Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.23 @ 12:43:35 Player: human Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (753) 753 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-225) -225 TOTAL SCORE: 2448 Bonus ------- Friendly Fire -225 Cogmind --------- Core Integrity 355/550 Matter 226/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (32) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (4) ------ Small Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Mini Grenade Launcher > --- INVENTORY (8) ---- Ion Engine Light Treads Light Treads Light Treads Improved VTOL Module Heat Sink Huge Storage Unit Sensor Array Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Seismic Detector Improved Targeting Computer > --- WEAPON ----------- Beam Cannon Beam Cannon Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Improved VTOL Module Heat Sink Huge Storage Unit Sensor Array [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 1 . Weapon 1 | . . . 1 . Parts Attached 36 | 6 6 6 18 . Power 3 | 1 . . 2 . Engine 2 | 1 . . 1 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 13 | 2 . 4 7 . Treads 3 | 2 . 1 . . Leg . | . . . . . Wheel 6 | . . 3 3 . Hover . | . . . . . Flight 4 | . . . 4 . Utility 13 | 1 4 2 6 . Device 5 | . 1 . 4 . Storage 5 | 1 2 1 1 . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 7 | 2 2 . 3 . Energy Gun 1 | 1 . . . . Energy Cannon 4 | . 2 . 2 . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 10 | . . . 4 6 Power 2 | . . . 1 1 Propulsion 3 | . . . 2 1 Utility 3 | . . . 1 2 Weapon 2 | . . . . 2 Highest Loss Streak 6 | . . . 2 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 97 92 92 89 Engine 8 | . 14 11 6 . Treads 11 | . 28 20 . . Wheel 12 | . . 9 21 . Flight 3 | . . . 2 25 Device 14 | . 12 11 18 16 Storage 10 | . 14 11 9 9 Processor 6 | . . 7 7 9 Energy Gun 2 | . 10 . . . Energy Cannon 18 | . 4 22 22 10 Ballistic Gun 2 | . 10 . . . Launcher 1 | . . . 2 9 Peak Build Rating 24 | 6 7 10 24 24 Average Rating 11 | 3 6 8 13 21 On Entrance 9 | . 6 7 10 24 Naked Turns . | . . . . . Heaviest Build 59 | 14 17 52 59 18 Greatest Support 60 | 40 40 60 48 19 Greatest Overweight (x) 3 | . . 3 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 20 20 20 8 Average Capacity 14 | 6 8 17 18 8 Most Carried 17 | 5 7 17 17 8 Average Carried 10 | 1 4 10 14 8 Final Capacity 20 | 8 8 20 8 8 Final Carried 17 | 1 7 17 8 8 Class Distribution -------------------- 57% | Mutant 29% | Gunner 12% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Sprinter | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 539 | 253 21 109 77 79 Remotely . | . . . . . Salvage Created 730 | . 21 273 253 183 Parts 45 | . 5 13 20 7 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 18 | . . 5 8 5 Cannons 10 | . . 4 6 . AOE 6 | . . . 1 5 Classes Destroyed 7 | . 1 2 3 1 Mechanic 1 | . . . 1 . Watcher 1 | . 1 . . . Swarmer 3 | . . . 3 . Grunt 7 | . . 2 2 3 Brawler 1 | . . . . 1 Sentry 6 | . . 3 2 1 Hunter 1 | . . . 1 . Best Kill Streak 5 | . 1 1 4 5 Combat Bots Only 5 | . . 1 3 5 Max Kills in Single Turn 3 | . 1 1 2 3 Gunslinging . | . . . . . Exploded 3 | . . . 1 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 105 | . . 26 46 33 Missed 34 | . . 6 11 17 Damage Taken 1166 | . . 270 485 411 Core 247 | . . 52 74 121 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 92 | . . . 92 . Core Remaining (%) 95 | 100 100 87 . . Volleys Fired 43 | . 1 14 22 6 Largest 3 | . 2 2 3 1 Hottest 180 | . 60 120 180 30 Shots Fired 93 | . 2 28 57 6 Gun 2 | . 2 . . . Cannon 81 | . . 28 53 . Launcher 10 | . . . 4 6 Special . | . . . . . Kinetic 1 | . 1 . . . Thermal 81 | . . 28 53 . Explosive 10 | . . . 4 6 Electromagnetic 1 | . 1 . . . Robot Hit Streak 11 | . 1 6 11 2 Robot Miss Streak 3 | . 1 2 3 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 55 | . 1 15 37 2 Core Hits 27 | . 1 7 11 8 Critical Kills 2 | . . 1 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 1 . Meltdown 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1652 | . 14 265 926 447 Guns 14 | . 14 . . . Cannons 882 | . . 265 617 . Explosions 756 | . . . 309 447 Melee . | . . . . . Ramming . | . . . . . Kinetic 14 | . 14 . . . Thermal 882 | . . 265 617 . Explosive 756 | . . . 309 447 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 45 | . . . 35 10 Projectiles 7 | . . . 7 . Explosions 38 | . . . 28 10 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 159 | . . . 25 134 Shots 7 | . . . 2 5 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 352 | . . 222 352 8 Average Temperature 117 | . . 74 154 3 Received Heat Transfer 276 | . . 123 108 45 Effects 3 | . . . 3 . Interference 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . 1 1 . Combat Hostiles 2 | . . 1 1 . Parts Melted 6 | . . 1 5 . Heat Transferred 1850 | . . 555 1295 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 410 | . 