Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.16 @ 18:46:41 Player: MiniManul Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (74) 370 Value Destroyed (2865) 2865 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1296) 1296 TOTAL SCORE: 6791 Bonus ------- High Alert Combat Kills 296 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 283/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (300) Ox5 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Advanced Heat Sink Large Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Potential Leg High-capacity Battery (400) Large Matter Pod (150) Advanced Sensor Array Improved Terrain Scanner Transport Network Coupler Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Potential Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Advanced Targeting Computer > --- WEAPON ----------- Minigun Minigun Minigun > --- INVENTORY -------- Advanced Heat Sink High-capacity Battery Large Matter Pod Improved Terrain Scanner Transport Network Coupler Recoil Stabilizer High-powered Shotgun High-powered Shotgun Improved Datajack [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Potential Leg Treads Light Treads Leg Potential Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Particle Gun Ballistic Gun Minigun Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power 1 | . . . . . 1 . Propulsion 1 | . . . . . 1 . Utility 1 | . . . . . 1 . Weapon 1 | . . . . . 1 . Parts Attached 76 | 6 8 9 5 . 25 23 Power 14 | 1 2 1 1 . 7 2 Engine 7 | 1 . 1 1 . 4 . Core 7 | . 2 . . . 3 2 Reactor . | . . . . . . . Propulsion 15 | 3 . 4 2 . 1 5 Treads 6 | 2 . . . . . 4 Leg 4 | . . . 2 . 1 1 Wheel 3 | 1 . 2 . . . . Hover . | . . . . . . . Flight 2 | . . 2 . . . . Utility 21 | . 4 1 2 . 9 5 Device 8 | . . . . . 5 3 Storage 10 | . 3 1 2 . 2 2 Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 26 | 2 2 3 . . 8 11 Energy Gun 7 | 2 1 . . . . 4 Energy Cannon . | . . . . . . . Ballistic Gun 16 | . . 2 . . 8 6 Ballistic Cannon . | . . . . . . . Launcher 2 | . 1 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 31 | . 2 7 . . 1 21 Power 6 | . . 1 . . 1 4 Propulsion 8 | . . 2 . . . 6 Utility 2 | . . 1 . . . 1 Weapon 15 | . 2 3 . . . 10 Highest Loss Streak 8 | . 2 4 . . 1 8 Average Slot Usage (%) 79 | . 77 68 90 100 91 74 Engine 6 | . 5 1 14 14 12 1 Core 7 | . 8 9 . . 4 9 Treads 9 | . 28 6 . . . 12 Leg 9 | . . . 12 28 21 9 Wheel 1 | . . 3 7 . . . Device 4 | . . . . . 8 8 Storage 12 | . 12 14 27 28 9 9 Processor 4 | . . . . . 8 9 Protection 1 | . . 9 . . . . Energy Gun 6 | . 17 9 . . . 6 Ballistic Gun 12 | . . 3 28 28 26 7 Launcher 2 | . 4 8 . . . . Naked Turns . | . . . . . . . Heaviest Build 40 | 9 30 30 24 24 40 40 Greatest Support 75 | 40 40 40 60 60 75 75 Greatest Overweight (x) 9 | . . 9 2 . . . Average Overweight (x) . | . . 2 1 . . . Largest Inventory Capacity 10 | 4 10 10 10 10 10 10 Average Capacity 9 | 4 9 10 10 10 10 10 Most Carried 10 | 4 4 4 6 4 10 9 Average Carried 5 | . 1 2 3 4 7 6 Final Capacity 10 | 4 10 10 10 10 10 10 Final Carried 9 | . 2 2 4 4 9 6 Class Distribution -------------------- 42% | Mutant 23% | Scavenger-Mutant 17% | Skirmisher 10% | Gunner 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Matter Collected 2457 | 163 296 138 . . 1262 598 Remotely . | . . . . . . . Salvage Created 2794 | . 454 100 . . 1568 672 Parts 162 | . 28 4 . . 105 25 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 2 | . 1 . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 67 | . 10 7 . . 32 18 Melee 3 | . 1 1 . . . 1 Guns 58 | . 8 1 . . 32 17 AOE 6 | . 1 5 . . . . Classes Destroyed 11 | . 4 2 . . 5 . Worker 4 | . . 1 . . 3 . Tunneler 2 | . 1 . . . 1 . Hauler 1 | . . . . . 1 . Watcher 4 | . 1 . . . 3 . Swarmer 15 | . 3 3 . . 6 3 Grunt 32 | . 7 . . . 17 8 Brawler 4 | . . . . . 2 2 Duelist 1 | . . . . . 1 . Sentry 10 | . . . . . 5 5 Hunter 1 | . . . . . 1 . Assembled 4 | . . 4 . . . . Best Kill Streak 8 | . 4 4 . . 8 6 Combat Bots Only 6 | . 3 3 . . 6 6 Max Kills in Single Turn 2 | . 2 2 . . 2 1 Gunslinging 1 | . 1 . . . 1 . Exploded 2 | . 1 2 . . . . Melee 1 | . 1 1 . . . 