Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.20 @ 21:10:52 Player: BigDaddy69 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (95) 475 Value Destroyed (2332) 2332 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (74) 74 TOTAL SCORE: 5541 Bonus ------- High Alert Combat Kills 74 Cogmind --------- Core Integrity 0/700 Matter 164/300 Energy 99/100 System Corruption 17% Temperature Cool (18) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Titanium Leg Improved Heat Sink Large Storage Unit Advanced Weight Redist. System Arc Projector Heavy Laser Chainsword Chainsword Peak State ------------ > --- POWER ------------ Ion Engine Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Improved Airjet > --- UTILITY ---------- Cooling System Large Storage Unit Experimental Sensor Array Armor Integrity Analyzer Heavy Armor Plating > --- WEAPON ----------- Heavy Particle Gun High-powered Field Laser > --- INVENTORY -------- Light Ion Engine Light Treads Improved Aluminum Leg Compact Wheel Armored Wheel Armored Wheel Cooling System Medium Storage Unit Advanced Weight Redist. System Hardened Medium Armor Plating Arc Projector Arc Projector Arc Projector Heavy Assault Rifle Rocket Launcher [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Airjet Utility Cooling System Device Cooling System Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . 1 . . . Propulsion 1 | . . 1 . . . Utility 4 | . . . . 2 2 Weapon . | . . . . . . Parts Attached 106 | 5 10 29 6 16 40 Power 17 | 1 2 4 2 2 6 Engine 12 | 1 2 4 2 1 2 Core 5 | . . . . 1 4 Reactor . | . . . . . . Propulsion 26 | 2 2 11 1 3 7 Treads 5 | . . . . 3 2 Leg 14 | 2 2 6 . . 4 Wheel 6 | . . 5 1 . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 29 | 1 2 5 2 6 13 Device 10 | . . 2 1 2 5 Storage 7 | 1 1 3 1 . 1 Processor 1 | . . . . . 1 Hackware 1 | . 1 . . . . Protection 10 | . . . . 4 6 Artifact . | . . . . . . Weapon 34 | 1 4 9 1 5 14 Energy Gun 23 | 1 4 4 1 3 10 Energy Cannon 2 | . . 1 . . 1 Ballistic Gun 4 | . . 2 . . 2 Ballistic Cannon 2 | . . 2 . . . Launcher 3 | . . . . 2 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 2 . 2 2 Parts Lost 39 | . 2 5 5 . 27 Power 7 | . . . 2 . 5 Propulsion 10 | . . 3 1 . 6 Utility 10 | . . 1 . . 9 Weapon 12 | . 2 1 2 . 7 Highest Loss Streak 13 | . 1 3 3 . 13 To Critical Strikes 1 | . . 1 . . . Average Slot Usage (%) 92 | . 93 93 92 88 91 Engine 11 | . 14 20 18 6 4 Core 4 | . . . . 7 9 Treads 8 | . . . . 15 18 Leg 9 | . 28 18 . . 3 Wheel 9 | . . 12 32 11 . Device 10 | . . 7 11 12 14 Storage 11 | . 26 11 11 9 7 Processor 2 | . . . . . 6 Protection 4 | . . . . 9 9 Energy Gun 14 | . 22 9 15 16 13 Ballistic Cannon 1 | . . 7 . . . Peak Build Rating 49 | 5 9 20 20 34 49 Average Rating 26 | 3 7 16 17 27 43 On Entrance 13 | . 5 9 20 15 31 Naked Turns . | . . . . . . Heaviest Build 61 | 10 17 39 36 55 61 Greatest Support 66 | 20 20 36 36 66 60 Greatest Overweight (x) 4 | . . 2 1 . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 12 | 7 8 10 12 15 14 Most Carried 15 | 5 8 12 13 15 15 Average Carried 10 | 1 5 9 10 13 12 Final Capacity 15 | 8 8 10 15 15 10 Final Carried 15 | 2 7 10 13 15 8 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1521 | 220 120 520 82 153 426 Remotely . | . . . . . . Salvage Created 3090 | 16 379 854 171 153 1517 Parts 192 | 2 21 61 14 12 82 Haulers Intercepted 6 | . 1 3 . 1 1 Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 63 | . 6 18 9 2 28 Guns 48 | . 