Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.24 @ 11:32:11 Player: 7604 Result: Destroyed by 01-MTF with 01-MTF's Shockpuncher Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (104) 520 Value Destroyed (4680) 4680 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (661) 661 TOTAL SCORE: 8641 Bonus ------- High Alert Combat Kills 298 Follower Combat Kills 262 Entered Garrisons 200 Friendly Fire -99 Cogmind --------- Core Integrity 0/550 Matter 61/300 Energy 280/280 System Corruption 5% Temperature Hot (224) Movement Treading (240) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ Huge Storage Unit Core Analyzer Hardened Light Armor Plating Hardened Light Armor Plating Reactive Plating > --- WEAPON (2) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (25) --- Nuclear Core Meta Core Light Treads Light Treads Light Treads Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Medium Matter Pod (0) Improved Terrain Scanner Seismic Detector Seismic Detector Seismic Detector System Shield Authchip [Armor] Improved EM Shotgun Heavy EM Shotgun Heavy Particle Gun Heavy Laser Enhanced Autogun Flak Cannon Advanced EMP Blaster Improved Datajack Great Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Terrain Scanner Core Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Meta Core Wheel Wheel Advanced Heat Sink High-capacity Storage Unit Medium Matter Pod Improved Signal Interpreter Seismic Detector Seismic Detector Seismic Detector Hardened Medium Armor Plating Reactive Plating Reactive Plating Authchip [Armor] Shock Rifle Heavy EM Shotgun Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Heavy Laser Gauss Rifle Flak Cannon Heavy Rocket Launcher Datajack Great Maul [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Slots Evolved 4 | . . . . 4 . . . Power . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Utility 3 | . . . . 3 . . . Weapon . | . . . . . . . . Parts Attached 90 | 7 7 . 10 29 10 10 17 Power 14 | 1 1 . 2 3 4 2 1 Engine 9 | 1 1 . 2 1 2 1 1 Core 5 | . . . . 2 2 1 . Reactor . | . . . . . . . . Propulsion 18 | 2 . . 2 8 . 3 3 Treads 13 | 2 . . 2 6 . . 3 Leg . | . . . . . . . . Wheel 5 | . . . . 2 . 3 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 23 | 2 2 . 2 6 4 3 4 Device 8 | 1 . . 1 4 1 . 1 Storage 3 | 1 2 . . . . . . Processor 3 | . . . . 1 2 . . Hackware . | . . . . . . . . Protection 9 | . . . 1 1 1 3 3 Artifact . | . . . . . . . . Weapon 35 | 2 4 . 4 12 2 2 9 Energy Gun 12 | 1 . . 2 4 1 1 3 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 17 | 1 3 . 2 7 . 1 3 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . 1 . 1 Special Weapon 1 | . 1 . . . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 11 | . . . . 4 . . 7 Parts Lost 32 | . . . 8 11 2 10 1 Power 6 | . . . 2 1 1 2 . Propulsion 12 | . . . 1 6 . 5 . Utility 5 | . . . 1 1 1 1 1 Weapon 9 | . . . 4 3 . 2 . Highest Loss Streak 8 | . . . 8 3 1 5 1 To Critical Strikes 1 | . . . . . . 1 . Average Backups 21 | 3 19 25 22 23 24 24 24 Power 1 | . 1 2 1 1 . 1 1 Propulsion 2 | . 2 3 3 1 2 1 2 Utility 10 | 2 9 11 9 10 11 11 11 Weapon 6 | . 5 8 7 8 8 7 8 Tool/Special . | . . . . . . . . Unused Backups 21 | . . . 1 4 2 . 14 Power 2 | . . . . . . . 2 Propulsion 3 | . . . . . . . 3 Utility 8 | . . . 1 1 1 . 5 Weapon 6 | . . . . 3 1 . 2 Tool/Special 2 | . . . . . . . 2 Average Slot Usage (%) 98 | . 