Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.22 @ 21:25:41 Player: BOTHUNTER Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (127) 635 Value Destroyed (4745) 4745 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2577) 2577 TOTAL SCORE: 12097 Bonus ------- High Alert Combat Kills 647 Follower Combat Kills 230 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 24/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ Advanced Weight Redist. System Enhanced Optical Array Relay Coupler [Grunt] (30) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Relay Coupler [Hunter] (19) Advanced Assault Cannon Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Combat Airjet Combat Airjet > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Core Shielding Relay Coupler [NC] Relay Coupler [Grunt] Dynamic Insulation System System Guard > --- WEAPON ----------- High-powered Shock Rifle Phase Cannon Heavy Plasma Cannon > --- INVENTORY -------- Enhanced Nuclear Core F-cell Engine Relay Coupler [NC] Relay Coupler [Hunter] Heavy Machine Gun Magnetic Acceleration Cannon Remote Datajack Mace [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Combat Airjet Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Relay Coupler [NC] Protection Improved Core Shielding Weapon Light Cannon Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Power Maul Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Slots Evolved 8 | . . . . . 4 . . 2 . 2 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 7 | . . . . . 4 . . 1 . 2 Weapon 1 | . . . . . . . . 1 . . Parts Attached 127 | 6 13 5 2 . 10 17 18 6 8 42 Power 13 | 1 2 1 . . 1 2 2 . . 4 Engine 9 | 1 2 1 . . 1 . 1 . . 3 Core 4 | . . . . . . 2 1 . . 1 Reactor . | . . . . . . . . . . . Propulsion 26 | 2 4 4 . . . 2 5 1 1 7 Treads 2 | . . . . . . 2 . . . . Leg 13 | 2 2 . . . . . 5 . . 4 Wheel 2 | . . . . . . . . 1 1 . Hover 8 | . 2 4 . . . . . . . 2 Flight 1 | . . . . . . . . . . 1 Utility 40 | 1 3 . . . 7 6 2 4 4 13 Device 15 | . 1 . . . 3 2 . 2 2 5 Storage 2 | 1 1 . . . . . . . . . Processor 9 | . 1 . . . 3 1 . . . 4 Hackware 5 | . . . . . . . . 1 1 3 Protection 9 | . . . . . 1 3 2 1 1 1 Artifact . | . . . . . . . . . . . Weapon 48 | 2 4 . 2 . 2 7 9 1 3 18 Energy Gun 16 | . 1 . . . . 5 4 . 1 5 Energy Cannon 6 | . . . . . 1 . 1 . 1 3 Ballistic Gun 10 | 2 1 . . . . 2 3 . . 2 Ballistic Cannon 5 | . 2 . 1 . . . . . . 2 Launcher 5 | . . . 1 . 1 . 1 . 1 1 Special Weapon 2 | . . . . . . . . . . 2 Impact Weapon 3 | . . . . . . . . 1 . 2 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 Unidentified Prototypes 5 | . . . . . . . 5 . . . Parts Lost 44 | . . . . . 4 3 6 1 3 27 Power 5 | . . . . . 1 1 1 . . 2 Propulsion 4 | . . . . . . . 1 . . 3 Utility 18 | . . . . . 2 1 2 1 2 10 Weapon 17 | . . . . . 1 1 2 . 1 12 Highest Loss Streak 12 | . . . . . 3 1 6 1 1 12 Average Slot Usage (%) 86 | . 94 74 93 100 95 91 87 90 75 78 Engine 6 | . 13 3 14 14 7 3 2 7 7 4 Core 1 | . . . . . . 2 6 . . . Treads 1 | . . . . . . 7 2 . . . Leg 7 | . 27 . . . . . 15 5 . 3 Wheel 1 | . . . . . . . . 4 6 1 Hover 6 | . . 28 28 28 18 10 . . . 4 Device 9 | . 1 . . . 6 9 9 16 14 12 Storage 8 | . 14 14 14 14 9 9 9 7 7 5 Processor 8 | . 7 14 14 14 26 10 . . . 13 Hackware 2 | . . . . . . . . 6 1 8 Protection 12 | . . . . . 