Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.31 @ 08:27:46 Player: Happytimes Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (64) 320 Value Destroyed (1526) 1526 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (996) 996 TOTAL SCORE: 5542 Bonus ------- High Alert Combat Kills 76 Follower Combat Kills 40 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -120 Cogmind --------- Core Integrity 264/550 Matter 294/300 Energy 160/160 System Corruption 1% Temperature Cool (9) Movement Walking (120) Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Advanced Treads Aluminum Leg Improved Aluminum Leg Advanced Heat Sink Advanced Weight Redist. System Hacking Suite Improved Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit 0b10 Alert Chip > --- WEAPON ----------- Pulse Rifle Assault Cannon > --- INVENTORY -------- Advanced Treads Aluminum Leg Aluminum Leg Improved Aluminum Leg Advanced Heat Sink Advanced Weight Redist. System Hacking Suite Improved Datajack Mining Laser [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor 0b10 Alert Chip Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 2 | . . . 1 . . . 1 . Weapon . | . . . . . . . . . Parts Attached 69 | 6 5 8 19 4 4 1 8 14 Power 6 | 1 . 1 2 . . . 1 1 Engine 3 | 1 . 1 1 . . . . . Core 3 | . . . 1 . . . 1 1 Reactor . | . . . . . . . . . Propulsion 19 | 2 . 3 4 . 1 . 2 7 Treads . | . . . . . . . . . Leg 11 | . . 3 1 . . . . 7 Wheel 3 | 2 . . . . . . 1 . Hover 5 | . . . 3 . 1 . 1 . Flight . | . . . . . . . . . Utility 11 | 1 2 1 2 . 1 1 1 2 Device 8 | . 2 1 2 . . . 1 2 Storage 2 | 1 . . . . . 1 . . Processor 1 | . . . . . 1 . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 33 | 2 3 3 11 4 2 . 4 4 Energy Gun 16 | . 1 2 7 2 1 . 2 1 Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 6 | 2 1 1 1 . . . . 1 Ballistic Cannon 1 | . . . . . . . . 1 Launcher 9 | . 1 . 3 2 . . 2 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 3 . 2 . . . Parts Lost 17 | . . 3 1 . . . . 13 Power 2 | . . 1 1 . . . . . Propulsion 7 | . . 2 . . . . . 5 Utility 3 | . . . . . . . . 3 Weapon 5 | . . . . . . . . 5 Highest Loss Streak 5 | . . 3 1 . . . . 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 91 93 98 99 99 100 97 88 Engine 2 | . 14 8 7 . . . . . Core 7 | . . . 3 11 11 11 9 9 Leg 11 | . . 15 23 . . . . 20 Wheel 3 | . 28 11 . . . . 2 2 Hover 16 | . . . 9 33 33 33 33 7 Device 14 | . 5 14 22 22 16 11 15 13 Storage 10 | . 14 14 11 11 11 11 9 9 Processor 5 | . . . . . 5 11 9 9 Energy Gun 16 | . 5 17 17 19 21 22 17 10 Ballistic Gun 3 | . 22 10 . . . . . 2 Ballistic Cannon 1 | . . . . . . . . 4 Naked Turns . | . . . . . . . . . Heaviest Build 35 | 12 14 17 22 20 20 34 34 35 Greatest Support 56 | 20 20 25 35 18 18 18 33 56 Greatest Overweight (x) 11 | . . 3 2 1 1 1 1 11 Average Overweight (x) . | . . . . 1 . 1 1 . Largest Inventory Capacity 15 | 8 8 8 8 8 8 15 15 15 Average Capacity 11 | 6 8 8 8 8 8 15 15 15 Most Carried 9 | 5 4 8 8 8 8 8 9 9 Average Carried 6 | 1 1 6 6 7 7 8 7 7 Final Capacity 15 | 8 8 8 8 8 8 15 15 15 Final Carried 8 | . 4 8 8 8 8 8 8 8 Class Distribution -------------------- 82% | Scavenger-Mutant 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Matter Collected 1263 | 200 121 210 163 53 . 61 194 261 Remotely . | . . . . . . . . . Salvage Created 1690 | . 124 203 507 91 . . 236 529 Parts 127 | . 11 8 37 17 . . 19 35 Haulers Intercepted 3 | . . . 3 . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 50 | . 5 3 11 7 . . 8 16 Guns 24 | . 3 3 5 . . . 4 9 Cannons 3 | . . . . . . . . 3 AOE 23 | . 2 . 6 7 . . 4 4 Classes Destroyed 10 | . 4 1 2 . . . 1 2 Worker 3 | . 1 1 1 . . . . . Hauler 3 | . . . 3 . . . . . Recycler 2 | . . 1 . 1 . . . . Operator 1 | . . . . . . . 1 . Watcher 4 | . 1 . 3 . . . . . Swarmer 23 | . 3 . 4 7 . . 5 4 Grunt 19 | . 2 3 5 . . . . 9 Brawler 1 | . . . . . . . . 1 Duelist 2 | . . . . . . . . 2 Sentry 6 | . . . 2 . . . 3 1 Best Kill Streak 6 | . 4 2 5 4 . . 