Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.16 @ 20:54:37 Player: AlexTheBox Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (72) 360 Value Destroyed (1286) 1286 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3986 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 400/400 Energy 63/100 System Corruption 6% Temperature Warm (191) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Matter Pod Improved Terrain Scan Processor Advanced Terrain Scan Processor Target Analyzer > --- WEAPON (2) ------- Chainsword > --- INVENTORY (5) ---- Light Ion Engine Light Nuclear Core Wheel Shock Rifle Ion Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Compact Matter Pod Improved Terrain Scan Processor Target Analyzer Propulsion Shielding > --- WEAPON ----------- Grenade Launcher Heavy Flail > --- INVENTORY -------- Light Assault Rifle Proton Missile Launcher Hammer [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Gatling Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 68 | 7 2 21 6 32 Power 8 | 1 . 4 . 3 Engine 6 | 1 . 3 . 2 Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 30 | 2 . 10 4 14 Treads 2 | 2 . . . . Leg 8 | . . 3 . 5 Wheel 7 | . . . . 7 Hover . | . . . . . Flight 13 | . . 7 4 2 Utility 14 | 2 . 3 1 8 Device 5 | 1 . 2 . 2 Storage 3 | 1 . . . 2 Processor 4 | . . . . 4 Hackware . | . . . . . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 16 | 2 2 4 1 7 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 8 | 2 2 3 1 . Ballistic Cannon 1 | . . . . 1 Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon 2 | . . 1 . 1 Slashing Weapon 1 | . . . . 1 Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . . 1 System Corruption 3 | . . . . 3 Parts Lost 38 | . . 4 5 29 Power 5 | . . 1 1 3 Propulsion 18 | . . 1 3 14 Utility 9 | . . 1 1 7 Weapon 6 | . . 1 . 5 Highest Loss Streak 7 | . . 2 5 7 To Critical Strikes . | . . . . . Average Backups 5 | 3 7 7 7 4 Power . | . 1 . 1 . Propulsion 1 | 1 2 4 2 . Utility . | . 1 . 2 . Weapon 2 | . 2 1 1 2 Tool/Special . | . . . . . Unused Backups 13 | . 5 2 1 5 Power 2 | . . . . 2 Propulsion 4 | . 4 . . . Utility 3 | . 1 2 . . Weapon 4 | . . . 1 3 Tool/Special . | . . . . . Average Slot Usage (%) 79 | . 100 87 96 65 Engine 6 | . 14 7 9 1 Core 1 | . . 3 . 1 Treads 7 | . 28 5 . . Leg 7 | . . 7 . 11 Wheel 3 | . . . . 7 Flight 7 | . . 16 34 4 Device 8 | . 14 12 7 3 Storage 8 | . 14 11 9 5 Processor 6 | . . . . 12 Protection 3 | . . . 16 4 Ballistic Gun 11 | . 28 21 9 . Impact Weapon 3 | . . . 9 6 Peak Build Rating 32 | 7 8 13 14 32 Average Rating 14 | 5 7 10 13 20 On Entrance 7 | . 7 8 12 11 Avg Prop Armor Cover (%) 5 | . . 27 . 3 Naked Turns . | . . . . . Heaviest Build 21 | 11 11 16 17 21 Greatest Support 68 | 40 40 40 26 68 Greatest Overweight (x) 4 | . . 4 . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 6 | 7 8 8 8 5 Most Carried 8 | 6 8 8 8 6 Average Carried 5 | 3 7 7 7 4 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 6 8 8 6 5 Class Distribution -------------------- 60% | Mutant 32% | Scavenger-Mutant 7% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1607 | 283 156 342 125 701 Remotely . | . . . . . Salvage Created 2112 | 134 325 494 . 1159 Parts 132 | 13 18 39 . 62 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 38 | . 7 17 . 14 Melee 6 | . . . . 6 Guns 25 | . 7 17 . 1 Cannons 1 | . . . . 1 AOE 5 | . . . . 5 Classes Destroyed 11 | 2 4 1 . 4 Worker 9 | . 1 . . 8 Builder 7 | . . . . 7 Tunneler 4 | 3 . . . 1 Recycler 10 | 1 2 . . 7 Mechanic 1 | . . . . 1 Watcher 3 | . 2 . . 1 Swarmer 20 | . 6 8 . 6 Cutter 3 | . . . . 3 Grunt 11 | . 1 7 . 3 Sentry 2 | . . 2 . . Programmer 2 | . . . . 2 Best Kill Streak 13 | 4 6 4 . 13 Combat Bots Only 5 | . 3 4 . 5 Max Kills in Single Turn 3 | 1 2 1 . 