Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.26 @ 16:08:02 Player: Sixten Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (132) 660 Value Destroyed (3510) 3510 Prototype IDs (214) 4280 Alien Tech Used (0) 0 Bonus (3346) 3346 TOTAL SCORE: 15596 Bonus ------- High Alert Combat Kills 46 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/850 Matter 188/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Makeshift System Shield > --- WEAPON (2) ------- Improved Arc Projector Heavy Particle Cannon (fused) > --- INVENTORY (5) ---- Tesla Rifle Gauss Rifle KE Penetrator Enhanced Gauss Cannon Heavy Pick Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Machine Analyzer Sensor Array Improved Signal Interpreter Reaction Control System Core Shielding Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Gauss Rifle Axe > --- INVENTORY -------- Light Fission Core Improved Flight Unit Advanced Signal Interpreter Long-range Missile Launcher Scythe [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Flight Unit Improved Flight Unit Utility Core Shielding Device Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Slots Evolved 8 | . . 2 . 2 2 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . Utility 6 | . . 1 . 1 2 2 . . . Weapon . | . . . . . . . . . . Parts Attached 86 | 6 8 19 3 23 12 1 6 8 . Power 11 | 1 1 2 . 4 1 . 1 1 . Engine 8 | 1 1 2 . 3 1 . . . . Core 3 | . . . . 1 . . 1 1 . Reactor . | . . . . . . . . . . Propulsion 26 | 2 1 8 . 7 5 . 2 1 . Treads 18 | 2 1 8 . 7 . . . . . Leg 1 | . . . . . . . . 1 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 7 | . . . . . 5 . 2 . . Utility 19 | 1 2 3 . 4 4 1 2 2 . Device 3 | . . . . . 1 . 1 1 . Storage 3 | 1 1 1 . . . . . . . Processor 6 | . . 1 . 2 2 . 1 . . Hackware 5 | . . . . 2 1 1 . 1 . Protection 2 | . 1 1 . . . . . . . Artifact . | . . . . . . . . . . Weapon 30 | 2 4 6 3 8 2 . 1 4 . Energy Gun 9 | . 3 1 . 4 . . . 1 . Energy Cannon 3 | . . 1 1 . . . . 1 . Ballistic Gun 10 | 2 1 3 1 2 1 . . . . Ballistic Cannon 1 | . . . . 1 . . . . . Launcher 4 | . . 1 1 1 . . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . 2 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . 2 . 4 2 . . . . Corrupted Parts 1 | . . . . 1 . . . . . System Corruption 3 | . . . . 3 . . . . . Parts Lost 52 | . 4 5 2 19 . . 8 14 . Power 7 | . 2 1 . 2 . . . 2 . Propulsion 17 | . 1 3 . 7 . . 2 4 . Utility 12 | . . . . 2 . . 5 5 . Weapon 16 | . 1 1 2 8 . . 1 3 . Highest Loss Streak 12 | . 2 2 2 4 . . 6 12 . To Critical Strikes 2 | . . . . 1 . . . 1 . Average Backups 7 | . 4 9 14 10 5 4 4 3 5 Power . | . 1 . 1 . . . 1 . . Propulsion 1 | . . . 4 2 . 1 1 . . Utility 2 | . 1 1 2 3 1 . . . . Weapon 3 | . . 5 7 2 3 2 1 3 5 Tool/Special . | . . . . . . . . . . Unused Backups 12 | . . . . 4 1 2 1 . 4 Power . | . . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . . Utility 4 | . . . . 3 . . 1 . . Weapon 6 | . . . . . . 2 . . 4 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 84 | . 91 87 99 88 96 93 84 23 20 Engine 8 | . 12 9 11 5 7 6 4 . . Treads 23 | . 27 26 33 30 . . . . . Flight 3 | . . . . . 27 26 25 4 . Storage 9 | . 14 11 11 9 . . . . . Processor 4 | . . . 11 9 14 13 15 4 . Hackware 3 | . . . . 6 13 20 15 3 6 Protection 11 | . 10 18 11 8 7 6 4 . . Energy Gun 6 | . 15 4 . 4 . . . 2 6 Energy Cannon 2 | . . 7 1 2 . . . 2 6 Ballistic Gun 7 | . 9 9 10 5 7 6 3 . . Peak Build Rating 48 | 6 7 23 23 25 41 44 48 31 15 Average Rating 16 | 4 6 13 21 20 36 44 41 13 15 On Entrance 21 | . 