Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.17 @ 16:45:19 Player: MeatnTaters Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1891) 1891 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4466 Bonus ------- None Cogmind --------- Core Integrity 455/700 Matter 290/300 Energy 515/515 System Corruption 6% Temperature Cool (0) Movement Treading (320) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Medium Treads > --- UTILITY (6) ------ Advanced Heat Sink High-capacity Storage Unit High-capacity Battery Improved Signal Interpreter Weapon Cycler Improved Medium Armor Plating > --- WEAPON (2) ------- High-powered Shotgun High-powered Shotgun > --- INVENTORY (20) --- Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Improved Titanium Leg Improved Heat Sink Large Storage Unit Large Matter Pod (150) Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Heavy Laser Heavy Laser Heavy Laser High-powered Shotgun Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Battery Improved Signal Interpreter Weapon Cycler Improved Light Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Laser > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Deuterium Engine Improved Heat Sink Large Storage Unit Large Matter Pod Heavy Laser Heavy Laser Heavy Laser Assault Rifle Heavy Assault Rifle Autogun High-powered Shotgun High-powered Shotgun High-powered Shotgun [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun High-powered Shotgun Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 47 | 7 2 9 16 13 Power 6 | 1 1 . 2 2 Engine 5 | 1 1 . 1 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 14 | 2 . 3 3 6 Treads 9 | 2 . 3 3 1 Leg 5 | . . . . 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 2 1 2 5 3 Device 4 | 1 . . 1 2 Storage 5 | 1 1 1 2 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 3 | . . 1 1 1 Artifact . | . . . . . Weapon 14 | 2 . 4 6 2 Energy Gun 4 | . . . 2 2 Energy Cannon 2 | . . . 2 . Ballistic Gun 8 | 2 . 4 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 19 | . . 2 6 11 Power 3 | . . . 1 2 Propulsion 11 | . . 1 3 7 Utility 2 | . . 1 1 . Weapon 3 | . . . 1 2 Highest Loss Streak 5 | . . 1 5 3 To Critical Strikes . | . . . . . Average Backups 12 | 1 5 10 15 16 Power 2 | . 1 2 3 3 Propulsion 1 | . . 1 1 1 Utility 3 | . 1 1 2 5 Weapon 5 | 1 1 5 8 6 Tool/Special . | . . . . . Unused Backups 17 | . 1 2 2 12 Power 3 | . 1 . . 2 Propulsion 1 | . . . . 1 Utility 4 | . . . . 4 Weapon 9 | . . 2 2 5 Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 100 86 97 82 Engine 8 | . 14 11 5 5 Treads 18 | . 28 22 35 8 Leg 2 | . . . . 5 Device 13 | . 14 11 13 14 Storage 16 | . 14 18 18 15 Processor 3 | . . . . 7 Protection 4 | . . 1 2 6 Energy Gun 6 | . . . 4 11 Ballistic Gun 12 | . 28 22 8 3 Peak Build Rating 39 | 7 8 16 27 39 Average Rating 24 | 5 7 12 24 35 On Entrance 11 | . 7 8 16 25 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 70 | 15 32 37 66 70 Greatest Support 83 | 40 40 43 83 83 Greatest Overweight (x) 23 | . . . . 23 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 17 | 7 14 15 19 20 Most Carried 20 | 4 7 15 18 20 Average Carried 13 | 1 5 10 15 16 Final Capacity 20 | 8 15 15 20 20 Final Carried 17 | 2 7 14 15 17 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1877 | 327 221 444 464 421 Remotely . | . . . . . Salvage Created 2224 | 111 345 380 490 898 Parts 117 | 9 15 23 19 51 Haulers Intercepted 4 | . . 2 . 2 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 42 | . 6 9 10 17 Guns 38 | . 6 9 7 16 Cannons 3 | . . . 3 . Classes Destroyed 11 | 2 1 5 . 3 Worker 1 | . . . . 1 Tunneler 2 | 2 . . . . Hauler 4 | . . 2 . 2 Recycler 2 | 1 1 . . . Operator 1 | . . . . 1 Watcher 3 | . . 2 1 . Swarmer 6 | . . 3 . 3 Grunt 25 | . 6 4 8 7 Duelist 1 | . . 1 . . Sentry 5 | . . 1 2 2 Programmer 5 | . . . . 5 Best Kill Streak 6 | 1 2 3 6 3 Combat Bots Only 6 | . 2 3 6 3 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 373 | . 37 42 72 222 Missed 96 | . 6 11 14 65 Hits 277 | . 31 31 58 157 Melee 8 | . . 8 . . Projectile 269 | . 31 23 58 157 Critical Strikes 5 | . . 2 1 2 Part Disruptions 1 | . . . . 1 Damage Taken 3558 | . 401 503 894 1760 Core 333 | . 