99 100 99 95 99 96 95 Engine 9 | . 14 14 13 3 3 6 8 Core 1 | . . . . 5 5 1 . Treads 25 | . 27 28 28 22 27 8 17 Wheel 1 | . . . . 1 . 15 6 Device 16 | . 14 14 11 26 19 8 6 Storage 11 | . 14 14 14 9 9 9 9 Processor 4 | . . . . 7 10 11 9 Protection 3 | . . . 2 . 6 15 20 Energy Gun 4 | . 6 . 7 1 . 1 . Ballistic Gun 18 | . 20 27 20 15 16 15 16 Peak Build Rating 38 | 8 10 10 14 30 38 37 33 Average Rating 18 | 6 9 10 11 26 33 34 30 On Entrance 17 | . 8 10 10 13 30 37 30 Naked Turns . | . . . . . . . . Heaviest Build 120 | 12 90 90 94 108 110 120 116 Greatest Support 60 | 40 40 40 40 60 60 60 60 Greatest Overweight (x) 5 | . 2 2 2 4 1 5 5 Average Overweight (x) 1 | . 1 2 2 1 1 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 23 | 7 23 25 25 25 25 25 25 Most Carried 25 | 6 25 25 25 25 25 25 25 Average Carried 21 | 3 19 25 22 23 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 6 25 25 22 25 25 24 24 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -10 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Matter Collected 3459 | 330 307 . 199 1003 586 456 578 Remotely . | . . . . . . . . Salvage Created 3841 | 165 582 . 230 1203 472 789 400 Parts 234 | 24 44 . 12 68 28 37 21 Haulers Intercepted 7 | . 2 . . 3 . . 2 Recyclers Shooed 4 | 1 . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 3 | . . . 3 . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Combat Hostiles Destroyed 69 | . 14 . 6 17 14 16 2 Melee 2 | . . . . . . 2 . Guns 58 | . 14 . 6 17 7 12 2 AOE 7 | . . . . . 7 . . Classes Destroyed 16 | 1 6 . 2 3 2 2 . Worker 4 | . . . . 2 . . 2 Builder 2 | . . . . . . 2 . Tunneler 8 | 8 . . . . . . . Hauler 7 | . 2 . . 3 . . 2 Recycler 4 | . . . . . . 2 2 Mechanic 1 | . 1 . . . . . . Operator 1 | . 1 . . . . . . Watcher 8 | . 3 . . 4 . . 1 Swarmer 12 | . 6 . 1 . 3 2 . Cutter 1 | . . . . . 1 . . Grunt 39 | . 8 . . 12 8 10 1 Duelist 2 | . . . . 1 1 . . Sentry 8 | . . . 1 3 . 3 1 Specialist 1 | . . . . . 1 . . Hunter 2 | . . . . 1 . 1 . Subdweller 4 | . . . 4 . . . . Best Kill Streak 9 | 2 3 . 3 5 6 9 2 Combat Bots Only 6 | . 3 . 3 3 6 4 1 Max Kills in Single Turn 2 | 1 1 . 1 1 2 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Hostile Shots Fired 484 | . 59 . 81 115 50 128 51 Missed 131 | . 14 . 26 26 16 37 12 Damage Taken 5905 | . 469 . 1071 1401 790 1460 714 Core 800 | . 56 . 191 154 155 204 40 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 38 | . . . . 7 . 24 7 Regen/Repaired (Parts) 387 | . 162 . . . . . 225 Core Remaining (%) 50 | 100 . . 1 . . . . Volleys Fired 364 | 20 65 2 29 94 64 38 52 Largest 2 | 2 2 1 2 2 2 2 2 Hottest 120 | 60 120 100 90 110 64 100 93 Shots Fired 685 | 40 126 2 56 186 105 69 101 Gun 663 | 40 121 . 56 185 97 64 100 Cannon 1 | . . . . . . . 1 Launcher 13 | . . . . . 8 5 . Special 8 | . 5 2 . 1 . . . Kinetic 532 | 20 72 . 45 162 86 47 100 Thermal 113 | 20 54 2 11 24 . 1 1 Explosive 13 | . . . . . 8 5 . Electromagnetic 27 | . . . . . 11 16 . Robot Hit Streak 26 | 9 9 . 14 26 11 11 10 Robot Miss Streak 6 | 2 5 . 2 3 6 3 2 Penetration Max 1 | . . . . 1 . 1 . Secondary Targets 9 | . 1 . 2 2 . 4 . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . Shots Hit Robots 447 | 26 75 . 41 137 38 56 74 Core Hits 193 | 8 34 . 13 54 31 35 18 Critical Kills 3 | . . . . . 1 2 . Critical Parts Destroyed 2 | . . . . 1 . 1 . Critical Strikes 6 | . . . . 