Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.12 @ 15:23:01 // Winter2019/RPGLIKE Player: Kiks Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (500) 2500 Value Destroyed (20840) 20840 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (11404) 11404 TOTAL SCORE: 43204 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7479 Follower Combat Kills 425 Win 3000 Cogmind --------- Core Integrity 664/700 Matter 576/600 Energy 900/905 System Corruption 0% Temperature Cool (5) Movement Walking (71) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Multi-Quantum Reactor > --- PROPULSION (5) --- Biometal Exoskeleton > --- UTILITY (9) ------ Armored Scrap Engine 2N-1CE's Frost Array Experimental Energy Well Advanced Targeting Computer Advanced Particle Charger Improved Weapon Cycler Stealth Drone Bay (2/2) > --- WEAPON (9) ------- Ballistic Nova Construct/C Hpw. Accelerated Quantum Construct/G Hpw. Thermic Construct/G Hvy. Thermal Nova Construct/C Hpw. KE Gauss Construct/C > --- INVENTORY (3) ---- Protomatter-56 Peak State ------------ > --- POWER ------------ Multi-Quantum Reactor > --- PROPULSION ------- Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine 2N-1CE's Frost Array Experimental Energy Well Advanced Targeting Computer Advanced Particle Charger Improved Weapon Cycler Stealth Drone Bay > --- WEAPON ----------- Ballistic Nova Construct/C Hpw. Accelerated Quantum Construct/G Hpw. Thermic Construct/G Hvy. Thermal Nova Construct/C Hpw. KE Gauss Construct/C > --- INVENTORY -------- Protomatter [Rating: 176] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Constructs Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Advanced Targeting Computer Device Weapon Cycler Storage Energy Well Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Gauss Rifle Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Gauss Rifle Ballistic Cannon Constructs Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Tes Res Acc Slots Evolved 22 | 3 1 . 4 . . . 5 2 . 1 . 2 . 2 . 2 Power 2 | . . . . . . . . 1 . . . 1 . . . . Propulsion 4 | 1 . . . . . . 2 . . . . . . . . 1 Utility 8 | 1 . . 2 . . . 2 1 . . . . . 1 . 1 Weapon 8 | 1 1 . 2 . . . 1 . . 1 . 1 . 1 . . Parts Attached 89 | 5 9 6 12 . . 2 12 13 . 1 12 3 . 10 2 2 Power 12 | 1 2 1 . . . . 2 3 . . 1 . . 2 . . Engine 5 | 1 2 . . . . . 1 1 . . . . . . . . Core 5 | . . 1 . . . . 1 2 . . 1 . . . . . Reactor 2 | . . . . . . . . . . . . . . 2 . . Propulsion 16 | 2 1 2 2 . . 1 6 . . . 2 . . . . . Treads . | . . . . . . . . . . . . . . . . . Leg 16 | 2 1 2 2 . . 1 6 . . . 2 . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 36 | . 3 3 2 . . . 2 3 . 1 7 3 . 8 2 2 Device 23 | . 2 1 . . . . 2 1 . 1 7 2 . 3 2 2 Storage 6 | . . . . . . . . . . . . 1 . 5 . . Processor 6 | . 1 2 1 . . . . 2 . . . . . . . . Hackware 1 | . . . 1 . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 25 | 2 3 . 8 . . 1 2 7 . . 2 . . . . . Energy Gun 2 | 1 . . . . . . . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 23 | 1 3 . 8 . . 1 2 6 . . 2 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . . 1 1 . . . . . 5 . 1 Parts Lost 1 | . . . . . . . . . . . 1 . . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . 1 . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 91 100 97 100 100 100 98 99 100 90 77 61 58 54 61 55 Engine 2 | . 13 6 . . . . . . 5 4 4 . . . . . Core 4 | . . 5 8 8 8 8 7 5 5 3 1 3 . . . . Leg 14 | . 27 25 16 16 16 16 16 22 21 20 6 . 2 2 . 3 Device 12 | . 15 16 8 8 8 8 9 13 15 15 14 13 13 14 16 18 Storage 1 | . . . . . . . . . . . . 4 4 5 8 5 Processor 13 | . 4 7 16 16 16 16 15 19 21 15 14 9 9 6 4 3 Hackware 2 | . . . 8 8 8 8 7 1 . . . . . . . . Energy Gun 1 | . 12 . . . . . . . . . 1 4 2 . . 3 Energy Cannon 3 | . . . . . . . . . . . 7 10 13 12 11 7 Ballistic Gun 27 | . 16 37 37 41 41 41 39 34 31 31 23 7 4 . 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 108 | 6 12 12 22 20 20 21 28 43 43 48 74 53 64 98 98 108 Greatest Support 265 | 20 20 20 35 35 35 35 59 59 59 59 61 119 78 151 173 265 Greatest Overweight (x) 2 | . 1 . 1 . . . . . . . 2 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 3 | 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 Average Capacity 2 | 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 Most Carried 3 | . 