22 209 345 410 Initial 145 | . . 9 87 145 Average 153 | . 16 114 249 223 Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 67 | 100 100 88 35 58 Level 1 32 | . . 11 64 40 Level 2 . | . . . . 1 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . 1 1 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . . 1 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 35 | . 1 6 10 18 Peak Tracking Total 16 | . 1 2 3 16 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 3 | . . 1 1 1 Max in Single Turn 1 | . . 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 6 | . 1 . 2 3 Terminals 5 | . 1 . 1 3 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 1 . 4 8 Successful 8 | . . . 4 4 Failed 5 | . 1 . . 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 8 | . 1 . 2 5 Terminals 11 | . 1 . 2 8 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . . . 3 Record 2 | . . . . 2 Alert Level 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . . . 2 1 Terminals 3 | . . . 2 1 Assimilate 1 | . . . 1 . Botnet 2 | . . . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 1 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 934 | 45 165 284 373 67 Spaces Moved 633 | 35 91 152 229 126 Core 20 | 20 . . . . Treads 204 | 15 91 98 . . Legs . | . . . . . Wheels 228 | . . 54 174 . Hover . | . . . . . Flight 181 | . . . 55 126 Fastest Speed 29 | 50 160 115 29 32 Average Speed 104 | 97 160 144 96 32 Slowest Speed 160 | 160 160 160 117 32 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . . 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 4 25 19 17 33 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 6 | . . . . 6 Terrain Destroyed 40 | . . . 25 15 Melee . | . . . . . Projectile . | . . . . . AOE 40 | . . . 25 15 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 819 | 45 108 189 332 145 Wait 60 | . . . 46 14 Move 627 | 34 90 151 228 124 Hop 1 | . . . . 1 Pick Up 39 | 5 9 15 10 . Fast Attach 8 | 2 . . 6 . Attach 19 | 4 3 5 7 . Detach . | . . . . . Swap 9 | . 3 1 5 . Drop 13 | . 2 3 8 . Fire 43 | . 1 14 22 6 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 13) 211 | -10/Materials | Entered another Materials area 211 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 302 | -9/Materials | Build established: Mutant 467 | -9/Materials | Discovered new exit (range 10) 495 | -9/Materials | Entered another Materials area 495 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 574 | -8/Materials | Repaired Beam Cannon 627 | -8/Materials | Discovered new exit (range 15) 868 | -8/Materials | Entered Storage 904 | -8/Storage | Met 01-MTF 935 | -8/Storage | Self-destructed Last Messages --------------- 00906_ Connecting with Door Terminal... 00907_ 01-MTF: "There's plenty of loot to go around, and to be honest I'm just looking for something specific, but have no idea if it's even around here..." 00910_ 01-MTF: "Tell you what, I'll take care of any doors we come across, and you can take anything you want. It's probably not here anyway, but may as well explore a bit." 00921_ Cesium-ion Thruster destroyed. 00921_ Destroyed Cesium-ion Thruster. 00921_ Seismic Detector destroyed. 00921_ Destroyed Seismic Detector. 00922_ G-47 Trooper destroyed. 00926_ 01-MTF: "How could you, we barely know each other!" 00926_ Destroyed Lgt. Nuclear Core. 00926_ G-47 Trooper destroyed. 00930_ Lgt. Nuclear Core destroyed. 00930_ Adv. Weight Redist. System destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????########???????????????????? | | ????????????????????#! ! !#???????????????????? | | ????????????????????# ! !!#???????????????????? | | ????????????????????#p!@ #???????????????????? | | ????????????????????# =% #???????????????????? | | ????????????????????###" "##???????????????????? | | ?????????????????????#T = #???????????????????? | | ????????#????????????## Y #???????????????????? | | ???????? ###########! ???????????????????? | | ???????# a + ??????????????????? | | ???????# ## ?????????????????? | | ???????# #? ?????????????????? | | ???????? #####+#### #?? "????????????????? | | ????????#?????????????# #?? ""???????????????? | | ??????????????????????# #???""???????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ?????????????????????## ##???????????????????? | | ?????????????????????# ####/#####??????????? | | ?????????????????????# ????????? | | ?????????????????????# ????????? | | ?????????????????????# ????????? | | ??????????????????#### ##"T"######?????????? | | ????????????####### ####?####??????????????? | | ????????????# #????????????????????? | | ????????????# ##????????????????????? | | ????????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalImpactKatana Manual? 0 Play Time 00:43:56 Cumulative 19.1 hours Start 2024.08.23 @ 11:55:46 End 2024.08.23 @ 12:43:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 166e28a5-89a9-4901-8893-66fa0a9281b9