Cogmind - Beta 16 --- EXPLORER MODE // 2026.01.20 @ 09:39:52 Player: viper Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (661) 3305 Value Destroyed (28789) 28789 Prototype IDs (39) 780 Alien Tech Used (2) 400 Bonus (1713) 1713 TOTAL SCORE: 40687 Bonus ------- High Alert Combat Kills 538 Entered Garrisons 200 Used RIF Installer 500 Scanned by Researcher 500 Friendly Fire -25 Cogmind --------- Core Integrity 515/1300 Matter 600/600 Energy 499/585 System Corruption 14% Temperature Cool (9) Movement Walking (260) Ox2 Location -3/Quarantine Parts ------- > --- POWER (4) -------- Reinforced Fission Core Reinforced Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Myomer Leg > --- UTILITY (10) ----- Huge Storage Unit Improved Matter Compressor Gravity Neutralizer Experimental Signal Interpreter Improved Targeting Computer Improved Target Analyzer Armor Integrity Analyzer Improved Core Shielding Centrium Light Armor Plating System Guard > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Wheel Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Storage Unit High-capacity Matter Pod (200) High-powered Tractor Beam Terrabomb Terrabomb Terrabomb Impact Mace Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Reinforced Fission Core Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads Improved Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit Experimental Signal Interpreter Active Sensor Suite Improved Targeting Computer Improved Targeting Computer Improved Target Analyzer System Guard Advanced Recalibrator > --- WEAPON ----------- Coil Gun Coil Gun Sigix Broadsword > --- INVENTORY -------- Reinforced Antimatter Reactor Particle Reactor Improved Medium Treads Improved Medium Treads Heavy Siege Treads Wheel Advanced Cooling System Large Matter Pod High-capacity Matter Pod Improved Core Shielding Centrium Light Armor Plating Improved System Shield High-powered Tractor Beam High-powered Shotgun Flak Gun Coil Gun Coil Gun Coil Gun Enhanced Gauss Cannon Heavy Gauss Cannon Rocket Array Impact Mace [Rating: 164] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Improved Cooling System Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Improved System Shield Protection Utility Shielding Weapon Flak Gun Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Rocket Array Impact Weapon Impact Mace Slashing Weapon Sigix Broadsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Gar Fac Fac Fac Res Qua Slots Evolved 15 | . 1 . . 6 2 . . 2 2 2 . Power 3 | . 1 . . . . . . . . 2 . Propulsion 2 | . . . . 2 . . . . . . . Utility 8 | . . . . 2 2 . . 2 2 . . Weapon 2 | . . . . 2 . . . . . . . Parts Attached 243 | 7 11 1 4 67 32 11 7 3 32 31 37 Power 37 | 1 2 . 1 9 7 1 2 . 4 5 5 Engine 14 | 1 1 . 1 6 2 . 2 . . . 1 Core 12 | . 1 . . 3 3 . . . 3 2 . Reactor 11 | . . . . . 2 1 . . 1 3 4 Propulsion 51 | 2 3 . 1 17 4 1 3 . 3 6 11 Treads 22 | . . . . 5 4 1 3 . 3 6 . Leg 29 | 2 3 . 1 12 . . . . . . 11 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 95 | 2 3 1 . 20 17 5 1 3 19 14 10 Device 48 | . . . . 13 11 2 1 . 11 7 3 Storage 14 | 1 3 . . 3 . . . . 3 2 2 Processor 22 | 1 . . . 3 3 1 . 2 5 4 3 Hackware 4 | . . . . . 1 2 . . . . 1 Protection 7 | . . 1 . 1 2 . . 1 . 1 1 Artifact . | . . . . . . . . . . . . Weapon 60 | 2 3 . 2 21 4 4 1 . 6 6 11 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 39 | 2 1 . . 17 3 . . . 5 4 7 Ballistic Cannon 16 | . 2 . 2 2 1 4 1 . . 2 2 Launcher 1 | . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . . 1 . . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . Unidentified Prototypes 24 | . 1 . . 3 5 . 1 . 5 4 5 Parts Lost 82 | . . 2 . 14 8 4 . . 9 8 37 Power 16 | . . 1 . 2 . . . . 1 3 9 Propulsion 19 | . . . . 5 3 1 . . 1 1 8 Utility 18 | . . 1 . 1 3 1 . . 4 1 7 Weapon 29 | . . . . 6 2 2 . . 3 3 13 Highest Loss Streak 13 | . . 2 . 4 2 1 . . 2 2 13 To Critical Strikes 7 | . . . . . 1 . . . . 1 5 Average Backups 21 | 1 10 13 16 23 22 23 22 19 22 22 17 Power 4 | . . . 1 4 6 7 7 7 7 5 2 Propulsion 2 | . 3 3 3 1 . . . . 2 4 4 Utility 5 | . 3 4 4 6 5 4 4 3 4 4 5 Weapon 8 | . 2 6 6 10 10 11 9 9 9 7 4 Tool/Special . | . . . . . . . . . . . . Unused Backups 16 | . 1 . . 3 . . . . . 2 10 Power 2 | . . . . 1 . . . . . 1 . Propulsion 4 | . 