Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.12 @ 21:41:47 Player: Cray_ Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (41) 205 Value Destroyed (1341) 1341 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 6442 Bonus ------- Follower Combat Kills 28 Aligned with FarCom 300 Friendly Fire -312 Cogmind --------- Core Integrity 527/850 Matter 0/300 Energy 99/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Improved Targeting Computer Target Analyzer Weapon Cycler Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Armored Leg Advanced ECM Suite System Shield Precision Assault Rifle Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer Kinecellerator Weapon Cycler Weapon Cycler ECM Suite > --- WEAPON ----------- YOLO Cannon Autogun > --- INVENTORY -------- Light Nuclear Core Compact Matter Pod Improved Targeting Computer Kinecellerator Improved Cloaking Device Recalibrator Splice Drone Bay Minigun Precision Assault Rifle Mini Grenade Launcher [Rating: 58] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Weapon Cycler Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Damper Plating Weapon Autogun Energy Gun Heavy Particle Gun Energy Cannon YOLO Cannon Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Slots Evolved 8 | . . . . . 4 2 . . 2 . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . Utility 5 | . . . . . 3 1 . . 1 . . Weapon 2 | . . . . . . 1 . . 1 . . Parts Attached 71 | 6 4 11 1 3 14 5 12 1 10 2 2 Power 3 | 1 . . . . 1 . 1 . . . . Engine 1 | 1 . . . . . . . . . . . Core 1 | . . . . . 1 . . . . . . Reactor 1 | . . . . . . . 1 . . . . Propulsion 11 | 2 . 1 . 1 3 2 . . 1 1 . Treads . | . . . . . . . . . . . . Leg 11 | 2 . 1 . 1 3 2 . . 1 1 . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 30 | 1 2 2 . 2 5 2 6 1 8 . 1 Device 20 | . 1 2 . . 5 1 4 1 6 . . Storage 2 | 1 1 . . . . . . . . . . Processor 5 | . . . . 2 . 1 1 . 1 . . Hackware 1 | . . . . . . . . . . . 1 Protection 2 | . . . . . . . 1 . 1 . . Artifact . | . . . . . . . . . . . . Weapon 27 | 2 2 8 1 . 5 1 5 . 1 1 1 Energy Gun 2 | . . . . . 2 . . . . . . Energy Cannon 3 | . . . 1 . . . 2 . . . . Ballistic Gun 15 | 2 1 4 . . 3 1 2 . 1 . 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher 7 | . 1 4 . . . . 1 . . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . 1 1 . . . . . Parts Lost 9 | . . . . . . . 4 . . 5 . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . 1 . Utility 5 | . . . . . . . 3 . . 2 . Weapon 3 | . . . . . . . 1 . . 2 . Highest Loss Streak 4 | . . . . . . . 4 . . 4 . To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 87 | . 98 99 89 84 87 91 76 94 98 88 24 Engine 7 | . 14 14 14 14 3 . . . . . . Reactor 1 | . . . . . . . 6 7 6 5 . Leg 23 | . 28 28 28 28 20 23 23 23 20 19 . Device 16 | . 12 14 14 11 23 27 15 25 25 25 6 Storage 10 | . 14 14 14 14 9 7 7 7 6 5 . Processor 3 | . . . . 1 9 7 2 7 7 13 13 Energy Cannon 3 | . . . 9 14 1 . 2 . . . . Ballistic Gun 12 | . 27 17 4 . 7 17 7 23 25 13 . Launcher 3 | . . 10 4 . . . 4 . . 3 . Peak Build Rating 58 | 6 8 14 27 28 35 42 58 47 56 54 15 Average Rating 27 | 4 7 8 20 27 27 34 50 43 53 47 13 On Entrance 25 | . 6 8 9 27 28 26 42 46 43 56 11 Naked Turns . | . . . . . . . . . . . . Heaviest Build 76 | 12 20 21 34 34 35 33 76 43 55 45 5 Greatest Support 62 | 20 20 20 20 23 33 48 48 48 62 53 3 Greatest Overweight (x) 1 | . . 1 1 1 1 . 1 . . . 1 Average Overweight (x) . | . . . . 1 . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 6 9 10 10 10 10 10 10 10 10 9 5 Most Carried 10 | 5 10 10 10 10 10 10 10 7 10 9 5 Average Carried 8 | 1 5 9 9 9 9 9 9 5 7 5 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 1 10 10 10 10 10 10 5 7 9 5 5 Class Distribution -------------------- 58% | Mutant 21% | Gunner 12% | Skirmisher 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Waste Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Matter Collected 1652 | 225 189 246 . 