2 1 3 . Burn 1 | . . . . 1 . . . Destroy 2 | . . . . 1 1 . . Smash 3 | . . . . . . 3 . Melee Attacks 23 | . . . . 4 . 16 3 Impact 22 | . . . . 4 . 16 2 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8898 | 298 931 . 507 2378 1526 1995 1263 Guns 6879 | 298 925 . 507 2374 633 879 1263 Cannons . | . . . . . . . . Explosions 1647 | . . . . . 893 754 . Melee 362 | . . . . . . 362 . Ramming 10 | . 6 . . 4 . . . Kinetic 5778 | 133 604 . 410 2080 633 655 1263 Thermal 877 | 165 321 . 97 294 . . . Explosive 1647 | . . . . . 893 754 . Electromagnetic 224 | . . . . . . 224 . Impact 362 | . . . . . . 362 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . . . 5 Average Corruption 3 | . . . . . . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 57 | . . . . . 5 52 . Projectiles . | . . . . . . . . Explosions 8 | . . . . . 5 3 . Melee 49 | . . . . . . 49 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 207 | . . . . . 145 62 . Shots 7 | . . . . . 5 2 . Rammed 4 | . 2 . . 2 . . . Targets Rammed 4 | . 2 . . 2 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 273 | . 63 40 . 111 36 273 224 Average Temperature 53 | . 27 20 . 40 8 84 47 Received Heat Transfer 2199 | . 174 . 243 756 252 693 81 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . Combat Hostiles 2 | . . . . . . 2 . Parts Fried 1 | . . . . . . 1 . Impact Corruptions 2 | . . . . . . 2 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . 2 2 . . . Heat Transferred 1928 | 375 725 . 198 630 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Maximum Alert Level 4 | . . . . . 4 3 1 Low Security (%) 82 | 100 100 100 . 100 37 . 37 Level 1 6 | . . . . . 19 . 62 Level 2 5 | . . . . . 15 74 . Level 3 4 | . . . . . 22 25 . Level 4 . | . . . . . 5 . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1166 | 5 148 42 . 107 1166 750 314 Initial 568 | . . 42 . . 1 568 299 Average 131 | . 49 16 . 33 423 630 218 Influence Increases 3073 | 40 489 . 40 572 1285 520 127 Destroy 0b10 Robot/C 1540 | . 280 . 40 340 520 320 40 Destroy 0b10 Robot/NC 175 | 40 35 . . 45 . 20 35 Destroy Leader 310 | . 70 . . 104 40 80 16 Allied During Kill 44 | . . . . . 44 . . Successful Hack 81 | . 21 . . 15 7 33 5 Select Force Hacks 60 | . 60 . . . . . . Disable Machine 120 | . . . . 45 15 30 30 Anti-Garrison Action 550 | . . . . . 550 . . Destroy Structure 148 | . 8 . . 8 94 37 1 Lose Combat Pursuer 45 | . 15 . . 15 15 . . Influence Decreases 1905 | 40 380 42 40 569 120 378 336 Time Decay 1575 | 40 370 42 40 479 . 278 326 Lost Part 220 | . . . . 90 20 100 10 Lost Ally 110 | . 10 . . . 100 . . Squads Dispatched 14 | . 3 . . 4 . 7 . Investigation 5 | . 2 . . 2 . 1 . Extermination . | . . . . . . . . Reinforcement 3 | . 1 . . 1 . 1 . Assault 2 | . . . . . . 2 . Garrison 4 | . . . . 1 . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Distress Signals 6 | . 1 . . 5 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 124 | . 26 . 7 29 22 31 9 Peak Tracking Total 7 | . 3 . 3 4 5 7 2 Tactical Retreats 3 | . 1 . . 1 1 . . Traps | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Traps Triggered 8 | . . . . 2 5 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Machines Disabled 18 | . . . . 3 11 2 2 Max in Single Turn 2 | . . . . 1 1 2 1 Garrison Relay 7 | . . . . . 7 . . Phase Generator 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Machines Accessed 25 | . 