory | Fabricated Biomechanical Wings? 5244 | -5/Factory | Identified exit to Factory 5335 | -5/Factory | Entered another Factory area 5335 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5365 | -4/Factory | Sucked down chute 5365 | -4/Factory | Entered Waste 5369 | -4/Waste | Spotted C-40 Crusher 5370 | -4/Waste | Spotted C-40 Crusher 5373 | -4/Waste | Spotted C-40 Crusher 5382 | -4/Waste | Spotted C-40 Crusher 5384 | -4/Waste | Spotted C-40 Crusher 5389 | -4/Waste | Spotted C-40 Crusher 5392 | -4/Waste | Discovered new exit (range 16) 5401 | -4/Waste | Entered Factory 5494 | -4/Factory | Spotted B-86 Titan 5557 | -4/Factory | Identified exit to Upper Caves 5597 | -4/Factory | Found Prototype Device 5598 | -4/Factory | Identified Exp. EM Disruption Field 5663 | -4/Factory | Entered Upper Caves 5756 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5795 | -4/Upper Caves | Discovered new exit (range 3) 5811 | -4/Upper Caves | Identified exit to Upper Caves 5812 | -4/Upper Caves | Entered another Upper Caves area 5816 | -4/Upper Caves | Discovered new exit (range 6) 5817 | -4/Upper Caves | Identified exit to Research 5841 | -4/Upper Caves | Spotted B-86 Titan 5976 | -4/Upper Caves | Discovered new exit (range 7) 5977 | -4/Upper Caves | Identified exit to Zhirov 5977 | -4/Upper Caves | Entered Zhirov 5977 | -4/Zhirov | Discovered new exit (range 3) 5981 | -4/Zhirov | Met Zhirov 5987 | -4/Zhirov | Found Alien Artifact 5987 | -4/Zhirov | Identified Integrated Reactor 5987 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5991 | -4/Zhirov | Found Alien Artifact 6020 | -4/Zhirov | Learned location of Quarantine (-2) 6020 | -4/Zhirov | Learned location of Testing (-3) 6020 | -4/Zhirov | Learned location of Command (-1) 6022 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6028 | -4/Zhirov | Identified exit to Proximity Caves 6028 | -4/Zhirov | Entered Proximity Caves 6375 | -3/Proximity Caves | Spotted B-86 Titan 6377 | -3/Proximity Caves | Discovered exit to Research (range 13) 6381 | -3/Proximity Caves | Entered Research 6381 | -3/Research | Evolved 2 slots: Utility x2 6382 | -3/Research | Identified exit to Testing 6436 | -3/Research | Found Prototype Device 6461 | -3/Research | Identified Exp. Focal Shield 6565 | -3/Research | Found Prototype Device 6565 | -3/Research | Identified Exp. Thermal Shield 6683 | -3/Research | Build established: Hacker-Ninja 6723 | -3/Research | Spotted B-86 Titan 6746 | -3/Research | Local machine network offline 6818 | -3/Research | Entered Testing 6830 | -3/Testing | Found Prototype Energy Gun 6830 | -3/Testing | Identified Tachyon Dispersion Ray 6857 | -3/Testing | Identified Transdimensional Reconstructor 6857 | -3/Testing | Warped through subspace 6898 | -3/Testing | Found Prototype Device 6901 | -3/Testing | Identified Exp. Hardlight Generator 7054 | -3/Testing | Found Prototype Device 7055 | -3/Testing | Identified 2N-1CE's Frost Array 7079 | -3/Testing | Discovered new exit (range 10) 7086 | -3/Testing | Identified exit to Research 7199 | -3/Testing | Found Prototype Protection 7200 | -3/Testing | Identified Med. Regenerative Plating 7203 | -3/Testing | Found Lgt. Regenerative Plating 7250 | -3/Testing | Repaired Imp. Reaction Control System 7590 | -3/Testing | Found Prototype Energy Cannon 7590 | -3/Testing | Identified Disintegrator 7598 | -3/Testing | Found Prototype Processor 7599 | -3/Testing | Identified Exp. Target Analyzer 7706 | -3/Testing | Repaired Centrium Greatsword 7774 | -3/Testing | Spotted Striker 7774 | -3/Testing | Spotted Striker 7794 | -3/Testing | Spotted Alpha 7 7817 | -3/Testing | Lost 4 parts (1p3u) 7837 | -3/Testing | Stole the SGEMP Prototype 7873 | -3/Testing | Entered Research 7873 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7900 | -2/Research | Discovered new exit (range 33) 7909 | -2/Research | Identified exit to Access 7977 | -2/Research | Entered Access 7977 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 7978 | -1/Access | Delivered the SGEMP Prototype to Zhirov 7978 | -1/Access | Zhirov transferred Access data 7979 | -1/Access | Loaded intel: 104 machine locations 7979 | -1/Access | Loaded intel: 91 trap records 7979 | -1/Access | Identified exit to Surface 7979 | -1/Access | Discovered exit to Surface (range 192) 7979 | -1/Access | Identified exit to Command 7979 | -1/Access | Discovered exit to Command (range 87) 8005 | -1/Access | Zhirov warped through subspace 8308 | *** | Escaped! Last Messages --------------- 08287_ Adv. System Shield damaged (-4). 