6 6 23 22 23 41 44 30 15 Avg Prop Armor Cover (%) 3 | . . . . . . . . 3 . Naked Turns 147 | . . . . . . . . 147 . Heaviest Build 94 | 12 90 94 37 39 20 20 24 12 11 Greatest Support 80 | 40 40 60 60 80 21 21 21 20 3 Greatest Overweight (x) 4 | . 2 4 . 1 . . 1 3 3 Average Overweight (x) . | . 1 . . . . . . . 3 Largest Inventory Capacity 25 | 8 25 25 15 15 15 5 5 5 5 Average Capacity 15 | 6 20 17 15 15 5 5 5 5 5 Most Carried 15 | 1 7 15 15 15 15 5 5 5 5 Average Carried 7 | . 4 9 14 10 4 4 4 3 5 Final Capacity 25 | 8 25 15 15 15 5 5 5 5 5 Final Carried 15 | 1 5 15 13 15 5 5 4 5 5 Class Distribution -------------------- 79% | Mutant 8% | Scavenger-Mutant 8% | Hacker-Scout 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Matter Collected 2504 | 220 347 565 221 789 . . 217 145 . Remotely . | . . . . . . . . . . Salvage Created 4366 | . 630 1446 294 1803 . . 130 63 . Parts 258 | . 48 102 18 85 . . 3 2 . Haulers Intercepted 8 | . . 3 . 5 . . . . . Recyclers Shooed 4 | . . 2 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Combat Hostiles Destroyed 96 | . 21 28 10 31 . . 5 1 . Melee 4 | . . . . . . . 3 1 . Guns 52 | . 19 13 3 17 . . . . . Cannons 24 | . . 11 . 13 . . . . . AOE 12 | . . 3 7 . . . 2 . . Classes Destroyed 14 | . 4 5 1 4 . . . . . Worker 4 | . . 1 2 1 . . . . . Builder 5 | . . 3 1 1 . . . . . Hauler 8 | . . 3 . 5 . . . . . Recycler 4 | . . 3 1 . . . . . . Mechanic 1 | . . . . 1 . . . . . Operator 4 | . 1 2 . 1 . . . . . Watcher 10 | . 2 4 . 4 . . . . . Swarmer 31 | . 11 9 4 5 . . 2 . . Grunt 49 | . 10 13 5 19 . . 2 . . Brawler 1 | . . . . 1 . . . . . Duelist 1 | . . . . 1 . . . . . Sentry 11 | . . 6 . 4 . . 1 . . Demolisher 1 | . . . 1 . . . . . . Hunter 1 | . . . . 1 . . . . . Butcher 1 | . . . . . . . . 1 . Best Kill Streak 7 | . 5 7 5 5 . . 2 1 . Combat Bots Only 6 | . 5 6 4 5 . . 2 1 . Max Kills in Single Turn 4 | . 2 2 4 3 . . 1 1 . Gunslinging 1 | . 1 . . 1 . . . . . Exploded 3 | . . 1 3 . . . 1 . . Melee 1 | . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Hostile Shots Fired 754 | . 121 138 24 260 1 . 140 57 13 Missed 248 | . 29 47 5 76 . . 65 19 7 Hits 506 | . 92 91 19 184 1 . 75 38 6 Melee 12 | . . . . 1 . . 2 9 . Projectile 494 | . 92 91 19 183 1 . 73 29 6 AOE 9 | . . . 9 . . . . . . Critical Strikes 12 | . . 3 . 3 . . 2 4 . Actively Blocked 2 | . . . . 1 . . 1 . . Part Disruptions 3 | . . . . . . 1 . 2 . Damage Taken 7479 | . 931 1043 569 2780 13 23 818 1003 299 Core 1433 | . 83 91 48 316 . . 222 463 210 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 141 | . 12 18 10 66 . . 35 . . Regen/Repaired (Parts) 293 | . 252 . . 41 . . . . . Core Remaining (%) 74 | 100 66 . 65 42 100 . . . . Volleys Fired 391 | . 85 96 25 163 . 3 18 . 1 Largest 2 | . 2 2 2 2 . 1 1 . 1 Hottest 124 | . 100 106 86 124 . 28 43 . 75 Shots Fired 676 | . 143 186 39 286 . 3 18 . 1 Gun 497 | . 143 121 24 197 . 3 9 . . Cannon 146 | . . 56 6 83 . . . . 1 Launcher 33 | . . 9 9 6 . . 9 . . Special . | . . . . . . . . . . Kinetic 302 | . 77 70 24 119 . 3 9 . . Thermal 292 | . 66 107 . 118 . . . . 1 Explosive 27 | . . 9 9 . . . 9 . . Electromagnetic 55 | . . . 6 49 . . . . . Robot Hit Streak 19 | . 9 8 7 19 . 1 5 . 1 Robot Miss Streak 5 | . 4 3 2 5 . 1 4 . . Penetration Max . | . . . . . . . . . . Secondary Targets 9 | . 3 1 . 5 . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . Shots Hit Robots 447 | . 94 107 26 197 . 1 17 4 1 Core Hits 196 | . 