3 Gunslinging 1 | . 1 . . . Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 401 | . 40 112 25 224 Missed 118 | . 6 32 6 74 Hits 283 | . 34 80 19 150 Melee 28 | . . . . 28 Projectile 255 | . 34 80 19 122 AOE 3 | . . . . 3 Critical Strikes 13 | . . . 1 12 Actively Blocked 4 | . . . 1 3 Damage Taken 3931 | . 272 840 405 2414 Core 1023 | . 14 176 112 721 Absorbed by Shields 144 | . . . . 144 Redirected to Shielding 95 | . . . 27 68 Core Remaining (%) 82 | 100 94 56 79 . Volleys Fired 192 | 8 44 73 . 67 Largest 2 | 2 2 2 . 1 Hottest 80 | 40 40 40 . 80 Shots Fired 316 | 16 88 144 . 68 Gun 285 | 16 88 144 . 37 Cannon 17 | . . . . 17 Launcher 14 | . . . . 14 Special . | . . . . . Kinetic 293 | 16 88 144 . 45 Thermal 9 | . . . . 9 Explosive 8 | . . . . 8 Electromagnetic 6 | . . . . 6 Robot Hit Streak 15 | 8 6 15 . 7 Robot Miss Streak 5 | 1 2 5 . 3 Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 233 | 12 57 96 . 68 Core Hits 115 | 8 27 35 . 45 Critical Kills 4 | . . 1 . 3 Critical Parts Destroyed 4 | . 2 . . 2 Critical Strikes 10 | . 2 1 . 7 Destroy 4 | . 2 1 . 1 Blast 1 | . . . . 1 Smash 4 | . . . . 4 Sever 1 | . . . . 1 Melee Attacks 36 | . . . 4 32 Impact 27 | . . . 4 23 Slashing 4 | . . . . 4 Piercing 5 | . . . . 5 Sneak Attacks 9 | . . . . 9 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3979 | 92 463 781 . 2643 Guns 1652 | 92 463 781 . 316 Cannons 234 | . . . . 234 Explosions 812 | . . . . 812 Melee 1230 | . . . . 1230 Ramming 51 | . . . . 51 Kinetic 1726 | 92 463 781 . 390 Thermal 244 | . . . . 244 Explosive 544 | . . . . 544 Electromagnetic 184 | . . . . 184 Impact 1012 | . . . . 1012 Slashing 142 | . . . . 142 Piercing 76 | . . . . 76 Highest Corruption 6 | . . . . 6 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . . . . 10 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Heat Flow Errors 4 | . . . . 4 Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 558 | . . . . 558 Projectiles . | . . . . . Explosions 68 | . . . . 68 Melee 490 | . . . . 490 Knockbacks 5 | . . . . 5 Impact 3 | . . . . 3 Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 318 | . . . . 318 Shots 6 | . . . . 6 Rammed 18 | 1 . . . 17 Targets Rammed 19 | 1 1 . . 17 Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 259 | . 12 21 . 259 Average Temperature 25 | . 8 4 . 71 Received Heat Transfer 721 | . 18 324 27 352 Effects 2 | . . . . 2 Interference 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Robots Corrupted 6 | . . . . 6 Combat Hostiles 1 | . . . . 1 Parts Fried 11 | . . . . 11 Impact Corruptions 19 | . . . . 19 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 425 | . . . . 425 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 72 | 100 100 79 100 52 Level 1 27 | . . 20 . 47 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 346 | 15 70 271 131 346 Initial 110 | . . 17 110 28 Average 105 | 2 21 112 112 150 Influence Increases 1610 | 20 199 497 34 860 Destroy 0b10 Robot/C 760 | . 140 340 . 280 Destroy 0b10 Robot/NC 170 | 20 25 . . 125 Destroy Leader 176 | . 34 80 . 62 Successful Hack 2 | . . 2 . . Disable Machine 120 | . . . . 120 Destroy Structure 112 | . . . 4 108 Partial Spotted 60 | . . 30 30 . Lose Combat Pursuer 210 | . . 45 . 165 Influence Decreases 1275 | 20 156 277 233 589 Entered New Map 215 | . . 26 153 36 Time Decay 714 | 20 156 211 30 297 Lost Part 346 | . . 40 50 256 Squads Dispatched 12 | . 1 3 1 7 Investigation . | . . . . . Extermination 2 | . . . . 2 Reinforcement 9 | . 1 3 1 4 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . 2 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 85 | . 14 30 7 34 Peak Tracking Total 8 | . 5 6 7 8 Tactical Retreats 7 | . . 1 . 