1 . . . . . . . . . 3 Utility 5 | . . . . . . . . . . 1 4 Weapon 2 | . . . . 2 . . . . . . . Tool/Special 3 | . . . . . . . . . . . 3 Average Slot Usage (%) 95 | . 99 98 99 99 98 98 99 93 92 81 84 Engine 7 | . 15 10 12 12 2 1 3 11 5 3 3 Core 3 | . 9 12 12 1 3 . . . 3 4 3 Reactor 3 | . . . . . 5 10 8 . . 8 8 Treads 15 | . . . . 16 24 23 24 16 14 9 6 Leg 7 | . 25 25 25 11 . . . . . . 6 Device 9 | . . . . 6 13 17 18 15 16 11 7 Storage 10 | . 12 12 12 11 12 12 12 11 14 5 7 Processor 10 | . 12 2 . 6 9 6 6 10 14 18 21 Protection 2 | . . 9 12 2 1 . . 6 3 . 1 Ballistic Gun 15 | . 13 . . 21 16 8 . . 12 14 10 Ballistic Cannon 8 | . 11 25 24 6 7 16 25 22 7 2 3 Peak Build Rating 164 | 7 13 12 17 55 72 83 83 76 127 153 164 Average Rating 69 | 5 10 11 13 46 66 76 80 75 103 147 131 On Entrance 56 | . 7 12 12 17 55 71 83 71 75 123 148 Avg Prop Armor Cover (%) 7 | 30 . . 6 4 . 4 . . 7 11 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 190 | 18 96 97 101 128 156 165 165 143 153 178 190 Greatest Support 145 | 20 20 20 23 80 100 100 102 82 135 140 145 Greatest Overweight (x) 9 | . 4 4 9 5 2 2 2 1 4 2 8 Average Overweight (x) 1 | . 2 4 4 1 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 10 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 9 21 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 3 15 15 23 25 25 25 25 22 25 25 25 Average Carried 21 | 1 10 13 16 23 22 23 22 20 23 23 18 Final Capacity 25 | 10 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 15 13 23 25 23 25 23 22 23 22 14 Class Distribution -------------------- 53% | Hacker-Gunner 15% | Scavenger-Gunner 12% | Hacker-Mutant 9% | Hacker-Skirmisher 5% | Generator-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -9/Recycling Hacker-Gunner | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Gunner | -6/Garrison Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Resources | -11 -10 -10 -9 -7 -6 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Sub Rec Fac Fac Gar Fac Fac Fac Res Qua Matter Collected 22197 | 234 808 82 165 5558 3628 1459 877 147 2411 2961 3867 Remotely . | . . . . . . . . . . . . Salvage Created 29005 | . 1060 45 456 7167 4535 1001 659 . 3418 4964 5700 Parts 1303 | . 52 7 14 352 174 36 25 . 170 240 233 Haulers Intercepted 19 | . 1 . . 8 6 . . . 1 2 1 Recyclers Shooed 22 | . 3 . 2 5 3 . . . 2 4 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Gar Fac Fac Fac Res Qua Combat Hostiles Destroyed 417 | . 15 3 2 117 74 28 16 . 51 50 61 Melee 4 | . . . . . . . . . . . 4 Guns 279 | . 15 . . 93 43 13 . . 38 42 35 Cannons 126 | . . 3 2 24 31 15 13 . 12 8 18 AOE 8 | . . . . . . . 3 . 1 . 4 Classes Destroyed 21 | . 6 2 1 6 1 1 . . 2 . 2 Worker 66 | . 2 . . 22 8 . 3 . 1 16 14 Builder 43 | . . . . 9 3 . 1 . 5 10 15 Tunneler 8 | . 1 . . 4 1 . . . . 2 . Hauler 19 | . 1 . . 8 6 . . . 1 2 1 Recycler 64 | . 4 . 6 26 7 . 1 . 3 8 9 Mechanic 3 | . . . . . 1 . . . . 1 1 Operator 8 | . . . . 3 2 . . . 1 . 2 Turret 2 | . . 2 . . . . . . . . . Watcher 29 | . 3 . . 7 8 . 2 . 7 1 1 Swarmer 44 | . . 3 . 16 8 6 4 . 4 3 . Grunt 186 | . 15 . . 57 35 8 8 . 13 14 36 Brawler 10 | . . . . 1 7 . 1 . . 1 . Duelist 10 | . . . . 5 3 2 . . . . . Researcher 10 | . . . . . . . . . . . 10 Sentry 27 | . . . 2 7 6 5 1 . 3 3 . Specialist 2 | . . . . . . . . . 2 . . Hunter 47 | . . . . 5 3 1 . . 9 10 19 Programmer 85 | . . . . 26 12 5 1 . 19 18 4 Heavy 1 | . . . . . . . . . 1 . . Q-Series 2 | . . . . . . . . . . . 2 Behemoth 3 | . . . . . . 1 1 . . 1 . Best Kill Streak 13 | . 5 4 2 13 9 6 7 . 9 11 13 Combat Bots Only 8 | . 5 3 1 6 5 6 4 . 8 5 7 Max Kills in Single Turn 5 | . 2 1 1 3 2 1 4 . 3 4 5 Gunslinging 1 | . . . . 1 . . . . 1 1 1 Exploded 3 | . . . . . . . 3 . 1 . 2 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -7 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Fac Fac Gar Fac Fac Fac Res Qua Hostile Shots Fired 2756 | . 59 62 . 607 267 236 52 . 336 320 817 Missed 835 | . 16 20 . 188 72 66 15 . 119 100 239 Hits 1921 | . 43 42 . 419 195 170 37 . 217 220 578 Melee 34 | . . . . 6 4 1 1 . . 1 21 Projectile 1887 | . 43 42 . 413 191 169 36 . 217 219 557 AOE 3 | . . . . 1 2 . . . . . . Critical Strikes 101 | . . . . 19 11 4 2 . 15 10 40 Actively Blocked 2 | . . . . . . . . . 1 . 1 Part Disruptions 8 | . . . . 