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Damage Taken 4604 | . 532 606 . . 1018 2448 Core 794 | . 73 155 . . 210 356 Absorbed by Shields . | . . . . . . . Core Remaining (%) 54 | 100 . . . 8 . . Volleys Fired 256 | . 27 8 . . 86 135 Largest 3 | . 2 2 . . 3 3 Hottest 195 | . 80 70 . . 75 195 Shots Fired 525 | . 53 15 . . 258 199 Gun 515 | . 50 8 . . 258 199 Cannon . | . . . . . . . Launcher 10 | . 3 7 . . . . Special . | . . . . . . . Kinetic 397 | . . . . . 258 139 Thermal 71 | . 3 8 . . . 60 Explosive 10 | . 3 7 . . . . Electromagnetic 47 | . 47 . . . . . Robot Hit Streak 15 | . 8 2 . . 8 15 Robot Miss Streak 11 | . 2 3 . . 11 4 Penetration Max . | . . . . . . . Secondary Targets 10 | . 3 . . . 6 1 Max Gunslinging Chain 2 | . 1 . . . 2 1 Shots Hit Robots 295 | . 38 2 . . 144 111 Core Hits 160 | . 21 20 . . 74 45 Critical Hits 2 | . . . . . 1 1 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . 1 Melee Attacks 2 | . . . . . . 2 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5281 | . 598 488 . . 2445 1750 Guns 4633 | . 431 31 . . 2445 1726 Cannons . | . . . . . . . Explosions 595 | . 150 445 . . . . Melee . | . . . . . . . Ramming 53 | . 17 12 . . . 24 Kinetic 3714 | . . . . . 2445 1269 Thermal 550 | . 62 31 . . . 457 Explosive 544 | . 99 445 . . . . Electromagnetic 420 | . 420 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 14 | . . . . . 4 14 Average Corruption 3 | . . . . . 2 4 Corruption Purged . | . . . . . . . Effects 45 | . . . . . 10 35 Message Errors 10 | . . . . . 3 7 Matter Fused 10 | . . . . . 1 9 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 5 | . . . . . 3 2 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 6 | . . . . . 1 5 Targeting Errors 8 | . . . . . 2 6 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 25 | . . 25 . . . . Projectiles . | . . . . . . . Explosions 25 | . . 25 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 221 | . 112 109 . . . . Shots 8 | . 4 4 . . . . Rammed 29 | . 9 7 . . . 13 Targets Rammed 31 | . 9 7 . . . 15 Kicked 1 | . . . . . . 1 Crushed 1 | . . . . . . 1 Highest Temperature 386 | . 374 74 . . 209 386 Average Temperature 83 | . 133 35 . . 52 109 Received Heat Transfer 1573 | . 210 40 . . 405 918 Effects 2 | . 1 . . . . 1 Shutdowns 1 | . . . . . . 1 Interference 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . 4 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . . . 3 Heat Transferred 1260 | . 75 75 . . . 1110 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Peak Influence 793 | . 235 65 . . 675 793 Initial 438 | . . . . . . 438 Average 299 | . 59 14 . . 236 697 Maximum Alert Level 3 | . 1 . . . 2 3 Low Security (%) 54 | 100 96 100 . 100 53 . Level 1 7 | . 3 . . . 24 . Level 2 19 | . . . . . 21 41 Level 3 18 | . . . . . . 58 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 2 . . . 4 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 4 | . 2 . . . 2 . Assault 1 | . . . . . 1 . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Distress Signals 5 | . 1 . . . 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | . 16 10 . . 46 21 Peak Tracking Total 9 | . 3 9 . . 4 7 Tactical Retreats 3 | . . . . . 3 . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Traps Triggered 5 | . . . . . 2 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 12 | . 6 . . . 6 . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Machines Disabled 8 | . 4 . . . 2 2 Max in Single Turn 1 | . 1 . . . 1 1 Garrison Relay 2 | . . . . . . 2 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Machines Accessed 16 | . 4 . 4 . 8 . Terminals 7 | . 3 . . . 4 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . 1 . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access 1 | . . . . . 1 . Total Hacks 83 | . 8 . 49 . 26 . Successful 73 | . 7 . 49 . 17 . Failed 10 | . 1 . . . 9 . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 15 | . 6 . . . 9 . Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 3 . Recycling Units 2 | . 2 . . . . . Scanalyzers 11 | . . . . . 11 . Garrison Access 3 | . . . . . 3 . Terminal Hacks 59 | . 5 . 49 . 