Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.28 @ 22:18:39 Player: cottonman132 Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (56) 280 Value Destroyed (1612) 1612 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4932 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 242/300 Energy 240/290 System Corruption 3% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (3) -------- Light Ion Engine Improved Ion Engine > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit Visual Processing Unit Improved Sensor Array Improved Signal Interpreter ECM Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Cesium-ion Thruster Improved Heat Sink Improved Cooling System Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Signal Interpreter Matter Filter Hardlight Generator > --- WEAPON ----------- Advanced Beam Cannon Cooled Plasma Cannon Heavy Rocket Launcher > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Cesium-ion Thruster Improved Heat Sink Improved Cooling System Improved Sensor Array Improved Signal Interpreter ECM Suite Light Armor Plating [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Hardlight Generator Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 2 | . . 1 . 1 . Propulsion 1 | . . . . . 1 Utility 3 | . . 1 1 . 1 Weapon 2 | . . . 1 1 . Parts Attached 54 | 6 3 14 10 8 13 Power 11 | 1 . 4 2 2 2 Engine 10 | 1 . 4 2 1 2 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 15 | 2 1 2 4 2 4 Treads 1 | . . . 1 . . Leg 14 | 2 1 2 3 2 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 2 4 2 1 5 Device 6 | . 1 1 . 1 3 Storage 2 | 1 . 1 . . . Processor 4 | . . 1 2 . 1 Hackware . | . . . . . . Protection 3 | . 1 1 . . 1 Artifact . | . . . . . . Weapon 13 | 2 . 4 2 3 2 Energy Gun 3 | . . 1 2 . . Energy Cannon 3 | . . 1 . 1 1 Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 1 | . . . . 1 . Launcher 3 | . . 2 . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Corrupted Parts 1 | . . . 1 . . System Corruption 1 | . . . 1 . . Parts Lost 24 | . 1 5 2 . 16 Power 5 | . . 1 . . 4 Propulsion 5 | . . 1 . . 4 Utility 5 | . . 2 . . 3 Weapon 9 | . 1 1 2 . 5 Highest Loss Streak 14 | . 1 2 1 . 14 To Critical Strikes . | . . . . . . Average Backups 5 | 1 1 6 2 7 8 Power 2 | . 1 2 1 2 2 Propulsion 1 | . . . . 1 3 Utility 1 | . . 1 1 3 3 Weapon . | . . 1 . . . Tool/Special . | . . . . . . Unused Backups 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 88 | . 91 83 92 91 81 Engine 16 | . 14 21 18 15 16 Core 2 | . . . . 6 . Leg 17 | . 28 17 15 15 17 Device 8 | . 1 13 9 7 11 Storage 8 | . 14 11 9 6 6 Processor 10 | . . . 17 15 13 Protection 1 | . 7 4 . . . Energy Gun 4 | . . 5 11 4 . Energy Cannon 6 | . . . 9 9 8 Ballistic Gun 3 | . 24 . . . . Ballistic Cannon 1 | . . . . 3 . Launcher 3 | . . 9 . 3 4 Peak Build Rating 43 | 6 7 13 16 35 43 Average Rating 19 | 3 6 9 15 27 35 On Entrance 12 | . 6 6 13 16 32 Naked Turns . | . . . . . . Heaviest Build 62 | 12 15 40 39 58 62 Greatest Support 45 | 20 20 20 20 33 45 Greatest Overweight (x) 9 | 1 . 3 3 2 9 Average Overweight (x) 1 | . . 1 1 1 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 13 | 6 8 12 15 14 15 Most Carried 13 | 5 5 9 7 10 13 Average Carried 5 | 1 1 6 2 7 8 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 9 | 1 5 7 5 9 4 Class Distribution -------------------- 42% | Mutant 26% | Scavenger-Mutant 19% | Tank 6% | Scavenger-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1172 | 253 74 355 184 201 105 Remotely 20 | . 20 . . . . Salvage Created 1722 | . 217 562 412 148 383 Parts 118 | . 22 39 23 12 22 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 36 | . 8 14 5 3 6 Guns 15 | . 8 6 1 . . Cannons 10 | . . . 2 3 5 AOE 9 | . . 8 . . 1 Classes Destroyed 13 | . 4 5 1 1 2 Worker 6 | . 1 4 1 . . Builder 5 | . . 2 2 . 1 Hauler 1 | . . 1 . . . Recycler 1 | . . . 1 . . Mechanic 1 | . . . . . 1 Operator 2 | . 1 . . 1 . Watcher 4 | . . 3 . 1 . Swarmer 5 | . 5 . . . . Grunt 19 | . 3 8 4 . 4 Brawler 1 | . . 1 . . . Duelist 1 | . . . . . 1 Sentry 7 | . . 5 1 . 1 Programmer 3 | . . . . 3 . Best Kill Streak 8 | . 8 7 2 3 4 Combat Bots Only 7 | . 7 3 2 1 3 Max Kills in Single Turn 3 | . 1 3 1 1 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 356 | . 91 62 26 20 157 Missed 88 | . 30 17 6 6 29 Hits 268 | . 61 45 20 14 128 Melee 2 | . . . . . 2 Projectile 266 | . 