Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.09 @ 00:18:04 Player: Solanix Result: Destroyed by AG-41421 with Assembled Focal Cannon Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (36) 180 Value Destroyed (415) 415 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 3275 Bonus ------- Met Imprinter 300 Triggered Deep Caves Wall 500 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 97/100 System Corruption 0% Temperature Cool (18) Movement Flying (32) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (3) ------ Visual Processing Unit Targeting Computer Hacking Drone Bay (1/1) > --- WEAPON (2) ------- Field Laser > --- INVENTORY (5) ---- Scrap Suit Enhanced Flamer Katana Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Visual Processing Unit Targeting Computer Phasing AFG > --- WEAPON ----------- Spread Laser Field Laser > --- INVENTORY -------- Cesium-ion Thruster Scrap Suit Hacking Drone Bay Katana [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Cesium-ion Thruster Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Targeting Computer Device Hacking Drone Bay Processor Targeting Computer Protection Improved Propulsion Shielding Weapon Field Laser Energy Gun Field Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 31 | 7 6 3 12 . 3 . Power 5 | 1 2 1 1 . . . Engine 5 | 1 2 1 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | 2 1 . 8 . 1 . Treads 5 | 1 1 . 3 . . . Leg 1 | . . . 1 . . . Wheel 1 | 1 . . . . . . Hover 1 | . . . 1 . . . Flight 4 | . . . 3 . 1 . Utility 9 | 2 2 1 2 . 2 . Device 4 | 2 . . . . 2 . Storage . | . . . . . . . Processor 3 | . 1 . 2 . . . Hackware . | . . . . . . . Protection 2 | . 1 1 . . . . Artifact . | . . . . . . . Weapon 5 | 2 1 1 1 . . . Energy Gun 3 | 1 . 1 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 5 | . 1 . 2 . . 2 Power . | . . . . . . . Propulsion 3 | . . . 1 . . 2 Utility 2 | . 1 . 1 . . . Weapon . | . . . . . . . Highest Loss Streak 2 | . 1 . 1 . . 2 To Critical Strikes . | . . . . . . . Average Backups 4 | 4 4 4 3 4 3 3 Power . | 1 . . . . . . Propulsion . | 1 . . . 1 1 . Utility 1 | . 1 2 2 2 1 1 Weapon 1 | . 2 2 1 1 1 2 Tool/Special . | . . . . . . . Unused Backups 7 | . 1 2 . . 1 3 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 3 | . 1 . . . 1 1 Weapon 4 | . . 2 . . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 99 100 96 100 100 76 Engine 12 | . 14 14 11 11 11 4 Treads 10 | . 14 14 13 . . . Wheel 7 | . 14 14 5 . . . Hover 1 | . . . 4 . . . Flight 9 | . . . 6 33 33 23 Device 3 | . 8 . . . 3 11 Processor 19 | . 7 14 25 33 29 22 Protection 7 | . 10 14 6 . . . Energy Gun 17 | . 13 14 21 22 22 15 Ballistic Gun 6 | . 13 14 . . . . Peak Build Rating 33 | 9 9 12 20 20 33 28 Average Rating 14 | 3 7 9 16 20 23 23 On Entrance 13 | . 9 7 12 20 20 28 Naked Turns . | . . . . . . . Heaviest Build 12 | 9 9 10 11 11 12 12 Greatest Support 60 | 10 10 10 60 15 15 15 Greatest Overweight (x) 1 | . . . 1 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 Average Carried 4 | 4 4 4 4 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 4 Class Distribution -------------------- 71% | Mutant 28% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Sprinter | -7/Zion Sprinter | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 738 | 300 193 100 115 . 30 . Remotely . | . . . . . . . Salvage Created 808 | 147 308 170 183 . . . Parts 67 | 12 22 18 15 . . . Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 2 | . 1 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 24 | . 11 8 5 . . . Guns 23 | . 10 8 5 . . . Classes Destroyed 8 | 2 4 . 2 . . . Worker 2 | . 2 . . . . . Tunneler 4 | 3 . . 1 . . . Hauler 1 | . . . 1 . . . Recycler 2 | 1 . 1 . . . . Watcher 3 | . 2 . 1 . . . Swarmer 21 | . 9 8 4 . . . Grunt 2 | . 2 . . . . . Sentry 1 | . . . 1 . . . Best Kill Streak 6 | 4 6 4 3 . . . Combat Bots Only 5 | . 5 3 3 . . . Max Kills in Single Turn 2 | 1 2 1 2 . . . Gunslinging 1 | . 1 . 1 . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 185 | . 45 40 38 7 . 55 Missed 79 | . 14 15 12 3 . 35 Hits 106 | . 31 25 26 4 . 20 Projectile 106 | . 31 25 26 4 . 20 Damage Taken 1338 | . 284 215 243 32 . 564 Core 534 | . 23 86 42 25 . 358 Absorbed by Shields . | . . . . . . . Redirected to Shielding 133 | . 17 16 100 . . . Core Remaining (%) 78 | 100 . 56 . . . . Volleys Fired 95 | 10 44 20 21 . . . Largest 2 | 2 2 2 2 . . . Hottest 128 | 70 100 70 128 . . . Shots Fired 178 | 20 80 39 39 . . . Gun 175 | 20 77 39 39 . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special 3 | . 