50 88 . 419 . 435 . . Remotely . | . . . . . . . . . . . . Salvage Created 2685 | . 238 177 . 12 432 . 1296 . 285 245 . Parts 74 | . 20 8 . 1 26 . 9 . 10 . . Haulers Intercepted 2 | . 1 . . . 1 . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Combat Hostiles Destroyed 35 | . 4 8 . 1 10 . 6 . 5 1 . Guns 16 | . 3 3 . . 5 . . . 5 . . Cannons 2 | . . . . . 1 . 1 . . . . AOE 14 | . 1 5 . 1 4 . 2 . . 1 . Classes Destroyed 12 | . 5 2 . 1 2 . 1 . 1 . . Worker 2 | . . 1 . . 1 . . . . . . Hauler 2 | . 1 . . . 1 . . . . . . Mechanic 1 | . 1 . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . Watcher 2 | . 1 . . . 1 . . . . . . Swarmer 4 | . . . . 1 3 . . . . . . Grunt 17 | . 4 4 . . 6 . . . 3 . . Sentry 2 | . . . . . 1 . . . 1 . . Programmer 1 | . . . . . . . . . 1 . . Compactor 7 | . . . . . . . 6 . . 1 . Zionite 1 | . . . . . 1 . . . . . . Assembled 4 | . . 4 . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . Best Kill Streak 6 | . 3 2 . 1 6 . 2 . 2 1 . Combat Bots Only 5 | . 2 2 . 1 5 . 2 . 2 1 . Max Kills in Single Turn 4 | . 1 2 . 1 4 . 1 . 1 1 . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 1 1 . 1 2 . 1 . . 1 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Hostile Shots Fired 123 | . 37 11 . . 26 . . . 34 4 11 Missed 40 | . 18 2 . . 6 . . . 9 . 5 Damage Taken 1571 | . 278 118 . . 272 . 157 . 298 366 82 Core 460 | . 43 28 . . 51 . 15 . 71 182 70 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 77 | 100 . . . 71 90 . . 47 . . . Volleys Fired 155 | . 40 20 . 2 25 . 18 . 24 26 . Largest 4 | . 2 2 . 1 2 . 1 . 4 1 . Hottest 110 | . 40 40 . 100 110 . 100 . 101 30 . Shots Fired 271 | . 77 29 . 2 47 . 18 . 71 26 1 Gun 209 | . 74 18 . . 44 . . . 71 1 1 Cannon 15 | . . . . 2 3 . 10 . . . . Launcher 47 | . 3 11 . . . . 8 . . 25 . Special . | . . . . . . . . . . . . Kinetic 183 | . 74 18 . . 18 . . . 71 1 1 Thermal 41 | . . . . 2 29 . 10 . . . . Explosive 47 | . 3 11 . . . . 8 . . 25 . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 10 | . 9 5 . . 10 . 5 . 10 9 . Robot Miss Streak 4 | . 3 2 . . 3 . 2 . 2 4 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . Shots Hit Robots 173 | . 48 15 . . 30 . 10 . 55 15 . Core Hits 93 | . 22 18 . 1 22 . 7 . 15 8 . Critical Kills 3 | . . . . . . . 3 . . . . Critical Parts Destroyed 2 | . . . . . . . . . 2 . . Critical Strikes 8 | . . . . . 2 . 3 . 3 . . Burn 2 | . . . . . 2 . . . . . . Meltdown 3 | . . . . . . . 3 . . . . Destroy 3 | . . . . . . . . . 3 . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7650 | . 542 523 . 74 1078 . 2328 . 1144 1961 . Guns 2175 | . 378 129 . . 524 . . . 1144 . . Cannons 923 | . . . . . 90 . 833 . . . . Explosions 4552 | . 164 394 . 74 464 . 1495 . . 1961 . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 1820 | . 378 129 . . 169 . . . 1144 . . Thermal 2170 | . . . . 74 714 . 1382 . . . . Explosive 3660 | . 164 394 . . 195 . 946 . . 1961 . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 30 | . . . . . . . 30 30 . 24 24 Average Corruption 24 | . . . . . . . 24 28 . 15 24 Corruption Purged 5 | . . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 86 | . . . . . . . 37 19 . 14 16 Message Errors 24 | . . . . . . . 12 3 . 2 7 Matter Fused 12 | . . . . . . . 6 5 . 1 . Heat Flow Errors 12 | . . . . . . . 6 4 . . 2 Energy Discharges 9 | . . . . . . . 5 3 . 1 . Parts Rejected 1 | . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 14 | . . . . . . . 4 4 . 2 4 Data Loss (major) 3 | . . . . . . . 1 . . 1 1 Misfires 3 | . . . . . . . 1 . . 1 1 Misdirections 6 | . . . . . . . 1 . . 4 1 Weapon Failures 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 54 | . . . . . 54 . . . . . . Projectiles 40 | . . . . . 40 . . . . . . Explosions 14 | . . . . . 14 . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 317 | . 