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 Average Carried 2 | . 1 1 1 2 2 1 1 2 3 3 2 . 2 3 3 1 Final Capacity 3 | 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 Final Carried 3 | . 2 2 2 2 2 2 1 3 3 3 2 2 3 3 3 1 Scrap Engine Consumption 421 | . . . . . . . . . . 16 152 80 53 60 51 9 Constructs Created 14 | . . . . . . . . . . 2 5 3 2 2 . . Constructs Modified 70 | . . . . . . . . . . 3 23 11 4 4 21 4 Class Distribution -------------------- 28% | Hacker-Gunner 26% | Hacker-Construct 21% | Hacker-Executioner 9% | Scavenger-Gunner 9% | Scavenger-Executioner 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -10/Mines Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Mines Hacker-Gunner | -9/Exiles Hacker-Gunner | -8/Mines Hacker-Gunner | -8/Materials Hacker-Executioner | -7/Factory Scavenger-Executioner | -7/Storage Scavenger-Executioner | -7/Recycling Hacker-Executioner | -5/Factory Hacker-Construct | -4/Factory Hacker-Construct | -3/Research Hacker-Construct | -3/Testing Hacker-Construct | -2/Research Hacker-Construct | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Tes Res Acc Matter Collected 10082 | 257 183 165 570 244 . 167 1203 1318 1476 298 1751 685 428 381 876 80 Remotely 316 | . . . . . . . . . . . . 316 . . . . Salvage Created 26009 | 94 371 345 811 370 . 213 2612 2265 2094 776 5065 2408 2252 825 5190 318 Parts 1272 | 1 37 18 61 16 . 23 139 158 109 28 217 96 101 36 210 22 Haulers Intercepted 33 | . 1 . 4 . . . 6 5 5 . 4 3 . . 4 1 Recyclers Shooed 14 | 1 1 2 3 . . . 1 . . 1 1 . 3 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Tes Res Acc Combat Hostiles Destroyed 324 | . 15 2 11 10 . 9 37 33 27 4 49 32 23 9 58 5 Melee 1 | . . . . . . . . . . . . 1 . . . . Guns 195 | . 15 2 11 10 . 9 37 33 27 4 31 8 4 . 4 . Cannons 104 | . . . . . . . . . . . 16 9 15 8 51 5 AOE 5 | . . . . . . . . . . . . 5 . . . . Classes Destroyed 24 | 1 5 1 5 1 . . 2 3 . . 2 . 1 2 1 . Worker 33 | . 1 1 4 2 . 2 6 6 1 . 2 . 2 2 3 1 Builder 22 | . . . 1 . . 2 1 1 1 2 8 1 3 . 2 . Tunneler 6 | . . 2 . 2 . . . 1 . . 1 . . . . . Hauler 33 | . 1 . 4 . . . 6 5 5 . 4 3 . . 4 1 Recycler 43 | 1 1 3 2 2 . . 4 3 4 8 8 2 2 . 3 . Carrier 2 | . . . . . . . . 1 . . . . . . 1 . Mechanic 3 | . . . 1 . . . . . . . 2 . . . . . Operator 15 | . . . 2 . . . 3 . 2 . 2 1 1 3 . 1 Watcher 24 | . 2 . 1 . . . 5 5 2 . 3 . 2 1 3 . Swarmer 33 | . 6 . . 2 . 9 . 6 3 . . 5 . . 2 . Saboteur 1 | . . . . . . . . . . . . . . . 1 . Grunt 133 | . 9 2 7 . . . 22 8 9 . 20 18 13 5 20 . Brawler 11 | . . . . . . . 1 1 2 . 4 . 1 . 2 . Duelist 12 | . . . 1 . . . 4 2 1 . . 1 . . 3 . Protector 4 | . . . . . . . 1 2 . . . . . . 1 . Researcher 3 | . . . . . . . . . . . . . . 3 . . Sentry 54 | . . . 3 . . . 9 5 11 4 6 3 2 3 8 . Specialist 5 | . . . . . . . . . . . 5 . . . . . Hunter 23 | . . . . . . . . 1 1 . 8 . 3 . 8 2 Programmer 32 | . . . . . . . . 8 . . 5 5 3 . 9 2 Heavy 4 | . . . . . . . . . . . 1 . . . 2 1 Behemoth 3 | . . . . . . . . . . . . . 1 . 2 . Alpha 7 1 | . . . . . . . . . . . . . . 1 . . Assembled 8 | . . . . 8 . . . . . . . . . . . . Best Kill Streak 15 | 1 4 2 3 9 . 3 8 12 14 10 7 10 11 5 15 5 Combat Bots Only 13 | . 3 2 2 8 . 3 5 6 5 2 6 9 10 3 13 4 Max Kills in Single Turn 5 | 1 1 1 2 2 . 2 3 3 2 2 3 5 3 3 3 3 Gunslinging 2 | . . . 1 . . 1 1 2 1 . . . . . . . Exploded 4 | . . . . . . . . . . . . 4 . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Tes Res Acc Hostile Shots Fired 1008 | . 124 12 33 4 . 21 84 88 99 9 184 92 96 29 128 5 Missed 329 | . 21 4 10 1 . 7 28 42 42 3 59 29 39 5 37 2 Damage Taken 9186 | . 902 82 263 36 . 90 723 752 686 33 2022 870 734 384 1562 47 Core 7285 | . 731 64 206 27 . 64 574 596 536 26 1600 680 581 304 1260 36 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Core 6371 | . 536 56 185 27 . 64 497 538 512 22 1447 601 518 262 1070 36 Ignored by Resistances 3558 | . 287 25 77 10 . 30 206 212 204 9 885 364 310 186 731 22 Regen/Repaired (Parts) 454 | . . . . . . . . . . . 43 179 28 140 59 5 Core Remaining (%) 80 | 100 . 100 . . . 100 100 . . 100 23 76 . 74 38 94 Volleys Fired 625 | 7 55 21 40 18 . 13 73 52 49 14 83 51 37 27 78 7 Largest 7 | 2 3 3 5 5 . 5 5 6 6 7 7 5 5 5 5 5 Hottest 416 | 70 90 60 112 109 . 114 119 165 165 227 341 354 416 405 391 391 Shots Fired 2972 | 12 114 63 164 90 . 