Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.10.29 @ 17:37:46 // Halloween2020/ForbiddenLore Player: Vectis Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (322) 322 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1212 Bonus ------- None Cogmind --------- Core Integrity 61/250 Matter 239/300 Energy 125/125 System Corruption 2% Temperature Cool (0) Movement Rolling (160) Ox8 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Humpback > --- WEAPON (2) ------- Light Assault Rifle Mini Grenade Launcher > --- INVENTORY (24) --- Ion Engine Light Treads Light Treads Wheel Wheel Wheel Small Storage Unit Small Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Humpback Humpback High-capacity Matter Pod (200) Improved Light Armor Plating Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Humpback > --- WEAPON ----------- Light Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Light Treads Light Treads Wheel Wheel Wheel Small Storage Unit Small Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Humpback Humpback High-capacity Matter Pod Improved Light Armor Plating Grenade Launcher Mining Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 12 | . 4 5 1 2 Power 2 | . 1 1 . . Engine 2 | . 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | . . 2 . . Treads . | . . . . . Leg . | . . . . . Wheel 2 | . . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 4 | . 3 . 1 . Device . | . . . . . Storage 4 | . 3 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | . . 2 . 2 Energy Gun 1 | . . 1 . . Energy Cannon . | . . . . . Ballistic Gun 2 | . . 1 . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . 4 . 3 Power 1 | . . 1 . . Propulsion 2 | . . 1 . 1 Utility . | . . . . . Weapon 4 | . . 2 . 2 Highest Loss Streak 3 | . . 2 . 3 Average Slot Usage (%) 91 | . 95 91 90 78 Engine 12 | . 12 11 14 14 Leg 15 | . 28 18 . . Wheel 9 | . . 3 28 21 Storage 24 | . 25 28 18 14 Energy Gun 12 | . 14 12 14 3 Ballistic Gun 14 | . 14 15 14 14 Naked Turns . | . . . . . Heaviest Build 86 | 12 40 41 86 . Greatest Support 20 | 20 20 20 20 . Greatest Overweight (x) 4 | . 1 4 4 . Average Overweight (x) 1 | . . 1 2 . Largest Inventory Capacity 24 | 6 16 16 24 24 Average Capacity 15 | 6 8 16 21 24 Most Carried 22 | 6 8 14 22 22 Average Carried 10 | 6 5 8 17 20 Final Capacity 24 | 6 16 16 24 24 Final Carried 22 | 6 8 14 22 20 Class Distribution -------------------- 81% | Mutant 18% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 451 | 218 88 125 20 . Remotely . | . . . . . Salvage Created 466 | 76 228 92 . 70 Parts 21 | 2 8 3 . 8 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 16 | . 5 6 . 5 Guns 11 | . 5 6 . . AOE 5 | . . . . 5 Classes Destroyed 5 | 1 1 2 . 1 Builder 1 | . . 1 . . Recycler 1 | 1 . . . . Swarmer 3 | . . . . 3 Grunt 7 | . 5 . . 2 Assembled 6 | . . 6 . . Best Kill Streak 5 | 1 3 2 . 5 Combat Bots Only 5 | . 3 2 . 5 Max Kills in Single Turn 3 | 1 1 1 . 3 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1052 | . 394 336 . 322 Core 189 | . 97 55 . 37 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 66 | 6 26 20 . 14 Largest 2 | 2 2 2 . 2 Hottest 60 | 60 60 60 . 60 Shots Fired 121 | 12 52 40 . 17 Gun 117 | 12 52 40 . 13 Cannon . | . . . . . Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 65 | 6 26 23 . 10 Thermal 52 | 6 26 17 . 3 Explosive 4 | . . . . 4 Electromagnetic . | . . . . . Robot Hit Streak 10 | 3 10 6 . 9 Robot Miss Streak 3 | 3 2 2 . 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 77 | 7 37 22 . 11 Core Hits 35 | 2 11 11 . 11 Critical Hits 1 | . 1 . . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1176 | 93 405 199 . 479 Guns 785 | 93 405 195 . 92 Cannons . | . . . . . Explosions 387 | . . . . 387 Melee . | . . . . . Ramming 4 | . . 4 . . Kinetic 381 | 51 177 92 . 61 Thermal 404 | 42 228 103 . 31 Explosive 387 | . . . . 387 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 2 2 Average Corruption 2 | . . 2 2 2 Corruption Purged . | . . . . . Effects 7 | . . 2 5 . Message Errors 4 | . . 1 3 . Heat Flow Errors 1 | . . 1 . . Energy Discharges 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 1 | . . . . 1 Projectiles . | . . . . . Explosions 1 | . . . . 1 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 60 | . . 2 . 58 Shots 2 | . . . . 2 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 258 | . 120 258 . 66 Average Temperature 59 | . 59 82 . 35 Received Heat Transfer 404 | . 