61 45 20 14 126 Critical Strikes 11 | . 1 2 1 . 7 Damage Taken 3878 | . 542 636 335 205 2160 Core 1183 | . 139 113 47 29 855 Absorbed by Shields 160 | . . . . . 160 Core Remaining (%) 80 | 100 44 71 91 95 . Volleys Fired 144 | . 34 44 24 16 26 Largest 3 | . 2 2 3 3 2 Hottest 161 | . 40 60 161 161 107 Shots Fired 254 | . 52 60 52 47 43 Gun 108 | . 52 27 28 1 . Cannon 110 | . . . 24 46 40 Launcher 36 | . . 33 . . 3 Special . | . . . . . . Kinetic 67 | . 52 . . 15 . Thermal 61 | . . . 5 16 40 Explosive 36 | . . 33 . . 3 Electromagnetic 90 | . . 27 47 16 . Robot Hit Streak 8 | . 8 8 5 4 7 Robot Miss Streak 3 | . 3 3 3 3 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 144 | . 30 30 32 24 28 Core Hits 111 | . 20 52 14 8 17 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . 2 . . Burn 1 | . . . 1 . . Corrupt 1 | . . . 1 . . Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing 3 | . . . . . 3 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3590 | . 298 1318 555 469 950 Guns 807 | . 282 292 233 . . Cannons 1488 | . . . 300 466 722 Explosions 1188 | . . 1026 22 . 140 Melee 70 | . . . . . 70 Ramming 37 | . 16 . . 3 18 Kinetic 508 | . 282 . . 226 . Thermal 963 | . . . 52 189 722 Explosive 1166 | . . 1026 . . 140 Electromagnetic 846 | . . 292 503 51 . Impact . | . . . . . . Slashing 70 | . . . . . 70 Piercing . | . . . . . . Highest Corruption 3 | . . . 1 2 3 Average Corruption 1 | . . . 1 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . 1 3 1 Message Errors 1 | . . . . 1 . Matter Fused 2 | . . . 1 1 . Energy Discharges 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 56 | . . 18 6 22 10 Projectiles 28 | . . . 6 22 . Explosions 18 | . . 18 . . . Melee 10 | . . . . . 10 Knockbacks 2 | . . . . 2 . Impact . | . . . . . . Kinetic 2 | . . . . 2 . Secondary . | . . . . . . Self-Inflicted Damage 54 | . . 54 . . . Shots 3 | . . 3 . . . Rammed . | . . . . . . Targets Rammed 9 | . 4 . . 1 4 Kicked 9 | . 4 . . 1 4 Crushed . | . . . . . . Highest Temperature 579 | . 23 150 315 579 530 Average Temperature 119 | . 7 34 130 177 192 Received Heat Transfer 969 | . 102 255 189 . 423 Effects 25 | . . . 2 8 15 Shutdowns 9 | . . . 1 5 3 Energy Bleed 1 | . . . 1 . . Interference 7 | . . . . 1 6 Short Circuit 1 | . . . . 1 . Damage (minor) 1 | . . . . . 1 Damage (major) 5 | . . . . 1 4 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 3 | . . . 3 . . Combat Hostiles 2 | . . . 2 . . Parts Fried 4 | . . 2 2 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 1 . 1 Heat Transferred 1660 | . . . 148 296 1216 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . . 1 . . . Low Security (%) 87 | 100 100 36 100 100 100 Level 1 12 | . . 63 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 281 | . 150 281 148 58 76 Initial 114 | . . 50 114 27 13 Average 64 | . 35 180 97 9 20 Influence Increases 1290 | . 220 542 220 103 205 Destroy 0b10 Robot/C 720 | . 160 280 100 60 120 Destroy 0b10 Robot/NC 100 | . 10 50 20 10 10 Destroy Leader 200 | . 30 88 20 32 30 Successful Hack 6 | . 5 . 1 . . Disable Machine 75 | . . 15 45 . 15 Destroy Structure 144 | . . 109 4 1 30 Lose Combat Pursuer 45 | . 15 . 30 . . Influence Decreases 1290 | . 100 390 432 135 233 Entered New Map 276 | . . 70 158 33 15 Time Decay 829 | . 90 240 254 102 143 Lost Part 155 | . 10 50 20 . 75 Purge Threat 30 | . . 30 . . . Squads Dispatched 7 | . 1 3 . 1 2 Investigation 2 | . . 2 . . . Extermination 1 | . . . . 1 . Reinforcement 4 | . 1 1 . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 5 | . 2 2 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 11 21 12 9 12 Peak Tracking Total 11 | . 11 3 3 2 3 Tactical Retreats 2 | . 1 . 1 . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 2 | . . 1 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 5 | . . 1 3 . 1 Max in Single Turn 1 | . . 1 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 9 | . 1 2 1 2 3 Terminals 7 | . 1 2 1 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . 1 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 21 | . 4 4 4 4 5 Successful 15 | . 3 2 3 3 4 Failed 6 | . 1 2 1 1 1 Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 3 | . . 3 . . . Terminals 16 | . 4 4 4 1 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . . . 3 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 3 2 3 1 2 Record 5 | . 