65 365 312 294 86 512 211 154 107 388 35 Gun 2216 | 12 114 63 164 90 . 65 365 312 294 84 391 94 44 4 106 14 Cannon 756 | . . . . . . . . . . 2 121 117 110 103 282 21 Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 2051 | 7 59 63 164 90 . 65 365 312 294 84 308 17 . 30 172 21 Thermal 643 | 5 55 . . . . . . . . 2 157 48 69 77 216 14 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 278 | . . . . . . . . . . . 47 146 85 . . . Robot Hit Streak 102 | 6 22 25 39 8 . 9 33 24 86 79 102 35 48 39 29 28 Robot Miss Streak 3 | 1 2 1 2 3 . 2 1 2 2 . 3 2 3 1 2 . Penetration Max 2 | . . . . . . . . 1 1 1 2 1 . 1 1 1 Secondary Targets 45 | . 5 1 2 1 . 3 17 12 4 . . . . . . . Max Gunslinging Chain 2 | . 1 1 1 1 . 1 1 2 1 . . . . . . . Shots Hit Robots 1938 | 9 93 47 107 44 . 34 274 199 144 40 327 163 105 77 256 19 Core Hits 980 | 2 34 18 44 27 . 17 124 90 69 18 216 97 78 32 105 9 Critical Kills 48 | . . . 1 3 . 1 14 5 6 . 7 2 3 1 4 1 Critical Parts Destroyed 48 | . . 1 4 1 . 2 8 7 4 . 8 7 2 . 4 . Critical Strikes 116 | 1 4 1 5 4 . 3 23 13 10 . 15 12 5 4 15 1 Burn 5 | 1 4 . . . . . . . . . . . . . . . Meltdown 6 | . . . . . . . . . . . . . 1 1 4 . Destroy 93 | . . 1 5 4 . 3 23 13 10 . 15 9 4 . 5 1 Blast 9 | . . . . . . . . . . . . . . 3 6 . Corrupt 3 | . . . . . . . . . . . . 3 . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 60541 | 89 1068 471 1643 576 . 468 4138 4767 3697 1072 9813 5533 4910 3557 17140 1599 Guns 32186 | 89 1068 471 1643 576 . 468 4138 4767 3638 1072 7496 1544 818 103 3760 535 Cannons 27158 | . . . . . . . . . . . 2231 2991 4092 3454 13326 1064 Explosions 1099 | . . . . . . . . . 59 . 86 950 . . 4 . Melee . | . . . . . . . . . . . . . . . . . Ramming 98 | . . . . . . . . . . . . 48 . . 50 . Kinetic 29839 | 40 494 471 1643 576 . 468 4138 4767 3638 1072 6169 420 . 589 4635 719 Thermal 24658 | 49 574 . . . . . . . . . 2853 2136 2747 2968 12451 880 Explosive 145 | . . . . . . . . . 59 . 86 . . . . . Electromagnetic 5801 | . . . . . . . . . . . 705 2929 2163 . 4 . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . 4 3 4 4 3 . Average Corruption 2 | . . . . . . . . . . . 1 2 3 4 1 . Corruption Purged 5 | . . . . . . . . . . . 5 . . . . . Corruption Blocked 63 | . . . . . . . . . . . 3 . . 60 . . Effects 26 | . . . . . . . . . . . 2 5 4 8 7 . Message Errors 2 | . . . . . . . . . . . . . . 1 1 . Matter Fused 6 | . . . . . . . . . . . . 1 2 2 1 . Heat Flow Errors 4 | . . . . . . . . . . . . 1 1 1 1 . Energy Discharges 6 | . . . . . . . . . . . 2 2 . 1 1 . Data Loss (minor) 3 | . . . . . . . . . . . . 1 . 1 1 . Weapon Failures 5 | . . . . . . . . . . . . . 1 2 2 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 2137 | . . . . . . . . . . . 43 164 145 277 1444 64 Projectiles 2043 | . . . . . . . . . . . 30 83 145 277 1444 64 Explosions 94 | . . . . . . . . . . . 13 81 . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 10 | . . . . . . . . . . . . 1 . 3 5 1 Impact 1 | . . . . . . . . . . . . . . . 1 . Kinetic 9 | . . . . . . . . . . . . 1 . 3 4 1 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 342 | . . . . . . . . 162 114 . . 23 . . 43 . Shots 5 | . . . . . . . . 2 2 . . . . . 1 . Rammed 5 | . . . . . . . . . . . . 4 . . 1 . Targets Rammed 6 | . . . . . . . . . . . . 4 . . 2 . Kicked 1 | . . . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 531 | 80 469 . . . . . 3 316 187 90 531 375 456 12 246 . Average Temperature 123 | 41 156 . . . . . 3 73 58 33 148 123 170 7 47 . Received Heat Transfer 2695 | . 600 60 114 . . . 468 129 237 12 465 184 162 57 207 . Effects 26 | . 7 . . . . . . . . . 18 . 1 . . . Shutdowns 5 | . 3 . . . . . . . . . 2 . . . . . Energy Bleed 5 | . . . . . . . . . . . 4 . 1 . . . Interference 9 | . 2 . . . . . . . . . 7 . . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . 2 . . . . . Damage (major) 3 | . 1 . . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . . . . . . . . 10 3 . . . Combat Hostiles 12 | . . . . . . . . . . . . 9 3 . . . Parts Fried 38 | . . . . . . . . . . . 1 24 13 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . . . . . . 2 . 1 1 4 . Combat Hostiles 7 | . . . . . . . . . . . 2 . 1 1 3 . Parts Melted 37 | . 2 . 2 . . . . . . . 18 3 1 3 8 . Heat Transferred 14655 | 222 1998 . . . . . . . . . 