34 57 21 75 . . 7 2 . Critical Kills 2 | . . . 1 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 21 | . 3 6 1 11 . . . . . Burn 15 | . 3 6 . 6 . . . . . Destroy 2 | . . . 1 1 . . . . . Blast 4 | . . . . 4 . . . . . Melee Attacks 40 | . . . . . 8 14 11 7 . Impact . | . . . . . . . . . . Slashing 40 | . . . . . 8 14 11 7 . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 . Damage Inflicted 9197 | . 1138 2294 949 3812 . 17 842 126 19 Guns 4621 | . 1131 1075 256 2063 . 17 79 . . Cannons 2350 | . . 719 63 1551 . . . . 17 Explosions 1715 | . . 490 630 193 . . 402 . . Melee 482 | . . . . . . . 361 121 . Ramming 29 | . 7 10 . 5 . . . 5 2 Kinetic 3124 | . 581 589 256 1602 . 17 79 . . Thermal 3137 | . 550 1205 . 1365 . . . . 17 Explosive 1522 | . . 490 630 . . . 402 . . Electromagnetic 903 | . . . 63 840 . . . . . Impact . | . . . . . . . . . . Slashing 482 | . . . . . . . 361 121 . Piercing . | . . . . . . . . . . Highest Corruption 17 | . . . . 4 . . . 17 17 Average Corruption 5 | . . . . 3 . . . 16 17 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 55 | . . . . 36 . . . 15 4 Message Errors 15 | . . . . 12 . . . 1 2 Matter Fused 11 | . . . . 7 . . . 4 . Heat Flow Errors 7 | . . . . 5 . . . 2 . Energy Discharges 4 | . . . . 1 . . . 2 1 Parts Fused 3 | . . . . 2 . . . 1 . Data Loss (minor) 7 | . . . . 4 . . . 3 . Data Loss (major) 4 | . . . . 2 . . . 2 . Misfires 3 | . . . . 3 . . . . . Alerts 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 192 | . . 20 59 56 . . 57 . . Projectiles 33 | . . 1 . 32 . . . . . Explosions 124 | . . 19 59 24 . . 22 . . Melee 35 | . . . . . . . 35 . . Knockbacks 6 | . . . . 6 . . . . . Impact . | . . . . . . . . . . Kinetic 6 | . . . . 6 . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 245 | . . . 90 109 . . 43 2 1 Shots 11 | . . . 3 6 . . 2 . . Rammed 7 | . 1 3 . 1 . . . 1 1 Targets Rammed 7 | . 1 3 . 1 . . . 1 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 551 | . 551 343 164 546 . . 14 366 . Average Temperature 98 | . 138 77 45 102 . . 5 174 . Received Heat Transfer 2415 | . 327 369 48 1287 9 . 120 255 . Effects 13 | . 8 . . 4 . . . 1 . Shutdowns 2 | . 2 . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . Interference 3 | . . . . 2 . . . 1 . Short Circuit 2 | . 2 . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . Damage (major) 4 | . 4 . . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Fried 4 | . . . . 4 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . 2 1 . . . . . . . Combat Hostiles 3 | . 2 1 . . . . . . . Parts Melted 16 | . 3 8 . 5 . . . . . Heat Transferred 8288 | . 1850 2886 . 3515 . . . . 37 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Maximum Alert Level 2 | . 1 1 1 2 . . . . . Low Security (%) 81 | 100 98 99 45 38 100 100 . . . Level 1 16 | . 1 . 54 52 . . . . . Level 2 2 | . . . . 9 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 483 | . 214 200 321 483 45 25 . . . Initial 115 | . . 13 76 115 10 16 . . . Average 116 | . 68 79 223 238 9 7 . . . Influence Increases 3303 | . 635 891 352 1100 80 45 110 90 . Destroy 0b10 Robot/C 1900 | . 420 560 200 620 . . 100 . . Destroy 0b10 Robot/NC 180 | . 15 80 20 65 . . . . . Destroy Leader 436 | . 84 144 30 168 . . 10 . . Successful Hack 47 | . 8 8 . 1 12 18 . . . Disable Machine 90 | . . 60 30 . . . . . . Destroy Structure 140 | . 3 39 72 6 8 12 . . . Partial Spotted 15 | . . . . . . 15 . . . Lose Combat Pursuer 495 | . 105 . . 240 60 . . 