4 6 Combat Bots Only 6 | . 3 2 4 4 . . 4 6 Max Kills in Single Turn 3 | . 2 1 2 3 . . 2 3 Gunslinging . | . . . . . . . . . Exploded 3 | . 2 . 1 3 . . 2 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Damage Taken 1942 | . 225 193 231 43 . . 106 1144 Core 416 | . 62 21 35 12 . . 18 268 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 84 | 100 . 66 . . . 88 . . Volleys Fired 113 | . 16 19 24 5 . . 18 31 Largest 2 | . 2 2 2 2 . . 2 2 Hottest 138 | . 85 128 138 138 . . 138 107 Shots Fired 201 | . 29 27 43 10 . . 36 56 Gun 167 | . 26 27 36 6 . . 33 39 Cannon 15 | . . . . . . . . 15 Launcher 19 | . 3 . 7 4 . . 3 2 Special . | . . . . . . . . . Kinetic 72 | . 25 17 . . . . . 30 Thermal 110 | . 1 10 36 6 . . 33 24 Explosive 19 | . 3 . 7 4 . . 3 2 Electromagnetic . | . . . . . . . . . Robot Hit Streak 19 | . 6 7 5 3 . . 4 19 Robot Miss Streak 5 | . 5 3 3 1 . . 4 2 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 122 | . 19 17 22 4 . . 14 46 Core Hits 95 | . 10 8 27 7 . . 8 35 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 7 | . . 1 1 . . . 2 3 Burn 7 | . . 1 1 . . . 2 3 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3449 | . 396 255 747 389 . . 465 1197 Guns 1855 | . 235 255 457 36 . . 273 599 Cannons 349 | . . . . . . . . 349 Explosions 1228 | . 161 . 275 353 . . 192 247 Melee . | . . . . . . . . . Ramming 17 | . . . 15 . . . . 2 Kinetic 918 | . 218 163 . . . . . 537 Thermal 1286 | . 17 92 457 36 . . 273 411 Explosive 1228 | . 161 . 275 353 . . 192 247 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 1 Average Corruption 1 | . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 7 | . . . . . . . 3 4 Matter Fused 3 | . . . . . . . 1 2 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 56 | . . . 11 26 . . 19 . Projectiles . | . . . . . . . . . Explosions 56 | . . . 11 26 . . 19 . Melee . | . . . . . . . . . Knockbacks 12 | . . . . . . . . 12 Impact . | . . . . . . . . . Kinetic 10 | . . . . . . . . 10 Secondary 2 | . . . . . . . . 2 Self-Inflicted Damage 59 | . 38 . 21 . . . . . Shots 2 | . 1 . 1 . . . . . Rammed . | . . . . . . . . . Targets Rammed 4 | . . . 3 . . . . 1 Kicked 4 | . . . 3 . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 228 | . 2 186 150 42 . . 78 228 Average Temperature 40 | . 2 89 41 13 . . 25 36 Received Heat Transfer 915 | . 51 108 90 . . . 9 657 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . 2 . . . . 1 2 Heat Transferred 3034 | . 37 296 962 74 . . 666 999 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Peak Influence 614 | . 197 126 614 406 . 4 311 454 Initial 204 | . . 76 48 172 . . . 204 Average 228 | . 129 99 362 359 . 3 123 354 Maximum Alert Level 2 | . . . 2 2 . . 1 2 Low Security (%) 48 | 100 100 100 27 1 . 100 81 . Level 1 25 | . . . 23 31 . . 18 55 Level 2 26 | . . . 48 67 . . . 44 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . 1 1 . . . . 1 . Investigation 2 | . 1 1 . . . . . . Extermination . | . . . . . . . . . Reinforcement 1 | . . . . . . . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Distress Signals 2 | . . . 2 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 71 | . 6 3 24 4 . . 17 17 Peak Tracking Total 10 | . 3 3 5 3 . . 4 10 Tactical Retreats 1 | . . . 1 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Traps Triggered 1 | . . . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . Reused 1 | . 1 . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Machines Disabled 6 | . . . 5 . . . 1 . Max in Single Turn 1 | . . . 1 . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Machines Accessed 9 | . 1 1 3 . . 1 3 . Terminals 6 | . 1 . 2 . . 1 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 20 | . 3 1 9 . . 1 6 . Successful 15 | . 3 1 8 . . 1 2 . Failed 5 | . . . 1 . . . 4 . Catastrophic 2 | . . . . . . . 2 . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . . 1 . . . Terminals 13 | . 3 . 5 . . 1 4 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 10 | . 