1 . 1 . . 2 3 1 Damage Taken 20130 | . 352 183 . 3363 2385 1379 436 . 2744 2798 6490 Core 1649 | . 51 28 . 242 208 105 24 . 206 156 629 Absorbed by Shields 218 | . . . . . . . . . 218 . . Redirected to Shielding 276 | . . 1 . 72 82 . . . 88 . 33 Ignored by Resistances 12190 | . 222 136 . 2101 1421 875 255 . 1667 1647 3866 Regen/Repaired (Parts) 1442 | . . . . 381 607 . . . . 67 387 Core Remaining (%) 79 | 100 . . 68 65 . . 60 100 82 . . Volleys Fired 1044 | . 70 9 14 274 154 60 30 . 126 141 166 Largest 4 | . 2 2 2 4 4 4 4 . 4 4 4 Hottest 188 | . 60 60 66 130 130 188 188 . 181 144 180 Shots Fired 3826 | . 140 18 28 1067 604 238 117 . 493 560 561 Gun 2814 | . 132 . . 896 403 111 . . 345 496 431 Cannon 1009 | . 8 18 28 171 201 127 117 . 148 64 127 Launcher 3 | . . . . . . . . . . . 3 Special . | . . . . . . . . . . . . Kinetic 3823 | . 140 18 28 1067 604 238 117 . 493 560 558 Thermal . | . . . . . . . . . . . . Explosive 3 | . . . . . . . . . . . 3 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 83 | . 21 9 22 43 58 43 37 . 26 50 83 Robot Miss Streak 8 | . 2 1 2 7 5 3 8 . 4 3 2 Penetration Max 2 | . . . . 1 2 1 . . 2 2 2 Secondary Targets 34 | . 2 . . 17 . . . . 8 4 3 Max Gunslinging Chain 2 | . 1 . . 2 . . . . 1 1 1 Shots Hit Robots 2905 | . 113 15 22 809 461 140 84 . 374 413 474 Core Hits 2004 | . 50 7 10 549 525 91 44 . 214 209 305 Critical Kills 73 | . 1 . . 3 3 . . . 21 21 24 Critical Parts Destroyed 120 | . 1 . . 7 2 1 . . 25 27 57 Critical Strikes 254 | . 2 . 1 15 5 5 14 . 59 52 101 Destroy 194 | . 2 . . 8 5 2 . . 47 48 82 Blast 57 | . . . 1 5 . 3 14 . 12 4 18 Smash 2 | . . . . 2 . . . . . . . Sever 1 | . . . . . . . . . . . 1 Melee Attacks 40 | . . . . 9 . . . . . . 31 Impact 14 | . . . . 9 . . . . . . 5 Slashing 26 | . . . . . . . . . . . 26 Piercing . | . . . . . . . . . . . . Sneak Attacks 9 | . . . . 6 . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 74686 | . 1188 259 470 16948 11701 4044 3336 . 9556 12643 14541 Guns 49232 | . 1121 . . 13715 8038 2046 . . 5570 10982 7760 Cannons 19964 | . 67 259 461 2546 3576 1998 2929 . 3715 1579 2834 Explosions 2371 | . . . . . 47 . 338 . 261 . 1725 Melee 2709 | . . . . 614 . . . . . . 2095 Ramming 410 | . . . 9 73 40 . 69 . 10 82 127 Kinetic 69196 | . 1188 259 461 16261 11614 4044 2929 . 9285 12561 10594 Thermal 581 | . . . . . 47 . 338 . 196 . . Explosive 1790 | . . . . . . . . . 65 . 1725 Electromagnetic . | . . . . . . . . . . . . Impact 843 | . . . . 614 . . . . . . 229 Slashing 1866 | . . . . . . . . . . . 1866 Piercing . | . . . . . . . . . . . . Highest Corruption 15 | . 1 1 1 6 6 7 8 . 8 11 15 Average Corruption 4 | . 1 1 1 3 5 6 7 . 5 5 9 Corruption Purged 16 | . . . . 12 4 . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 700 | . 14 . 11 225 95 77 38 . 47 85 108 Message Errors 179 | . 1 . 1 62 25 22 12 . 9 26 21 Matter Fused 133 | . 1 . 2 50 20 18 6 . 6 14 16 Heat Flow Errors 82 | . 2 . 1 26 10 7 4 . 6 13 13 Energy Discharges 85 | . 6 . 2 29 10 7 5 . 8 4 14 Parts Rejected 3 | . . . . . . 1 . . 2 . . Parts Fused 10 | . . . . 3 1 2 . . . 2 2 Data Loss (minor) 93 | . 2 . 2 26 15 10 7 . 7 9 15 Data Loss (major) 31 | . 2 . 1 9 4 1 1 . 3 5 5 Misfires 30 | . . . 1 10 5 4 3 . 1 4 2 Alerts 9 | . . . . 3 2 . . . 1 2 1 Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 44 | . . . 1 7 3 5 . . 4 6 18 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1412 | . . 18 . 382 24 49 71 . 93 50 725 Projectiles 396 | . . 18 . 18 3 49 71 . 93 50 94 Explosions 53 | . . . . . 21 . . . . . 32 Melee 963 | . . . . 364 . . . . . . 599 Knockbacks 199 | . . 3 3 32 51 10 16 . 42 14 28 Impact 7 | . . . . 3 2 . . . . . 2 Kinetic 183 | . . 3 3 29 48 10 14 . 38 14 24 Secondary 9 | . . . . . 1 . 2 . 4 . 2 Self-Inflicted Damage 820 | . . . . . 504 . . . 151 . 165 Shots 22 | . . . . . 9 . . . 3 . 10 Rammed 22 | . . . . 3 3 . 2 . 2 4 8 Targets Rammed 33 | . . . 2 9 3 . 2 . 2 4 11 Kicked 10 | . . . 2 6 . . . . . . 2 Crushed 1 | . . . . . . . . . . . 1 Highest Temperature 445 | . 169 . 242 256 445 427 409 . 242 260 215 Average Temperature 63 | . 26 . 63 75 66 80 119 . 68 43 45 Received Heat Transfer 5389 | . 294 180 . 1596 885 405 234 . 315 343 1137 Effects 9 | . . . . . 3 . 6 . . . . Shutdowns 2 | . . . . . 