90 . Influence Decreases 3303 | . 603 725 252 1374 69 80 110 90 . Entered New Map 357 | . . 19 122 183 14 19 . . . Time Decay 2057 | . 566 555 110 560 55 61 110 40 . Lost Part 322 | . 37 34 20 181 . . . 50 . Purge Threat 567 | . . 117 . 450 . . . . . Squads Dispatched 23 | . 4 3 . 12 1 3 . . . Investigation 9 | . 3 . . 3 1 2 . . . Extermination . | . . . . . . . . . . Reinforcement 7 | . 1 3 . 2 . 1 . . . Assault . | . . . . . . . . . . Garrison 7 | . . . . 7 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Distress Signals 8 | . 2 4 . 2 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 181 | . 41 38 11 59 3 4 8 14 3 Peak Tracking Total 7 | . 7 5 4 5 2 2 3 6 3 Tactical Retreats 26 | . 5 . . 13 2 . 1 5 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Traps Triggered 8 | . 1 3 . . . 1 . 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Machines Disabled 6 | . . 4 2 . . . . . . Max in Single Turn 1 | . . 1 1 . . . . . . Garrison Access 2 | . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Machines Accessed 21 | . 3 2 . 7 3 5 . 1 . Terminals 11 | . 2 2 . 4 1 2 . . . Fabricators 3 | . . . . . 1 2 . . . Repair Stations 2 | . 1 . . 1 . . . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access 2 | . . . . 1 1 . . . . Total Hacks 67 | . 16 11 . 20 6 13 . 1 . Successful 35 | . 8 4 . 10 3 9 . 1 . Failed 32 | . 8 7 . 10 3 4 . . . Catastrophic 4 | . 2 . . 2 . . . . . Database Lockouts . | . . . . . . . . . . Manual 32 | . 6 5 . 12 1 8 . . . Terminals 39 | . 6 11 . 13 1 8 . . . Fabricators 7 | . . . . . 3 4 . . . Repair Stations 14 | . 10 . . 4 . . . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers 2 | . . . . 2 . . . . . Garrison Access 3 | . . . . 1 2 . . . . Terminal Hacks 14 | . 1 4 . 4 . 4 . 1 . Open Door 1 | . . . . . . . . 1 . Terminal Index 2 | . 1 . . . . 1 . . . Alert Level 4 | . . 1 . 1 . 2 . . . Unreport Threat 4 | . . 1 . 3 . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . Hauler Manifests 1 | . . 1 . . . . . . . Registered Components 1 | . . 1 . . . . . . . Fabricator Hacks 6 | . . . . . 2 4 . . . Load Schematic 3 | . . . . . 1 2 . . . Build 3 | . . . . . 1 2 . . . Repair Station Hacks 10 | . 7 . . 3 . . . . . Scan Component 6 | . 4 . . 2 . . . . . Repair 4 | . 3 . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . Report Inventory 1 | . . . . . . 1 . . . Scanalyzer 2 | . . . . 2 . . . . . Insert Component 1 | . . . . 1 . . . . . Analyze 1 | . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . Seal Access 2 | . . . . 1 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 2 1 . 6 3 5 . . . Full Trace Events 8 | . 2 . . 3 1 2 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Built 3 | . . . . . 1 2 . . . Authchips . | . . . . . . . . . . Time 197 | . . . . . 49 148 . . . Total Part Build Rating 6 | . . . . . 2 4 . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 4 | . 3 . . 1 . . . . . Time 114 | . 88 . . 26 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Active Infowar (turns) 1227 | . . . . 244 198 202 508 75 . Optics 244 | . . . . 244 . . . . . Sensors 737 | . . . . . 198 202 337 . . Machine Analysis 968 | . . . . . 183 202 508 75 . Robot Analysis Total 154 | . . . . . . . . . 154 Derelict Logs Recovered 3 | . . . 1 . . . 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Turns Passed 8252 | 92 2404 2202 228 1858 201 202 508 468 89 Spaces Moved 5804 | 54 783 971 98 809 389 525 1446 686 43 Core 447 | 3 . . . . . . . 