5 . Record 51 | . . . 49 . 2 . Prototype ID Bank 1 | . . . . . 1 . Emergency Access Points 2 | . 1 . . . 1 . Alert Level 2 | . 2 . . . . . Disarm Traps 2 | . 1 . . . 1 . Maintenance Status 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks 2 | . 2 . . . . . Process 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 9 | . . . . . 9 . Insert Component 5 | . . . . . 5 . Analyze 4 | . . . . . 4 . Garrison Access Hacks 2 | . . . . . 2 . Unlock Access 1 | . . . . . 1 . Coupler Status 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 . . . 6 . Full Trace Events 2 | . . . . . 2 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 16 | . 16 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . Part Schematics Acquired 3 | . . . . . 3 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released 9 | . . . . . . 9 Machine Destruction 9 | . . . . . . 9 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 . . . . Highest-Rated Group 40 | . . 40 . . . . Highest-Rated Ally 16 | . . 16 . . . . Total Orders 1 | . . 1 . . . . ROAM 1 | . . 1 . . . . Ally Attacks 3 | . . 3 . . . . Total Damage 16 | . . 16 . . . . Kills 1 | . . 1 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Turns Passed 5030 | 66 859 900 425 10 1336 1434 Spaces Moved 3349 | 45 465 451 435 11 1096 846 Core 92 | 6 . 86 . . . . Treads 1025 | 24 465 123 . . . 413 Legs 1748 | . . . 208 11 1096 433 Wheels 484 | 15 . 242 227 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 90 90 90 90 90 Average Speed 124 | 118 160 187 95 90 93 125 Slowest Speed 500 | 160 160 500 100 90 100 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . Exploration Rate (%) 49 | 5 65 81 63 6 49 80 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 70 | . 13 57 . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 70 | . 13 57 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Total 3835 | 59 524 485 446 10 1267 1044 Wait 4 | . . . . . 4 . Move 3343 | 44 464 450 434 10 1095 846 Hop . | . . . . . . . Pick Up 71 | 7 10 6 5 . 31 12 Fast Attach 2 | . . 2 . . . . Attach 66 | 6 7 7 4 . 22 20 Detach 16 | . 2 2 1 . 5 6 Swap 8 | . 1 . 1 . 3 3 Drop 32 | 2 4 3 1 . 21 1 Fire 256 | . 27 8 . . 86 135 Melee 2 | . . . . . . 2 Ram 8 | . . 7 . . . 1 Kick 1 | . . . . . . 1 Crush 22 | . 9 . . . . 13 Escape Stasis 4 | . . . . . . 4 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 5) 599 | -10/Materials | Discovered new exit (range 13) 842 | -10/Materials | Discovered new exit (range 8) 926 | -10/Materials | Entered Mines 926 | -10/Mines | Discovered new exit (range 15) 1139 | -10/Mines | Crushed by falling debris 1139 | -10/Mines | Core integrity fell below 50% 1225 | -10/Mines | Learned location of Storage (-8) 1225 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1542 | -10/Mines | Assembled infested the area 1575 | -10/Mines | Core integrity fell below 20% 1596 | -10/Mines | Lost 4 parts (1p1u2w) 1628 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1646 | -10/Mines | Learned Materials emergency access door positions 1818 | -10/Mines | Discovered new exit (range 5) 1826 | -10/Mines | Entered Exiles 1862 | -10/Exiles | Met 8R-AWN 1894 | -10/Exiles | Discovered new exit (range 15) 1929 | -10/Exiles | Met EX-HEX 1964 | -10/Exiles | Met EX-BIN 1992 | -10/Exiles | Aligned with FarCom system 1993 | -10/Exiles | Given EX-Vault access code 2011 | -10/Exiles | Build established: Scavenger-Mutant 2048 | -10/Exiles | Opened EX-Vault 2059 | -10/Exiles | Found Prototype Leg 2061 | -10/Exiles | Found Prototype Leg 2063 | -10/Exiles | Identified Potential Leg (x2) 2102 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2138 | -10/Exiles | Met EX-DEC 2149 | -10/Exiles | Learned location of Zion (-6) 2187 | -10/Exiles | Discovered new exit (range 15) 2251 | -10/Exiles | Left Exiles lab with Potential Leg 2251 | -10/Exiles | Entered Mines 2251 | -9/Mines | Discovered new exit (range 10) 2261 | -9/Mines | Entered Materials 2261 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2588 | -8/Materials | Build established: Skirmisher 2873 | -8/Materials | Discovered new exit (range 3) 3461 | -8/Materials | First assault squad dispatched 3486 | -8/Materials | Build established: Gunner 3493 | -8/Materials | Garrison activated, responded to threat 3592 | -8/Materials | Identified exit to Garrison 3597 | -8/Materials | Entered Garrison 3622 | -8/Garrison | Installed Relay Interface Framework 3694 | -8/Garrison | Triggered checkpoint 3717 | -8/Garrison | Garrison Relay disabled 3778 | -8/Garrison | Triggered checkpoint 3831 | -8/Garrison | Core integrity fell below 50% 3874 | -8/Garrison | Lost 8 parts (2p1n1u4w) 3926 | -8/Garrison | Triggered checkpoint 4032 | -8/Garrison | Triggered checkpoint 4111 | -8/Garrison | Discovered new exit (range 10) 4150 | -8/Garrison | Triggered checkpoint 4192 | -8/Garrison | Garrison Relay disabled 4445 | -8/Garrison | Build established: Scavenger-Mutant 4526 | -8/Garrison | Discovered new exit (range 14) 4592 | -8/Garrison | Triggered checkpoint 4604 | -8/Garrison | Core integrity fell below 20% 4629 | -8/Garrison | Lost 3 parts (2p1w) 4939 | -8/Garrison | Discovered new exit (range 12) 5002 | -8/Garrison | Triggered checkpoint 5028 | -8/Garrison | System corruption reached 10% 5031 | -8/Garrison | Destroyed by L-31 Rogue with Katana Last Messages --------------- System corrupted: Component data lost. EXIT=FOUND Triggered Alarm Trap. An alarm sounds. System corrupted: Lgt. Assault Rifle targeting data glitched. Y-45 Defender suffers critical hit. Destroyed Imp. Ion Engine. Lgt. Treads destroyed. Use the buttons at the bottom right of the parts list, or press c/e/w/q, to visualize various stats related to parts and inventory items. Beams of light sweep through the air. An alarm sounds. ZYLR C5,W6L5RWKKHQ Slammed into Y-45 Defender. Lgt. Treads destroyed. System corrupted by crushing effect (+5). [Achievement: System Compromised] Slammed into B-36 Bruiser. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????######?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# < #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# ###?????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ??############ ##??????????????????????????????? | | ??# +??????????????????????????????? | | ??# #??????????????????????????????? | | ??# ########### #??????????????????????????????? | | ??# #?????????# #?#####????????????????????????? | | ??# #?????????# #?# #????????????????????????? | | ??# #?????????# ### ##########???????????????? | | ??# #?????????# b@lY #Y??????????????? | | ??# #?????????#+#### ####### #???????????????? | | ??# #????????# #??# #??????""""#??????????????? | | ### #????????## #??# #???????####??????????????? | | ## #?????????# #??# #?????????????????????????? | | ## ##????????# #??# #?????????????????????????? | | #????????# #??# #?????????????????????????? | | #???????? ??# #?????????????????????????? | | #????????###??# #?????????????????????????? | | ## #?????????????? ??????????????????????????? | | ## ###????????????#??????????????????????????? | | #???????????????????????????????????????? | | ! #???????????????????????????????????????? | | ! #???????????????????????????????????????? | | = #???????????????????????????????????????? | | ## ###???????????????????????????????????????? | | ^##! #?????????????????????????????????????????? | | ! #?????????????????????????????????????????? | | ! #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | ### #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 27 Energy Capacity 525 Matter Stores 420 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Lgt. Fission Core | -8/Materials | Scanalyzed Nuclear Core | -8/Materials | Scanalyzed Rnf. Deuterium Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call Fist Fight I Survived The Infestation Let's See Who's Tougher Librarian Loot Pinata Novice Programmer Risk Taker Significant Disruption System Compromised Troublemaker Challenges ------------ None Game ------ Seed MyomerGammaMallet Manual? 0 Play Time 01:12:59 Cumulative 3.5 hours Start 2021.07.16 @ 17:18:29 End 2021.07.16 @ 18:46:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: de7909ea-47ad-4a33-a621-6cb8c11c05ff