Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.11 @ 10:41:05 Player: TrialByFire Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (2516) 2516 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (595) 595 TOTAL SCORE: 6121 Bonus ------- High Alert Combat Kills 295 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (36) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Deuterium Engine Faulty Enhanced Nuclear Core Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Cooling System Compact Battery (200) Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer System Restoration Module Chronowheel Pulse Rifle Pulse Rifle Pulse Rifle Heavy Particle Gun Remote Datajack Chainsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Medium Armor Plating Hacking Suite System Shield System Restoration Module > --- WEAPON ----------- Makeshift Shrapnel Gun Flak Cannon Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Enhanced Nuclear Core Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Heat Sink Compact Battery High-capacity Matter Pod Advanced Visual Processing Unit Improved Sensor Array Advanced Targeting Computer Melee Analysis Suite System Shield Chronowheel Heavy Particle Gun Heavy Particle Cannon Heavy Particle Cannon Remote Datajack Powered Hammer [Rating: 53] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Flak Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 3 | . . . . . 2 1 Weapon 1 | . . . . . . 1 Parts Attached 66 | 8 1 5 3 . 13 36 Power 8 | 1 . 1 . . . 6 Engine 7 | 1 . 1 . . . 5 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 23 | 4 . 2 . . 5 12 Treads 4 | . . . . . 4 . Leg 17 | 2 . 2 . . 1 12 Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 1 1 2 . 4 11 Device 6 | . 1 1 . . . 4 Storage 6 | 1 . . 2 . 1 2 Processor 1 | . . . . . . 1 Hackware 3 | . . . . . 2 1 Protection 4 | . . . . . 1 3 Artifact . | . . . . . . . Weapon 15 | 2 . 1 1 . 4 7 Energy Gun 2 | . . 1 . . . 1 Energy Cannon 2 | . . . . . . 2 Ballistic Gun 7 | 2 . . 1 . 3 1 Ballistic Cannon 2 | . . . . . 1 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 19 | . . 5 . . 1 13 Power 3 | . . 1 . . . 2 Propulsion 5 | . . 2 . . 1 2 Utility 5 | . . 1 . . . 4 Weapon 6 | . . 1 . . . 5 Highest Loss Streak 7 | . . 5 . . 1 7 To Critical Strikes 1 | . . 1 . . . . Average Slot Usage (%) 98 | . 88 93 98 100 92 99 Engine 8 | . 14 13 14 14 9 6 Treads 1 | . . . . . 16 1 Leg 25 | . . 9 28 28 14 28 Wheel 1 | . 28 17 . . . . Device 1 | . 2 8 . . . 1 Storage 16 | . 14 14 27 28 18 12 Processor 2 | . . . . . . 3 Hackware 9 | . . . . . 9 13 Protection 3 | . . . . . 7 5 Energy Gun 4 | . . 5 14 14 . . Energy Cannon 2 | . . . . . . 3 Ballistic Gun 10 | . 28 22 14 14 17 6 Ballistic Cannon 4 | . . . . . . 6 Impact Weapon 1 | . . . . . . 2 Naked Turns . | . . . . . . . Heaviest Build 77 | 12 13 13 51 50 52 77 Greatest Support 83 | 26 26 26 20 20 83 83 Greatest Overweight (x) 14 | 2 . . 2 2 1 14 Average Overweight (x) . | . . . 1 2 . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 Average Capacity 18 | 7 8 8 19 20 20 20 Most Carried 20 | 8 7 7 8 11 20 20 Average Carried 14 | 4 6 6 7 9 14 19 Final Capacity 20 | 8 8 8 20 20 20 20 Final Carried 20 | 6 6 7 7 11 20 20 Class Distribution -------------------- 45% | Mutant 29% | Hacker-Skirmisher 25% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Matter Collected 1681 | 266 . 142 10 38 141 1084 Remotely . | . . . . . . . Salvage Created 2154 | . . 116 . 42 246 1750 Parts 125 | . . 10 . 6 12 97 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 54 | . . 4 . 