5 14 8 . 21 Cannons 5 | . . 4 1 . . AOE 6 | . 1 . . 2 3 Classes Destroyed 17 | 1 6 3 2 . 5 Worker 12 | . 3 . 1 . 8 Builder 2 | . . . . . 2 Tunneler 3 | 1 . . 1 . 1 Hauler 6 | . 1 3 . 1 1 Recycler 6 | . 1 3 . . 2 Operator 2 | . 1 . . 1 . Watcher 5 | . . 3 . 1 1 Swarmer 27 | . 3 10 4 . 10 Grunt 13 | . 3 2 . 2 6 Brawler 2 | . . 1 . . 1 Sentry 5 | . . 5 . . . Demolisher 1 | . . . 1 . . Specialist 3 | . . . . . 3 Hunter 2 | . . . . . 2 Programmer 5 | . . . . . 5 Heavy 1 | . . . . . 1 Assembled 4 | . . . 4 . . Best Kill Streak 7 | 1 5 4 3 2 7 Combat Bots Only 4 | . 3 4 3 2 4 Max Kills in Single Turn 2 | 1 2 2 1 2 2 Gunslinging 1 | . 1 . . . . Exploded 2 | . 1 . . 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 547 | . 28 134 57 7 321 Missed 136 | . 3 36 12 2 83 Damage Taken 6732 | . 377 1128 657 76 4494 Core 1051 | . 18 120 201 . 712 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 274 | . 41 . . . 233 Core Remaining (%) 77 | 100 92 . 19 100 . Volleys Fired 289 | 1 32 79 33 11 133 Largest 2 | 1 2 2 2 2 2 Hottest 139 | 40 80 112 112 111 139 Shots Fired 507 | 1 38 136 65 21 246 Gun 424 | 1 38 83 47 19 236 Cannon 71 | . . 53 18 . . Launcher 12 | . . . . 2 10 Special . | . . . . . . Kinetic 69 | . . 52 . . 17 Thermal 295 | . 8 70 32 19 166 Explosive 12 | . . . . 2 10 Electromagnetic 131 | 1 30 14 33 . 53 Robot Hit Streak 15 | . 9 12 5 5 15 Robot Miss Streak 6 | 1 6 4 3 3 6 Penetration Max 1 | . . . . . 1 Secondary Targets 6 | . 1 2 . . 3 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 299 | . 23 80 33 11 152 Core Hits 143 | 1 15 31 16 12 68 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 13 | . . 4 2 . 7 Burn 12 | . . 3 2 . 7 Blast 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7026 | 15 544 1556 543 321 4047 Guns 4762 | 15 320 854 356 182 3035 Cannons 827 | . . 654 173 . . Explosions 1405 | . 224 48 . 139 994 Melee . | . . . . . . Ramming 32 | . . . 14 . 18 Kinetic 791 | . . 549 . . 242 Thermal 4395 | . 300 793 266 182 2854 Explosive 647 | . . . . 139 508 Electromagnetic 1161 | 15 244 214 263 . 425 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 17 | . . 6 6 . 17 Average Corruption 5 | . . 6 6 . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 61 | . . 24 18 . 19 Message Errors 15 | . . 6 4 . 5 Matter Fused 15 | . . 6 3 . 6 Heat Flow Errors 3 | . . 3 . . . Energy Discharges 6 | . . 3 2 . 1 Parts Rejected 1 | . . 1 . . . Parts Fused 1 | . . 1 . . . Data Loss (minor) 7 | . . 1 3 . 3 Data Loss (major) 2 | . . 1 1 . . Misfires 5 | . . 1 3 . 1 Alerts 1 | . . . . . 1 Weapon Failures 5 | . . 1 2 . 2 Overload Shots . | . . . . . . Overflow Damage 196 | . 16 4 . . 176 Projectiles 4 | . . 4 . . . Explosions 192 | . 16 . . . 176 Melee . | . . . . . . Knockbacks 4 | . . 3 . . 1 Impact 1 | . . . . . 1 Kinetic 2 | . . 2 . . . Secondary 1 | . . 1 . . . Self-Inflicted Damage 53 | . 44 . 7 . 2 Shots 3 | . 2 . . . 1 Rammed 3 | . . . 1 . 2 Targets Rammed 3 | . . . 1 . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 587 | 2 129 390 91 18 587 Average Temperature 89 | 2 42 113 34 8 98 Received Heat Transfer 999 | . 111 243 240 36 369 Effects 15 | . . 2 . . 13 Shutdowns 5 | . . 1 . . 4 Energy Bleed 2 | . . 1 . . 1 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (minor) 2 | . . . . . 2 Damage (major) 3 | . . . . . 3 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 5 | . 1 2 . . 2 Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 19 | . . 