9 . . 7 2 6 1 Terminals 17 | . 6 . . 4 2 5 . Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 Recycling Units 4 | . 2 . . 1 . 1 . Scanalyzers 1 | . . . . 1 . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 74 | . 33 . . 19 3 15 4 Successful 50 | . 22 . . 10 1 13 4 Failed 23 | . 10 . . 9 2 2 . Catastrophic 2 | . . . . . 1 1 . Database Lockouts 1 | . 1 . . . . . . Manual 48 | . 21 . . 14 2 11 . Terminals 50 | . 21 . . 12 3 14 . Fabricators . | . . . . . . . . Repair Stations 9 | . 5 . . . . . 4 Recycling Units 12 | . 7 . . 4 . 1 . Scanalyzers 1 | . . . . 1 . . . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 11 | . 5 . . 1 1 4 . Robot Analysis 3 | . 2 . . . . 1 . Open Door 1 | . . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . Hauler Manifests 1 | . . . . 1 . . . Registered Prototypes 1 | . 1 . . . . . . Zone Layout 3 | . 1 . . . . 2 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . 4 . . . . . 4 Scan Component 4 | . 2 . . . . . 2 Repair 4 | . 2 . . . . . 2 Recycling Unit Hacks 4 | . 2 . . 1 . 1 . Retrieve Components 4 | . 2 . . 1 . 1 . Scanalyzer 1 | . . . . 1 . . . Insert Component 1 | . . . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks 25 | . 11 . . 6 . 8 . Terminals 21 | . 9 . . 4 . 8 . Track 1 | . . . . . . 1 . Assimilate 2 | . 2 . . . . . . Botnet 5 | . 1 . . 2 . 2 . Disrupt 1 | . . . . . . 1 . Operators 1 | . 1 . . . . . . Skim 11 | . 5 . . 2 . 4 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 2 . . 2 . . . Reject 1 | . . . . 1 . . . Mask 1 | . . . . 1 . . . Tunnel 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 8 . . 5 1 5 1 Full Trace Events 2 | . . . . 1 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . 2 . . . . . 2 Time 150 | . 52 . . . . . 98 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 38 | . 20 . . 10 . 8 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Sto Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . 1 parse_system 1 | . . . . . . . 1 Relay Couplers Released 27 | . . . . . 27 . . Machine Destruction 27 | . . . . . 27 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 5 | . . . . . 5 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Total Allies 6 | . 1 . . . 5 . . Largest Group 3 | . 1 . . . 3 . . Highest-Rated Group 72 | . 10 . . . 72 . . Highest-Rated Ally 31 | . 10 . . . 31 . . Total Orders 4 | . 2 . . . 2 . . STAY 2 | . 1 . . . 1 . . FOLLOW 2 | . 1 . . . 1 . . Ally Attacks 42 | . . . . . 42 . . Total Damage 728 | . . . . . 728 . . Kills 12 | . . . . . 12 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Active Infowar (turns) 11229 | 433 5119 131 958 2370 1280 402 536 Terrain 3642 | . . . . 2368 1092 182 . Seismic 10185 | 433 5119 131 958 2126 518 364 536 Robot Analysis Total 3 | . 2 . . . . 1 . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Turns Passed 11959 | 548 5119 131 1172 2370 1280 607 732 Spaces Moved 3823 | 288 1560 35 322 711 420 245 242 Core 4 | 4 . . . . . . . Treads 3425 | 284 1560 35 322 609 420 57 138 Legs . | . . . . . . . . Wheels 394 | . . . . 102 . 188 104 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 320 320 140 240 125 155 Average Speed 258 | 158 299 320 320 240 240 155 204 Slowest Speed 480 | 160 320 320 320 480 240 240 320 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 14 99 14 15 43 52 38 27 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 6 | . 