Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 14:59:01 Player: Iris Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (20) 100 Value Destroyed (615) 615 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (995) 995 TOTAL SCORE: 3290 Bonus ------- Follower Combat Kills 395 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 20/100 System Corruption 1% Temperature Cool (0) Movement Treading (170) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Treads > --- UTILITY (4) ------ Experimental Sensor Array Experimental Thermal Shield Hacking Drone Bay (1/1) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Light Treads Advanced Heat Sink Large Storage Unit Lightning Gun Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Treads Medium Treads > --- UTILITY ---------- Experimental Sensor Array Particle Charger Experimental Thermal Shield Hacking Drone Bay > --- WEAPON ----------- Plasma Cannon Neutron Cannon > --- INVENTORY -------- Angular Momentum Engine Light Treads Large Storage Unit Lightning Gun [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Experimental Sensor Array Device Experimental Sensor Array Storage Compact Matter Pod Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Plasma Cannon Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 29 | 5 4 6 3 4 7 Power 3 | 1 . 1 . . 1 Engine 2 | 1 . 1 . . . Core . | . . . . . . Reactor 1 | . . . . . 1 Propulsion 5 | 2 . 1 . . 2 Treads 5 | 2 . 1 . . 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 2 1 3 3 2 Device 6 | . 1 . 1 2 2 Storage 3 | 1 1 . . 1 . Processor 2 | . . 1 1 . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 9 | 1 2 3 . 1 2 Energy Gun 2 | 1 . 1 . . . Energy Cannon 3 | . . . . 1 2 Ballistic Gun . | . . . . . . Ballistic Cannon 1 | . . 1 . . . Launcher 2 | . 2 . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 1 1 2 Parts Lost 13 | . . 7 . . 6 Power 3 | . . 2 . . 1 Propulsion 3 | . . 2 . . 1 Utility 3 | . . 1 . . 2 Weapon 4 | . . 2 . . 2 Highest Loss Streak 4 | . . 4 . . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 68 | . 90 53 70 66 77 Engine 1 | . 14 4 . . . Treads 13 | . 28 13 11 11 18 Device 19 | . . 1 6 24 31 Storage 10 | . 19 11 11 11 4 Processor 7 | . . 5 18 8 . Energy Gun 2 | . . 5 11 . . Energy Cannon 8 | . . . . 10 16 Ballistic Cannon 1 | . . 5 11 . . Launcher 2 | . 26 5 . . . Naked Turns . | . . . . . . Heaviest Build 39 | 12 22 18 14 18 39 Greatest Support 48 | 40 40 40 20 20 48 Greatest Overweight (x) 4 | . . 3 . 4 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 6 7 5 5 5 5 Most Carried 5 | 3 4 5 5 5 5 Average Carried 4 | 1 3 3 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 2 3 5 3 4 5 Class Distribution -------------------- 58% | Mutant 34% | Derelict-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 905 | 73 181 70 28 118 435 Remotely . | . . . . . . Salvage Created 443 | . 95 206 . . 142 Parts 30 | . 11 13 . . 6 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 22 | . . . . . 22 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 16 | . 6 7 . . 3 Melee 2 | . . 2 . . . Cannons 3 | . . . . . 3 AOE 11 | . 6 5 . . . Classes Destroyed 8 | . 3 4 . . 1 Worker 2 | . . 2 . . . Builder 1 | . 1 . . . . Tunneler 1 | . . 1 . . . Swarmer 4 | . 3 . . . 1 Grunt 7 | . 3 4 . . . Brawler 1 | . . 1 . . . Sentry 3 | . . 2 . . 1 Hunter 1 | . . . . . 1 Best Kill Streak 4 | . 4 4 . . 1 Combat Bots Only 4 | . 3 4 . . 1 Max Kills in Single Turn 4 | . 4 2 . . 1 Gunslinging . | . . . . . . Exploded 3 | . 3 2 . . . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 160 | . 20 66 . . 74 Missed 30 | . 5 13 . . 12 Damage Taken 2053 | . 170 795 . . 1088 Core 410 | . 9 251 . . 150 Absorbed by Shields . | . . . . . . Ignored by Resistances 26 | . . . . . 26 Regen/Repaired (Parts) 108 | . 19 89 . . . Core Remaining (%) 98 | 100 96 . . . . Volleys Fired 41 | . 4 16 . . 21 Largest 2 | . 2 2 . . 2 Hottest 180 | . 66 66 . . 180 Shots Fired 52 | . 8 19 . . 25 Gun . | . . . . . . Cannon 25 | . . . . . 25 Launcher 27 | . 8 19 . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 25 | . . . . . 25 Explosive 27 | . 8 19 . . . Electromagnetic . | . . . . . . Robot Hit Streak 8 | . 2 8 . . 5 Robot Miss Streak 4 | . 1 4 . . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 39 | . 3 19 . . 17 Core Hits 30 | . 7 17 . . 6 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 2 | . . 2 . . . Smash 2 | . . 2 . . . Melee Attacks 12 | . . 12 . . . Impact 12 | . . 