08289_ Acquired Imp. Q-thruster. 08290_ K-01 Serf collects debris. 08290_ Sneak attack on K-01 Serf. 08290_ Destroyed Lgt. Ion Engine. 08290_ K-01 Serf destroyed. 08291_ R-10 Processor collects Antigrav System. 08293_ Dropped Q-thruster. 08294_ Acquired Imp. Cesium-ion Thruster. 08294_ K-01 Serf collects debris. 08295_ R-10 Processor collects Adv. Sensor Array. 08295_ Acquired 10 matter. 08296_ Dropped Xenon Bombardment Thruster. 08297_ K-01 Serf collects debris. 08297_ Dropped Xenon Bombardment Thruster. 08307_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 08307_ The Access Shell folds into the floor. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ## ""# #######+## ############## " | | ## ""# ##### # "" ############## | | ## ""# # """ ############## | | ## T# + "T # #### | | ## ""######## # """ # #### | | ## ""######### ## "" # " #### | | ## ""######### ## # """ ########### | | ## ######### ## # """ ########## | | ## ######### ########### " ## ##### | | ## ######### ########### ## + | | + ######### ########### ## ##### | | ## ######### ###############+####### ###### | | #####+########### p ^ ######+ | | ##### ########### ^ # | | ##### ############ p ^ # | | ##### ############ ^ # | | ##### ############ ^ # | | A A # | | ############################# ## # | | ############################# ## # | | ##################### ####### ## # | | ### # """" ## ####### | | ### # BB """" ## ## | | ### ^# BB """" ## ## | | ### ^^ """" ## ## " | | ### """" "@ ## ## """ | | # """" "" ## ## "" | | # """" ## ## " | | # ### BB """" ## ## | | # ### BB """" """ """ ## ## | | # ### """" """T""" ## ####### | | + ####################### ####### ## ####### | | # ############################### ## ####### | | # ############################### ## ####### | | # # # ############### ## ####### | | # # # ############### ## # | | # # # " ############### ## #### # | | # # # """ ############### ## #### # | | ### + # """ + ## #### + | | ### # # " # ## #### # | | ### # # # #+############## #### # | | ### # # # # ####### #### # | | ###^^^^# # # # ####### #### # | | ### # ########## # " #######^^#### # | | ### # ########## # """ + #### # | | ### # ########## # """ ##### #### # | | ### # ########## + " !##### ####+# | | ### # ########## # ##### # | | ### ################# # ##### # | | ################# # ##### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 165 Energy Generation 43 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 2 Corruption Containment 8 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Propulsion Shielding 90 Phase Shifting 15 Evasion (%) 86 Melee Accuracy 11 Target Analysis 12 Recoil Reduction 2 Offensive Hacking 44 Defensive Hacking 14 Item Schematics ----------------- Cesium-ion Thruster | -7/Factory | Scanalyzed Focal Shield | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Gravmag System | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Wave Gun | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Force Field | -7/Zion | Archive Biomechanical Wings | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Adv. Heavy Treads | -6/Data Miner | Free Adv. Sensor Array | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Hvy. Gatling Laser | -3/Testing | Archive Lrn. Phase Cannon | -3/Testing | Archive Exp. EM Disruption Field | -3/Testing | Archive Imp. Energy Mantle | -3/Testing | Archive Lgt. Antimatter Cannon | -3/Testing | Archive Hvy. Neutron Cannon | -3/Testing | Archive Hellfire Missile Launcher | -3/Testing | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive B-48 Gladiator | -6/Factory | Hacked S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free Y-72 Warden | -3/Testing | Archive B-74 Champion | -3/Testing | Archive Fabricated ------------ Biomechanical Wings | x1 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Special Delivery This Is Interesting... Watch This! Challenges ------------ None Game ------ Seed RelayServoCharger Manual? 0 Play Time 04:35:44 Cumulative 85.4 hours Start 2024.09.12 @ 07:35:58 End 2024.09.13 @ 07:57:28 Sessions 13 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 40 Rogue 16 Adventurer 23 Explorer 1 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 49 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 926fdd8d-5c1b-4fe1-a520-f1e83381951b