Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.05 @ 16:12:11 Player: Demise Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (135) 675 Value Destroyed (3929) 3929 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (424) 424 TOTAL SCORE: 8588 Bonus ------- High Alert Combat Kills 89 Follower Combat Kills 35 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 131/300 Energy 125/125 System Corruption 6% Temperature Cool (6) Movement Walking (210) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (8) ------ High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Hardened Heavy Armor Plating Medium Insulated Plating Hacking Suite Hacking Suite > --- WEAPON (2) ------- Shock Rifle > --- INVENTORY (20) --- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod (200) Long-range Sensor Array Long-range Terrain Scanner Advanced Terrain Scan Processor Salvage Targeting Computer Salvage Targeting Computer Improved Utility Shielding Improved Utility Shielding Reflective Plating Guided Plasma Cannon Advanced Assault Cannon Remote Datajack Remote Datajack Greatsword Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Long-range Sensor Array Advanced Signal Interpreter Improved Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Enhanced Autogun > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod Improved Utility Shielding Improved Utility Shielding Improved Utility Shielding Improved Weapon Shielding Reflective Plating Shock Rifle Heavy Ion Cannon Guided Plasma Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Rocket Launcher Datajack Mining Laser Axe [Rating: 39] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Utility Hacking Suite Device Tractor Beam Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Improved Light Cannon Energy Gun Improved EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . . . . 4 2 Weapon . | . . . . . . . Parts Attached 158 | 7 35 . 5 1 61 49 Power 16 | 1 3 . . . 6 6 Engine 11 | 1 2 . . . 3 5 Core 5 | . 1 . . . 3 1 Reactor . | . . . . . . . Propulsion 36 | 2 6 . 1 . 15 12 Treads 32 | 2 6 . 1 . 15 8 Leg 2 | . . . . . . 2 Wheel 1 | . . . . . . 1 Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 53 | 2 13 . 2 . 21 15 Device 8 | 1 4 . . . 1 2 Storage 16 | 1 7 . 1 . 7 . Processor 3 | . 1 . 1 . . 1 Hackware 4 | . . . . . 3 1 Protection 22 | . 1 . . . 10 11 Artifact . | . . . . . . . Weapon 53 | 2 13 . 2 1 19 16 Energy Gun 7 | . 1 . . 1 4 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 35 | 2 7 . . . 13 13 Ballistic Cannon 3 | . 2 . 1 . . . Launcher 2 | . . . . . 1 1 Special Weapon 3 | . 3 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes 5 | . . . . . 5 . Parts Lost 44 | . 3 1 . . 9 31 Power 6 | . 1 1 . . . 4 Propulsion 11 | . 1 . . . . 10 Utility 9 | . . . . . 4 5 Weapon 18 | . 1 . . . 5 12 Highest Loss Streak 7 | . 2 1 . . 2 7 Average Slot Usage (%) 95 | . 95 100 85 85 98 91 Engine 6 | . 9 14 . . 5 4 Core 1 | . 2 . . . 2 . Treads 20 | . 26 28 28 28 17 10 Device 1 | . 3 . . . . . Storage 24 | . 23 28 28 28 23 22 Processor 1 | . . . . . . 7 Hackware 10 | . . . . . 17 15 Protection 7 | . . . . . 12 13 Energy Gun 2 | . . . . 1 4 . Ballistic Gun 12 | . 24 . . . 12 11 Ballistic Cannon 5 | . 1 28 22 26 . . Naked Turns . | . . . . . . . Heaviest Build 123 | 14 43 43 40 40 113 123 Greatest Support 44 | 40 40 40 40 40 44 44 Greatest Overweight (x) 40 | . 1 1 . . 2 40 Average Overweight (x) 1 | . . . . . 