6 1 . 12 Heat Transferred 8407 | . 385 1950 740 370 4962 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 3 1 . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 505 | 5 174 375 300 132 505 Initial 145 | . 3 39 145 39 . Average 176 | . 60 216 190 100 201 Maximum Alert Level 2 | . . 1 1 . 2 Low Security (%) 57 | 100 100 36 42 100 52 Level 1 39 | . . 63 57 . 37 Level 2 3 | . . . . . 9 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . . 1 . . 8 Investigation 1 | . . . . . 1 Extermination 3 | . . . . . 3 Reinforcement 5 | . . 1 . . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 8 | . 1 5 . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 132 | . 11 34 23 9 55 Peak Tracking Total 16 | . 4 6 16 4 7 Tactical Retreats 16 | . 2 4 3 . 7 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 3 | . 1 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 7 | . . 3 . . 4 Max in Single Turn 3 | . . 1 . . 3 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 18 | . 5 6 . 2 5 Terminals 9 | . 3 3 . 1 2 Fabricators . | . . . . . . Repair Stations 3 | . 1 1 . . 1 Recycling Units 3 | . 1 1 . . 1 Scanalyzers 2 | . . 1 . . 1 Garrison Access 1 | . . . . 1 . Total Hacks 44 | . 10 21 . 4 9 Successful 23 | . 4 9 . 3 7 Failed 21 | . 6 12 . 1 2 Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 10 | . 3 4 . 1 2 Terminals 18 | . 6 6 . 3 3 Fabricators . | . . . . . . Repair Stations 10 | . 2 6 . . 2 Recycling Units 7 | . 2 4 . . 1 Scanalyzers 8 | . . 5 . . 3 Garrison Access 1 | . . . . 1 . Terminal Hacks 6 | . 1 1 . 2 2 Part Schematic 2 | . 1 . . . 1 Prototype ID Bank 1 | . . . . 1 . Branch Access Points 1 | . . 1 . . . Repair Station Index 1 | . . . . . 1 Alert Level 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . 2 4 . . 2 Scan Component 4 | . 1 2 . . 1 Repair 4 | . 1 2 . . 1 Recycling Unit Hacks 3 | . 1 1 . . 1 Report Inventory 3 | . 1 1 . . 1 Scanalyzer 5 | . . 3 . . 2 Insert Component 2 | . . 1 . . 1 Analyze 3 | . . 2 . . 1 Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 . . 1 . Used . | . . . . . . Hacking Detections 15 | . 4 6 . 1 4 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . 1 1 . . 2 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 1 . . 1 Time 141 | . 26 77 . . 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 1 . . 1 Part Schematics Acquired 2 | . . 1 . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . 1 . Machine Destruction 1 | . . . . 1 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 4263 | 53 474 1099 630 401 1606 Spaces Moved 2350 | 41 286 648 517 251 607 Core 22 | 14 . . . . 8 Treads 585 | . . . . 121 464 Legs 751 | 27 286 303 . . 135 Wheels 992 | . . 345 517 130 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 90 90 90 120 Average Speed 122 | 96 120 114 90 126 161 Slowest Speed 260 | 120 120 260 105 170 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 3 | . . . . . 3 Exploration Rate (%) 38 | 3 50 53 80 27 20 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched 3 | . . . 3 . . Spaces Dug . | . . . . . . Terrain Destroyed 49 | . 9 8 . 17 15 Melee . | . . . . . . Projectile 5 | . . 5 . . . AOE 44 | . 9 3 . 17 15 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 3219 | 53 378 867 613 315 993 Wait 325 | . 35 75 47 11 157 Move 2345 | 40 285 647 516 250 607 Hop . | . . . . . . Pick Up 95 | 7 12 22 8 14 32 Fast Attach 7 | . . 5 . 1 1 Attach 53 | 5 3 10 3 7 25 Detach 3 | . . . . 3 . Swap 46 | . 