41 18 29 245 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 315 | . . 132 . 183 Core Remaining (%) 93 | 100 83 95 94 . Volleys Fired 194 | 10 33 37 32 82 Largest 2 | 2 2 2 2 2 Hottest 138 | 40 40 50 138 138 Shots Fired 387 | 20 66 74 64 163 Gun 377 | 20 66 74 54 163 Cannon 10 | . . . 10 . Launcher . | . . . . . Special . | . . . . . Kinetic 242 | 20 66 74 40 42 Thermal 135 | . . . 14 121 Explosive . | . . . . . Electromagnetic 10 | . . . 10 . Robot Hit Streak 14 | 3 8 14 6 14 Robot Miss Streak 5 | 2 5 3 4 5 Penetration Max . | . . . . . Secondary Targets 2 | . . . 1 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 257 | 12 42 52 49 102 Core Hits 106 | 3 17 21 22 43 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 6 | . 1 1 . 4 Burn 4 | . . . . 4 Destroy 2 | . 1 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4515 | 154 529 784 1007 2041 Guns 4309 | 154 529 784 801 2041 Cannons 206 | . . . 206 . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 2600 | 154 529 784 629 504 Thermal 1709 | . . . 172 1537 Explosive . | . . . . . Electromagnetic 206 | . . . 206 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . 3 . . 6 Average Corruption 3 | . 2 . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 48 | . 5 . . 43 Message Errors 11 | . 1 . . 10 Matter Fused 8 | . . . . 8 Heat Flow Errors 7 | . . . . 7 Energy Discharges 7 | . 1 . . 6 Parts Rejected 1 | . . . . 1 Data Loss (minor) 10 | . 3 . . 7 Data Loss (major) 2 | . . . . 2 Misfires 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 6 | . . . 6 . Projectiles 6 | . . . 6 . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 363 | . 3 4 363 358 Average Temperature 114 | . 3 2 113 122 Received Heat Transfer 1305 | . 225 111 486 483 Effects 5 | . . . 1 4 Shutdowns 1 | . . . . 1 Energy Bleed 2 | . . . 1 1 Interference 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 11 | . . . . 11 Heat Transferred 3404 | . . . 333 3071 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 108 | 5 62 99 74 108 Initial 14 | . . 14 . . Average 24 | 1 14 21 17 32 Influence Increases 1317 | 15 197 290 247 568 Destroy 0b10 Robot/C 840 | . 120 180 200 340 Destroy 0b10 Robot/NC 65 | 15 5 20 5 20 Destroy Leader 214 | . 30 38 42 104 Successful Hack 45 | . 9 22 . 14 Destroy Structure 3 | . 3 . . . Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 135 | . 30 30 . 75 Influence Decreases 1241 | 15 163 324 245 494 Entered New Map 22 | . . 20 . 2 Time Decay 1101 | 15 163 284 195 444 Lost Part 118 | . . 20 50 48 Squads Dispatched 12 | . 2 . 3 7 Investigation 2 | . 1 . 1 . Extermination 5 | . . . . 5 Reinforcement 5 | . 1 . 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 11 15 13 25 Peak Tracking Total 6 | . 2 4 6 3 Tactical Retreats 6 | . 2 2 . 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 3 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 18 | . 4 7 1 6 Terminals 15 | . 4 6 1 4 Fabricators . | . . . . . Repair Stations 2 | . . 1 . 1 Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 44 | . 14 17 2 11 Successful 21 | . 5 10 1 5 Failed 23 | . 9 7 1 6 Catastrophic 6 | . 1 2 . 3 Database Lockouts . | . . . . . Manual 34 | . 12 14 2 6 Terminals 36 | . 14 14 2 6 Fabricators . | . . . . . Repair Stations 7 | . . 3 . 4 Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 2 . . Robot Analysis 1 | . 1 . . . Level Access Points 1 | . . 1 . . Unreport Threat 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 2 . 2 Scan Component 2 | . . 1 . 1 Repair 2 | . . 1 . 1 Recycling Unit Hacks 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 13 | . 4 6 1 2 Terminals 13 | . 4 6 1 2 Botnet 13 | . 4 6 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 4 4 1 5 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 2 | . . 1 . 1 Time 48 | . . 26 . 22 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . . . . 2 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 2344 | 42 667 1136 499 . Seismic 2344 | 42 667 1136 499 . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5023 | 201 667 1136 718 2301 Spaces Moved 1947 | 107 289 536 343 672 Core 18 | 13 . . . 5 Treads 1716 | 94 289 536 343 454 Legs 213 | . . . . 