3 1 4 . . 1 1 . Open Door 1 | . . 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . Locate Traps 2 | . 1 . 1 . . . . . Reprogram Traps 1 | . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . Zone Layout 3 | . . . 1 . . 1 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . Insert Component 2 | . . . 2 . . . . . Analyze 2 | . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . . . 1 . . . 2 . Full Trace Events 1 | . . . . . . . 1 . Feedback Events 1 | . . . . . . . 1 . Corruption 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Used RIF Installer 1 | . . . . . . . . 1 Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 3 3 3 2 Highest-Rated Group 40 | . . . . 40 40 40 40 24 Highest-Rated Ally 16 | . . . . 16 16 16 16 16 Total Orders . | . . . . . . . . . Ally Attacks 50 | . . . . . . . 45 5 Total Damage 438 | . . . . . . . 398 40 Kills 3 | . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Turns Passed 3077 | 41 176 356 447 174 288 430 264 901 Spaces Moved 2178 | 44 132 260 247 133 257 363 173 569 Core 32 | 17 . 12 . . . . . 3 Treads . | . . . . . . . . . Legs 673 | . . 103 180 . . . . 390 Wheels 327 | 27 132 145 . . . . . 23 Hover 1146 | . . . 67 133 257 363 173 153 Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 52 112 52 112 108 117 Average Speed 113 | 68 80 101 114 112 108 112 110 132 Slowest Speed 600 | 80 80 200 200 112 112 112 117 600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 3 36 48 25 25 61 93 20 57 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 3 | . . . 1 . . 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . Scrap Searched 2 | . . . . . . 2 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 103 | . 11 . 42 24 . . 23 3 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 103 | . 11 . 42 24 . . 23 3 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Total 2574 | 54 171 321 366 147 265 386 208 656 Wait 137 | . 12 27 51 4 . 21 3 19 Move 2171 | 43 131 259 246 132 256 362 173 569 Hop . | . . . . . . . . . Pick Up 48 | 5 6 6 13 1 1 1 4 11 Fast Attach 7 | 1 . 3 . . 3 . . . Attach 29 | 5 1 . 10 1 . . 3 9 Detach . | . . . . . . . . . Swap 33 | . 4 5 9 3 1 1 5 5 Drop 23 | . 1 2 10 1 4 1 2 2 Fire 113 | . 16 19 24 5 . . 18 31 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 4 | . . . 3 . . . . 1 Crush . | . . . . . . . . . Escape Stasis 9 | . . . . . . . . 9 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: Mat x2 / *Min x2 / Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 14) 218 | -10/Materials | Entered Mines 235 | -10/Mines | Learned 8 Materials zone layouts 308 | -10/Mines | Build established: Mutant 321 | -10/Mines | Met a Derelict shopkeep closing up shop 395 | -10/Mines | Lost 3 parts (1p2n) 436 | -10/Mines | Discovered new exit (range 7) 574 | -10/Mines | Entered Materials 574 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 575 | -9/Materials | Identified exit to Storage 575 | -9/Materials | Identified exit to Mines 575 | -9/Materials | Identified exit to Materials 668 | -9/Materials | Discovered exit to Mines (range 16) 823 | -9/Materials | Build established: Scavenger-Mutant 1021 | -9/Materials | Entered Mines 1108 | -9/Mines | Discovered exit to Materials (range 12) 1132 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1183 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1185 | -9/Mines | Discovered new exit (range 5) 1195 | -9/Mines | Entered Exiles 1195 | -9/Exiles | Accompanied by 3 allies 1225 | -9/Exiles | Met 8R-AWN 1243 | -9/Exiles | Met EX-HEX 1273 | -9/Exiles | Met EX-BIN 1289 | -9/Exiles | Aligned with FarCom system 1290 | -9/Exiles | Given EX-Vault access code 1320 | -9/Exiles | Opened EX-Vault 1327 | -9/Exiles | Found Prototype Energy Cannon 1327 | -9/Exiles | Identified Gui. Plasma Cannon 1335 | -9/Exiles | Found Prototype Processor 1335 | -9/Exiles | Identified 0b10 Alert Chip 1364 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1404 | -9/Exiles | Met EX-DEC 1467 | -9/Exiles | Discovered new exit (range 14) 1483 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 1483 | -9/Exiles | Entered Mines 1483 | -8/Mines | Accompanied by 3 allies 1896 | -8/Mines | Discovered exit to Materials (range 14) 1913 | -8/Mines | Entered Materials 1913 | -8/Materials | Accompanied by 3 allies 1913 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2095 | -8/Materials | Discovered new exit (range 11) 2177 | -8/Materials | Identified exit to Garrison 2177 | -8/Materials | Entered Garrison 2177 | -8/Garrison | Accompanied by 2 allies 2256 | -8/Garrison | Triggered checkpoint 2266 | -8/Garrison | Triggered checkpoint 2293 | -8/Garrison | Discovered new exit (range 10) 2471 | -8/Garrison | Lost 5 parts (4n1u) 2554 | -8/Garrison | Triggered checkpoint 2693 | -8/Garrison | Lost 4 parts (1n1u2w) 2772 | -8/Garrison | Discovered new exit (range 10) 2888 | -8/Garrison | Triggered checkpoint 2901 | -8/Garrison | Discovered new exit (range 13) 2941 | -8/Garrison | Installed Relay Interface Framework 3058 | -8/Garrison | Triggered checkpoint 3075 | -8/Garrison | Core integrity fell below 50% 3078 | -8/Garrison | Self-destructed Last Messages --------------- 02892_ System corrupted: Substantial component data lost. 02892_ L-31 Rogue knocked back. 02895_ L-31 Rogue destroyed. 02895_ L-31 Rogue knocked back. 02898_ L-31 Rogue destroyed. 02901_ Acquired 20 matter. 02901_ EXIT=FOUND 02909_ Acquired Imp. Aluminum Leg. 02919_ Dropped Aluminum Leg. 02919_ Acquired 2 matter. 02939_ Initiating installation procedure... 02941_ Relay Interface Framework installed. 02960_ Acquired 18 matter. 03004_ System corrupted: Matter fused (-9). 03058_ Beams of light sweep through the air. An alarm sounds. 03060_ Pulse Rifle destroyed. 03069_ G-47 Trooper knocked back. 03074_ Assault Cannon destroyed. 03077_ Kicked G-47 Trooper. 03078_ 0b10 Alert Chip destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????####???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????##### ##### #???????????? | | ?????????????????????# #??????????? | | ?????????????????????# #??????????? | | ?????????????????????# ##########???????????????? | | ??????#####??????????# #????????????????????????? | | ??????# #??????????# #????????????????????????? | | ??????# < ############ %#####################????? | | ??????# g@ #????? | | ??????# gg #????? | | ??????# #????? | | ??????################################### #????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????#^^^#????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# ###### | | ????????????????????????????????????????# ## | | ????????????????????????????????????????# ## | | ????????????????????????????????????????# | | ????????????????????????????????????????# ! | | ????????????????????????????????????????# % | | ????????????????????????????????????????# ## | | ??????????????????????????????????????### ## | | ??????????????????????????????????????#* [%*^ | | ??????????????????????????????????????#% ^ | | ??????????????????????????????????????#* ^ | | ??????????????????????????????????????#%= *%[ | | ??????????????????????????????????????### # | | ???????????????????????????????########## # | | ???????????????????????????????# | | ???????????????????????????????# " | | ???????????????????????????????# ####### | | ????????????????????????????????????????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 55 Item Schematics ----------------- Imp. Datajack | -9/Materials | Scanalyzed Reaction Control System | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneFortressHammer Manual? 0 Play Time 00:26:05 Cumulative 46.8 hours Start 2022.03.31 @ 08:04:13 End 2022.03.31 @ 08:27:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 143 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 46 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9e40551-b616-48a1-978c-7c8d226c34bf