4349 1316 1073 1628 3884 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Tes Res Acc Peak Influence 2574 | 5 258 142 222 187 . 179 879 780 1404 621 1209 1341 1259 626 2574 1578 Initial 1350 | . 2 77 3 62 . . 32 264 298 399 150 506 609 616 219 1350 Average 453 | 1 119 54 81 75 . 81 488 498 991 520 528 818 915 364 855 1424 Maximum Alert Level 5 | . 1 . 1 . . . 3 3 4 2 4 4 4 2 5 4 Low Security (%) 35 | 100 77 100 89 100 . 100 20 . . . 6 . . 3 3 . Level 1 17 | . 22 . 10 . . . 16 29 8 8 32 . . 63 44 . Level 2 23 | . . . . . . . 43 63 13 91 35 18 12 32 9 . Level 3 14 | . . . . . . . 19 6 30 . 17 71 65 . 11 . Level 4 7 | . . . . . . . . . 47 . 7 10 22 . 9 100 Level 5 . | . . . . . . . . . . . . . . . . . High Security 1 | . . . . . . . . . . . . . . . 20 . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 84 | . 2 1 3 . . . 3 6 5 . 21 5 7 5 22 4 Investigation 16 | . 2 1 2 . . . 2 1 2 . 1 . 2 1 1 1 Extermination 12 | . . . . . . . . 3 . . 3 2 1 . 2 1 Reinforcement 25 | . . . 1 . . . . 1 2 . 11 2 . 3 4 1 Assault 24 | . . . . . . . 1 1 1 . 4 1 4 1 11 . Garrison 7 | . . . . . . . . . . . 2 . . . 4 1 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 1 1 . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Tes Res Acc Distress Signals 15 | . 2 . 2 . . . . . 1 . 1 1 1 3 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 432 | . 20 5 22 14 . 10 44 42 28 1 73 40 35 17 70 11 Peak Tracking Total 14 | . 6 3 3 3 . 3 5 7 5 1 7 7 14 4 13 5 Tactical Retreats 14 | . . . . 1 . 1 1 . 1 . . 2 3 1 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Tes Res Acc Traps Triggered 31 | . 4 . 3 . . . 2 2 5 . 5 2 2 1 3 2 Indirectly 1 | . . . . . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 23 | . 6 . 13 . . . 4 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 3 | . . . . 1 . . . . . . 2 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Tes Res Acc Machines Disabled 70 | . . . . . . 2 3 13 15 4 5 14 . 6 5 3 Max in Single Turn 4 | . . . . . . 1 1 3 2 2 1 4 . 2 1 2 Garrison Access 5 | . . . . . . . 1 . . . 1 . 1 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Tes Res Acc Machines Accessed 83 | . 5 2 13 1 1 . 13 10 6 4 5 7 4 9 2 1 Terminals 71 | . 5 1 11 1 . . 11 8 6 4 5 6 3 8 1 1 Fabricators 1 | . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . Garrison Access 6 | . . . . . . . 1 1 . . . 1 1 1 1 . Total Hacks 250 | . 16 4 45 2 23 . 41 33 16 8 10 17 6 25 3 1 Successful 152 | . 7 3 32 2 23 . 33 15 8 3 4 7 2 12 1 . Failed 98 | . 9 1 13 . . . 8 18 8 5 6 10 4 13 2 1 Catastrophic 13 | . 1 . 1 . . . . 1 . 2 2 1 . 4 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 131 | . 11 2 20 . . . 16 19 11 5 6 12 5 20 3 1 Terminals 208 | . 16 3 42 2 . . 37 29 16 8 10 14 5 24 1 1 Fabricators 1 | . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 3 . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . Garrison Access 12 | . . . . . . . 2 3 . . . 3 1 1 2 . Terminal Hacks 92 | . 3 3 20 2 23 . 19 8 5 1 1 1 . 6 . . Record 25 | . . . . . 23 . 1 . . . 1 . . . . . Part Schematic 2 | . . . . . . . 1 . 1 . . . . . . . Prototype ID Bank 4 | . . . 1 . . . 1 1 1 . . . . . . . Open Door 4 | . . 1 . . . . . . 2 . . . . 1 . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . 1 . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . Machine Index 1 | . . . . . . . 1 . . . . . . . . . Repair Station Index 1 | . . . 1 . . . . . . . . . . . . . Recycling Unit Index 2 | . . . 1 . . . 1 . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . 1 . . . . Alert Level 4 | . . . 2 . . . . 1 . . . . . 1 . . Unreport Threat 4 | . . 1 . . . . . . . . . . . 3 . . Locate Traps 3 | . 1 . 1 . . . . . 1 . . . . . . . Disarm Traps 5 | . 1 . 3 . . . 1 . . . . . . . . . Dispatch Records 6 | . . . 1 . . . 3 2 . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . . . Security Status 2 | . . . 1 . . . 1 . . . . . . . . . Patrol Status 2 | . . . . 1 . . 1 . . . . . . . . . Transport Status 2 | . 1 . 1 . . . . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . Registered Components 2 | . . . 1 . . . 1 . . . . . . . . . Registered Prototypes 2 | . . . 1 . . . . 1 . . . . . . . . Zone Layout 9 | . . 1 3 . . . 3 1 . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 3 . . . . . . . . . . . . . Report Inventory 2 | . . . 