1 3 Largest Inventory Capacity 28 | 6 16 16 16 16 28 28 Average Capacity 19 | 5 9 16 15 16 22 27 Most Carried 28 | 5 13 16 16 16 28 28 Average Carried 17 | 3 8 14 15 15 21 21 Final Capacity 28 | 6 16 16 16 16 28 20 Final Carried 27 | 5 13 16 16 16 27 20 Class Distribution -------------------- 41% | Mutant 34% | Hauler-Mutant 14% | Hacker-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 4254 | 400 856 80 138 8 1747 1025 Remotely 471 | 206 265 . . . . . Salvage Created 4998 | 143 1004 80 . 29 2459 1283 Parts 288 | 15 62 8 . 10 125 68 Haulers Intercepted 8 | . 2 . . . 6 . Recyclers Shooed 2 | . 1 . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 86 | . 19 1 . 3 38 25 Melee 1 | . . . . . 1 . Guns 73 | . 19 . . . 34 20 Cannons 5 | . . 1 . 2 . 2 AOE 6 | . . . . 1 2 3 Classes Destroyed 12 | 3 5 . . 1 2 1 Worker 16 | 2 4 2 . 1 5 2 Builder 2 | . . . . 1 1 . Tunneler 5 | 2 1 1 . . 1 . Hauler 8 | . 2 . . . 6 . Recycler 4 | 1 . . . . 2 1 Operator 5 | . 2 . . . . 3 Watcher 9 | . 3 . . . 5 1 Swarmer 17 | . 2 . . 3 7 5 Grunt 50 | . 17 1 . . 22 10 Sentry 12 | . . . . . 8 4 Hunter 3 | . . . . . 1 2 Programmer 4 | . . . . . . 4 Best Kill Streak 6 | 2 3 1 . 5 6 6 Combat Bots Only 4 | . 3 1 . 3 4 4 Max Kills in Single Turn 4 | 1 2 1 . 2 2 4 Gunslinging . | . . . . . . . Exploded 2 | . . . . 1 1 2 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 8212 | . 825 410 53 82 2515 4327 Core 1272 | . 82 123 19 10 329 709 Absorbed by Shields . | . . . . . . . Core Remaining (%) 48 | 100 . . . 6 40 . Volleys Fired 446 | 6 105 10 7 5 181 132 Largest 2 | 2 2 2 2 2 2 2 Hottest 100 | 40 100 78 78 78 95 93 Shots Fired 846 | 12 193 20 14 10 361 236 Gun 772 | 12 181 . . . 356 223 Cannon 54 | . . 20 14 10 . 10 Launcher 8 | . . . . . 5 3 Special 12 | . 12 . . . . . Kinetic 774 | 12 179 20 14 10 318 221 Thermal 22 | . 12 . . . . 10 Explosive 8 | . . . . . 5 3 Electromagnetic 42 | . 2 . . . 38 2 Robot Hit Streak 22 | 6 13 14 . 2 20 22 Robot Miss Streak 6 | 1 3 2 . 2 5 6 Penetration Max 1 | . . . . . . 1 Secondary Targets 6 | . 1 . . . 3 2 Max Gunslinging Chain 1 | . 1 . . . 1 1 Shots Hit Robots 588 | 7 123 11 4 5 256 182 Core Hits 251 | 5 54 5 . 5 106 76 Critical Hits 6 | . 4 . . . 1 1 Critical Kills 3 | . 2 . . . . 1 Critical Parts Destroyed 3 | . 2 . . . 1 . Melee Attacks 9 | . . . 4 . 5 . Impact . | . . . . . . . Slashing 5 | . . . . . 5 . Piercing . | . . . . . . . Sneak Attacks 4 | . . . 4 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9871 | 86 1530 231 . 308 4160 3556 Guns 7868 | 86 1384 . . . 3726 2672 Cannons 572 | . . 231 . 143 . 198 Explosions 1394 | . 143 . . 165 411 675 Melee . | . . . . . . . Ramming 37 | . 3 . . . 23 11 Kinetic 7630 | 86 1359 231 . 143 3161 2650 Thermal 869 | . . . . 165 186 518 Explosive 723 | . 143 . . . 225 355 Electromagnetic 612 | . 25 . . . 565 22 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . 1 1 1 1 2 6 Average Corruption 1 | . 1 1 1 1 1 3 Corruption Purged . | . . . . . . . Effects 68 | . 2 2 2 1 30 31 Message Errors 17 | . 1 1 . . 9 6 Matter Fused 6 | . . . . . . 6 Heat Flow Errors 11 | . . . . . 8 3 Energy Discharges 12 | . . 1 2 . 1 8 Data Loss (minor) 11 | . 1 . . 1 5 4 Targeting Errors 10 | . . . . . 6 4 Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 230 | . 29 . . 12 54 135 Projectiles 27 | . . . . . . 27 Explosions 203 | . 29 . . 12 54 108 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 231 | . . . . . 81 150 Shots 4 | . . . . . 2 2 Rammed 7 | . 2 . . . 2 3 Targets Rammed 8 | . 2 . . . 3 3 Kicked . | . . . . . . . Crushed 1 | . . . . . 1 . Highest Temperature 273 | . 60 126 3 15 273 213 Average Temperature 52 | . 16 49 2 8 60 80 Received Heat Transfer 2061 | . 315 18 . . 1026 702 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 3 | . . . . . 