12 . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1936 | . 401 807 . . 728 Guns . | . . . . . . Cannons 674 | . . . . . 674 Explosions 1005 | . 401 550 . . 54 Melee 257 | . . 257 . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 728 | . . . . . 728 Explosive 951 | . 401 550 . . . Electromagnetic . | . . . . . . Impact 257 | . . 257 . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 3 . . . 1 Average Corruption 1 | . 2 . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . 4 . . . 1 Message Errors 1 | . 1 . . . . Matter Fused 1 | . . . . . 1 Heat Flow Errors 2 | . 2 . . . . Alerts 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 84 | . 10 55 . . 19 Projectiles 19 | . . . . . 19 Explosions 23 | . 10 13 . . . Melee 42 | . . 42 . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 96 | . 24 49 . . 23 Shots 3 | . 1 1 . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 473 | . 115 9 . . 473 Average Temperature 182 | . 40 4 . . 240 Received Heat Transfer 330 | . 48 246 . . 36 Effects 6 | . . . . . 6 Shutdowns 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . 1 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 50 | . . . . . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 405 | . 216 405 79 . . Initial 91 | . . 91 79 . . Average 180 | . 122 322 79 . . Maximum Alert Level 2 | . 1 2 . . . Low Security (%) 54 | 100 62 8 100 . . Level 1 42 | . 37 83 . . . Level 2 2 | . . 7 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 1 . . 1 Investigation 3 | . 1 1 . . 1 Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 36 | . 6 10 . . 20 Peak Tracking Total 11 | . 3 5 . . 11 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 7 | . 2 3 . . 2 Max in Single Turn 2 | . 2 2 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 5 | . 2 2 . . 1 Terminals 3 | . 1 1 . . 1 Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 5 5 . . 3 Successful 8 | . 3 2 . . 3 Failed 5 | . 2 3 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 7 | . 1 3 . . 3 Fabricators . | . . . . . . Repair Stations 6 | . 4 2 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 . . . 3 Record 4 | . 1 . . . 3 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 2 . . . Scan Component 2 | . 1 1 . . . Repair 2 | . 1 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 1 . . 1 Full Trace Events 3 | . 1 1 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 1 . . . Time 58 | . 26 32 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 6 | . . . . 6 . Largest Group 6 | . . . . 6 4 Highest-Rated Group 346 | . . . . 346 269 Highest-Rated Ally 96 | . . . . 96 96 Total Orders . | . . . . . . Ally Attacks 33 | . . . . . 33 Total Damage 1669 | . . . . . 1669 Kills 12 | . . . . . 12 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3582 | 73 315 414 275 2104 401 Spaces Moved 1853 | 42 184 200 163 1071 193 Core 20 | 5 . 9 . 6 . Treads 1833 | 37 184 191 163 1065 193 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 100 160 160 160 Average Speed 160 | 146 160 159 160 160 163 Slowest Speed 250 | 160 160 200 160 250 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 25 15 27 91 16 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . . 2 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 6 | . . . 1 4 1 Spaces Dug . | . . . . . . Terrain Destroyed 190 | . 53 130 . . 7 Melee . | . . . . . . Projectile 5 | . . . . . 5 AOE 185 | . 53 130 . . 2 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2394 | 53 197 258 178 1458 250 Wait 418 | . . 17 9 375 17 Move 1848 | 41 183 199 162 1070 193 Hop . | . . . . . . Pick Up 33 | 7 5 8 1 4 8 Fast Attach 4 | . . . 2 1 1 Attach 21 | 5 3 5 1 2 5 Detach . | . . . . . . Swap 4 | . 1 1 . 1 1 Drop 13 | . 1 . 3 5 4 Fire 41 | . 4 16 . . 21 Melee 12 | . . 12 . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 9) 277 | -10/Materials | Repaired Terrain Scanner 316 | -10/Materials | Build established: Mutant 389 | -10/Materials | Entered another Materials area 389 | -9/Materials | Evolved 2 slots: Utility x2 418 | -9/Materials | Discovered new exit (range 16) 482 | -9/Materials | Lost 3 parts (1p1u1w) 573 | -9/Materials | Core integrity fell below 50% 594 | -9/Materials | Lost 4 parts (1p2n1w) 631 | -9/Materials | Repaired Flail? 