11 3 . . . . 160 . . 143 . Shots 14 | . 1 1 . . . . 5 . . 7 . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 348 | . 27 9 . 20 204 . 348 237 270 21 104 Average Temperature 82 | . 12 6 . 10 65 . 96 95 119 11 61 Received Heat Transfer 493 | . 156 100 . . 144 . . . 93 . . Effects 1 | . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 3 . . . . Combat Hostiles 3 | . . . . . . . 3 . . . . Parts Melted 5 | . . . . . 4 . 1 . . . . Heat Transferred 2734 | . . . . 80 1294 . 1360 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Peak Influence 308 | . 184 210 . 124 308 82 73 3 217 89 70 Initial 82 | . . 71 . . . 82 28 3 1 21 34 Average 60 | . 63 46 . 34 220 82 26 3 74 59 38 Maximum Alert Level 1 | . . 1 . . 1 . . . 1 . . Low Security (%) 90 | 100 100 91 . 100 34 100 100 100 86 100 100 Level 1 9 | . . 8 . . 65 . . . 13 . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 6 | . . . . . 3 . . . 2 . 1 Investigation 1 | . . . . . 1 . . . . . . Extermination 2 | . . . . . . . . . 1 . 1 Reinforcement 1 | . . . . . . . . . 1 . . Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Distress Signals 2 | . . . . . 1 . . . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 64 | . 15 9 . 1 15 1 6 . 7 6 4 Peak Tracking Total 7 | . 4 2 . 3 3 1 3 . 6 5 7 Tactical Retreats 5 | . 1 . . 1 1 . . . 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Traps Triggered 3 | . . . . . . 1 . . 1 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Machines Disabled 3 | . 1 1 . . 1 . . . . . . Max in Single Turn 1 | . 1 1 . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Machines Accessed 10 | . 3 2 1 . 1 . . . 2 . 1 Terminals 7 | . 3 1 . . 1 . . . 1 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . Total Hacks 26 | . 10 6 1 . 4 . . . 3 . 2 Successful 13 | . 4 3 1 . 1 . . . 2 . 2 Failed 13 | . 6 3 . . 3 . . . 1 . . Catastrophic 1 | . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 15 | . 8 5 1 . . . . . . . 1 Terminals 23 | . 10 5 . . 4 . . . 2 . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 12 | . 4 3 1 . 1 . . . 1 . 2 Record 3 | . . . . . 1 . . . 1 . 1 Prototype ID Bank 5 | . 3 2 . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . Branch Access Points 2 | . 1 . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 4 | . 2 . . . 1 . . . 1 . . Full Trace Events 2 | . 1 . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Total Allies 4 | . . . . 2 . . 1 . . 1 . Largest Group 2 | . . . . 2 1 . 1 . . 1 . Highest-Rated Group 40 | . . . . 40 9 . 31 . . 31 . Highest-Rated Ally 31 | . . . . 31 9 . 31 . . 31 . Total Orders . | . . . . . . . . . . . . Ally Attacks 40 | . . . . 11 7 . 3 . . 19 . Total Damage 532 | . . . . 126 51 . 41 . . 314 . Kills 4 | . . . . 3 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Turns Passed 6640 | 59 529 1470 422 1013 572 256 791 365 577 239 347 Spaces Moved 4064 | 43 307 965 264 515 216 194 307 289 393 170 401 Core 431 | 12 . . . . . . . . . 18 401 Treads . | . . . . . . . . . . . . Legs 3633 | 31 307 965 264 515 216 194 307 289 393 152 . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 120 123 123 123 50 50 Average Speed 134 | 100 120 135 158 190 162 122 169 123 123 115 52 Slowest Speed 193 | 120 120 190 190 190 190 123 193 123 123 123 100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 45 | 4 59 99 69 81 17 6 93 9 10 91 10 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 . . 1 . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . Spaces Dug 10 | . . . . . 10 . . . . . . Terrain Destroyed 448 | . 19 82 . 50 42 . 149 . . 106 . Melee . | . . . . . . . . . . . . Projectile 7 | . . . . 2 2 . 3 . . . . AOE 441 | . 19 82 . 48 40 . 146 . . 106 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Total 5042 | 59 404 1100 268 546 392 213 554 299 467 201 539 Wait 608 | 4 38 83 . 19 116 9 203 4 23 . 