3 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 909 | . . . . 200 200 509 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 2 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 488 | 25 301 146 . 110 488 409 Initial 101 | . 16 101 . . 42 49 Average 164 | 8 157 82 . 31 191 182 Maximum Alert Level 2 | . 1 . . . 2 2 Low Security (%) 67 | 100 63 100 . 100 64 56 Level 1 26 | . 36 . . . 23 38 Level 2 6 | . . . . . 12 4 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 26 | . 6 . . . 5 15 Investigation 9 | . 4 . . . 5 . Extermination 4 | . . . . . . 4 Reinforcement 8 | . 2 . . . . 6 Assault . | . . . . . . . Garrison 5 | . . . . . . 5 Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 5 | . 1 . . . 2 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 149 | . 35 6 3 5 57 43 Peak Tracking Total 9 | . 3 3 9 3 5 6 Tactical Retreats 11 | . 5 3 . . 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 6 | . 2 . . . 2 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 21 | . 4 . 6 2 3 6 Max in Single Turn 3 | . 3 . 1 2 1 3 Garrison Access 2 | . . . . . 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 31 | . 9 . 2 . 15 5 Terminals 19 | . 6 . . . 11 2 Fabricators 1 | . . . . . . 1 Repair Stations 3 | . 1 . . . 2 . Recycling Units 2 | . 2 . . . . . Scanalyzers 2 | . . . . . 1 1 Garrison Access 2 | . . . . . 1 1 Total Hacks 113 | . 33 . 2 . 64 14 Successful 79 | . 19 . 2 . 49 9 Failed 33 | . 14 . . . 14 5 Catastrophic 4 | . 2 . . . 1 1 Database Lockouts 1 | . . . . . 1 . Manual 60 | . 19 . 1 . 35 5 Terminals 74 | . 22 . . . 48 4 Fabricators 3 | . . . . . . 3 Repair Stations 19 | . 7 . . . 12 . Recycling Units 4 | . 4 . . . . . Scanalyzers 7 | . . . . . 3 4 Garrison Access 4 | . . . . . 1 3 Terminal Hacks 32 | . 5 . 2 . 24 1 Record 1 | . . . 1 . . . Robot Analysis 5 | . 2 . . . 3 . Prototype ID Bank 1 | . . . . . 1 . Level Access Points 2 | . . . . . 2 . Branch Access Points 3 | . 1 . . . 1 1 Machine Index 1 | . . . . . 1 . Terminal Index 2 | . 1 . . . 1 . Unreport Threat 5 | . . . . . 5 . Locate Traps 2 | . . . . . 2 . Hauler Manifests 2 | . . . . . 2 . Zone Layout 7 | . 1 . . . 6 . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks 2 | . . . . . . 2 Build 2 | . . . . . . 2 Repair Station Hacks 18 | . 6 . . . 12 . Scan Component 9 | . 3 . . . 6 . Repair 9 | . 3 . . . 6 . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 7 | . . . . . 3 4 Insert Component 4 | . . . . . 2 2 Analyze 3 | . . . . . 1 2 Garrison Access Hacks 2 | . . . . . 1 1 Seal Access 2 | . . . . . 1 1 Unauthorized Hacks 17 | . 7 . . . 9 1 Terminals 14 | . 5 . . . 9 . Track 2 | . . . . . 2 . Assimilate 1 | . . . . . 1 . Botnet 9 | . 4 . . . 5 . Operators 2 | . 1 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Tunnel 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Watchers 1 | . . . . . . 1 Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 25 | . 7 . . . 13 5 Full Trace Events 7 | . 2 . . . 5 . Feedback Events 2 | . . . . . 2 . Corruption 2 | . . . . . 2 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 6 | . . . . . . 6 Matter 372 | . . . . . . 372 Time 98 | . . . . . . 98 Total Robot Build Rating 12 | . . . . . . 12 Part Schematics Acquired 3 | . . . . . 1 2 Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 9 | . 3 . . . 6 . Time 277 | . 78 . . . 199 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . 2 . . . . . Parts Scanalyzed 3 | . . . . . 1 2 Part Schematics Acquired 3 | . . . . . 1 2 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 4 | . . . 4 . . . Non-combat 3 | . . . 3 . . . Combat 1 | . . . 1 . . . Robot Hacks Applied 4 | . . . 