2 . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . 1 1 . . Seal Access 3 | . . . . . . . 1 . . . . . 1 1 . . Unauthorized Hacks 52 | . 4 . 9 . . . 11 7 3 2 3 6 1 5 1 . Terminals 51 | . 4 . 9 . . . 11 7 3 2 3 6 1 5 . . Botnet 51 | . 4 . 9 . . . 11 7 3 2 3 6 1 5 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Reprogram 1 | . . . . . . . . . . . . . . . 1 . Data Cores Recovered 9 | . . . 1 . . . 2 . 1 . 1 1 1 2 . . Used 5 | . . . . . . . 2 . 1 . . . 1 1 . . Hacking Detections 72 | . 4 1 11 . . . 10 10 6 4 5 8 3 8 1 1 Full Trace Events 7 | . . . 1 . . . 2 1 1 . 1 . . 1 . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . 2 . 1 . . . . 13 . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 1 . . 1 . . . 1 . Machine Destruction 2 | . . . . . . . . . . . 1 . . . 1 . Programmers 1 | . . . . . . . . 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Tes Res Acc Total Allies 7 | . . 3 . 1 . . . . . . . . . . 3 . Largest Group 3 | . . 3 2 2 1 . . . . . . . . . 3 . Highest-Rated Group 207 | . . 40 32 47 16 . . . . . . . . . 207 . Highest-Rated Ally 69 | . . 16 16 31 16 . . . . . . . . . 69 . Total Orders 7 | . . . . . . . . . . . . . . . . 7 EXPLORE 7 | . . . . . . . . . . . . . . . . 7 Ally Attacks 70 | . . 14 20 6 . 1 . . . . . . . . 29 . Total Damage 1942 | . . 160 217 31 . 14 . . . . . . . . 1520 . Kills 15 | . . 2 3 . . . . . . . . . . . 10 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 3 . . . . . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . . . 8 Drone Recoveries 4 | . . . . . . . . . . . . . . . . 4 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Tes Res Acc Turns Passed 14677 | 65 738 1147 1555 855 150 671 1299 1778 818 460 1978 911 504 537 961 250 Spaces Moved 12025 | 39 434 875 995 650 126 565 1025 1487 616 294 1299 771 697 915 923 314 Core 9 | 9 . . . . . . . . . . . . . . . . Treads 671 | . . . . . . . . . . . . 210 . 391 70 . Legs 9104 | 30 434 875 995 650 126 565 1025 1487 616 294 716 . 329 524 124 314 Wheels . | . . . . . . . . . . . . . . . . . Hover 1593 | . . . . . . . . . . . 466 423 . . 704 . Flight 648 | . . . . . . . . . . . 117 138 368 . 25 . Fastest Speed 31 | 50 120 120 120 120 120 105 90 105 105 105 76 58 39 39 31 58 Average Speed 93 | 103 120 120 137 120 120 108 96 105 105 105 123 63 39 39 35 60 Slowest Speed 250 | 120 190 120 190 120 120 120 105 105 105 105 250 163 58 44 58 71 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 5 86 100 93 99 48 87 86 52 96 87 35 24 21 93 33 29 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 3 | . . . . 1 1 . . . 1 . . . . . . . Known Exits Taken 3 | . . . 1 . . 1 . 1 . . . . . . . . Unknown Exits Taken 13 | 1 1 1 . 1 1 . 1 . 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . . . Spaces Dug 4 | . . . . . . . . . 4 . . . . . . . Terrain Destroyed 507 | . . . . . . 18 . 24 177 54 52 56 13 20 86 7 Melee . | . . . . . . . . . . . . . . . . . Projectile 370 | . . . . . . . . 6 157 33 40 8 13 20 86 7 AOE 137 | . . . . . . 18 . 18 20 21 12 48 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Tes Res Acc Total 14153 | 50 544 935 1082 679 125 592 1170 1627 714 417 1496 1077 833 1044 1408 360 Wait 887 | . 11 9 12 9 . . 5 16 9 101 29 192 64 77 344 9 Move 12005 | 38 433 874 994 649 125 564 1024 1486 615 293 1298 766 696 914 923 313 Hop 2 | . . . . . . . . . . . . 2 . . . . Pick Up 26 | . 6 2 2 . . 1 4 3 1 . . 3 2 . 1 1 Fast Attach 60 | 5 6 1 5 . . 2 8 10 . 1 6 2 . 10 2 2 Attach 7 | . 1 . 2 . . . 2 . . . 1 1 . . . . Detach 3 | . . . . . . . . . . . . 2 . 1 . . Swap 22 | . 2 5 5 . . . 2 3 . . 5 . . . . . Drop 83 | . 6 7 6 . . 3 9 12 1 4 13 3 3 8 3 5 Fire 625 | 7 55 21 40 18 . 13 73 52 49 14 83 51 37 27 78 7 Melee . | . . . . . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . 4 . . 1 . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . 5 . . . . . 2 . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 421 | . 24 16 16 3 . 