213 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 202 | 146 160 160 160 285 Slowest Speed 1200 | 160 160 160 160 1200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 6 39 44 28 20 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2678 | 129 428 739 459 923 Wait 422 | 1 96 141 49 135 Move 1943 | 106 288 535 342 672 Hop . | . . . . . Pick Up 38 | 5 6 10 9 8 Fast Attach 20 | 4 . 3 5 8 Attach 20 | 3 . 2 9 6 Detach 5 | . . . 3 2 Swap 18 | . 2 6 5 5 Drop 18 | . 3 5 5 5 Fire 194 | 10 33 37 32 82 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 202 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 8) 703 | -10/Materials | Discovered new exit (range 14) 869 | -10/Materials | Entered another Materials area 869 | -9/Materials | Evolved 2 slots: Utility x2 1576 | -9/Materials | Repaired Lgt. Treads 1606 | -9/Materials | Discovered new exit (range 8) 1751 | -9/Materials | Identified exit to Materials 2005 | -9/Materials | Entered another Materials area 2005 | -8/Materials | Evolved 2 slots: Propulsion x2 2374 | -8/Materials | Build established: Scavenger-Mutant 2561 | -8/Materials | Lost 5 parts (1p2n1u1w) 2565 | -8/Materials | Discovered new exit (range 15) 2721 | -8/Materials | Identified exit to Factory 2723 | -8/Materials | Entered Factory 2723 | -7/Factory | Evolved 2 slots: Utility x2 3160 | -7/Factory | Discovered new exit (range 14) 3421 | -7/Factory | Identified exit to Lower Caves 3620 | -7/Factory | Build established: Mutant 3676 | -7/Factory | Repaired Imp. Medium Armor Plating 3934 | -7/Factory | Build established: Scavenger-Mutant 4446 | -7/Factory | Build established: Mutant 4585 | -7/Factory | Lost 3 parts (1p2w) 4844 | -7/Factory | Discovered new exit (range 16) 4892 | -7/Factory | Identified exit to Factory 5024 | -7/Factory | Self-destructed Last Messages --------------- Hpw. Shotgun. 04719_ System corrupted: Hpw. Shotgun misfires. 04752_ K-01 Serf cleans the Fabricator. 04765_ System corrupted: Heat flow error (+208). 04768_ K-01 Serf cleans the Fabricator. 04836_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6W. 04844_ EXIT=FOUND 04854_ System corrupted: Matter fused (-6). 04877_ System corrupted: Heat flow error (+210). 04892_ EXIT=IDENTIFIED: FACTORY 04903_ G ERGV5L/6##LN>MBQGZAVHZQH MA/#L:08D 04905_ System corrupted: Hpw. Shotgun jammed. 04915_ A-02 Transporter destroyed. 04915_ K-01 Serf destroyed. 04940_ Acquired 41 matter. 04947_ Acquired 19 matter. 04951_ N8Q2>G8NZS5&&JXJRTVTXG:OFEVRVI 04987_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????####???##########????? | | ???????????????##############T #### #????? | | ?????????? @ # #????? | | ?????????? # #????? | | ?????????? + """ ""???????? | | ??????????? # """ ""???????? | | ??????????? k # """ ""???????? | | ????????????#### ### ?????? | | ???????????????#+### #?# ?????? | | ???????????????????## ### #?#########??????? | | ????????????????????# ??# !#????????????????? | | ????????????????????#???#######=#??###########???? | | ??????????????????????????????#*#??# ?? | | ??????????????????????????????#%#??# +? | | ??????????????????????????#####+#### #? | | ??????????????????????????# ! !! # +? | | ??????????????????????????# !!! # #? | | ??????????????????????????# ! ] # #? | | ??????????????????????????# # #? | | ??????????????????????????# !! # #? | | ??????????????????????????# !! ] # ??? | | ??????????????????????????# ! # ????? | | ??????????????????????????# # ??????? | | ??????????????????????????# # ????????? | | ??????????????????????????#####+######+########### | | ???????????????????????????# | | ???????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 515 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 5% | -9/Materials Imp. Medium Armor Plating | 23% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialDispersionInjector Manual? 0 Play Time 00:29:57 Cumulative 34.0 hours Start 2026.08.13 @ 16:11:08 End 2026.08.17 @ 16:45:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 22 Adventurer 21 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 24 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 711cd9b0-36fc-429c-badf-cadd4e26a7d8