3 5 42 Melee 14 | . . . . . . 14 Guns 25 | . . 4 . 3 5 13 Cannons 5 | . . . . . . 5 AOE 4 | . . . . . . 4 Classes Destroyed 9 | . . 3 . . 1 5 Worker 6 | . . . . . . 6 Builder 2 | . . 1 . . . 1 Swarmer 10 | . . 3 . 3 . 4 Grunt 27 | . . 1 . . 3 23 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Sentry 5 | . . . . . 2 3 Specialist 2 | . . . . . . 2 Programmer 8 | . . . . . . 8 Best Kill Streak 7 | . . 4 . 3 3 7 Combat Bots Only 4 | . . 3 . 3 3 4 Max Kills in Single Turn 4 | . . 2 . 1 1 4 Gunslinging . | . . . . . . . Exploded 3 | . . . . . . 3 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Damage Taken 4996 | . 7 436 . 189 292 4072 Core 869 | . . 69 . 38 56 706 Absorbed by Shields . | . . . . . . . Redirected to Shielding 16 | . . . . . 12 4 Regen/Repaired (Parts) 310 | . . . . . . 310 Core Remaining (%) 82 | 100 . . . 57 89 . Volleys Fired 100 | . . 19 . 8 16 57 Largest 3 | . . 2 . 2 2 3 Hottest 155 | . . 70 . 70 43 155 Shots Fired 242 | . . 37 . 16 32 157 Gun 163 | . . 37 . 16 32 78 Cannon 79 | . . . . . . 79 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 203 | . . 31 . 8 32 132 Thermal 39 | . . 6 . 8 . 25 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 9 | . . 5 . 4 9 7 Robot Miss Streak 8 | . . 3 . 3 1 8 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 208 | . . 21 . 8 23 156 Core Hits 115 | . . 7 . 4 15 89 Critical Kills 4 | . . . . . . 4 Critical Parts Destroyed 7 | . . . . . . 7 Critical Strikes 13 | . . . . . . 13 Blast 1 | . . . . . . 1 Smash 11 | . . . . . . 11 Sever 1 | . . . . . . 1 Melee Attacks 62 | . . . . . . 62 Impact 48 | . . . . . . 48 Slashing 14 | . . . . . . 14 Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Follow-up Attacks . | . . . . . . . Damage Inflicted 5660 | . . 308 . 94 220 5038 Guns 1710 | . . 308 . 94 220 1088 Cannons 1029 | . . . . . . 1029 Explosions 918 | . . . . . . 918 Melee 2003 | . . . . . . 2003 Ramming . | . . . . . . . Kinetic 2222 | . . 257 . 32 220 1713 Thermal 857 | . . 51 . 62 . 744 Explosive 578 | . . . . . . 578 Electromagnetic . | . . . . . . . Impact 1597 | . . . . . . 1597 Slashing 406 | . . . . . . 406 Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 1 | . . . . . . 1 Corruption Purged 4 | . . . . . . 4 Corruption Blocked 5 | . . . . . . 5 Effects 24 | . . . . . . 24 Message Errors 6 | . . . . . . 6 Matter Fused 7 | . . . . . . 7 Heat Flow Errors 5 | . . . . . . 5 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 2 | . . . . . . 2 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 562 | . . . . . . 562 Projectiles 30 | . . . . . . 30 Explosions 170 | . . . . . . 170 Melee 362 | . . . . . . 362 Knockbacks 32 | . . . . . . 32 Impact 9 | . . . . . . 9 Kinetic 22 | . . . . . . 22 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 252 | . . . . . . 252 Shots 3 | . . . . . . 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 305 | . . . . 120 4 305 Average Temperature 81 | . . . . 58 3 85 Received Heat Transfer 1242 | . . 99 . . 99 1044 Effects 3 | . . . . . . 3 Interference 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . . . . . . 6 Impact Corruptions 13 | . . . . . . 13 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . . . . 4 Heat Transferred 1241 | . . 148 . 185 . 908 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Peak Influence 1040 | . . 75 . 60 188 1040 Initial 23 | . . . . . 23 . Average 205 | . . 37 . 57 54 254 Maximum Alert Level 3 | . . . . . . 3 Low Security (%) 60 | 100 100 100 . 100 100 48 Level 1 23 | . . . . . . 30 Level 2 7 | . . . . . . 9 Level 3 8 | . . . . . . 