1 . 1 . . . . Energy Bleed 3 | . . . . . 1 . 2 . . . . Interference 3 | . . . . . . . 3 . . . . Damage (minor) 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 5 | . . . . 3 . . 1 . . . 1 Combat Hostiles . | . . . . . . . . . . . . Parts Fried 8 | . . . . 5 . . 1 . . . 2 Impact Corruptions 15 | . . . . 12 . . 1 . . . 2 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 400 | . . . . . 100 . 200 . 100 . . Parts Sabotaged 4 | . . . . . . . 4 . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Gar Fac Fac Fac Res Qua Maximum Alert Level 5 | . . . . . 1 5 2 . 1 1 1 Low Security (%) 88 | 100 100 . 100 100 96 11 . 100 97 95 82 Level 1 3 | . . . . . 3 10 . . 2 4 17 Level 2 4 | . . . . . . 26 100 . . . . Level 3 1 | . . . . . . 17 . . . . . Level 4 1 | . . . . . . 24 . . . . . Level 5 . | . . . . . . 9 . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1778 | . 90 . 20 176 306 1778 693 196 234 267 286 Initial 693 | . . . 7 50 . 132 693 196 48 . 22 Average 104 | . 7 . . 13 28 850 550 168 66 58 135 Influence Increases 15109 | . 480 160 75 3629 2584 1706 617 . 1676 1928 2254 Destroy 0b10 Robot/C 8580 | . 300 100 40 2340 1480 560 320 . 1020 1000 1420 Destroy 0b10 Robot/NC 1200 | . 55 . 30 395 180 . 35 . 90 200 215 Destroy Leader 2014 | . 78 . . 658 418 60 94 . 246 236 224 Allied During Kill 1 | . . . . . . 1 . . . . . Successful Hack 304 | . 32 . 5 138 69 10 24 . 8 10 8 Disable Machine 248 | . . . . 16 96 . 48 . 48 12 28 Anti-Garrison Action 1000 | . . . . . . 1000 . . . . . Destroy Structure 852 | . . . . 17 236 75 96 . 234 40 154 Advance Influence 50 | . . . . 50 . . . . . . . Partial Spotted 15 | . . . . . . . . . . . 15 Lose Combat Pursuer 345 | . 15 60 . 15 105 . . . 30 30 90 Active Sensor Use 500 | . . . . . . . . . . 400 100 Influence Decreases 15054 | . 480 140 95 3629 2338 174 1850 409 1812 1874 2253 Entered New Map 1681 | . . . 13 . . 114 1085 349 88 . 32 Time Decay 12634 | . 480 120 82 3549 2268 . 765 60 1637 1822 1851 Lost Part 719 | . . 20 . 80 70 40 . . 87 52 370 Lost Ally 20 | . . . . . . 20 . . . . . Squads Dispatched 145 | . 3 . . 50 33 . 6 . 14 17 22 Investigation 48 | . 3 . . 18 10 . 2 . 2 9 4 Extermination 53 | . . . . 21 13 . 1 . 6 8 4 Reinforcement 28 | . . . . 4 4 . 1 . 6 . 13 Assault 1 | . . . . . . . 1 . . . . Garrison 15 | . . . . 7 6 . 1 . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . 1 . 2 Haulers Reinforced 5 | . . . . 2 1 . . . 1 . 1 Active Scanning Responses 5 | . . . . . . . . . . 4 1 Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Fac Fac Gar Fac Fac Fac Res Qua Distress Signals 9 | . 1 . . 3 1 . . . 1 1 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 510 | . 20 6 1 131 91 28 17 . 66 56 94 Peak Tracking Total 9 | . 5 5 1 4 5 5 5 . 7 4 9 Tactical Retreats 19 | . 1 2 . 1 6 . . . 2 2 5 Traps | -11 -10 -10 -9 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Gar Fac Fac Fac Res Qua Traps Triggered 17 | . 2 . . 3 1 10 . . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 11 | . . . . 10 1 . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -7 -6 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Sub Rec Fac Fac Gar Fac Fac Fac Res Qua Machines Disabled 75 | . . 2 . 4 24 11 12 . 12 3 7 Max in Single Turn 6 | . . 1 . 1 6 2 4 . 5 1 1 Garrison Access 2 | . . . . 1 . . . . . . 1 Garrison Relay 8 | . . . . . . 8 . . . . . Phase Generator 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Fac Fac Gar Fac Fac Fac Res Qua Machines Accessed 68 | . 8 . 3 23 16 3 2 . 2 7 4 Terminals 46 | . 8 . 3 15 7 3 1 . 1 6 2 Fabricators 4 | . . . . 1 3 . . . . . . Repair Stations 5 | . . . . 2 2 . . . . 1 . Recycling Units 2 | . . . . . 2 . . . . . . Scanalyzers 6 | . . . . 3 . . 1 . 1 . 1 Garrison Access 5 | . . . . 2 2 . . . . . 1 Total Hacks 245 | . 31 . 15 92 51 9 6 . 9 21 11 Successful 154 | . 21 . 10 67 33 3 2 . 3 11 4 Failed 91 | . 10 . 5 25 18 6 4 . 6 10 7 Catastrophic 10 | . . . . 4 2 . 2 . . 2 . Database Lockouts . | . . . . . . . . . . . . Manual 2 | . . . . 1 . . . . . 1 . Terminals 168 | . 31 . 15 60 22 9 4 . 3 18 6 Fabricators 10 | . . . . 4 6 . . . . . . Repair Stations 29 | . . . . 11 15 . . . . 3 . Recycling Units 6 | . . . . . 6 . . . . . . Scanalyzers 24 | . . . . 12 . . 2 . 6 . 4 Garrison Access 8 | . . . . 