9 43 45 34 4 61 51 31 7 54 23 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: [*Fac x2] / *Sto / [*Low]) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 4 | -11/Scrapyard | Discovered new exit (range 14) 66 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 12) 248 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 7) 365 | -10/Materials | Core integrity fell below 50% 559 | -10/Materials | Discovered new exit (range 8) 633 | -10/Materials | Reached level 2 670 | -10/Materials | Upgraded with Weapon slot (x1) 804 | -10/Materials | Entered Mines 1041 | -10/Mines | Build established: Scavenger-Gunner 1207 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1235 | -10/Mines | Discovered new exit (range 5) 1244 | -10/Mines | Learned location of 1 exit from Materials 1269 | -10/Mines | Discovered new exit (range 8) 1362 | -10/Mines | Met a Derelict shopkeep closing up shop 1951 | -10/Mines | Entered Materials 1951 | -9/Materials | Accompanied by 2 allies 1952 | -9/Materials | Identified exit to Materials 1953 | -9/Materials | Reached level 3 1953 | -9/Materials | Reached level 4 1954 | -9/Materials | Upgraded with Utility slot (x2) 1954 | -9/Materials | Upgraded with Weapon slot (x1) 1980 | -9/Materials | Identified exit to Mines 2144 | -9/Materials | Reached level 5 2172 | -9/Materials | Discovered exit to Materials (range 10) 2303 | -9/Materials | Upgraded with Weapon slot (x1) 2729 | -9/Materials | Build established: Hacker-Gunner 3060 | -9/Materials | Discovered exit to Materials (range 13) 3506 | -9/Materials | Entered Mines 3506 | -9/Mines | Accompanied by 1 ally 3507 | -9/Mines | Assembled infested the area 3507 | -9/Mines | Reached level 6 3515 | -9/Mines | Discovered exit to Materials (range 15) 3520 | -9/Mines | Learned 2 Materials zone layouts 3541 | -9/Mines | Learned Materials emergency access door positions 3642 | -9/Mines | Destroyed 8 combat bots 3891 | -9/Mines | Received a Mining Laser from a helpful Derelict 4094 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4284 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4284 | -9/Mines | Discovered new exit (range 5) 4361 | -9/Mines | Entered Exiles 4361 | -9/Exiles | Accompanied by 1 ally 4391 | -9/Exiles | Met 8R-AWN 4409 | -9/Exiles | Met EX-HEX 4463 | -9/Exiles | Learned location of Zion (-6) 4501 | -9/Exiles | Discovered new exit (range 10) 4511 | -9/Exiles | Entered Mines 4511 | -8/Mines | Accompanied by 1 ally 4513 | -8/Mines | Reached level 7 5049 | -8/Mines | Discovered exit to Materials (range 10) 5173 | -8/Mines | Discovered exit to Materials (range 9) 5182 | -8/Mines | Entered Materials 5184 | -8/Materials | Reached level 8 5357 | -8/Materials | Discovered new exit (range 7) 5364 | -8/Materials | Reached level 9 5580 | -8/Materials | Reached level 10 5893 | -8/Materials | Discovered new exit (range 14) 5934 | -8/Materials | Reached level 11 5982 | -8/Materials | First assault squad dispatched 6278 | -8/Materials | Upgraded with Propulsion slot (x2) 6278 | -8/Materials | Upgraded with Utility slot (x2) 6278 | -8/Materials | Upgraded with Weapon slot (x1) 6481 | -8/Materials | Entered Factory 6482 | -7/Factory | Identified exit to Storage 6483 | -7/Factory | Reached level 12 6578 | -7/Factory | Build established: Hacker-Executioner 6751 | -7/Factory | Reached level 13 7141 | -7/Factory | Reached level 14 7261 | -7/Factory | Discovered new exit (range 11) 7502 | -7/Factory | Discovered new exit (range 14) 7859 | -7/Factory | Reached level 15 7908 | -7/Factory | Upgraded with Utility slot (x1) 7951 | -7/Factory | Upgraded with Power slot (x1) 8014 | -7/Factory | Discovered new exit (range 9) 8072 | -7/Factory | Cargo convoy interrupted 8081 | -7/Factory | First assault squad dispatched 8259 | -7/Factory | Entered Storage 8342 | -7/Storage | Reached level 16 8407 | -7/Storage | Build established: Scavenger-Executioner 8484 | -7/Storage | Discovered new exit (range 15) 9001 | -7/Storage | Learned location of Armory (-4) 9059 | -7/Storage | First assault squad dispatched 9074 | -7/Storage | Used back door to open Recycling access 9074 | -7/Storage | Discovered new exit (range 4) 9077 | -7/Storage | Entered Recycling 9079 | -7/Recycling | Reached level 17 9086 | -7/Recycling | Upgraded with Weapon slot (x1) 9087 | -7/Recycling | Found Scrap Engine 9420 | -7/Recycling | Discovered new exit (range 13) 9537 | -7/Recycling | Entered Factory 9539 | -5/Factory | Reached level 18 9652 | -5/Factory | Garrison activated, responded to threat 9721 | -5/Factory | Build established: Hacker-Executioner 9962 | -5/Factory | Reached level 19 