10 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . . . . . 1 17 Investigation 1 | . . . . . . 1 Extermination 7 | . . . . . . 7 Reinforcement 8 | . . . . . 1 7 Assault 1 | . . . . . . 1 Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Distress Signals 3 | . . . . . 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 84 | . 3 5 . 4 6 66 Peak Tracking Total 6 | . 3 3 . 4 3 6 Tactical Retreats 5 | . . . . . . 5 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 5 | . . . . . 1 4 Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Machines Disabled 10 | . . . . . . 10 Max in Single Turn 2 | . . . . . . 2 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Machines Accessed 22 | . . . 3 . 2 17 Terminals 9 | . . . . . 1 8 Fabricators 2 | . . . . . . 2 Repair Stations 4 | . . . . . 1 3 Recycling Units 2 | . . . . . . 2 Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . . . 1 Total Hacks 74 | . . . 29 . 5 40 Successful 54 | . . . 29 . 3 22 Failed 20 | . . . . . 2 18 Catastrophic 4 | . . . . . . 4 Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 20 | . . . . . 3 17 Fabricators 3 | . . . . . . 3 Repair Stations 16 | . . . . . 2 14 Recycling Units 2 | . . . . . . 2 Scanalyzers 3 | . . . . . . 3 Garrison Access 1 | . . . . . . 1 Terminal Hacks 40 | . . . 29 . 2 9 Record 30 | . . . 29 . . 1 Robot Schematic 1 | . . . . . . 1 Open DSF 2 | . . . . . . 2 Branch Access Points 1 | . . . . . . 1 Locate Traps 2 | . . . . . 1 1 Disarm Traps 3 | . . . . . 1 2 Transport Status 1 | . . . . . . 1 Fabricator Hacks 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Repair Station Hacks 10 | . . . . . 1 9 Scan Component 6 | . . . . . 1 5 Repair 4 | . . . . . . 4 Recycling Unit Hacks 2 | . . . . . . 2 Report Inventory 2 | . . . . . . 2 Scanalyzer 1 | . . . . . . 1 Insert Component 1 | . . . . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . . . . . 1 14 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . . . . . 4 Time 148 | . . . . . . 148 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 1 . . . Highest-Rated Group 31 | . . 31 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Turns Passed 9018 | 72 48 698 1698 399 504 5599 Spaces Moved 4660 | 53 51 579 698 144 195 2940 Core 35 | 32 . . . . . 3 Treads 227 | . . . . . 90 137 Legs 3915 | 3 . 165 698 144 105 2800 Wheels 483 | 18 51 414 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 120 260 160 125 Average Speed 149 | 96 90 98 242 260 176 132 Slowest Speed 750 | 150 90 120 260 260 190 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 3 14 98 93 30 23 54 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 78 | . . . . . . 78 Melee . | . . . . . . . Projectile 4 | . . . . . . 4 AOE 74 | . . . . . . 74 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Total 6415 | 72 52 669 705 155 329 4433 Wait 1408 | . . 60 . . 82 1266 Move 4654 | 52 50 578 697 143 194 2940 Hop . | . . . . . . . Pick Up 85 | 12 1 6 3 4 18 41 Fast Attach 3 | . . . . . . 3 Attach 29 | 6 1 4 2 . 7 9 Detach 2 | . . . . . 2 . Swap 34 | 2 . 1 1 . 6 24 Drop 38 | . . 1 2 . 4 31 Fire 100 | . . 19 . 8 16 57 Melee 62 | . . . . . . 