5 . 1 . . . . Known Exits Taken 4 | . . 1 1 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 84 | . 5 . . 5 39 35 . Terrain Destroyed 216 | . 5 . . 5 155 51 . Melee 7 | . . . . 4 . 3 . Projectile 6 | . 5 . . 1 . . . AOE 203 | . . . . . 155 48 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Total 5249 | 337 1858 49 409 1187 617 377 415 Wait 690 | 16 206 12 33 273 44 45 61 Move 3817 | 287 1559 34 321 711 419 244 242 Hop . | . . . . . . . . Pick Up 75 | 7 15 . 6 28 5 6 8 Fast Attach 40 | 6 3 . 1 10 4 3 13 Attach 35 | 1 . . 8 17 1 6 2 Detach 15 | . 1 . 1 7 1 1 4 Swap 82 | . 7 1 7 18 19 17 13 Drop 52 | . . . 3 23 8 1 17 Fire 364 | 20 65 2 29 94 64 38 52 Melee 23 | . . . . 4 . 16 3 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 4 | . 2 . . 2 . . . Escape Stasis 10 | . . . . . 10 . . Rewire 42 | . . . . . 42 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials -8/Garrison -8/Materials -8/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 549 | -11/Scrapyard | Entered Materials 550 | -10/Materials | Build established: Mutant 1048 | -10/Materials | Discovered new exit (range 13) 1574 | -10/Materials | Repaired Lgt. Treads 1602 | -10/Materials | Repaired Lgt. Treads 1718 | -10/Materials | Discovered new exit (range 12) 2106 | -10/Materials | Discovered new exit (range 16) 2195 | -10/Materials | Central database locked down 2195 | -10/Materials | Discovered new exit (range 18) 2989 | -10/Materials | Learned location of 2 exits from Subcaves 3056 | -10/Materials | Learned location of Mines (-9) 3075 | -10/Materials | Learned 2 Mines zone layouts 3103 | -10/Materials | Learned location of 1 exit from Recycling 3130 | -10/Materials | Learned location of Subcaves (-10) 5668 | -10/Materials | Entered Mines 5669 | -10/Mines | Assembled infested the area 5669 | -10/Mines | Identified exit to Materials 5670 | -10/Mines | Identified exit to Subcaves 5674 | -10/Mines | Assisted by a Guerilla fighting off Assembled 5799 | -10/Mines | Entered Subcaves 5800 | -10/Subcaves | Identified exit to Materials 5801 | -10/Subcaves | Identified exit to Recycling 6243 | -10/Subcaves | A Subdweller sparked back to life 6243 | -10/Subcaves | A Subdweller sparked back to life 6243 | -10/Subcaves | A Subdweller sparked back to life 6278 | -10/Subcaves | Core integrity fell below 50% 6289 | -10/Subcaves | Core integrity fell below 20% 6312 | -10/Subcaves | Found Prototype Power Core 6315 | -10/Subcaves | Learned location of Zion (-6) 6315 | -10/Subcaves | Met a Zionite searching for "candidates" 6320 | -10/Subcaves | Lost 8 parts (2p1n1u4w) 6378 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 6653 | -10/Subcaves | Build established: Scavenger-Mutant 6971 | -10/Subcaves | Entered Materials 6971 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 7010 | -8/Materials | Identified Meta Core 7376 | -8/Materials | Garrison activated, responded to threat 7588 | -8/Materials | Lost 3 parts (2n1w) 9341 | -8/Materials | Identified exit to Garrison 9341 | -8/Materials | Entered Garrison 9737 | -8/Garrison | Phase Generator disabled 9765 | -8/Garrison | Triggered checkpoint 9781 | -8/Garrison | Garrison Relay disabled 9806 | -8/Garrison | Triggered checkpoint 9918 | -8/Garrison | Garrison Relay disabled 10081 | -8/Garrison | Triggered