10389 | -5/Factory | Reached level 20 10448 | -5/Factory | Cargo convoy interrupted 10554 | -5/Factory | Discovered new exit (range 11) 11021 | -5/Factory | Reached level 21 11037 | -5/Factory | First assault squad dispatched 11092 | -5/Factory | Build established: Hacker-Construct 11380 | -5/Factory | Reached level 22 11440 | -5/Factory | Discovered new exit (range 10) 11510 | -5/Factory | Core integrity fell below 50% 11515 | -5/Factory | Entered another Factory area 11516 | -4/Factory | Core integrity fell below 50% 11517 | -4/Factory | Reached level 23 11824 | -4/Factory | Discovered new exit (range 9) 11946 | -4/Factory | Upgraded with Power slot (x1) 11946 | -4/Factory | Upgraded with Weapon slot (x1) 12062 | -4/Factory | Core integrity fell below 20% 12065 | -4/Factory | Reached level 24 12196 | -4/Factory | Destroyed 9 combat bots 12265 | -4/Factory | First assault squad dispatched 12352 | -4/Factory | Discovered new exit (range 14) 12426 | -4/Factory | Entered Research 12428 | -3/Research | Reached level 25 12428 | -3/Research | Reached level 26 12676 | -3/Research | First assault squad dispatched 12695 | -3/Research | Spotted B-86 Titan 12700 | -3/Research | Destroyed B-86 Titan 12787 | -3/Research | Core integrity fell below 50% 12789 | -3/Research | Reached level 27 12822 | -3/Research | Discovered new exit (range 9) 12900 | -3/Research | Destroyed 10 combat bots 12903 | -3/Research | Discovered new exit (range 16) 12930 | -3/Research | Entered Testing 12932 | -3/Testing | Reached level 28 12979 | -3/Testing | Discovered new exit (range 12) 13026 | -3/Testing | Protovariant out of control (PP-N3UT5X2EV4) 13041 | -3/Testing | Spotted PP-N3UT5X2EV4 13090 | -3/Testing | Found Prototype Device 13090 | -3/Testing | Identified 2N-1CE's Frost Array 13114 | -3/Testing | Spotted Alpha 7 13126 | -3/Testing | Destroyed Alpha 7 13139 | -3/Testing | Found Prototype Device 13139 | -3/Testing | Identified Exp. ECM Suite 13169 | -3/Testing | Upgraded with Utility slot (x1) 13169 | -3/Testing | Upgraded with Weapon slot (x1) 13206 | -3/Testing | Spotted Striker 13207 | -3/Testing | Spotted Striker 13240 | -3/Testing | Unstable Terrabomb Derivative detonated 13467 | -3/Testing | Entered Research 13469 | -2/Research | Reached level 29 13864 | -2/Research | Spotted B-90 Cyclops 13864 | -2/Research | Destroyed B-90 Cyclops 13867 | -2/Research | Reached level 30 13892 | -2/Research | Spotted B-90 Cyclops 13893 | -2/Research | Destroyed B-90 Cyclops 13927 | -2/Research | Core integrity fell below 50% 13948 | -2/Research | Destroyed 8 combat bots 13989 | -2/Research | Garrison activated, responded to threat 14027 | -2/Research | Reached level 31 14064 | -2/Research | Destroyed 7 combat bots 14161 | -2/Research | Garrison activated, responded to threat 14217 | -2/Research | First assault squad dispatched 14228 | -2/Research | High security lockdown imminent 14265 | -2/Research | Reached level 32 14300 | -2/Research | Destroyed 13 combat bots 14308 | -2/Research | High security lockdown engaged 14398 | -2/Research | Destroyed 9 combat bots 14400 | -2/Research | Discovered new exit (range 13) 14428 | -2/Research | Entered Access 14429 | -1/Access | Core integrity fell below 50% 14430 | -1/Access | Reached level 33 14478 | -1/Access | Upgraded with Propulsion slot (x1) 14478 | -1/Access | Upgraded with Utility slot (x1) 14641 | -1/Access | Garrison activated, responded to threat 14675 | -1/Access | Discovered new exit (range 3) 14678 | *** | Escaped! Last Messages --------------- 14651_ Prototype Power Core blown off. 14651_ Prototype Power Core disintegrated. 14652_ K-01 Serf collects debris. 14655_ R-10 Processor collects Imp. Antigrav System. 14655_ R-10 Processor collects Sml. Battery. 14658_ R-10 Processor collects Antigrav System. 14668_ Slug penetrates Sealed Barrier. 14668_ Sealed Barrier breached. 14668_ Slug penetrates Wall. 14668_ Slug penetrates G-73 Enforcer. 14668_ C-30 ARC bursts open, deploying its payload. 14668_ S-43 Plague unfolds itself. 14670_ Stealth Drone destroyed. 14671_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 14675_ EXIT=FOUND 14678_ ALERT: Rogue bot located, Programmers report to Access Zone 6L. 14678_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A011. 