3 . . . . . Kinetic 66 | 10 36 20 . . . . Thermal 112 | 10 44 19 39 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 10 | 5 10 6 7 . . . Robot Miss Streak 6 | 2 3 3 6 . . . Penetration Max . | . . . . . . . Secondary Targets 3 | . 2 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 102 | 13 47 19 23 . . . Core Hits 57 | 5 16 11 25 . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . 4 1 . . . . Burn 5 | . 4 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1396 | 161 619 243 373 . . . Guns 1396 | 161 619 243 373 . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 523 | 76 343 104 . . . . Thermal 873 | 85 276 139 373 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 303 | 27 117 38 303 . . . Average Temperature 46 | 11 32 15 87 . . . Received Heat Transfer 237 | . 60 24 24 . . 129 Effects 1 | . . . 1 . . . Energy Bleed 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 8 | 1 2 2 3 . . . Heat Transferred 2526 | 259 1110 481 676 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 97 | 100 100 90 100 100 . . Level 1 2 | . . 9 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 212 | 10 150 212 106 55 . . Initial 59 | . . 37 59 40 . . Average 75 | 2 56 157 37 43 . . Influence Increases 975 | 20 301 355 284 15 . . Destroy 0b10 Robot/C 480 | . 220 160 100 . . . Destroy 0b10 Robot/NC 60 | 20 20 5 15 . . . Destroy Leader 88 | . 44 20 24 . . . Successful Hack 28 | . 13 5 10 . . . Destroy Structure 4 | . 4 . . . . . Partial Spotted 60 | . . . 60 . . . Lose Combat Pursuer 255 | . . 165 75 15 . . Influence Decreases 975 | 20 203 299 333 65 55 . Entered New Map 276 | . . 61 95 65 55 . Time Decay 686 | 20 200 238 228 . . . Lost Part 13 | . 3 . 10 . . . Squads Dispatched 3 | . 1 1 1 . . . Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 3 | . 1 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 99 | . 14 19 20 4 . 42 Peak Tracking Total 38 | . 4 4 6 4 . 38 Tactical Retreats 10 | . . 6 2 1 . 1 Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 15 | . 6 2 7 . . . Terminals 11 | . 4 1 6 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 28 | . 13 2 13 . . . Successful 18 | . 9 2 7 . . . Failed 10 | . 4 . 6 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 7 | . 1 . 1 . 5 . Terminals 22 | . 10 1 11 . . . Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 7 2 4 . . . Prototype ID Bank 5 | . 3 . 2 . . . Open Door 1 | . . 1 . . . . Locate Traps 5 | . 3 . 2 . . . Zone Layout 2 | . 1 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . 1 . . . . . Scan Component 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . . Terminals 1 | . . . 1 . . . Assimilate 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Monitor 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 3 . 4 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . 1 . 14 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Active Infowar (turns) 1445 | 13 196 . 694 13 436 93 Optics 1236 | . . . 694 13 436 93 Terrain 112 | 4 108 . . . . . Seismic 209 | 13 196 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 2333 | 80 496 506 709 13 436 93 Spaces Moved 3339 | 44 409 427 785 42 1343 289 Core 12 | 12 . . . . . . Treads 88 | . . . 88 . . . Legs 30 | . . . 30 . . . Wheels 1188 | 32 409 427 320 . . . Hover . | . . . . . . . Flight 2021 | . . . 347 42 1343 289 Fastest Speed 29 | 50 80 80 29 29 29 29 Average Speed 53 | 71 80 80 74 29 29 31 Slowest Speed 160 | 80 80 80 160 29 29 35 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . 2 . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 56 | 4 78 76 67 17 86 69 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 2 . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched 3 | . . . . . 3 . Spaces Dug 3 | . 3 . . . . . Terrain Destroyed 3 | . 3 . . . . . Melee . | . . . . . . . Projectile 3 | . 3 . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 3706 | 71 489 553 870 42 1389 292 Wait 197 | . 17 96 44 1 39 . Move 3329 | 43 408 426 780 41 1342 289 Hop 2 | . . . 2 . . . Pick Up 23 | 11 5 2 3 . 2 . Fast Attach 18 | 1 4 3 9 . 1 . Attach 12 | 6 1 . 3 . 1 1 Detach . | . . . . . . . Swap 6 | . 5 . . . 1 . Drop 24 | . 5 6 8 . 3 2 Fire 95 | 10 44 20 21 . . . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 6) 320 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 14) 502 | -10/Materials | Discovered new exit (range 12) 560 | -10/Materials | Discovered new exit (range 12) 577 | -10/Materials | Entered Mines 611 | -10/Mines | Discovered new exit (range 5) 769 | -10/Mines | Met a Derelict shopkeep closing up shop 883 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 886 | -10/Mines | Found Scrap Suit 927 | -10/Mines | Discovered new exit (range 8) 944 | -10/Mines | Assembled infested the area 949 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1083 | -10/Mines | Entered Materials 1083 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1485 | -9/Materials | Discovered new exit (range 17) 1561 | -9/Materials | Identified exit to Materials 1761 | -9/Materials | Discovered new exit (range 16) 1765 | -9/Materials | Identified exit to Mines 1783 | -9/Materials | Discovered exit to Materials (range 15) 1792 | -9/Materials | Entered Mines 1803 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1805 | -9/Mines | Identified exit to Zion 1805 | -9/Mines | Entered Zion 1826 | -7/Zion | Given the Hacking Drone Bay 1828 | -7/Zion | Found Prototype Device 1837 | -7/Zion | Discovered new exit (range 18) 1838 | -7/Zion | Given A8's code to call for help 1943 | -7/Zion | Build established: Sprinter 1966 | -7/Zion | Learned location of Warlord (-4) 1989 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1991 | -7/Zion | Learned location of Armory (-3) 2081 | -7/Zion | Found Prototype Device 2081 | -7/Zion | Identified Phasing AFG 2083 | -7/Zion | Identified Hacking Drone Bay 2142 | -7/Zion | Met Imprinter 2236 | -7/Zion | Opened final containment barrier to the Deep Caves 2240 | -7/Zion | Discovered new exit (range 5) 2240 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2241 | -7/Zion | Entered Deep Caves 2271 | -7/Deep Caves | Attacked by Z-Imprinter 2297 | -7/Deep Caves | Core integrity fell below 50% 2321 | -7/Deep Caves | Core integrity fell below 20% 2328 | -7/Deep Caves | Spotted AG-09334 2331 | -7/Deep Caves | Spotted AG-41421 2332 | -7/Deep Caves | Triggered Deep Caves wall 2332 | -7/Deep Caves | Spotted AS-52549 2332 | -7/Deep Caves | Spotted AS-80733 2334 | -7/Deep Caves | Destroyed by AG-41421 with Assembled Focal Cannon Last Messages --------------- Containment barrier disabled. Signature recorded so we know who to blame when the place goes to hell. Again. 02240_ EXIT=FOUND 02240_ The room is plastered with warning signs of various forms. [Achievement: Signs Are For Wimps] LOCATION=UNKNOWN GOAL=ESCAPE 02259_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 02275_ Cesium-ion Thruster destroyed. 02275_ Dropped Spread Laser. 02275_ Cesium-ion Thruster destroyed. 02275_ Dropped Ion Engine. 02332_ The wall dematerializes. [Achievement: That's One Door That Should Stay Closed] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????? ???????????????????????????????? | | ??????????? ??????????????????????????#####? | | ????????? #?##?????????????????????# #? | | ????????? # # ?????????????????????# #? | | ????????"" # # ?????????????????????# #? | | ????????" # ?###?????????????????# #? | | ????????"" # ?# #?????????????????# ## | | ????????? ## #?????##########""" # | | ????????""" ## #?????# | | ????????" ## #?????# | | ????????" G # #####?# ######### | | ????????" ??# ###?????# | | ????????# ] #???# ##????# ### | | ?????????" @ #???## ##???# ##?? | | ?????????" ;##???# #???# #??? | | ?????????" b #???# ##??# #??? | | ?????????" #####??# ##???# ###??? | | ????????"" s #?? #??## #????# #????? | | ??????### ### ##### #????# #????? | | ??""""" a * # ## ###### #????? | | ??" a a ##??# #????? | | ??" ##### #### ###????? | | ??" aaa #?####??# #??????? | | ??" =** ###??????## ##?????? | | ??" aaa * ** ##???????#" #??#### | | ??" g #??????## #?# # | | ??" == * #?????## #? ? | | ??""""" = * * #????## ##? ?? | | ??????### = #????# ##? ### | | ????????"" #???## ## # | | ?????????" #???# # | | ?????????" * #???# | | ?????????" = * * ##??## ## # | | ?????????" #???#"## ##??? | | ????????# #???##### ##??? | | ????????" #???????#### ##?? | | ????????" ############# ## | | ????????" = | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Cesium-ion Thruster | -9/Materials | Scanalyzed Hvy. Treads | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Microactuators | -7/Zion | Archive Adv. Recoil Stabilizer | -7/Zion | Archive Coil Gun | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive I-36 Angel | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Signs Are For Wimps That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed GammaAntigravMinigun Manual? 0 Play Time 01:22:09 Cumulative 39.9 hours Start 2025.05.08 @ 22:25:13 End 2025.05.09 @ 00:18:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 25 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d75b7405-7fe9-43da-9b10-fef77f18342d