Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.29 @ 14:50:20 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (66) 330 Value Destroyed (1489) 1489 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2839 Bonus ------- High Alert Combat Kills 44 Friendly Fire -44 Cogmind --------- Core Integrity 81/400 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Light Nuclear Core Improved Flight Unit Small Storage Unit Improved Sensor Array Improved Sensor Array Hacking Suite Hacking Suite Hacking Suite Hacking Suite Heavy Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Signal Interpreter Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Missile Launcher > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Wheel Improved Flight Unit Small Storage Unit Improved Sensor Array Improved Sensor Array Propulsion Shielding Hacking Suite Hacking Suite Hacking Suite Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mining Laser [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Light Armor Plating Device Improved Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 44 | 7 7 30 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 12 | 2 1 9 Treads . | . . . Leg . | . . . Wheel 12 | 2 1 9 Hover . | . . . Flight . | . . . Utility 9 | 2 2 5 Device 1 | 1 . . Storage 3 | 1 1 1 Processor 1 | . . 1 Hackware . | . . . Protection 4 | . 1 3 Artifact . | . . . Weapon 20 | 2 4 14 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 15 | 1 4 10 Ballistic Cannon . | . . . Launcher 3 | . . 3 Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 20 | . 3 17 Power 2 | . . 2 Propulsion 9 | . 1 8 Utility 4 | . 1 3 Weapon 5 | . 1 4 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 99 96 Engine 11 | . 14 10 Wheel 29 | . 28 30 Storage 11 | . 14 11 Processor 7 | . . 10 Protection 10 | . 10 10 Ballistic Gun 22 | . 26 21 Naked Turns . | . . . Heaviest Build 39 | 12 19 39 Greatest Support 36 | 20 20 36 Greatest Overweight (x) 2 | 1 . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 10 15 Average Capacity 11 | 7 8 12 Most Carried 15 | 6 10 15 Average Carried 10 | 2 7 12 Final Capacity 15 | 8 10 15 Final Carried 12 | 2 10 12 Class Distribution -------------------- 63% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 1650 | 252 312 1086 Remotely . | . . . Salvage Created 1989 | 13 586 1390 Parts 149 | 4 42 103 Haulers Intercepted 3 | . 1 2 Recyclers Shooed 5 | . . 5 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 43 | . 13 30 Guns 37 | . 13 24 AOE 6 | . . 6 Classes Destroyed 10 | 1 5 4 Worker 8 | . . 8 Tunneler 1 | 1 . . Hauler 3 | . 1 2 Recycler 1 | . . 1 Operator 6 | . 2 4 Watcher 4 | . 2 2 Swarmer 13 | . 3 10 Grunt 20 | . 10 10 Duelist 1 | . . 1 Sentry 9 | . . 9 Best Kill Streak 7 | 1 4 7 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 4 | 1 1 4 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 2092 | . 367 1725 Core 347 | . 28 319 Absorbed by Shields . | . . . Redirected to Shielding 49 | . . 49 Core Remaining (%) 94 | 100 88 . Volleys Fired 214 | 1 67 146 Largest 2 | 2 2 2 Hottest 123 | 60 60 123 Shots Fired 425 | 2 134 289 Gun 420 | 2 134 284 Cannon . | . . . Launcher 4 | . . 4 Special 1 | . . 1 Kinetic 414 | 1 129 284 Thermal 7 | 1 5 1 Explosive 4 | . . 4 Electromagnetic . | . . . Robot Hit Streak 15 | 1 12 15 Robot Miss Streak 5 | . 5 4 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 269 | 1 82 186 Core Hits 112 | 1 35 76 Critical Kills 2 | . 2 . Critical Parts Destroyed 2 | . . 2 Critical Strikes 4 | . 2 2 Destroy 4 | . 2 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 4046 | 10 924 3112 Guns 3344 | 10 924 2410 Cannons . | . . . Explosions 702 | . . 702 Melee . | . . . Ramming . | . . . Kinetic 3301 | . 891 2410 Thermal 43 | 10 33 . Explosive 702 | . . 702 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 8 | . . 8 Average Corruption 8 | . . 8 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage 29 | . . 29 Projectiles . | . . . Explosions 29 | . . 29 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 102 | . . 102 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 25 | . 19 25 Average Temperature 4 | . 5 3 Received Heat Transfer 606 | . 168 438 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | 25 75 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 574 | 5 264 574 Initial 31 | . 3 31 Average 191 | 2 166 205 Maximum Alert Level 2 | . 1 2 Low Security (%) 64 | 100 64 62 Level 1 23 | . 35 19 Level 2 12 | . . 17 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 8 | . 3 5 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 5 | . 