8 20 25 18 13 6 Energy Gun 5 | . 3 . . . . 9 11 7 3 2 Energy Cannon 2 | . . . . . 1 2 1 7 4 1 Ballistic Gun 3 | . 12 . . . . 3 3 . . 1 Ballistic Cannon 3 | . 11 14 14 14 9 2 . . . . Launcher 2 | . . . 7 14 7 . . . 6 2 Impact Weapon 2 | . . . . . . . . 5 7 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 61 | 10 25 24 27 27 40 51 57 58 61 57 Greatest Support 44 | 20 20 44 44 44 44 44 40 28 28 44 Greatest Overweight (x) 4 | . 4 1 . . . 2 4 2 2 4 Average Overweight (x) . | . . . . . . . 1 1 1 . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 4 7 10 10 10 10 10 10 10 10 9 Most Carried 10 | 4 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 1 5 9 9 10 9 9 9 9 8 8 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 10 4 Final Carried 10 | 4 10 10 10 10 10 10 10 10 9 2 Class Distribution -------------------- 71% | Mutant 23% | Scavenger-Mutant 4% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Matter Collected 2255 | 228 404 148 75 . 298 313 294 60 135 300 Remotely . | . . . . . . . . . . . Salvage Created 4946 | . 703 83 . . 479 579 1040 272 718 1072 Parts 254 | . 28 6 . . 31 44 70 3 17 55 Haulers Intercepted 6 | . 1 . . . 1 . 4 . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Combat Hostiles Destroyed 92 | . 14 3 . . 11 17 14 4 14 15 Melee 1 | . . . . . . . . . 1 . Guns 46 | . 10 . . . . 15 12 1 1 7 Cannons 17 | . 4 3 . . 4 2 . 1 2 1 AOE 20 | . . . . . 7 . 1 . 7 5 Classes Destroyed 15 | . 7 . . . 4 . 2 . . 2 Worker 9 | . . . . . 2 . 4 . . 3 Builder 6 | . 1 . . . 1 . 1 . . 3 Tunneler 1 | . . . . . . . 1 . . . Hauler 6 | . 1 . . . 1 . 4 . . . Recycler 4 | . 3 . . . . . . 1 . . Operator 1 | . 1 . . . . . . . . . Watcher 8 | . 2 . . . 2 . 2 . . 2 Swarmer 25 | . 5 1 . . 6 7 3 . 3 . Grunt 46 | . 9 2 . . 2 4 7 4 9 9 Brawler 4 | . . . . . 1 . . . 2 1 Duelist 2 | . . . . . . . 1 . . 1 Sentry 10 | . . . . . 1 4 3 . . 2 Hunter 3 | . . . . . 1 2 . . . . Programmer 1 | . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . 1 Best Kill Streak 9 | . 3 2 . . 5 3 5 3 4 9 Combat Bots Only 5 | . 3 2 . . 3 3 4 3 4 5 Max Kills in Single Turn 6 | . 3 1 . . 3 1 2 1 2 6 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . 2 . 1 . 2 3 Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Damage Taken 8311 | . 643 47 . . 614 1446 1160 427 775 3199 Core 1348 | . 99 17 . . 97 131 39 23 90 852 Absorbed by Shields 17 | . . . . . . 17 . . . . Core Remaining (%) 71 | 100 . . . 53 . . 51 . 83 . Volleys Fired 381 | . 72 12 . . 50 68 74 5 34 66 Largest 3 | . 2 1 . . 2 2 2 2 2 3 Hottest 240 | . 70 35 . . 71 160 118 118 104 240 Shots Fired 577 | . 144 12 . . 53 96 131 10 37 94 Gun 363 | . 94 . . . . 85 123 5 6 50 Cannon 160 | . 50 12 . . 38 11 8 5 17 19 Launcher 54 | . . . . . 15 . . . 14 25 Special . | . . . . . . . . . . . Kinetic 297 | . 126 12 . . 32 50 45 . . 32 Thermal 92 | . . . . . . 23 25 5 17 22 Explosive 3 | . . . . . 3 . . . . . Electromagnetic 185 | . 18 . . . 18 23 61 5 20 40 Robot Hit Streak 17 | . 8 5 . . 12 17 14 3 4 15 Robot Miss Streak 6 | . 3 2 . . 3 3 6 2 3 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . 1 . . . . 3 2 . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 1 . . 1 Shots Hit Robots 376 | . 84 9 . . 31 65 78 20 23 66 Core Hits 194 | . 35 5 . . 