Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.23 @ 23:30:59 Player: Xeram Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (622) 622 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2347 Bonus ------- None Cogmind --------- Core Integrity 446/550 Matter 178/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Treading (200) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Light Treads > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Signal Interpreter Layered Light Armor Plating Hacking Suite > --- WEAPON (3) ------- Gauss Rifle > --- INVENTORY (16) --- Light Ion Engine Light Treads High-capacity Battery (400) Visual Processing Unit Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Heavy Laser Heavy Laser Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Signal Interpreter Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Nuclear Core Visual Processing Unit Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Particle Gun Light Assault Rifle [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 34 | 6 8 5 15 Power 4 | 1 . 1 2 Engine 1 | 1 . . . Core 3 | . . 1 2 Reactor . | . . . . Propulsion 5 | 2 1 . 2 Treads 5 | 2 1 . 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | 1 5 3 4 Device 1 | . 1 . . Storage 4 | 1 2 1 . Processor 2 | . 2 . . Hackware 1 | . . . 1 Protection 5 | . . 2 3 Artifact . | . . . . Weapon 12 | 2 2 1 7 Energy Gun 6 | 2 . 1 3 Energy Cannon . | . . . . Ballistic Gun 5 | . 2 . 3 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 2 1 5 Power 2 | . . 1 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 5 | . 2 . 3 Highest Loss Streak 4 | . 1 1 4 Average Slot Usage (%) 98 | . 97 99 98 Engine 7 | . 14 8 . Core 3 | . . 2 9 Treads 22 | . 28 22 17 Device 1 | . 4 . . Storage 17 | . 14 22 18 Processor 8 | . 7 11 9 Hackware 1 | . . . 4 Protection 7 | . . 11 13 Energy Gun 7 | . 6 6 7 Ballistic Gun 16 | . 20 15 13 Ballistic Cannon 1 | . . . 4 Naked Turns . | . . . . Heaviest Build 56 | 11 22 46 56 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 2 | 2 . 1 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 16 | 6 10 16 16 Average Capacity 12 | 5 6 16 16 Most Carried 16 | 2 9 8 16 Average Carried 8 | 1 5 6 14 Final Capacity 16 | 6 10 16 16 Final Carried 14 | 2 9 8 14 Class Distribution -------------------- 54% | Mutant 21% | Scavenger-Tank 18% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 727 | 180 265 44 238 Remotely . | . . . . Salvage Created 800 | . 453 94 253 Parts 61 | . 38 6 17 Haulers Intercepted 3 | . 1 . 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 18 | . 10 2 6 Melee 1 | . . . 1 Guns 15 | . 9 2 4 Cannons 1 | . . . 1 Classes Destroyed 8 | . 5 1 2 Worker 1 | . 1 . . Builder 1 | . . . 1 Hauler 3 | . 1 . 2 Watcher 2 | . 2 . . Swarmer 6 | . 3 . 3 Grunt 8 | . 7 1 . Sentry 1 | . . 1 . Hunter 3 | . . . 3 Best Kill Streak 4 | . 4 1 3 Combat Bots Only 4 | . 4 1 2 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1756 | . 554 122 1080 Core 152 | . 48 . 104 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 80 100 . Volleys Fired 84 | . 38 8 38 Largest 3 | . 2 2 3 Hottest 158 | . 80 85 158 Shots Fired 181 | . 70 14 97 Gun 147 | . 70 14 63 Cannon 34 | . . . 34 Launcher . | . . . . Special . | . . . . Kinetic 148 | . 51 11 86 Thermal 14 | . . 3 11 Explosive . | . . . . Electromagnetic 19 | . 19 . . Robot Hit Streak 14 | . 13 14 8 Robot Miss Streak 4 | . 4 2 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 110 | . 49 10 51 Core Hits 44 | . 22 4 18 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1422 | . 671 123 628 Guns 1114 | . 588 108 418 Cannons 171 | . . . 171 Explosions 83 | . 83 . . Melee . | . . . . Ramming 54 | . . 15 39 Kinetic 868 | . 354 59 455 Thermal 266 | . 83 49 134 Explosive . | . . . . Electromagnetic 234 | . 234 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage 43 | . 43 . . Shots 1 | . 1 . . Rammed 9 | . . 2 7 Targets Rammed 10 | . . 2 8 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 317 | . 117 110 317 Average Temperature 100 | . 45 48 113 Received Heat Transfer 606 | . 246 54 306 Effects 3 | . . . 3 Interference 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried . | . . . . Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 470 | . 