803 | -9/Materials | Entered Mines 812 | -9/Mines | Met a Derelict bent on vengeance 917 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 927 | -9/Mines | Found Prototype Device 929 | -9/Mines | Identified Exp. Sensor Array 1071 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1078 | -9/Mines | Entered Zion 1281 | -7/Zion | Discovered new exit (range 13) 1424 | -7/Zion | Learned location of Armory (-4) 1492 | -7/Zion | Learned location of Data Miner (-6) 1534 | -7/Zion | Given A8's code to call for help 1598 | -7/Zion | Build established: Derelict-Mutant 1985 | -7/Zion | Imprinted 1987 | -7/Zion | Declared Zion's savior 2270 | -7/Zion | Identified exit to Deep Caves 2327 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2332 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2515 | -7/Zion | Given the Hacking Drone Bay 2518 | -7/Zion | Found Prototype Device 2520 | -7/Zion | Identified Hacking Drone Bay 2826 | -7/Zion | Build established: Mutant 3182 | -7/Zion | Entered Proximity Caves 3182 | -6/Proximity Caves | Accompanied by 4 allies 3314 | -6/Proximity Caves | Lost 3 allies 3329 | -6/Proximity Caves | Found Prototype Device 3330 | -6/Proximity Caves | Identified Exp. Thermal Shield 3374 | -6/Proximity Caves | Learned location of Extension (-4) 3418 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3558 | -6/Proximity Caves | Core integrity fell below 20% 3583 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03542_ Slug penetrates Wall. 03544_ Penetrated by Slug. 03544_ Neutron Cannon destroyed. 03547_ Penetrated by Slug. 03549_ Destroyed Phase Shifter. 03550_ Penetrated by Slug. 03552_ Power failure, Antimatter Reactor shutdown. 03553_ Antimatter Reactor destroyed. 03553_ Slug penetrates Wall. 03556_ H-66 Slayer destroyed. 03557_ Slug penetrates Wall. 03563_ Penetrated by Slug. 03567_ Slug penetrates Wall. 03570_ Neutron Cannon destroyed. 03570_ Slug penetrates Wall. 03573_ Penetrated by Slug. 03580_ Med. Treads destroyed. 03583_ Penetrated by Slug. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#??????#??????????????????? | | ??????????????????????? ?????? ??????????????????? | | ??????????????????????? ?????? ??????????????????? | | ??????????????????????? ?????? ??????????????????? | | ??????????????????????? ?????? ??????????????????? | | ??????????????????????# #????? ??????????????????? | | ??????????????????????# #????? ??????????????????? | | ??????????????????????# #????# #?????????????????? | | ??????????????????????# #????# #?????????????????? | | ??????????????????????# ##???# #?????????????????? | | ??????????????????????# "????# ?????????????????? | | #?????????????????????" "????# #?????????????????? | | ############??????????# #????# #?????????????????? | | ####??????## #????# #?????????????????? | | ######## ###### #?????????????????? | | ##;## #?????????????????? | | ############ @% h #?????????????????? | | "[[# ######;####?????????????????? | | "[[# ## #????###????????????????????? | | """" "[[# #### #???????????????????????????? | | """" "[[# | #?# #???????????????????????????? | | """" """"[%###?# #???????????????????????????? | | " ]]##### #???????????????????????????? | | " " ! #???????????????????????????? | | " % #???????????????????????????? | | " "" % ########???????????????????????????? | | #""""##""% " #??????????????????????????????????? | | * " #??????????????????????????????????? | | %= " #??????????????????????????????????? | | " " # #??????????????????????????????????? | | """""# #??????????????????????????????????? | | ##++++###### #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | ###############??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 21 Energy Capacity 325 Matter Stores 433 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 30 Evasion (%) 40 Targeting Accuracy 12 Recoil Reduction 2 Matter Filtering 30 Particle Charging 15 Item Schematics ----------------- Field Propulsion Drive | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Drone Bay | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Mass Driver | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Matter Compressor | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Greatsword | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Help From High Places Oops Risk Taker Robot Respite Serviceable Loadout Slippery One The More The Merrier The One Tourist Challenges ------------ None Game ------ Seed IntegratedAccelerationTreads Manual? 0 Play Time 00:39:12 Cumulative 1.5 hours Start 2024.03.31 @ 14:13:31 End 2024.03.31 @ 14:59:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb73fcad-cd02-4ecb-987f-ab5e1fc7ebab