62 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 16) 73 | -11/Junkyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 16) 121 | -10/Materials | Entered Mines 208 | -10/Mines | Discovered new exit (range 7) 239 | -10/Mines | Learned location of Storage (-7) 318 | -10/Mines | Build established: Mutant 365 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 365 | -10/Mines | Discovered new exit (range 5) 527 | -10/Mines | Found a hidden stash of uninstalled traps 591 | -10/Mines | Lost 5 parts (1p2n1u1w) 603 | -10/Mines | Discovered new exit (range 9) 613 | -10/Mines | Received a Mining Laser from a helpful Derelict 819 | -10/Mines | Entered Exiles 819 | -10/Exiles | Accompanied by 1 ally 851 | -10/Exiles | Met 8R-AWN 877 | -10/Exiles | Met EX-HEX 980 | -10/Exiles | Met EX-DEC 1061 | -10/Exiles | Learned location of Zion (-7) 1144 | -10/Exiles | Met EX-BIN 1194 | -10/Exiles | Aligned with FarCom system 1196 | -10/Exiles | Given EX-Vault access code 1551 | -10/Exiles | Visited The Gauntlet 1974 | -10/Exiles | Discovered new exit (range 12) 2252 | -10/Exiles | Opened EX-Vault 2267 | -10/Exiles | Found Prototype Device 2323 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2517 | -10/Exiles | Left Exiles lab with Chronowheel 2517 | -10/Exiles | Entered Mines 2575 | -9/Mines | Discovered new exit (range 9) 2779 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2792 | -9/Mines | Assembled infested the area 2916 | -9/Mines | Entered Materials 2916 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3365 | -8/Materials | Discovered new exit (range 13) 3420 | -8/Materials | Entered Factory 3420 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3728 | -7/Factory | Build established: Hacker-Skirmisher 4381 | -7/Factory | Cargo convoy interrupted 4423 | -7/Factory | Repaired Imp. Sensor Array 4478 | -7/Factory | Repaired Powered Hammer 4523 | -7/Factory | Repaired Imp. Titanium Leg 6171 | -7/Factory | Garrison activated, responded to threat 6501 | -7/Factory | Build established: Mutant 7236 | -7/Factory | Build established: Hacker-Mutant 8193 | -7/Factory | Identified exit to Storage 8193 | -7/Factory | Identified exit to Lower Caves 8220 | -7/Factory | First assault squad dispatched 8741 | -7/Factory | Repaired Imp. Titanium Leg 9003 | -7/Factory | Core integrity fell below 50% 9012 | -7/Factory | Core integrity fell below 20% 9019 | -7/Factory | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 09002_ The unstable cave ceiling collapses. 09002_ H-61 Shepherd crushed by falling debris. 09002_ H-61 Shepherd destroyed. 09002_ 20 Matter crushed. 09002_ Penetrated by Slug. 09002_ U-05 Engineer builds a Wall. 09009_ Slug penetrates C-17 Slicer. 09009_ Gatling Laser destroyed. 09010_ The unstable cave ceiling collapses. 09010_ Imp. Titanium Leg crushed. 09010_ Penetrated by Slug. 09011_ Knocked back. 09011_ U-05 Engineer builds a Wall. 09012_ The unstable cave ceiling collapses. 09013_ Penetrated by Slug. 09015_ Melee Analysis Suite severed. 09016_ Penetrated by Slug. 09017_ Knocked back. 09019_ Slug penetrates Earth. 09019_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ????????????????????#### ####??????????????????? | | ???????????????????## ###????????????????? | | ????????????????#### ###########??????? | | ????????????????? 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"""" + #??????? | | """ """" """% """" # """"""""" #??????? | | """ """" ""%%% """" # #??????? | | %*% # """"""""" #??????? | | """ """" ""%" %%"" """" # #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 475 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ Y-54 Guardian | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed CommSuspensionMallet Manual? 0 Play Time 01:37:43 Cumulative 36.3 hours Start 2023.03.11 @ 08:53:59 End 2023.03.11 @ 10:41:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 27 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9904dcf1-209b-4ae2-afcc-2a7abb5c636e