100 111 259 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 269 | . 237 131 269 Average Influence 105 | . 130 95 99 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 88 | 100 76 100 90 Level 1 11 | . 23 . 9 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 1 1 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 13 2 18 Peak Tracking Total 9 | . 4 1 9 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . 1 1 1 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 9 | . 3 3 3 Successful 6 | . 2 1 3 Failed 3 | . 1 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 6 | . 3 3 . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 6 | . . 3 3 Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Terminal Index 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . . 3 Insert Component 1 | . . . 1 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 2 4 . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Extract 1 | . . 1 . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 1 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 6 | . . 5 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1338 | 65 487 308 478 Spaces Moved 557 | 38 204 140 175 Core 10 | 10 . . . Treads 547 | 28 204 140 175 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 180 Average Speed 170 | 145 160 179 180 Slowest Speed 200 | 160 160 180 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 3 34 15 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . 1 . 2 Melee . | . . . . Projectile 2 | . . . 2 AOE 1 | . 1 . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 786 | 45 297 186 258 Wait 60 | . 35 18 7 Move 554 | 37 203 139 175 Hop . | . . . . Pick Up 26 | 2 10 7 7 Fast Attach 13 | 6 2 1 4 Attach 7 | . 1 2 4 Detach 2 | . . . 2 Swap 14 | . 5 2 7 Drop 16 | . 3 7 6 Fire 84 | . 38 8 38 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 10 | . . 2 8 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 7) 551 | -10/Materials | Identified exit to Materials 553 | -10/Materials | Entered another Materials area 553 | -9/Materials | Evolved 2 slots: Utility x2 760 | -9/Materials | Discovered new exit (range 10) 845 | -9/Materials | Identified exit to Materials 861 | -9/Materials | Entered another Materials area 861 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1339 | -8/Materials | Self-destructed Last Messages --------------- 01287_ K-01 Serf cleans the Processing Tank. 01287_ Slug penetrates Wall. 01298_ Overheating: System interference. 01298_ Gauss Rifle temporarily disabled. 01298_ Hvy. Laser temporarily disabled. 01298_ Gauss Rifle temporarily disabled. 01304_ Lgt. Nuclear Core destroyed. 01307_ K-01 Serf knocked back. 01310_ Hvy. Laser destroyed. 01313_ C-30 ARC bursts open, deploying its payload. 01313_ G-50 Soldier unfolds itself. 01313_ G-47 Trooper unfolds itself. 01316_ Slammed into G-47 Trooper. 01322_ Lgt. Treads destroyed. 01323_ Slammed into G-47 Trooper. 01324_ Lgt. Cannon destroyed. 01339_ C-30 ARC bursts open, deploying its payload. 01339_ L-31 Rogue unfolds itself. 01339_ G-47 Trooper unfolds itself. 01339_ K-01 Serf cleans the Atomic Centrifuge. 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""" # | | ???????????????#= = = !!#??????????????? ?? | | ???????????????# !!!##################+##### | | ???????????????# ! | | ???????????????#######+########### | | ???????????????????# #????# | | ???????????????????# = " " #????## ############ | | ???????????????????# """ #?????# #??????????# | | ???????????????????# """ #?????# #??????????# | | ???????????????????# #?????# #??????????# | | ???????????????????# [ "" #?????# #??????????# | | ???????????????????# """#?????# #??????????# | | ???????????????????# S"#?????# #??????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Wheel | -9/Materials | Extracted Ion Engine | -9/Materials | Extracted Lrg. Matter Pod | -9/Materials | Extracted Lgt. Armor Plating | -9/Materials | Extracted Sml. Matter Pod | -9/Materials | Extracted Lyr. Light Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponRocketTerrabomb Manual? 0 Play Time 00:14:41 Cumulative 13.8 hours Start 2020.02.23 @ 23:17:59 End 2020.02.23 @ 23:30:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 12 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dcb3e150-294f-4095-9332-f68f1a98222b