401 43 Treads 2712 | 51 783 971 98 809 . . . . . Legs 3 | . . . . . . . . 3 . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 2642 | . . . . . 389 525 1446 282 . Fastest Speed 28 | 50 160 160 170 160 29 29 28 30 200 Average Speed 115 | 153 260 192 170 162 29 29 29 63 200 Slowest Speed 480 | 160 320 480 170 240 29 29 102 200 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . 5 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 4 84 71 15 46 9 13 94 67 62 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 33 | . . . 1 . . . . . 32 Known Exits Taken 3 | . . . . . 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . Scrap Searched 5 | . . . . . . . 3 2 . Spaces Dug 21 | . . . . . 8 12 . 1 . Terrain Destroyed 253 | . . 41 97 4 8 12 90 1 . Melee 21 | . . . . . 8 12 . 1 . Projectile 5 | . . . . 4 . . 1 . . AOE 227 | . . 41 97 . . . 89 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Total 6625 | 60 998 1118 125 1075 465 547 1486 706 45 Wait 201 | . 114 . . 45 42 . . . . Move 5795 | 53 782 970 97 808 388 524 1445 685 43 Hop . | . . . . . . . . . . Pick Up 52 | 1 4 15 . 19 4 3 1 5 . Fast Attach 37 | 6 4 11 . 9 . . 2 5 . Attach 36 | . 3 2 2 13 10 1 1 4 . Detach 6 | . . 1 . 1 4 . . . . Swap 38 | . 5 10 1 12 3 . 7 . . Drop 23 | . . 10 . 4 6 2 1 . . Fire 391 | . 85 96 25 163 . 3 18 . 1 Melee 39 | . . . . . 8 14 11 6 . Ram 2 | . . . . . . . . 1 1 Kick . | . . . . . . . . . . Crush 5 | . 1 3 . 1 . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 93 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 933 | -10/Materials | Discovered new exit (range 16) 1088 | -10/Materials | Discovered new exit (range 15) 2106 | -10/Materials | Repaired Lgt. Treads 2134 | -10/Materials | Repaired Lgt. Treads 2171 | -10/Materials | Repaired Broken Med. Laser 2497 | -10/Materials | Entered another Materials area 2497 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3660 | -9/Materials | Discovered new exit (range 15) 4042 | -9/Materials | Discovered new exit (range 7) 4585 | -9/Materials | Discovered new exit (range 5) 4699 | -9/Materials | Entered Mines 4813 | -9/Mines | Discovered new exit (range 15) 4885 | -9/Mines | Assembled infested the area 4890 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4927 | -9/Mines | Entered Materials 4927 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5118 | -8/Materials | Garrison activated, responded to threat 5425 | -8/Materials | Garrison activated, responded to threat 5502 | -8/Materials | Lost 4 parts (3n1w) 5545 | -8/Materials | Lost 4 parts (1p1n1u1w) 5716 | -8/Materials | Repaired Core Shielding 6029 | -8/Materials | Garrison activated, responded to threat 6037 | -8/Materials | Core integrity fell below 50% 6478 | -8/Materials | Build established: Scavenger-Mutant 6704 | -8/Materials | Discovered new exit (range 4) 6785 | -8/Materials | Entered Factory 6785 | -7/Factory | Evolved 2 slots: Utility x2 6918 | -7/Factory | Fabricated Imp. Flight Unit? 6972 | -7/Factory | Discovered new exit (range 11) 6984 | -7/Factory | Identified exit to Factory 6986 | -7/Factory | Entered another Factory area 6986 | -6/Factory | Evolved 2 slots: Utility x2 7083 | -6/Factory | Build established: Hacker-Scout 7128 | -6/Factory | Fabricated Imp. Flight Unit? 7138 | -6/Factory | Fabricated Imp. Flight Unit? 7183 | -6/Factory | Discovered new exit (range 6) 7187 | -6/Factory | Identified exit to Lower Caves 7188 | -6/Factory | Entered Lower Caves 7336 