2 3 Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 5 | . 3 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 96 | . 37 59 Peak Tracking Total 7 | . 4 7 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 16 | . 5 11 Terminals 13 | . 4 9 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 1 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 43 | . 13 30 Successful 23 | . 6 17 Failed 19 | . 6 13 Catastrophic 4 | . 1 3 Database Lockouts 1 | . 1 . Manual 39 | . 12 27 Terminals 39 | . 12 27 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 1 1 Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 12 | . 4 8 Prototype ID Bank 3 | . 1 2 Terminal Index 2 | . 1 1 Alert Level 1 | . 1 . Transport Status 1 | . . 1 Recall Reinforcements 2 | . 1 1 Hauler Manifests 2 | . . 2 Registered Components 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 2 7 Terminals 7 | . 1 6 Assimilate 3 | . . 3 Botnet 2 | . . 2 Operators 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 1 1 Mask 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 13 | . 3 10 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 10 | . . 10 Highest-Rated Ally 10 | . . 10 Total Orders 1 | . . 1 STAY 1 | . . 1 Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 2986 | 56 824 2106 Spaces Moved 2227 | 54 665 1508 Core 21 | 21 . . Treads . | . . . Legs . | . . . Wheels 2206 | 33 665 1508 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 82 | 70 80 84 Slowest Speed 110 | 100 80 110 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 3 49 77 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . . 1 Terrain Destroyed 36 | . . 36 Melee . | . . . Projectile 1 | . . 1 AOE 35 | . . 35 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 2961 | 69 828 2064 Wait 419 | . 80 339 Move 2225 | 53 664 1508 Hop . | . . . Pick Up 42 | 8 10 24 Fast Attach 6 | 1 1 4 Attach 17 | 6 2 9 Detach . | . . . Swap 21 | . 4 17 Drop 17 | . . 17 Fire 214 | 1 67 146 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 16) 57 | -11/Junkyard | Entered Materials 305 | -10/Materials | Build established: Mutant 592 | -10/Materials | Discovered new exit (range 3) 863 | -10/Materials | Central database locked down 881 | -10/Materials | Entered another Materials area 881 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1349 | -9/Materials | Build established: Scavenger-Mutant 1735 | -9/Materials | Discovered new exit (range 7) 2230 | -9/Materials | Discovered new exit (range 16) 2256 | -9/Materials | Identified exit to Materials 2709 | -9/Materials | Discovered exit to Materials (range 16) 2881 | -9/Materials | First assault squad dispatched 2910 | -9/Materials | Core integrity fell below 50% 2974 | -9/Materials | Lost 6 parts (1p2n1u2w) 2987 | -9/Materials | Self-destructed Last Messages --------------- 02939_ System corrupted by crushing effect (+5). 02939_ Imp. Ion Engine destroyed. 02939_ Destroyed Imp. Ion Engine. 02939_ Com. Wheel destroyed. 02940_ Missile Launcher destroyed. 02943_ Wheel destroyed. 02951_ K-01 Serf cleans the Terminal. 02952_ M-13 Machinist repairs W-16 Scout. 02954_ M-13 Machinist repairs Sensor Array. 02955_ K-01 Serf cleans the Terminal. 02956_ Acquired 1 matter. 02957_ M-13 Machinist repairs Hover Unit. 02957_ Acquired 45 matter. 02959_ M-13 Machinist repairs Hover Unit. 02960_ K-01 Serf cleans the Terminal. 02969_ M-13 Machinist repairs G-47 Trooper. 02972_ System corrupted: IFF burst signal emitted. 02986_ M-13 Machinist repairs Imp. Aluminum Leg. 02987_ Wheel destroyed. 02987_ System corrupted by crushing effect (+2). 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""" | | ?????????????# *#???# #"T"# ## !% | | ?????????????# "" "" """ #???# #"""# ######### | | ?????????????# ""S"" """ ##### ##### #???????# | | ?????????????# """" """ + ##### ##??????# | | ???????####### #########" #??????# | | ???????# ###+##########???????#"" #??????# | | ???????# #?????????????#|| #??????# | | ???????# #?????????????#"" < #??????# | | ???????# ^ #?????????????#| #??????# | | ???????# !! #?????????????#"" #??????# | | ???????# ! !! #?????????????#" #??????# | | ???????# ! #?????????????#### ######### | | ???????# #????????????##! #! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 50 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointStructuralTrap Manual? 0 Play Time 00:32:43 Cumulative 45.5 hours Start 2023.03.29 @ 13:24:29 End 2023.03.29 @ 14:50:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 35 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f591121-dc50-4518-bb50-f78e93cca116