26 28 38 7 18 37 Critical Hits 9 | . . . . . 1 3 1 2 1 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 9 | . . . . . 1 3 1 2 1 1 Melee Attacks 64 | . . . . . . . . 14 26 24 Impact 61 | . . . . . . . . 14 26 21 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . 2 . 4 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12330 | . 1570 139 . . 1460 1190 1545 738 1358 4330 Guns 4106 | . 586 . . . . 1089 1432 111 12 876 Cannons 1953 | . 428 139 . . 580 101 65 43 211 386 Explosions 5149 | . 544 . . . 880 . 48 . 868 2809 Melee 1110 | . . . . . . . . 584 267 259 Ramming 12 | . 12 . . . . . . . . . Kinetic 2957 | . 895 139 . . 404 476 461 . . 582 Thermal 3546 | . 544 . . . 13 474 238 43 211 2023 Explosive 360 | . . . . . 326 . . . . 34 Electromagnetic 4345 | . 119 . . . 717 240 846 111 880 1432 Impact 1110 | . . . . . . . . 584 267 259 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . 9 2 Average Corruption 4 | . . . . . . . . . 7 1 Corruption Purged . | . . . . . . . . . . . Effects 29 | . . . . . . . . . 20 9 Message Errors 13 | . . . . . . . . . 6 7 Matter Fused 4 | . . . . . . . . . 4 . Heat Flow Errors 3 | . . . . . . . . . 3 . Energy Discharges 1 | . . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . 1 1 Targeting Errors 5 | . . . . . . . . . 4 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 887 | . 123 . . . 35 . . 171 20 538 Projectiles 48 | . 20 . . . 28 . . . . . Explosions 537 | . 103 . . . 7 . . . 7 420 Melee 302 | . . . . . . . . 171 13 118 Knockbacks 17 | . 8 . . . 5 . . 3 . 1 Impact 4 | . 1 . . . . . . 2 . 1 Kinetic 12 | . 7 . . . 5 . . . . . Secondary 1 | . . . . . . . . 1 . . Self-Inflicted Damage 286 | . 83 . . . 27 . . . 37 139 Shots 8 | . 1 . . . 2 . . . 2 3 Rammed 1 | . 1 . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 693 | . 108 3 . . 36 333 174 55 343 693 Average Temperature 85 | . 28 3 . . 13 91 55 18 94 221 Received Heat Transfer 2247 | . 159 27 . . 144 369 486 72 234 756 Effects 20 | . . . . . . 4 . . . 16 Shutdowns 1 | . . . . . . 1 . . . . Energy Bleed 2 | . . . . . . . . . . 2 Interference 7 | . . . . . . 3 . . . 4 Short Circuit 2 | . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . 1 Damage (major) 7 | . . . . . . . . . . 7 Siege Activations . | . . . . . . . . . . . Robots Corrupted 8 | . . . . . 1 . 2 . 3 2 Combat Hostiles 6 | . . . . . . . 1 . 3 2 Parts Fried 22 | . . . . . 2 . 5 3 5 7 Impact Corruptions 12 | . . . . . . . . 6 1 5 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 Heat Transferred 3739 | . 450 . . . 50 703 407 74 333 1722 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 2 . 1 . . 2 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Peak Influence 1053 | . 398 134 . 82 472 1001 696 278 876 1053 Initial 487 | . . 64 . . 31 286 487 249 114 459 Average 460 | . 223 108 . 33 258 613 555 200 515 658 Maximum Alert Level 3 | . 1 . . . 2 3 2 1 3 3 Low Security (%) 19 | 100 43 100 . 100 32 . . 43 19 . Level 1 22 | . 56 . . . 59 24 . 56 28 . Level 2 41 | . . . . . 8 37 100 . 19 70 Level 3 16 | . . . . . . 37 . . 32 29 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 21 | . 6 . . . 3 . 4 2 . 6 Investigation 8 | . 4 . . . . . 3 1 . . Extermination 2 | . . . . . . . . . . 2 Reinforcement 9 | . 2 . . . 2 . 1 1 . 3 Assault 1 | . . . . . . . . . . 