4 . . . parse_system 4 | . . . 4 . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 7 | . . . . . 1 6 Largest Group 6 | . . . . . 1 6 Highest-Rated Group 60 | . . . . . 10 60 Highest-Rated Ally 10 | . . . . . 10 10 Total Orders 2 | . . . . . 2 . STAY 1 | . . . . . 1 . FOLLOW 1 | . . . . . 1 . Ally Attacks 16 | . . . . . . 16 Total Damage 242 | . . . . . . 242 Kills 1 | . . . . . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 5 | . 2 . . . 3 . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 9517 | 112 1989 755 680 292 3806 1883 Spaces Moved 4130 | 51 915 402 397 172 1556 637 Core 9 | 7 . . . . . 2 Treads 4045 | 44 915 402 397 172 1556 559 Legs 23 | . . . . . . 23 Wheels 53 | . . . . . . 53 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 185 Average Speed 180 | 144 161 179 160 160 184 220 Slowest Speed 2050 | 160 180 180 160 160 200 2050 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . 1 . . . . . Exploration Rate (%) 59 | 5 99 72 70 55 97 20 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . 2 . 1 . . . Known Exits Taken 3 | . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . Scrap Searched 4 | . . 3 . 1 . . Spaces Dug 11 | . 6 . . . 5 . Terrain Destroyed 170 | . 44 . . 22 55 49 Melee 5 | . . . . . 5 . Projectile 13 | . 12 . . 1 . . AOE 152 | . 32 . . 21 50 49 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 5379 | 74 1229 414 425 181 2159 897 Wait 433 | 6 125 . . . 255 47 Move 4124 | 50 914 401 396 171 1555 637 Hop . | . . . . . . . Pick Up 98 | 5 19 3 8 2 43 18 Fast Attach 52 | 7 16 . 2 . 17 10 Attach 51 | . 5 . 1 1 17 27 Detach 12 | . 4 . 1 . 5 2 Swap 56 | . 14 . 2 . 28 12 Drop 90 | . 25 . 4 2 50 9 Fire 446 | 6 105 10 7 5 181 132 Melee 9 | . . . 4 . 5 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 8 | . 2 . . . 3 3 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / *Sto / Low x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 15) 676 | -10/Materials | Identified exit to Mines 681 | -10/Materials | Discovered new exit (range 16) 881 | -10/Materials | Discovered new exit (range 15) 1147 | -10/Materials | Crushed by falling debris 1803 | -10/Materials | Discovered new exit (range 7) 1847 | -10/Materials | Repaired Assault Rifle 1890 | -10/Materials | Repaired Lgt. Treads 1919 | -10/Materials | Repaired Lgt. Assault Rifle 2102 | -10/Materials | Entered Mines 2159 | -10/Mines | Discovered new exit (range 15) 2222 | -10/Mines | Discovered new exit (range 14) 2817 | -10/Mines | Assembled infested the area 2850 | -10/Mines | Discovered new exit (range 6) 2854 | -10/Mines | Core integrity fell below 50% 2857 | -10/Mines | Entered Exiles 2858 | -10/Exiles | Identified exit to Mines 2858 | -10/Exiles | Core integrity fell below 20% 2896 | -10/Exiles | Met 8R-AWN 2928 | -10/Exiles | Met EX-HEX 3015 | -10/Exiles | Met EX-DEC 3062 | -10/Exiles | Learned location of Zion (-7) 3091 | -10/Exiles | Met EX-BIN 3122 | -10/Exiles | Aligned with FarCom system 3123 | -10/Exiles | Given EX-Vault access code 3160 | -10/Exiles | Opened EX-Vault 3170 | -10/Exiles | Found 0b10 Alert Chip 3180 | -10/Exiles | Found Gui. Plasma Cannon 3245 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3501 | -10/Exiles | Attacked by the Exiles 3537 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 3537 | -10/Exiles | Entered Mines 3610 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3690 | -9/Mines | Discovered new exit (range 8) 3771 | -9/Mines | Learned Materials emergency access door positions 3791 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3795 | -9/Mines | Discovered new exit (range 6) 