2 . 3 . . Open DSF 2 | . . . . . 2 Alert Level 2 | . . 1 . 1 . Unreport Threat 1 | . . 1 . . . Investigation Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . . . . 2 2 Recycle Component 1 | . . . . 1 . Process 1 | . . . . 1 . Report Inventory 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 . . 1 . Used 1 | . 1 . . . . Hacking Detections 3 | . . 2 . . 1 Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . . . . 1 . Recycled Matter 12 | . . . . 12 . Retrieved Matter . | . . . . . . Retrieved Components 6 | . . . . . 6 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 2398 | . . 585 556 794 463 Optics 1831 | . . 18 556 794 463 Sensors 16 | . . . . . 16 Seismic 1204 | . . 585 556 63 . ECM 17 | . . . . . 17 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 2991 | 73 362 588 556 888 524 Spaces Moved 1293 | 56 228 204 222 372 211 Core 37 | 30 . . . . 7 Treads 56 | . . . 56 . . Legs 1200 | 26 228 204 166 372 204 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 190 190 120 Average Speed 189 | 108 120 221 203 217 193 Slowest Speed 500 | 120 120 330 330 260 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 17 | 3 42 22 23 8 7 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 177 | . . 143 4 1 29 Melee . | . . . . . . Projectile 5 | . . . . 1 4 AOE 172 | . . 143 4 . 25 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 1588 | 68 273 278 280 412 277 Wait 6 | . . . . . 6 Move 1288 | 55 227 203 221 371 211 Hop . | . . . . . . Pick Up 58 | 7 5 13 13 10 10 Fast Attach . | . . . . . . Attach 35 | 6 1 9 3 3 13 Detach . | . . . . . . Swap 27 | . 2 6 8 8 3 Drop 18 | . . 3 11 3 1 Fire 144 | . 34 44 24 16 26 Melee 3 | . . . . . 3 Ram . | . . . . . . Kick 9 | . 4 . . 1 4 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 370 | -10/Materials | Core integrity fell below 50% 393 | -10/Materials | Discovered new exit (range 16) 399 | -10/Materials | Destroyed 7 combat bots 436 | -10/Materials | Entered another Materials area 436 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 791 | -9/Materials | Discovered new exit (range 16) 1024 | -9/Materials | Entered another Materials area 1024 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1442 | -8/Materials | Discovered new exit (range 18) 1578 | -8/Materials | Identified exit to Factory 1580 | -8/Materials | Entered Factory 1580 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1798 | -7/Factory | Build established: Scavenger-Mutant 1931 | -7/Factory | Discovered new exit (range 9) 1946 | -7/Factory | Identified exit to Factory 2468 | -7/Factory | Entered another Factory area 2468 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2492 | -6/Factory | Build established: Tank 2927 | -6/Factory | Core integrity fell below 50% 2953 | -6/Factory | Core integrity fell below 20% 2992 | -6/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- R-10 Processor collects Structural Scanner. Penetrated by Slug. G-50 Soldier destroyed. Penetrated by Slug. Acquired 5 matter. Penetrated by Slug. Chainsword destroyed. Penetrated by Slug. Slug penetrates Wall. Wall collapses. Penetrated by Slug. Lgt. Armor Plating destroyed. System corrupted: Energy discharge (-21). Kicked U-05 Engineer. ALERT: Construction progress impeded, dispatching reinforcements to local area. [Achievement: I Spy] Kicked R-10 Processor. Carbon-fiber Leg destroyed. Kicked W-25 Informer out of the way. 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""??# #???????????????????? | | ????????????????# ""??# #???????????????????? | | ????????????????#! ???# #???????????????????? | | ????????????????######???# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????+ +???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????+ #???????????????????? | | ??????????????????????????# ##???????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 24 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 1 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key I Spy Made in Tau Ceti IV Power Corrupts Challenges ------------ None Game ------ Seed TerrainGreatBiocell Manual? 0 Play Time 00:42:11 Cumulative 2.6 hours Start 2025.08.28 @ 21:37:14 End 2025.08.28 @ 22:18:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 5 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 03e66e15-7c8f-459d-b5e6-3ab84443c1db