1 Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 4 | . . . . . 2 . . . . 2 Haulers Reinforced 1 | . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Distress Signals 15 | . 2 . . . 4 . 4 . . 5 Communications Jammed 1 | . . . . . 1 . . . . . Distress Signals 1 | . . . . . 1 . . . . . Times Spotted 194 | . 31 6 . 4 22 23 26 12 23 47 Peak Tracking Total 8 | . 5 2 . 2 5 7 6 5 7 8 Tactical Retreats 30 | . 4 . . . 2 2 1 . 5 16 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Traps Triggered 24 | . 2 . . . . 16 1 1 4 . Indirectly 2 | . . . . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Machines Disabled 28 | . 2 . . . 4 1 1 . 4 16 Max in Single Turn 6 | . 2 . . . 2 1 1 . 2 6 Garrison Access 2 | . . . . . . . . . . 2 Garrison Relay 3 | . . . . . . 1 . . 2 . Phase Generator 1 | . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Machines Accessed 26 | . 7 . . . 7 . 5 4 . 3 Terminals 17 | . 5 . . . 6 . 3 2 . 1 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 1 . . Recycling Units 3 | . 2 . . . . . . . . 1 Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 3 | . . . . . 1 . . 1 . 1 Total Hacks 66 | . 18 . . . 14 . 18 10 . 6 Successful 45 | . 14 . . . 10 . 10 6 . 5 Failed 21 | . 4 . . . 4 . 8 4 . 1 Catastrophic 3 | . 2 . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 37 | . 10 . 1 . 12 . 9 2 . 3 Terminals 46 | . 15 . . . 13 . 10 5 . 3 Fabricators . | . . . . . . . . . . . Repair Stations 6 | . . . . . . . 2 4 . . Recycling Units 4 | . 3 . . . . . . . . 1 Scanalyzers 6 | . . . . . . . 6 . . . Garrison Access 4 | . . . . . 1 . . 1 . 2 Terminal Hacks 15 | . 9 . . . 3 . 2 1 . . Robot Analysis 3 | . 2 . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . Alert Level 1 | . 1 . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . Security Status 1 | . 1 . . . . . . . . . Recall Reinforcements 2 | . 1 . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . Zone Layout 3 | . 2 . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . 1 . . Repair 1 | . . . . . . . . 1 . . Recycling Unit Hacks 2 | . 1 . . . . . . . . 1 Report Inventory 2 | . 1 . . . . . . . . 1 Scanalyzer 6 | . . . . . . . 6 . . . Insert Component 3 | . . . . . . . 3 . . . Analyze 3 | . . . . . . . 3 . . . Garrison Access Hacks 4 | . . . . . 1 . . 1 . 2 Unlock Access 2 | . . . . . 1 . . 1 . . Seal Access 1 | . . . . . . . . . . 1 Coupler Status 1 | . . . . . . . . . . 1 Unauthorized Hacks 16 | . 4 . . . 6 . 2 2 . 2 Terminals 14 | . 2 . . . 6 . 2 2 . 2 Track 1 | . 1 . . . . . . . . . Assimilate 2 | . . . . . 2 . . . . . Botnet 9 | . 1 . . . 3 . 2 2 . 1 Detonate 1 | . . . . . 1 . . . . . Operators 1 | . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . 4 . . . 5 . 4 2 . 2 Full Trace Events 5 | . 3 . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . Time 25 | . . . . . . . . 25 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 3 . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Used RIF Installer 2 | . . . . . . 1 . . 1 . Command Fork 1 | . . . . . . . . . 1 . Robots Hacked 2 | . . . . . . . . . . 2 Non-combat 2 | . . . . . . . . . . 2 Combat . | . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . 2 drop_inventory 1 | . . . . . . . . . . 1 map_route 1 | . . . . . . . . . . 1 Relay Couplers Released 21 | . . . . . . 