216 80 . 108 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 900 | 100 500 225 . 75 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 198 | 5 198 76 . 165 Initial 76 | . 3 76 . . Average 64 | 3 129 41 . 84 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 3 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 21 | . 9 6 . 6 Peak Tracking Total 5 | . 3 2 . 5 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 3 | . . . . 3 Max in Single Turn 2 | . . . . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 3 | . 2 . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . 4 . 1 . Successful 4 | . 3 . 1 . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Record 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 9 | . . 9 . . Total Damage 64 | . . 64 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 1369 | 52 282 686 317 32 Spaces Moved 730 | 29 131 290 280 . Core . | . . . . . Treads . | . . . . . Legs 397 | 29 131 237 . . Wheels 333 | . . 53 280 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 90 | 120 120 90 90 . Average Speed 134 | 120 123 168 106 . Slowest Speed 240 | 120 150 240 120 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 3 27 37 58 10 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . 1 . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 7 | . . . . 7 Terrain Destroyed 22 | . . . . 22 Melee . | . . . . . Projectile . | . . . . . AOE 22 | . . . . 22 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 993 | 34 199 446 298 16 Wait 158 | . 35 123 . . Move 726 | 28 130 289 279 . Hop . | . . . . . Pick Up 25 | . 2 7 16 . Fast Attach 6 | . 2 3 1 . Attach 4 | . . 2 . 2 Detach 1 | . . 1 . . Swap 2 | . 2 . . . Drop 4 | . 2 . 2 . Fire 66 | 6 26 20 . 14 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 53 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Repaired Ion Engine 297 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 335 | -10/Materials | Entered Mines 338 | -10/Mines | Received a Mining Laser from a helpful Derelict 373 | -10/Mines | Assembled infested the area 850 | -10/Mines | Core integrity fell below 50% 928 | -10/Mines | Learned Materials non-interactive machine intel 1002 | -10/Mines | Discovered new exit (range 8) 1017 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1018 | -10/Mines | Discovered new exit (range 5) 1021 | -10/Mines | Entered Exiles 1042 | -10/Exiles | Met 8R-AWN 1059 | -10/Exiles | Met EX-HEX 1095 | -10/Exiles | Met EX-DEC 1291 | -10/Exiles | Learned location of Zion (-7) 1327 | -10/Exiles | Discovered new exit (range 10) 1338 | -10/Exiles | Entered Mines 1370 | -9/Mines | Self-destructed Last Messages --------------- is serious about it. World map updated: -7/Zion. 01311_ BKACKG|VP|SC57KVE5&PNSPR,0LEPVEUME,FZ&A 01327_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 01344_ Sml. Laser destroyed. 01348_ Assault Rifle destroyed. 01349_ Core Extractor disabled. 01351_ Destroyed Imp. Heat Sink. 01351_ G-34 Mercenary destroyed. 01352_ C-30 ARC bursts open, deploying its payload. 01352_ S-10 Pest unfolds itself. 01353_ S-10 Pest destroyed. 01353_ Laser Drill disabled. 01353_ S-10 Pest destroyed. 01355_ G-47 Trooper destroyed. 01357_ Wheel destroyed. 01361_ The unstable cave ceiling collapses. 01363_ Destroyed Lgt. Assault Rifle. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????? #?????????????????????? | | ??????????? ##????????????????????? | | ??????????? #????????????????????? | | ?#######??? #????????????????????? | | ?# ##? ????????????????????? | | ?# ? #????????????????????? | | ?# # #????????????????????? | | ?# # #????????????????????? | | ?# ##? #????????????????? | | ?# % # ##???????????????? | | ?# = ##??????????????? | | ?# * %!% t #??????????????? | | ?# " *@ #??????????????? | | ?# #??????????????? | | ?# """ " #??????????????? | | ?# """ # #??????????????? | | ??? """ # """ """ #??????????????? | | ??? ?# """ """ #??????????????? | | ?? ??# """ """ #??????????????? | | ??###???# ?????????????????? | | ????????# ?????????????????? | | ????????####??###?????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodVariableCore Manual? 0 Play Time 00:06:54 Cumulative 250.3 hours Start 2020.10.29 @ 17:28:46 End 2020.10.29 @ 17:37:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/0/1/0/1/0/0/0 Lore% 83 Gallery% 83 Achievement% 74 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe29ef0d-bdf3-4364-8279-01a6a856c552