Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.11 @ 19:46:37 Player: Pitt Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (836) 836 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3001 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 11/300 Energy 160/160 System Corruption 0% Temperature Cool (23) Movement Walking (180) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (6) ------ Large Storage Unit Signal Interpreter Seismic Analyzer Hacking Suite > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Heat Sink Visual Processing Unit Sensor Array Advanced Terrain Scanner Targeting Computer Targeting Computer Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Signal Interpreter Advanced Terrain Scanner Seismic Analyzer Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Heat Sink Visual Processing Unit Sensor Array Targeting Computer Targeting Computer Hardened Light Armor Plating Mini Grenade Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 39 | 6 5 11 10 7 Power 5 | 1 . 2 1 1 Engine 4 | 1 . 2 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 5 | 2 . . 2 1 Treads . | . . . . . Leg 3 | 2 . . . 1 Wheel 2 | . . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 5 4 4 2 Device 4 | . . 2 2 . Storage 5 | 1 4 . . . Processor 2 | . . 1 1 . Hackware 1 | . . . 1 . Protection 4 | . 1 1 . 2 Artifact . | . . . . . Weapon 13 | 2 . 5 3 3 Energy Gun 4 | 1 . 2 . 1 Energy Cannon . | . . . . . Ballistic Gun 7 | 1 . 3 2 1 Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . . 2 3 9 Power 1 | . . . . 1 Propulsion 4 | . . . 2 2 Utility 2 | . . . . 2 Weapon 7 | . . 2 1 4 Highest Loss Streak 8 | . . 1 3 8 Average Slot Usage (%) 95 | . 98 99 95 86 Engine 10 | . 14 10 9 7 Leg 15 | . 28 22 10 . Wheel 4 | . . . 4 14 Device 8 | . . 11 17 2 Storage 11 | . 19 11 9 9 Processor 12 | . . 11 18 18 Hackware 3 | . . . 7 9 Protection 9 | . 7 11 . 12 Energy Gun 7 | . 14 9 5 . Ballistic Gun 11 | . 14 12 9 11 Naked Turns . | . . . . . Heaviest Build 37 | 12 32 33 33 37 Greatest Support 32 | 20 20 20 32 32 Greatest Overweight (x) 10 | . 1 1 8 10 Average Overweight (x) . | . . 1 . 1 Largest Inventory Capacity 14 | 6 14 10 10 10 Average Capacity 9 | 5 9 10 10 10 Most Carried 10 | 5 10 10 10 10 Average Carried 8 | 2 8 9 9 8 Final Capacity 10 | 6 10 10 10 10 Final Carried 10 | 5 10 10 8 7 Class Distribution -------------------- 48% | Mutant 43% | Scavenger-Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 520 | 270 27 110 39 74 Remotely . | . . . . . Salvage Created 754 | 104 27 316 59 248 Parts 61 | 7 4 22 10 18 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 19 | . . 4 4 11 Guns 10 | . . 4 4 2 AOE 9 | . . . . 9 Classes Destroyed 6 | 2 1 2 1 . Tunneler 2 | 2 . . . . Recycler 2 | 1 . 1 . . Watcher 2 | . 1 1 . . Swarmer 8 | . . . 4 4 Grunt 8 | . . 1 . 7 Sentry 3 | . . 3 . . Best Kill Streak 9 | 1 1 2 4 9 Combat Bots Only 9 | . . 2 4 9 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 2234 | . . 558 239 1437 Core 613 | . . 63 68 482 Absorbed by Shields . | . . . . . Core Remaining (%) 94 | 100 100 84 . . Volleys Fired 94 | 4 1 35 15 39 Largest 2 | 2 2 2 1 2 Hottest 79 | 60 60 79 56 65 Shots Fired 135 | 8 2 63 15 47 Gun 126 | 8 2 63 15 38 Cannon . | . . . . . Launcher 9 | . . . . 9 Special . | . . . . . Kinetic 85 | 4 1 42 2 36 Thermal 41 | 4 1 21 13 2 Explosive 9 | . . . . 9 Electromagnetic . | . . . . . Robot Hit Streak 7 | 4 2 7 2 6 Robot Miss Streak 4 | 1 . 4 2 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 78 | 5 1 38 8 26 Core Hits 48 | 3 1 12 4 28 Critical Hits 1 | 1 . . . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | 1 . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1849 | 67 12 525 114 1131 Guns 916 | 67 12 525 114 198 Cannons . | . . . . . Explosions 933 | . . . . 933 Melee . | . . . . . Ramming . | . . . . . Kinetic 626 | 44 . 373 25 184 Thermal 290 | 23 12 152 89 14 Explosive 933 | . . . . 933 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 63 | . . . . 63 Projectiles . | . . . . . Explosions 63 | . . . . 