4 . . 9 8 Machine Destruction 17 | . . . . . . 4 . . 9 4 Programmers 4 | . . . . . . . . . . 4 Attached 4 | . . . . . . . . . 1 3 Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Total Allies 4 | . . . . 3 1 . . . . . Largest Group 3 | . . . . 3 3 1 . . . . Highest-Rated Group 40 | . . . . 40 34 9 . . . . Highest-Rated Ally 16 | . . . . 16 16 9 . . . . Total Orders 3 | . . . . . . 3 . . . . STAY 2 | . . . . . . 2 . . . . FOLLOW 1 | . . . . . . 1 . . . . Ally Attacks 49 | . . . . 8 21 20 . . . . Total Damage 1174 | . . . . 64 205 905 . . . . Kills 10 | . . . . 4 2 4 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Turrets Deployed 3 | . . . . . . 3 . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Robot Analysis Total 3 | . 2 . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Turns Passed 8135 | 61 948 335 198 129 497 1332 1354 709 903 1669 Spaces Moved 4897 | 45 534 241 253 141 396 820 585 348 488 1046 Core 171 | 8 . . . . . . . . . 163 Treads 304 | . . . . . . 235 69 . . . Legs 1434 | 37 515 . . . . . 516 114 . 252 Wheels 905 | . . . . . . . . 234 488 183 Hover 1983 | . 19 241 253 141 396 585 . . . 348 Flight 100 | . . . . . . . . . . 100 Fastest Speed 40 | 50 116 66 76 76 76 76 150 110 110 40 Average Speed 113 | 107 127 105 76 76 76 107 169 126 115 103 Slowest Speed 300 | 120 300 116 76 76 76 200 240 180 120 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 4 81 55 63 39 42 74 41 11 60 25 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . 2 . . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . . 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . . 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 15 | . . . . . . . . . 7 8 Terrain Destroyed 259 | . 40 . . . 23 . 3 . 79 114 Melee 15 | . . . . . . . . . 7 8 Projectile 5 | . . . . . . . . . . 5 AOE 239 | . 40 . . . 23 . 3 . 72 101 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Total 6843 | 54 665 313 259 162 539 1183 819 585 753 1511 Wait 1119 | . 19 48 . 22 74 148 123 204 175 306 Move 4888 | 44 533 240 252 140 395 819 584 348 487 1046 Hop . | . . . . . . . . . . . Pick Up 55 | 4 10 2 3 . 6 7 6 4 4 9 Fast Attach 68 | 6 7 1 . . 5 11 12 2 2 22 Attach 36 | . 2 . 2 . 4 6 2 4 4 12 Detach 5 | . . . . . . 4 . . . 1 Swap 23 | . 4 4 . . 1 . 4 . 2 8 Drop 83 | . 16 6 2 . 4 17 14 4 3 17 Fire 381 | . 72 12 . . 50 68 74 5 34 66 Melee 64 | . . . . . . . . 14 26 24 Ram . | . . . . . . . . . . . Kick 2 | . 2 . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 119 | . . . . . . 103 . . 16 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 7) 310 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 8) 931 | -10/Materials | Identified exit to Mines 1010 | -10/Materials | Entered Mines 1201 | -10/Mines | Assembled infested the area 1240 | -10/Mines | Met 8R-AWN 1269 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1336 | -10/Mines | Discovered new exit (range 5) 1345 | -10/Mines | Entered Exiles 1355 | -10/Exiles | Discovered new exit (range 15) 1364 | -10/Exiles | Welcomed by 8R-AWN 1377 | -10/Exiles | Met EX-HEX 1402 | -10/Exiles | Met EX-BIN 1410 | -10/Exiles | Aligned with FarCom system 1411 | -10/Exiles | Given EX-Vault access code 1428 | -10/Exiles | Opened EX-Vault 1441 | -10/Exiles | Found Deploy-a-Sentry 1443 | -10/Exiles | Found Deploy-a-Sentry 1445 | -10/Exiles | Found Deploy-a-Sentry 1462 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1485 | -10/Exiles | Met EX-DEC 1532 | -10/Exiles | Discovered new exit (range 15) 1543 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 1543 | -10/Exiles | Entered Mines 1556 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1648 | -9/Mines | Discovered new exit (range 10) 1672 | -9/Mines | Entered Materials 1672 | -8/Materials | Accompanied by 2 allies 1672 | -8/Materials | Evolved 4 slots: Utility x4 1936 | -8/Materials | Lost 3 parts (1p2u) 2054 | -8/Materials | Garrison activated, responded to threat 2165 | -8/Materials | Identified exit to Garrison 2169 | -8/Materials | Entered Garrison 2169 | -8/Garrison | Accompanied by 1 ally 2198 | -8/Garrison | DAS Turret deployed 2314 | -8/Garrison | Triggered checkpoint 2450 | -8/Garrison | Garrison Relay disabled 2787 | -8/Garrison | Discovered new exit (range 14) 2834 | -8/Garrison | Triggered checkpoint 2840 | -8/Garrison | Triggered checkpoint 2846 | -8/Garrison | Triggered checkpoint 2862 | -8/Garrison | DAS Turret deployed 2881 | -8/Garrison | Discovered new exit (range 11) 2896 | -8/Garrison | DAS Turret deployed 3028 | -8/Garrison | Triggered checkpoint 3250 | -8/Garrison | Build established: Scavenger-Mutant 3281 | -8/Garrison | Discovered new exit (range 15) 3318 | -8/Garrison | Installed Relay Interface Framework 3366 | -8/Garrison | Triggered checkpoint 3501 | -8/Garrison | Entered Materials 3696 | -8/Materials | Lost 6 parts (1p1n2u2w) 4293 | -8/Materials | Build established: Mutant 4376 | -8/Materials | Discovered new exit (range 5) 4855 | -8/Materials | Entered Factory 4855 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5054 | -7/Factory | Repaired Imp. Heavy Armor Plating 5564 | -7/Factory | Identified exit to Garrison 5564 | -7/Factory | Entered Garrison 5590 | -7/Garrison | Triggered checkpoint 5609 | -7/Garrison | Garrison Relay disabled 5985 | -7/Garrison | Triggered checkpoint 5985 | -7/Garrison | Triggered checkpoint 6173 | -7/Garrison | Phase Generator disabled 6334 | -7/Garrison | Garrison Relay disabled 6378 | -7/Garrison | Discovered new exit (range 14) 6402 | -7/Garrison | Expanded RIF knowledge: Command Fork 6467 | -7/Garrison | Entered Factory 6467 | -6/Factory | Evolved 2 slots: Utility x2 6620 | -6/Factory | Discovered new exit (range 16) 6848 | -6/Factory | Lost 4 parts (3u1w) 6889 | -6/Factory | Spotted B-75 Beast 7365 | -6/Factory | Destroyed B-75 Beast 7886 | -6/Factory | Core integrity fell below 50% 7927 | -6/Factory | Lost 12 parts (1p2n5u4w) 8130 | -6/Factory | Core integrity fell below 20% 8136 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08109_ K-01 Serf cleans the Garrison Access. 08112_ Detecting nearby Garrison Access. 08118_ Nuclear Pulse Thruster destroyed. 08119_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F013. 08121_ Relay Coupler [NC] destroyed. 08122_ Slug penetrates Power Conduit. 08126_ U-05 Engineer lays Concrete. 08126_ Slug penetrates Power Conduit. 08128_ Power Conduit explodes. 08128_ ALERT: Garrison Access compromised, dispatching assault squad. 08128_ Garrison Access disabled. 08128_ P-70 Sage destroyed. 08129_ K-01 Serf collects debris. 