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7555 | -6/Lower Caves | Learned Factory emergency access door positions 7559 | -6/Lower Caves | Lost 6 parts (1n4u1w) 7693 | -6/Lower Caves | Discovered new exit (range 10) 7696 | -6/Lower Caves | Identified exit to Lower Caves 7696 | -6/Lower Caves | Entered another Lower Caves area 7747 | -6/Lower Caves | Learned Factory emergency access door positions 7778 | -6/Lower Caves | Attacked by a faux Warlord 7811 | -6/Lower Caves | Core integrity fell below 50% 7822 | -6/Lower Caves | System corruption reached 10% 7852 | -6/Lower Caves | Lost 12 parts (2p3n4u3w) 8100 | -6/Lower Caves | Build established: Mutant 8150 | -6/Lower Caves | Discovered new exit (range 6) 8164 | -6/Lower Caves | Entered Data Miner 8164 | -6/Data Miner | Discovered new exit (range 6) 8165 | -6/Data Miner | Core integrity fell below 20% 8202 | -6/Data Miner | Met Data Miner 8232 | -6/Data Miner | Interfaced with the Data Conduit 8253 | -6/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 08164_ EXIT=FOUND 08184_ ZPSX6SNQ6X0NO/ZP,/E8>J4GA3VW4WRQ|VVLUB%R Data Miner: I'm the Data Miner, and I've been given permission to aid you with a little knowledge. Find what you need on the terminals, then be on your way because masking your presence is increasingly difficult. 08205_ System corrupted: IFF burst signal emitted. 08223_ System corrupted: Energy discharge (-36). 08232_ Slammed into Data Miner. 08232_ Destabilizing: Core damaged (-25). 08232_ Interfacing with system... 08232_ Data Miner disappears through a trap door. Downloaded 154 analysis records. Downloaded 773 prototype IDs. Downloaded central machine database. Downloaded 32 destinations. Downloaded encryption format records. Connection remotely terminated. [Achievement: Unlimited Data] 08244_ ETVOXU1YVH0PMCVSXTBNQXEZYSUJ| Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????????????????####?? | | ??????###############??????????????### #?? | | ?????"""""""""""""""######????????## #?? | | ????""""""""" """"""""# # # # ## < ##?? | | ????""""""""" g g ### | | ????"""""" g | | ???""""""" | | ???"""""" @ | | ???""""""" | | ????"""""" """"""""""""""""### | | ????""""""" """"###############?? | | ????""""""" """""###???????????????? | | ?????"""""""" "#####?????????????????? | | ??????######"## "#?????????????????????? | | ???????????#"### "#?????????????????????? | | ???????????#"#?# "#?????????????????????? | | ???????????#"?? "#?????????????????????? | | ??????????????# "#?????????????????????? | | ?????????????? "#?????????????????????? | | ??????????????## "??????????????????????? | | ???????????????# "??????????????????????? | | ???????????????# "??????????????????????? | | ???????????????? ???????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 72 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 11 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -6/Factory Imp. Flight Unit | x1 | -6/Factory Repaired ---------- Lgt. Treads | 14% | -10/Materials Lgt. Treads | 48% | -10/Materials Med. Laser | 14% | -10/Materials | Broken Core Shielding | 18% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Unlimited Data Challenges ------------ None Game ------ Seed NovaCoilDetonator Manual? 0 Play Time 00:49:17 Cumulative 47.4 hours Start 2026.10.26 @ 15:19:08 End 2026.10.26 @ 16:08:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 26 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e935b1c8-ccef-4592-9484-c0a75451d03e