5 2 . . . . . 1 Terminal Hacks 104 | . 21 . 10 45 14 3 1 . 1 9 . Record 34 | . 11 . 1 13 5 . . . . 4 . Part Schematic 4 | . . . . 1 2 . 1 . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . . . Open Door 2 | . . . . . . 1 . . . 1 . Open DSF 2 | . . . . 1 1 . . . . . . Branch Access Points 2 | . 1 . . 1 . . . . . . . Emergency Access Points 6 | . . . . 4 . 1 . . . 1 . Machine Index 3 | . 1 . 1 1 . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . Fabricator Index 1 | . . . 1 . . . . . . . . Locate Traps 7 | . 1 . . 3 2 . . . . 1 . Disarm Traps 3 | . . . . 2 1 . . . . . . Dispatch Records 4 | . 1 . . 3 . . . . . . . Maintenance Status 3 | . . . 1 2 . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . Transport Status 4 | . . . 2 2 . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . . Reinforcement Status 3 | . 1 . . 2 . . . . . . . Hauler Manifests 5 | . 1 . 1 2 1 . . . . . . Zone Layout 14 | . 3 . 2 4 2 . . . 1 2 . Garrison Registry 1 | . . . . . . 1 . . . . . Fabricator Hacks 5 | . . . . 3 2 . . . . . . Load Schematic 2 | . . . . 2 . . . . . . . Build 3 | . . . . 1 2 . . . . . . Repair Station Hacks 23 | . . . . 10 11 . . . . 2 . Scan Component 13 | . . . . 6 6 . . . . 1 . Repair 10 | . . . . 4 5 . . . . 1 . Recycling Unit Hacks 4 | . . . . . 4 . . . . . . Recycle Component 2 | . . . . . 2 . . . . . . Process 2 | . . . . . 2 . . . . . . Scanalyzer 14 | . . . . 8 . . 1 . 2 . 3 Insert Component 1 | . . . . 1 . . . . . . . Analyze 1 | . . . . 1 . . . . . . . Retrieve Study 12 | . . . . 6 . . 1 . 2 . 3 Garrison Access Hacks 4 | . . . . 1 2 . . . . . 1 Unlock Access 2 | . . . . . 2 . . . . . . Seal Access 2 | . . . . 1 . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . Used 1 | . . . . 1 . . . . . . . Hacking Detections 54 | . 6 . 1 19 12 3 2 . 2 6 3 Full Trace Events 48 | . 6 . 1 18 10 1 2 . 2 5 3 Feedback Events 9 | . 1 . . 5 1 . 1 . . . 1 Corruption 9 | . 1 . . 5 1 . 1 . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . 2 2 . 1 . . . 15 Parts Built 5 | . . . . 1 4 . . . . . . Authchips . | . . . . . . . . . . . . Time 202 | . . . . 49 153 . . . . . . Total Part Build Rating 26 | . . . . 2 24 . . . . . . Part Studies Acquired 12 | . . . . 6 . . 1 . 2 . 3 Parts Repaired 10 | . . . . 4 5 . . . . 1 . Time 430 | . . . . 153 246 . . . . 31 . Parts Recycled 2 | . . . . . 2 . . . . . . Recycled Matter 608 | . . . . . 608 . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -6 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Sub Rec Fac Fac Gar Fac Fac Fac Res Qua Used RIF Installer 1 | . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 44 | . . . . 6 . 34 . . 4 . . Machine Destruction 34 | . . . . . . 34 . . . . . Programmers 10 | . . . . 6 . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -7 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Fac Fac Gar Fac Fac Fac Res Qua Total Allies 1 | . . . . . . 1 . . . . . Largest Group 1 | . . . . . . 1 . . . . . Highest-Rated Group 38 | . . . . . . 38 . . . . . Highest-Rated Ally 38 | . . . . . . 38 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 3 | . . . . . . 3 . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Gar Fac Fac Fac Res Qua Active Infowar (turns) 15678 | . . . . 736 5983 992 . . 2623 3948 1396 Optics 16 | . . . . . . . . . . 16 . Sensors 26 | . . . . . 26 . . . . . . A.S.S. 5589 | . . . . . . . . . 245 3948 1396 Terrain 8088 | . . . . . 5687 992 . . 1409 . . Traps 1032 | . . . . 736 296 . . . . . . Triangulation 483 | . . . . . . . . . 483 . . Cloaking 1327 | . . . . . . . . . 371 956 . Jamming 590 | . . . . . . . . . 590 . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -7 -6 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Sub Rec Fac Fac Gar Fac Fac Fac Res Qua Turns Passed 37001 | 77 2589 165 1890 12899 6283 2494 1035 90 3009 3948 2522 Spaces Moved 11455 | 59 787 35 450 4073 1948 823 380 36 1011 1177 676 Core 9 | 9 . . . . . . . . . . . Treads 8170 | . . . . 2443 1948 823 380 36 1011 1177 352 Legs 3276 | 50 787 35 450 1630 . . . . . . 324 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 190 400 400 188 245 245 235 235 158 233 190 Average Speed 259 | 109 298 400 406 254 246 258 238 235 241 254 234 Slowest Speed 750 | 120 400 400 750 570 326 326 326 235 490 360 680 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . 2 . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . Exploration Rate (%) 41 | 4 98 3 79 76 48 94 11 1 23 25 39 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 6 | . . . . 1 . 4 . . . . 1 Terrain Destroyed 778 | . . . . 2 272 112 98 . 174 32 88 Melee 2 | . . . . 1 . . . . . . 1 Projectile 222 | . . . . 1 2 42 29 . 79 29 40 AOE 545 | . . . . . 270 70 69 . 93 . 43 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Fac Fac Gar Fac Fac Fac Res Qua Total 16221 | 68 902 45 480 5924 3062 1056 447 43 1267 1779 1148 Wait 2967 | . 14 . 3 1389 873 136 15 . 44 370 123 Move 11443 | 58 786 34 449 4072 1947 821 379 35 1010 1176 676 Hop . | . . . . . . . . . . . . Pick Up 88 | 3 10 . 6 24 1 1 3 2 6 10 22 Fast Attach 122 | 7 3 . 2 21 27 8 3 1 23 13 14 Attach 154 | . 2 2 . 30 19 6 3 3 14 25 50 Detach 74 | . 3 . 2 10 15 4 . 1 14 10 15 Swap 96 | . 7 . 2 42 6 4 3 . 7 10 15 Drop 133 | . 7 . . 44 17 4 9 1 21 20 10 Fire 1044 | . 70 9 14 274 154 60 30 . 126 141 166 Melee 40 | . . . . 9 . . . . . . 31 Ram . | . . . . . . . . . . . . Kick 10 | . . . 2 6 . . . . . . 2 Crush 23 | . . . . 3 3 . 2 . 2 4 9 Escape Stasis 27 | . . . . . . 12 . . . . 15 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves -9/Recycling -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / Gar / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -4/Factory -3/Research -3/Quarantine History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 15) 78 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Evolved 1 slot: Power x1 308 | -10/Materials | Build established: Hacker-Mutant 438 | -10/Materials | Identified exit to Materials 438 | -10/Materials | Discovered exit to Materials (range 12) 714 | -10/Materials | Discovered exit to Materials (range 11) 875 | -10/Materials | Identified exit to Mines 1798 | -10/Materials | Discovered exit to Materials (range 13) 2643 | -10/Materials | Identified exit to Subcaves 2643 | -10/Materials | Discovered exit to Subcaves (range 7) 2667 | -10/Materials | Entered Subcaves 2668 | -10/Subcaves | Approached by a straggling Scientist 2705 | -10/Subcaves | Identified exit to Recycling 2705 | -10/Subcaves | Discovered exit to Recycling (range 10) 2832 | -10/Subcaves | Entered Recycling 4675 | -9/Recycling | Identified exit to Factory 4675 | -9/Recycling | Discovered exit to Factory (range 10) 4722 | -9/Recycling | Entered Factory 4722 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x2, Weapon x2 5253 | -7/Factory | Build established: Hacker-Gunner 5540 | -7/Factory | Identified exit to Lower Caves 5540 | -7/Factory | Discovered exit to Lower Caves (range 6) 7753 | -7/Factory | Garrison activated, responded to threat 8133 | -7/Factory | Build established: Scavenger-Gunner 8226 | -7/Factory | Garrison activated, responded to threat 8538 | -7/Factory | Fabricated Imp. Assault Rifle? 9094 | -7/Factory | Lost 4 parts (2p2w) 9167 | -7/Factory | Lost 3 parts (2n1w) 9349 | -7/Factory | Build established: Hacker-Gunner 9952 | -7/Factory | Identified exit to Factory 9952 | -7/Factory | Discovered exit to Factory (range 5) 10450 | -7/Factory | Repaired Imp. Assault Rifle 10477 | -7/Factory | Repaired Weapon Shielding 10529 | -7/Factory | Repaired Imp. Assault Rifle 12035 | -7/Factory | Garrison activated, responded to threat 13353 | -7/Factory | Repaired Imp. Assault Rifle 13651 | -7/Factory | Found Prototype Launcher 15760 | -7/Factory | Discovered exit to Factory (range 15) 16912 | -7/Factory | Discovered exit to Factory (range 5) 17621 | -7/Factory | Entered another Factory area 17621 | -6/Factory | Evolved 2 slots: Utility x2 18213 | -6/Factory | Fabricated Adv. Terrain Scanner (x2) 19217 | -6/Factory | Fabricated Rnf. Antimatter Reactor (x2) 20448 | -6/Factory | Garrison activated, responded to threat 20524 | -6/Factory | Identified exit to Garrison 20916 | -6/Factory | Identified exit to Factory 20916 | -6/Factory | Discovered exit to Factory (range 12) 20977 | -6/Factory | Discovered exit to Factory (range 18) 21034 | -6/Factory | Build established: Hacker-Skirmisher 21103 | -6/Factory | Identified exit to Lower Caves 21103 | -6/Factory | Discovered exit to Lower