08129_ Adv. Assault Cannon destroyed. 08129_ Penetrated by Slug. 08131_ U-05 Engineer lays Concrete. 08133_ Penetrated by Slug. 08133_ Adv. Assault Cannon destroyed. 08133_ K-01 Serf collects debris. 08133_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????####### ## #######+### | | ??????????????????########+## ## #???# | | ????????????????????????????### #### #???# """" | | ??????????????????????????????# #??# ##### """" | | ??????????????????????????????# #??# # + """" | | ??????????????????????????????# #??# # ### """" | | ??????????????????????????????# #??# # #?# | | ??????????????????????????????#Y#??# # ######### | | ??????????????????????????????# #??# # # ] ! !! | | ??????????????????????????????# #??# # # !! | | ??????????????????????????????# #??# # # ! | | ??????????????????????????????# #??# # # [ | | ??????????????????????????????# #??# # ##+##+### | | ??????????????????????????????# #??# # #?? | | ??????????????????????????????# #??# # #?? | | ????????????????############### #??# # # | | ????????????????? #??# # + | | ??????????????????# #### # # | | ??????????????????? # | | ????????????????????? k + | | ??????????????????????#;; #### | | ??????????????????????# ; u #??? | | ?????????????????######;; h w #???? | | ?????????????????# ! =; #????# | | ?????????????????# ! s !! #????? | | ?????????????????# """ @ s ! #????? | | ?????????????????# """ *%| s #????? | | ?????????????????# """u g! #????? | | ?????????????????# u #????? | | ?????????????????##+##### ####????? | | ????????????????????????#; ;;;;; #???????? | | ??????????????????????? o# ## # #???????? | | ?????????????????????! T ######### #???????? | | ????????????????????# ????????" #???????? | | ??????????????????? + / ???????"" k??????? | | ??????????????????# # ?????? F" ! ????? | | ??????????????????#?# ?????? ???? | | ????????????????????/ ! !?????""" """ #######???? | | ???????????????????######??????"" """ #?????????? | | ???????????????????????????????"" """ #?????????? | | ??????????????????????????????? ?????????? | | ??????????????????????????????? #????????? | | ??????????????????????????????? #????????? | | ???????????????????????????????###### #????????? | | ????????????????????????????????????? #????????? | | ????????????????????????????????????? #????????? | | ????????????????????????????????????? #????????? | | ????????????????????????????????????? #????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 8 Additional Mass Support 9 Base Temperature (-) 100 EM Shielding 2 Corruption Prevention 12 Armor Coverage 825 Core Shielding 30 Weapon Shielding 66 Evasion (%) 62 Targeting Accuracy 20 Target Analysis 5 Recoil Reduction 2 Particle Charging 15 Defensive Hacking 10 Relay Coupler Types 63 Relay Coupler Value 2 Item Schematics ----------------- Cryofiber Web | -8/Materials | Scanalyzed Particle Charger | -8/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearGlidesysThrusters Manual? 0 Play Time 01:42:15 Cumulative 143.1 hours Start 2021.03.22 @ 07:10:15 End 2021.03.22 @ 21:25:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 206 Rogue 182 Adventurer 22 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 58 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d37eb0b-9a39-42a4-a14e-0331cbc5aec6