3829 | -9/Mines | Entered Materials 3829 | -8/Materials | Evolved 4 slots: Utility x4 3881 | -8/Materials | Identified exit to Factory 3881 | -8/Materials | Central database locked down 3930 | -8/Materials | Repaired Lgt. Treads 3957 | -8/Materials | Repaired Lgt. Treads 3990 | -8/Materials | Repaired Hvy. Assault Rifle 4017 | -8/Materials | Repaired Lgt. Treads 4586 | -8/Materials | Build established: Hacker-Mutant 5619 | -8/Materials | Build established: Hauler-Mutant 5774 | -8/Materials | Repaired Imp. Utility Shielding 5881 | -8/Materials | Repaired Imp. Assault Rifle 6799 | -8/Materials | Core integrity fell below 50% 7635 | -8/Materials | Entered Factory 7635 | -7/Factory | Evolved 2 slots: Utility x2 7962 | -7/Factory | Garrison activated, responded to threat 8149 | -7/Factory | Garrison activated, responded to threat 8219 | -7/Factory | Lost 7 parts (3n2u2w) 8551 | -7/Factory | Core integrity fell below 50% 8578 | -7/Factory | Lost 4 parts (1n3w) 8584 | -7/Factory | Garrison activated, responded to threat 8938 | -7/Factory | Identified exit to Storage 8938 | -7/Factory | Identified exit to Lower Caves 8995 | -7/Factory | Discovered new exit (range 15) 9031 | -7/Factory | Identified exit to Factory 9137 | -7/Factory | Core integrity fell below 20% 9302 | -7/Factory | Fabricated B-36 Bruiser (x3) 9307 | -7/Factory | Lost 5 parts (1p2n1u1w) 9368 | -7/Factory | Fabricated B-36 Bruiser? 9518 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 09424_ Dropped Axe. 09430_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09436_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F013. 09447_ Dropped Imp. Utility Shielding. 09447_ Acquired Hrd. Heavy Armor Plating. 09448_ YEYTY @ ####### ####+####### | | ???????????????######### #?????# ^ | | ???????????????????????# #?????# | | ???????????????????????# #?????# !!! | | ???????????????????????# #?????# !! = | | ???????????????????????# #?????## !! = ^ | | ???????????????????????# #??????# ###### | | ???????????????????????# #??????# #????#+ | | ???????????????????????# #??????# * #?? | | ???????????????????????# #?###### ]] # "T" ? | | ???????????????????????# #?# ]] + """ ? | | ???????????????????????# #?# ]] # | | ???????????????????????# #?# ##########+######## | | ???????????????????????# ? ??????????# # | | ???????????????????????? #?????########| # | | ???????????????????????? ## // # | | ?????????????????????????????????###### # # | | ??????????????????????????????????????# # # | | ??????????????????????????????????????# + # | | ??????????????????????????????????????# # # | | ??????????????????????????????????????# # # | | ??????????????????????????????????????# # # | | ??????????????????????###+##########??# ##+####### | | ??????????????????????# #??# #?????? | | ??????????????????????# #### ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 384 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 825 Resistance: EM 20 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Adv. Signal Interpreter | -8/Materials | Scanalyzed Lrn. Terrain Scanner | -7/Factory | Scanalyzed Lrn. Sensor Array | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ B-36 Bruiser | x3 | -7/Factory | Preloaded B-36 Bruiser | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonSurgeAutocannon Manual? 0 Play Time 01:01:10 Cumulative 176.5 hours Start 2021.01.05 @ 13:02:04 End 2021.01.05 @ 16:12:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 162 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 68 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7bdfac9-95ed-4c49-825e-81f98a47bf90