Caves (range 19) 21834 | -6/Factory | Discovered exit to Factory (range 18) 22072 | -6/Factory | Discovered exit to Lower Caves (range 16) 23177 | -6/Factory | Repaired Arm. Treads 23228 | -6/Factory | Repaired Imp. Medium Treads 23268 | -6/Factory | Repaired Flak Cannon 23339 | -6/Factory | Repaired Enh. Nuclear Core 23395 | -6/Factory | Repaired Adv. Heat Sink 23624 | -6/Factory | Garrison activated, responded to threat 23834 | -6/Factory | Identified exit to Garrison 23904 | -6/Factory | Entered Garrison 24149 | -6/Garrison | Spotted B-75 Beast 24171 | -6/Garrison | Destroyed B-75 Beast 24330 | -6/Garrison | Triggered checkpoint 24360 | -6/Garrison | Triggered checkpoint 24370 | -6/Garrison | Triggered checkpoint 24428 | -6/Garrison | Triggered checkpoint 24469 | -6/Garrison | Build established: Hacker-Gunner 24511 | -6/Garrison | Identified exit to Factory 24511 | -6/Garrison | Discovered exit to Factory (range 9) 24604 | -6/Garrison | Triggered checkpoint 24642 | -6/Garrison | Garrison Relay disabled 24854 | -6/Garrison | Rescued a captive Derelict 25180 | -6/Garrison | Garrison Relay disabled 25180 | -6/Garrison | Garrison Relay disabled 25183 | -6/Garrison | Garrison Relay disabled 25183 | -6/Garrison | Garrison Relay disabled 25474 | -6/Garrison | Discovered exit to Factory (range 11) 25547 | -6/Garrison | Garrison Relay disabled 25700 | -6/Garrison | Discovered exit to Factory (range 36) 25700 | -6/Garrison | Discovered exit to Factory (range 64) 25700 | -6/Garrison | Discovered exit to Factory (range 21) 25786 | -6/Garrison | Phase Generator disabled 25986 | -6/Garrison | Garrison Relay disabled 26170 | -6/Garrison | Garrison Relay disabled 26202 | -6/Garrison | Installed Relay Interface Framework 26398 | -6/Garrison | Entered Factory 26587 | -6/Factory | Spotted B-75 Beast 26622 | -6/Factory | Destroyed B-75 Beast 27098 | -6/Factory | First assault squad dispatched 27342 | -6/Factory | Discovered exit to Factory (range 11) 27366 | -6/Factory | Garrison activated, responded to threat 27433 | -6/Factory | Entered another Factory area 27433 | -5/Factory | Evolved 2 slots: Utility x2 27491 | -5/Factory | Identified exit to Factory 27491 | -5/Factory | Discovered exit to Factory (range 5) 27523 | -5/Factory | Entered another Factory area 27523 | -4/Factory | Evolved 2 slots: Utility x2 28101 | -4/Factory | Build established: Hacker-Tank 28466 | -4/Factory | Build established: Hacker-Gunner 28579 | -4/Factory | Cargo convoy interrupted 28965 | -4/Factory | Crushed by falling debris 29615 | -4/Factory | Destroyed 8 combat bots 29795 | -4/Factory | Found Prototype Processor 29795 | -4/Factory | Identified Exp. Signal Interpreter 30070 | -4/Factory | Build established: Hacker-Tank 30239 | -4/Factory | Identified exit to Research 30239 | -4/Factory | Discovered exit to Research (range 16) 30285 | -4/Factory | Found Prototype Device 30285 | -4/Factory | Identified Active Sensor Suite 30532 | -4/Factory | Entered Research 30532 | -3/Research | Evolved 2 slots: Power x2 31203 | -3/Research | Build established: Generator-Gunner 32265 | -3/Research | Build established: Scavenger-Gunner 33112 | -3/Research | Repaired Lgt. Antimatter Reactor 33152 | -3/Research | Spotted B-86 Titan 33182 | -3/Research | Destroyed B-86 Titan 33772 | -3/Research | Found Prototype Processor 33772 | -3/Research | Identified Exp. Melee Analysis Suite 34152 | -3/Research | Build established: Generator-Gunner 34177 | -3/Research | System corruption reached 10% 34462 | -3/Research | Identified exit to Quarantine 34462 | -3/Research | Discovered exit to Quarantine (range 9) 34480 | -3/Research | Entered Quarantine 34578 | -3/Quarantine | Scanned by Researcher 34696 | -3/Quarantine | Build established: Scavenger-Gunner 34772 | -3/Quarantine | Lost 5 parts (2p3w) 34776 | -3/Quarantine | Destroyed 7 combat bots 34981 | -3/Quarantine | Garrison activated, responded to threat 35294 | -3/Quarantine | Found Alien Slashing Weapon 35296 | -3/Quarantine | Identified Rocket Array 35297 | -3/Quarantine | Identified Sigix Broadsword 35428 | -3/Quarantine | Found Alien Reactor 35542 | -3/Quarantine | Identified Matter Drive 35955 | -3/Quarantine | Lost 4 parts (1p1u2w) 36528 | -3/Quarantine | Core integrity fell below 50% 36661 | -3/Quarantine | Lost 13 parts (3p4n2u4w) 36767 | -3/Quarantine | Found Alien Artifact 36787 | -3/Quarantine | Found Alien Artifact 36806 | -3/Quarantine | Found Alien Artifact 36912 | -3/Quarantine | Build established: Scavenger-Mutant 37002 | -3/Quarantine | Self-destructed Last Messages --------------- 36991_ Destroyed Lgt. Antimatter Reactor. 