63 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 86 | . . . . 86 Shots 4 | . . . . 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 96 | . 9 96 52 69 Average Temperature 23 | . 6 23 26 22 Received Heat Transfer 900 | . . 225 . 675 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 705 | 50 25 371 222 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 292 | 15 53 209 85 292 Average Influence 71 | 8 25 83 44 124 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 92 | 100 100 91 100 80 Level 1 7 | . . 8 . 19 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 2 15 4 20 Peak Tracking Total 8 | . 2 4 4 8 Tactical Retreats 6 | . . 2 . 4 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 5 | . . . . 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Garrison Relay 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 6 | . 1 2 3 . Terminals 4 | . 1 1 2 . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 16 | . 6 6 4 . Successful 9 | . 3 3 3 . Failed 7 | . 3 3 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . 6 4 3 . Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 6 | . 3 1 2 . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Repair Station Index 1 | . . . 1 . Transport Status 1 | . . . 1 . Registered Components 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 2 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 5 | . . . . 5 Machine Destruction 5 | . . . . 5 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 1444 | 132 217 528 229 338 Spaces Moved 783 | 91 146 244 131 171 Core 17 | 4 . . 3 10 Treads . | . . . . . Legs 553 | 87 146 244 73 3 Wheels 213 | . . . 55 158 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 150 100 100 Average Speed 135 | 116 137 150 135 123 Slowest Speed 550 | 120 150 150 450 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 4 29 24 9 35 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 18 | . . . . 18 Melee . | . . . . . Projectile . | . . . . . AOE 18 | . . . . 18 Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 1035 | 106 162 346 167 254 Wait 45 | . . 38 4 3 Move 780 | 90 145 243 131 171 Hop . | . . . . . Pick Up 21 | 6 6 6 1 2 Fast Attach 20 | 5 1 8 4 2 Attach 14 | 1 2 3 5 3 Detach 10 | . 2 4 4 . Swap 5 | . 2 . 1 2 Drop 14 | . 3 9 2 . Fire 94 | 4 1 35 15 39 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 32 | . . . . 32 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 9) 350 | -10/Materials | Entered another Materials area 350 | -9/Materials | Evolved 2 slots: Utility x2 496 | -9/Materials | Repaired Ion Engine 851 | -9/Materials | Discovered new exit (range 4) 877 | -9/Materials | Identified exit to Materials 878 | -9/Materials | Entered another Materials area 878 | -8/Materials | Evolved 2 slots: Utility x2 1057 | -8/Materials | Lost 3 parts (2n1w) 1107 | -8/Materials | Identified exit to Garrison 1107 | -8/Materials | Entered Garrison 1233 | -8/Garrison | Garrison Relay disabled 1236 | -8/Garrison | Triggered checkpoint 1298 | -8/Garrison | Build established: Scavenger-Mutant 1375 | -8/Garrison | Triggered checkpoint 1390 | -8/Garrison | Triggered checkpoint 1412 | -8/Garrison | Core integrity fell below 50% 1419 | -8/Garrison | Destroyed 9 combat bots 1429 | -8/Garrison | Core integrity fell below 20% 1445 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01377_ Lgt. Assault Rifle destroyed. Garrison Door opened remotely. 01379_ G-47 Trooper destroyed. 01381_ The unstable cave ceiling collapses. 01381_ G-47 Trooper destroyed. 01382_ Com. Wheel destroyed. 01383_ Destroyed Particle Gun. 01383_ G-47 Trooper destroyed. 01390_ Beams of light sweep through the air. An alarm sounds. 01393_ Deuterium Engine destroyed. 01396_ G-47 Trooper destroyed. 01398_ Hrd. Light Armor Plating destroyed. 01398_ Destroyed Hrd. Light Armor Plating. 01400_ Mni. Grenade Launcher destroyed. 01402_ Acquired 29 matter. 01402_ G-47 Trooper destroyed. 01420_ Acquired Particle Gun. 01423_ S-10 Pest destroyed. 01423_ Particle Gun destroyed. 01438_ Acquired Lgt. Assault Rifle. 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