109 Move 4055 | 42 306 964 263 514 215 194 306 288 393 169 401 Hop . | . . . . . . . . . . . . Pick Up 72 | 7 13 10 1 3 10 2 6 4 10 . 6 Fast Attach 9 | . . 1 1 1 2 1 2 . 1 . . Attach 35 | 6 1 2 . . 8 1 9 1 5 . 2 Detach 5 | . . . . . 2 . 1 . 1 . 1 Swap 27 | . 3 8 . 2 4 3 1 . 4 2 . Drop 60 | . 3 12 3 5 10 3 8 2 6 3 5 Fire 155 | . 40 20 . 2 25 . 18 . 24 26 . Melee . | . . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . 15 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Identified exit to Mines 264 | -10/Materials | Discovered new exit (range 7) 310 | -10/Materials | Build established: Mutant 589 | -10/Materials | Entered Mines 589 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 683 | -10/Mines | Assembled infested the area 877 | -10/Mines | Discovered new exit (range 8) 1085 | -10/Mines | Learned 2 Materials zone layouts 1087 | -10/Mines | Found the Drone Emporium 1102 | -10/Mines | Found Prototype Device 1103 | -10/Mines | Identified Splice Drone Bay 1288 | -10/Mines | Discovered new exit (range 5) 1479 | -10/Mines | Discovered new exit (range 8) 1493 | -10/Mines | Learned 2 Materials zone layouts 1712 | -10/Mines | Learned location of Storage (-9) 1869 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2053 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2054 | -10/Mines | Discovered new exit (range 5) 2059 | -10/Mines | Entered Exiles 2089 | -10/Exiles | Met 8R-AWN 2112 | -10/Exiles | Met EX-HEX 2145 | -10/Exiles | Met EX-BIN 2161 | -10/Exiles | Aligned with FarCom system 2163 | -10/Exiles | Given EX-Vault access code 2191 | -10/Exiles | Opened EX-Vault 2202 | -10/Exiles | Found YOLO Cannon 2244 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2295 | -10/Exiles | Met EX-DEC 2455 | -10/Exiles | Discovered new exit (range 15) 2481 | -10/Exiles | Left Exiles lab with YOLO Cannon 2481 | -10/Exiles | Entered Mines 2485 | -9/Mines | Learned Materials security intel 2788 | -9/Mines | Build established: Skirmisher 2888 | -9/Mines | Learned Materials stockpile data 2890 | -9/Mines | Discovered new exit (range 3) 3001 | -9/Mines | Discovered new exit (range 11) 3494 | -9/Mines | Entered Materials 3494 | -8/Materials | Accompanied by 1 ally 3494 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3623 | -8/Materials | Build established: Mutant 3867 | -8/Materials | Garrison activated, responded to threat 4025 | -8/Materials | Discovered new exit (range 16) 4066 | -8/Materials | Entered Factory 4066 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4249 | -7/Factory | Discovered new exit (range 6) 4322 | -7/Factory | Sucked down chute 4322 | -7/Factory | Entered Waste 4323 | -7/Waste | Met a frightened Derelict 4336 | -7/Waste | Spotted C-40 Crusher 4337 | -7/Waste | EMP discharged 4339 | -7/Waste | Spotted C-40 Crusher 4344 | -7/Waste | Destroyed C-40 Crusher 4390 | -7/Waste | Destroyed C-40 Crusher 4437 | -7/Waste | EMP discharged 4437 | -7/Waste | System corruption reached 10% 4465 | -7/Waste | Spotted C-40 Crusher 4471 | -7/Waste | Destroyed C-40 Crusher 4537 | -7/Waste | EMP discharged 4552 | -7/Waste | Spotted C-40 Crusher 4554 | -7/Waste | Build established: Gunner 4557 | -7/Waste | Spotted C-40 Crusher 4558 | -7/Waste | Spotted C-40 Crusher 4561 | -7/Waste | Destroyed C-40 Crusher 4566 | -7/Waste | YOLO Cannon suddenly exploded 4593 | -7/Waste | Destroyed C-40 Crusher 4596 | -7/Waste | Core integrity fell below 50% 4597 | -7/Waste | Lost 4 parts (3u1w) 4597 | -7/Waste | Destroyed C-40 Crusher 4637 | -7/Waste | EMP discharged 4637 | -7/Waste | System corruption reached 30% 4657 | -7/Waste | Found Damper Plating 4737 | -7/Waste | EMP discharged 4837 | -7/Waste | EMP discharged 4855 | -7/Waste | Discovered new exit (range 13) 4937 | -7/Waste | EMP discharged 4993 | -7/Waste | Build established: Scavenger-Mutant 5037 | -7/Waste | EMP discharged 5113 | -7/Waste | Entered