checkpoint 10119 | -8/Garrison | Triggered checkpoint 10237 | -8/Garrison | Garrison Relay disabled 10249 | -8/Garrison | Triggered checkpoint 10296 | -8/Garrison | Core integrity fell below 50% 10421 | -8/Garrison | Discovered new exit (range 14) 10453 | -8/Garrison | Identified exit to Materials 10540 | -8/Garrison | Garrison Relay disabled 10542 | -8/Garrison | Garrison Relay disabled 10547 | -8/Garrison | Garrison Relay disabled 10554 | -8/Garrison | Garrison Relay disabled 10621 | -8/Garrison | Entered Materials 10731 | -8/Materials | Identified exit to Storage 10799 | -8/Materials | Garrison activated, responded to threat 10839 | -8/Materials | Core integrity fell below 20% 10871 | -8/Materials | Lost 5 parts (1p3n1w) 11021 | -8/Materials | First assault squad dispatched 11228 | -8/Materials | Entered Storage 11601 | -8/Storage | Repaired Enh. Autogun 11640 | -8/Storage | Repaired Reactive Plating 11878 | -8/Storage | Met 01-MTF 11960 | -8/Storage | Destroyed by 01-MTF with 01-MTF's Shockpuncher Last Messages --------------- 11884_ 01-MTF: "Tell you what, I'll take care of any doors we come across, and you can take anything you want. It's probably not here anyway, but may as well explore a bit." 11899_ Sneak attack on 01-MTF. 11899_ Jacked 01-MTF... >>parse_system Reading system data... New IDs: Mni. Fusion Reactor Cld. Gravmag System Centrium Light Armor Plating Exp. Heat Sink Adv. Energy Well 01-MTF's Autohacker 01-MTF's Shockpuncher 11925_ 01-MTF: "How could you, we barely know each other!" 11944_ Lgt. Armor Plating destroyed. 11959_ Destroyed Mak. Cloaking Device. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# ##########???????????? | | ????????????????######### # ! #???????????? | | ????????????????#!! # # # [ #???????????? | | ????????????????# ! " # # #???????????? | | ????????????????#! + # #???????????? | | ????????????????# " # # #???????????? | | ????????????????# !! #T## # #???????????? | | ????????????????#! ! #### + #????###????? | | ????????????????######??# p# #????# ????? | | ????????????????????????# # #????# ###??? | | ????????????????????????# ##+############+# #??? | | ????????????????????????#@ #????# #??? | | ????????????????????????# ^ #????# " " [#### | | ????????????????????????# ^ #????# """" #* * | | ????????????????????????# ^ #????# """" / ] | | ???????????????????????## ###### = "" "[#[! | | ???????????????? u += ![[= #### | | ??????????????? ######### [ [ #??? | | ???????????????? #???????# =! ![ #??? | | ????????????????+#########+##???????###" "#####??? | | ??????????????????????????????????????#"R"#??????? | | ??????????????????????????????????????#"""#??????? | | ??????????????????????????????????????#####??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Evasion (%) 40 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 28% | -10/Materials Lgt. Treads | 55% | -10/Materials Enh. Autogun | 13% | -8/Storage Reactive Plating | 52% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisassembledResetLeg Manual? 0 Play Time 01:05:33 Cumulative 301.5 hours Start 2025.02.24 @ 09:58:58 End 2025.02.24 @ 11:32:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 89 Adventurer 63 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 80 Gallery% 78 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70236560-123c-4fd0-ab0b-5edd6500c0ed