7 14 3 8 14 Drop 53 | . 4 15 2 10 22 Fire 289 | 1 32 79 33 11 133 Melee . | . . . . . . Ram 1 | . . . 1 . . Kick . | . . . . . . Crush 2 | . . . . . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 30 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 320 | -10/Materials | Repaired EM Pulse Gun 402 | -10/Materials | Discovered new exit (range 7) 518 | -10/Materials | Discovered new exit (range 3) 528 | -10/Materials | Entered another Materials area 528 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 690 | -9/Materials | Identified exit to Mines 792 | -9/Materials | Repaired Aluminum Leg 813 | -9/Materials | Build established: Scavenger-Mutant 876 | -9/Materials | Lost 3 parts (2n1u) 1269 | -9/Materials | Discovered new exit (range 13) 1311 | -9/Materials | Build established: Mutant 1627 | -9/Materials | Entered Mines 1684 | -9/Mines | Learned Materials stockpile data 1703 | -9/Mines | Assembled infested the area 1806 | -9/Mines | Core integrity fell below 50% 1931 | -9/Mines | Learned 2 Materials zone layouts 1936 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1940 | -9/Mines | Found Prototype Device 2075 | -9/Mines | Core integrity fell below 20% 2083 | -9/Mines | Discovered new exit (range 10) 2101 | -9/Mines | Lost 3 parts (1p1n1w) 2257 | -9/Mines | Entered Materials 2257 | -8/Materials | Evolved 2 slots: Utility x2 2258 | -8/Materials | Identified exit to Factory 2431 | -8/Materials | Identified Exp. Sensor Array 2592 | -8/Materials | Discovered exit to Factory (range 4) 2658 | -8/Materials | Entered Factory 2658 | -7/Factory | Evolved 2 slots: Utility x2 3903 | -7/Factory | Cargo convoy interrupted 3912 | -7/Factory | Repaired Hrd. Medium Armor Plating 3983 | -7/Factory | Lost 9 parts (2p3n3u1w) 4201 | -7/Factory | System corruption reached 10% 4204 | -7/Factory | Crushed by falling debris 4207 | -7/Factory | Core integrity fell below 50% 4229 | -7/Factory | Crushed by falling debris 4230 | -7/Factory | Crushed by falling debris 4253 | -7/Factory | Core integrity fell below 20% 4264 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04229_ X-67 Chaingunner destroyed. 04230_ The unstable cave ceiling collapses. 04230_ Crushed by falling debris. 04230_ Slug penetrates Wall. 04232_ Slug penetrates H-61 Shepherd. 04235_ The unstable cave ceiling collapses. 04235_ System corrupted: Gauss Rifle jammed. 04235_ Rocket Launcher destroyed. 04237_ The unstable cave ceiling collapses. 04240_ VU|NAJ3U : GXCR6N&I5JNVD&NZHUWDCJQMI 04241_ Slug penetrates Wall. 04243_ Acquired 8 matter. 04246_ Armor Integrity Analyzer destroyed. 04246_ Critical hit (Blast). 04249_ K-01 Serf collects debris. 04251_ Slug penetrates H-61 Shepherd. 04251_ H-61 Shepherd destroyed. 04253_ K-01 Serf collects debris. 04255_ Gauss Rifle destroyed. 04256_ K-01 Serf collects debris. 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Storage Unit | -10/Materials | Hacked Weight Redist. System | -9/Materials | Scanalyzed Adv. Weight Redist. System | -7/Factory | Scanalyzed Lrn. Missile Launcher | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation System Compromised Unlikely Earthworm Challenges ------------ None Game ------ Seed HackingCombatMallet Manual? 0 Play Time 01:38:35 Cumulative 10.2 hours Start 2025.01.15 @ 18:22:39 End 2025.01.20 @ 21:10:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 4 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 2bd039f3-5101-4908-b978-742fc9c284a9