Factory 5367 | -7/Factory | Discovered new exit (range 6) 5393 | -7/Factory | Build established: Gunner 5478 | -7/Factory | Entered another Factory area 5478 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5505 | -6/Factory | Discovered new exit (range 5) 6055 | -6/Factory | Sucked down chute 6055 | -6/Factory | Entered Waste 6056 | -6/Waste | Met a frightened Derelict 6070 | -6/Waste | EMP discharged 6070 | -6/Waste | System corruption reached 10% 6094 | -6/Waste | Spotted C-40 Crusher 6100 | -6/Waste | Spotted C-40 Crusher 6118 | -6/Waste | Destroyed C-40 Crusher 6129 | -6/Waste | Spotted C-40 Crusher 6155 | -6/Waste | Spotted C-40 Crusher 6170 | -6/Waste | EMP discharged 6189 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6214 | -6/Waste | Spotted C-40 Crusher 6270 | -6/Waste | EMP discharged 6272 | -6/Waste | Spotted C-40 Crusher 6282 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6285 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6285 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6288 | -6/Waste | Discovered new exit (range 13) 6294 | -6/Waste | Entered Factory 6316 | -6/Factory | Lost 4 parts (1n2u1w) 6381 | -6/Factory | Identified exit to Lower Caves 6482 | -6/Factory | Build established: Mutant 6641 | -6/Factory | Self-destructed Last Messages --------------- Acquired Adv. ECM Suite. ATL7FEZ8PY| IYH QA%8|VLJ0FSAMTM3 K-01 Serf cleans the Manufacturing Mainframe. K-01 Serf collects debris. System corrupted: Component data lost. Dropped Com. Matter Pod. Acquired Arm. Leg. 9R5VH8GM1AXA,FLIEIHDJ0XEGRRF&EGSP8Y9NWVXXB HR,PQ,Y5AM ALERT: Rogue bot located, Programmers report to Factory Zone 6T. JASI4RRALLKE JPJOSF FN System corrupted: Heat flow error (+141). CG#4TW5J PNVYRPL#OTSM1GOLUTVD5CO/Z&G, ALERT: All DSF locations entering lockdown mode. Map ----- +----------------------------------------------------+ | ????????????????????????# [ !!! #????? | | ????????????????????????# !! #????? | | ????????????????????????# #????? | | ????????????????#############+####????? | | ??????????????? #????? | | ??????????????? #????? | | ?????????????????""" #????? | | ??????????????????F"" #????? | | ???????????????????""g" #????? | | ???????????????? " #????? | | ??????????????? " ####s####????? | | ?????????????? " # s #?????? | | ????????????? " # """ #?????? | | ???????????? " # """ *#?????? | | ????????? " # """ #?????? | | ???????"" " # #?????? | | ????? ] " # ! #?????? | | ????? ^ s #/############ | | ???? p R s#?????# # | | ????? #?????# # | | ???? #?????# # | | ????? ####### # | | ????? + # | | ????? ! # # | | ?????? # # | | ??????? @ # # | | ????????????### =!##+####### # | | ??????????????# | # ####### | | ?????????######+## #! """ #?????? | | ?????????# # # """ !#?????? | | ?????????# # # """ #?????? | | ?????????# ! # #[ #?????? | | ?????????# # ##########????? | | ?????????# # ##?# #????? | | ?????????# # ### #????? | | ?????????# # #????? | | ?????????# # ### #????? | | ?????????# ##### #?# #????? | | ?????????# #???# #?#######????? | | ?????????# #???# #????????????? | | ?????????#########???# #????????????? | | ?????????????????????# #????????????? | | ???????????????####### #??########### | | ???????? #??# ! # | | ???????????????######## #??# !! # | | ????##############????# #??# !! # | | ##### T #????# #??# # | | # ! #????# #??# # | | """ # ###### #??# # | | """ # + #??# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 1600 Resistance: KI 20 Resistance: EM 90 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Below Challenges ------------ None Game ------ Seed LayeredQuantumDisintegrator Manual? 0 Play Time 01:18:49 Cumulative 27.6 hours Start 2025.04.12 @ 20:18:23 End 2025.04.12 @ 21:41:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 23 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f1f90396-0ac7-4031-b182-da90b2e3a0f6