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"? #?# # ####### | | ??# #???????????? ??#?#"" # #?????? | | ??# R #????????????""""???#"" !# #?????? | | ??# #???????????????????#"" # #?????? | | ??# #???????????????????#G = # #?????? | | ?? k #???????????????????#"" + #?????? | | ??# #####???????????????????#"" # #?????? | | ??# #???????????????????????#"" ####?????? | | ??# #???????????????????????# #????????? | | ??# #???????????????????????# #????????? | | ??? #???????????????????????# #????????? | | ??? #???????????????????????# #????????? | | ????#### #???????????????????????# #????????? | | ???????? #???????????????????????########????????? | | ???????? #???????????????????????????????????????? | | ?????????#???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 227 Energy Generation 69 Energy Capacity 1536 Matter Stores 600 Matter Capacity 1100 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 3 Resistance: KI 35 Resistance: TH 30 Resistance: EX 30 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 30 Evasion (%) 67 Targeting Accuracy 16 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Particle Charging 25 Kinecelleration 40 Offensive Hacking 25 Defensive Hacking 5 Item Schematics ----------------- Minigun | -8/Materials | Hacked Enh. Autogun | -8/Materials | Scanalyzed Gauss Rifle | -7/Storage | Hacked Hvy. Wave Gun | -3/Testing | Archive Cld. Impulse Thruster | -3/Testing | Archive Exp. Flexi-carbon Leg | -3/Testing | Archive Prc. Phase Gun | -3/Testing | Archive Enh. Biometal Leg | -3/Testing | Archive Imp. Lightning Gun | -3/Testing | Archive Com. Particle Reactor | -3/Testing | Archive Prc. Matter Filter | -3/Testing | Archive Com. Mass Driver | -3/Testing | Archive Exp. Signal Interpreter | -3/Testing | Archive Enh. Fission Core | -3/Testing | Archive Cld. Phase Cannon | -3/Testing | Archive Exp. Cooling System | -3/Testing | Archive Robot Schematics ------------------ W-44 Eye | -3/Testing | Archive E-15 Imp | -3/Testing | Archive L-61 Swordsman | -3/Testing | Archive B-74 Champion | -3/Testing | Archive R-06 Scavenger | -3/Testing | Archive R-10 Processor | -3/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Tes Res Acc Levels Raised 32 | . 1 . 3 1 . 1 4 4 1 1 5 2 3 1 4 1 XP Earned 53197 | 4000 1855 1039 4585 800 200 1789 6074 5456 2188 483 7133 4314 3942 1276 6202 1861 XP Spent 51355 | 3850 1630 . 4500 . . . 9000 5350 1575 2000 4840 3400 2610 4900 3700 4000 Upgrades 78 | 9 10 . 5 . . . 9 6 6 1 10 3 9 2 6 2 Power Slot 2 | . . . . . . . . 1 . . . 1 . . . . Propulsion Slot 4 | 1 . . . . . . 2 . . . . . . . . 1 Utility Slot 8 | 1 . . 2 . . . 2 1 . . . . . 1 . 1 Weapon Slot 8 | 1 1 . 2 . . . 1 . . 1 . 1 . 1 . . Core Integrity 2 | . 2 . . . . . . . . . . . . . . . Heat Dissipation 17 | . 7 . . . . . . . . . 1 . 9 . . . Energy Generation 2 | . . . . . . . . . . . . 1 . . 1 . Matter Storage 6 | . . . . . . . . . 6 . . . . . . . Mass Support 4 | . . . 1 . . . . . . . 3 . . . . . Inventory Capacity 3 | 2 . . . . . . . 1 . . . . . . . . Ranged Accuracy 5 | 2 . . . . . . . 3 . . . . . . . . Hack Attack % 1 | . . . . . . . 1 . . . . . . . . . Hack Defense % 1 | . . . . . . . 1 . . . . . . . . . KI Resistance % 3 | . . . . . . . . . . . 2 . . . 1 . TH Resistance % 2 | . . . . . . . . . . . 2 . . . . . EX Resistance % 2 | . . . . . . . . . . . 2 . . . . . KI Damage % 4 | 2 . . . . . . 2 . . . . . . . . . TH Damage % 4 | . . . . . . . . . . . . . . . 4 . Protomatter Created 6271 | . 303 54 298 39 . 42 693 616 497 131 1066 571 424 177 1128 232 Integrity Restored 8726 | . 465 351 287 60 . 151 803 889 710 67 1287 1136 723 150 1186 461 Core 7249 | . 459 336 157 60 . 80 574 596 510 52 1067 1048 723 150 1007 430 Parts 1477 | . 6 15 130 . . 71 229 293 200 15 220 88 . . 179 31 Protomatter Decayed 3137 | . 100 54 333 31 . 8 347 124 250 41 897 140 66 191 496 59 Game ------ Seed DataMinesnifferTrap Manual? 0 Play Time 02:49:01 Cumulative 135.7 hours Start 2024.07.11 @ 13:05:50 End 2024.07.12 @ 15:23:01 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 96 Rogue 46 Adventurer 16 Explorer 34 Win Type 0 Total 20 Types 11/0/4/4/1/0/0/0/0 Lore% 72 Gallery% 70 Achievement% 77 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4cc0f657-fde6-46ae-a1cd-344466290470