6 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 8 | . . . . 8 Max in Single Turn 5 | . . . . 5 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 5 | . 1 2 1 1 Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access 2 | . . . 1 1 Total Hacks 11 | . 2 4 2 3 Successful 4 | . . 4 . . Failed 7 | . 2 . 2 3 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . 2 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . 3 . . Garrison Access 5 | . . . 2 3 Terminal Hacks 1 | . . 1 . . Prototype ID Bank 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . 3 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Retrieve Study 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 1 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . 1 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1123 | 30 489 402 . 202 Terrain 405 | . . 203 . 202 Seismic 850 | 30 489 199 . 132 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2292 | 136 489 477 71 1119 Spaces Moved 1695 | 64 224 321 156 930 Core 35 | 4 . 5 . 26 Treads 315 | 60 224 31 . . Legs 372 | . . 37 . 335 Wheels 275 | . . . . 275 Hover . | . . . . . Flight 698 | . . 248 156 294 Fastest Speed 31 | 50 160 34 31 31 Average Speed 86 | 153 160 59 31 83 Slowest Speed 250 | 160 160 250 34 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 6 | . . 3 1 2 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 3 34 26 24 26 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 6 | . . . 4 2 Terrain Destroyed 129 | . . . 4 125 Melee 6 | . . . 4 2 Projectile . | . . . . . AOE 123 | . . . . 123 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2186 | 85 290 493 169 1149 Wait 93 | . 3 54 . 36 Move 1679 | 63 223 314 153 926 Hop 6 | . . 3 1 2 Pick Up 37 | 6 9 9 3 10 Fast Attach 38 | 7 . 8 1 22 Attach 20 | . . 4 5 11 Detach 2 | . . . . 2 Swap 20 | . 2 10 1 7 Drop 32 | . 8 18 1 5 Fire 192 | 8 44 73 . 67 Melee 36 | . . . 4 32 Ram 17 | . . . . 17 Kick . | . . . . . Crush 2 | 1 1 . . . Escape Stasis 12 | . . . . 12 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 137 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 4) 626 | -10/Materials | Entered another Materials area 626 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1009 | -9/Materials | Build established: Scavenger-Mutant 1095 | -9/Materials | Discovered new exit (range 15) 1103 | -9/Materials | Entered another Materials area 1103 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1159 | -8/Materials | Discovered new exit (range 15) 1174 | -8/Materials | Entered Factory 1174 | -7/Factory | Evolved 2 slots: Utility x2 1199 | -7/Factory | Lost 5 parts (1p3n1u) 1338 | -7/Factory | Lost 7 parts (1p4n1u1w) 1412 | -7/Factory | Lost 5 parts (2n3u) 1587 | -7/Factory | Build established: Mutant 1692 | -7/Factory | Garrison activated, responded to threat 1781 | -7/Factory | Lost 3 parts (1n1u1w) 1792 | -7/Factory | Core integrity fell below 50% 2259 | -7/Factory | Core integrity fell below 20% 2272 | -7/Factory | Build established: Scavenger-Mutant 2293 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- reinforcements to Terminal F018. 02252_ H-55 Commando deploys Drone. 02252_ Penetrated by Slug. 02252_ Drone sends a signal. 02252_ H-55 Commando retrieves Drone. 02255_ Penetrated by Slug. 02260_ Critical hit (Burn: +26). 02262_ Slammed into U-05 Engineer. 02276_ Acquired Chainsword. 02277_ Mic. Nuclear Core destroyed. 02278_ Wheel destroyed. 02278_ Com. Wheel destroyed. 02279_ S-27 Virus Autogun severed. 02280_ Imp. Shield Generator destroyed. 02280_ Wheel destroyed. 02281_ S-27 Virus destroyed. 02285_ G-47 Trooper destroyed. 02285_ Wheel destroyed. 02290_ System corrupted: Heat flow error (+293). 02293_ Gatling Laser destroyed. 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