36993_ Slug penetrates Catalytron. 36994_ G-67 Veteran destroyed. 36995_ Acquired 60 matter. 36995_ Penetrated by Slug. 36996_ Critical hit (Burn: +37). 36996_ Penetrated by Slug. 36997_ Catalytron collapses. 36997_ Catalytron disabled. 36997_ Lgt. Ion Engine destroyed. 36998_ System corrupted: Energy discharge (-222). 36998_ Penetrated by Slug. 36998_ Slug penetrates Wall. 37000_ Slug penetrates Catalytron. 37000_ K-01 Serf collects debris. 37002_ Wall collapses. 37002_ Penetrated by Slug. 37002_ Sigix Broadsword destroyed. 37002_ Flexi-carbon Leg destroyed. 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""???????????????? | | """ ""#???????????##+####### ??????????????? | | """ ""#????????????????????# """??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 83 Energy Capacity 1010 Matter Stores 800 Matter Capacity 800 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 3 Additional Mass Support 12 Corruption Containment 8 Armor Coverage 150 Resistance: KI 35 Resistance: TH 45 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 33 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Imp. Assault Rifle | -7/Factory | Scanalyzed Thunder Leg | -7/Factory | Hacked Imp. Cryofiber Web | -6/Factory | Hacked HERF Cannon | -6/Factory | Hacked Railgun | -6/Factory | Hacked Plasma Sword | -3/Quarantine | Archive Hellfire Missile Launcher | -3/Quarantine | Archive Lgt. Antimatter Cannon | -3/Quarantine | Archive Hvy. Dispersion Rifle | -3/Quarantine | Archive Cld. Antigrav System | -3/Quarantine | Archive Helical Railgun | -3/Quarantine | Archive Hvy. Tesla Rifle | -3/Quarantine | Archive Hvy. Hardcell Cannon | -3/Quarantine | Archive Coolant Network | -3/Quarantine | Archive Hds. Centrium Wheel | -3/Quarantine | Archive Exp. Terrain Scan Processor | -3/Quarantine | Archive Centrium Heavy Treads | -3/Quarantine | Archive Cld. Field Propulsion Drive | -3/Quarantine | Archive Graviton Reactor | -3/Quarantine | Archive Thermal Defense Suite | -3/Quarantine | Archive Robot Schematics ------------------ R-06 Scavenger | -3/Quarantine | Archive H-77 Assassin | -3/Quarantine | Archive R-10 Processor | -3/Quarantine | Archive A-02 Transporter | -3/Quarantine | Archive Y-72 Warden | -3/Quarantine | Archive L-61 Swordsman | -3/Quarantine | Archive Fabricated ------------ Imp. Assault Rifle | x1 | -7/Factory Adv. Terrain Scanner | x2 | -6/Factory | Preloaded Rnf. Antimatter Reactor | x2 | -6/Factory | Preloaded Repaired ---------- Imp. Assault Rifle | 25% | -7/Factory Weapon Shielding | 10% | -7/Factory Imp. Assault Rifle | 5% | -7/Factory Imp. Assault Rifle | 28% | -7/Factory Arm. Treads | 5% | -6/Factory Imp. Medium Treads | 32% | -6/Factory Flak Cannon | 30% | -6/Factory Enh. Nuclear Core | 52% | -6/Factory Adv. Heat Sink | 50% | -6/Factory Lgt. Antimatter Reactor | 4% | -3/Research Studied --------- Imp. Light Cannon | -7/Factory | Hacked Imp. Aluminum Leg | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Imp. Ion Engine | -7/Factory | Hacked Imp. Titanium Leg | -7/Factory | Hacked Hyb. Deuterium Engine | -7/Factory | Hacked Rnf. Antimatter Reactor | -6/Factory | Hacked Lgt. Angular Momentum Engine | -4/Factory | Hacked Hyp. Coil Gun | -4/Factory | Hacked Mic. Antimatter Reactor | -3/Quarantine | Hacked Coil Gun | -3/Quarantine | Hacked Biometal Medium Treads | -3/Quarantine | Hacked Alien Tech Used ----------------- Sigix Broadsword Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingThunderDrive Manual? 0 Play Time 03:27:26 Cumulative 2251.7 hours Start 2026.01.16 @ 23:58:14 End 2026.01.20 @ 09:39:52 Sessions 11 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1100 Rogue 62 Adventurer 0 Explorer 1038 Win Type - Total 12 Types 12/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 72 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a5b81cb-2175-49a6-a1a8-42d1a3768bde