Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.27 @ 10:09:06 Player: IceBox Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (136) 680 Value Destroyed (5733) 5733 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (2126) 2126 TOTAL SCORE: 15979 Bonus ------- High Alert Combat Kills 360 Follower Combat Kills 66 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 78/1150 Matter 281/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (300) Ox5 Location -4/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Large Storage Unit Relay Coupler [NC] (26) Relay Coupler [Sentry] (13) > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Antimatter Reactor Medium Storage Unit Long-range Sensor Array System Restoration Module Gamma Bomb Array Long-range Missile Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Precision Energy Filter Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield Relay Coupler [NC] Relay Coupler [Sentry] > --- WEAPON ----------- Long-range Missile Launcher Advanced Remote Datajack Power Sword > --- INVENTORY -------- Light Antimatter Reactor Improved Cesium-ion Thruster Nuclear Pulse Thruster Impulse Thruster Long-range Sensor Array Long-range Sensor Array Advanced ECM Suite Gamma Bomb Array [Rating: 96] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Fac Fac Was Fac Ext Slots Evolved 12 | . . . . . 4 . . 2 . . 2 . . 2 2 . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 . . . . . . . Utility 9 | . . . . . 3 . . 1 . . 1 . . 2 2 . . . Weapon 1 | . . . . . . . . 1 . . . . . . . . . . Parts Attached 257 | . 9 2 . 1 37 20 65 9 11 41 9 2 16 13 8 . 11 3 Power 19 | . 1 . . . 2 . 5 . 2 2 1 . 2 3 . . 1 . Engine 3 | . 1 . . . . . . . 1 . . . 1 . . . . . Core 15 | . . . . . 2 . 5 . 1 2 1 . 1 3 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 61 | . . . . . 10 5 10 3 2 17 3 . 2 3 2 . 3 1 Treads 4 | . . . . . . 4 . . . . . . . . . . . . Leg 35 | . . . . . 10 1 10 3 2 9 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 22 | . . . . . . . . . . 8 3 . 2 3 2 . 3 1 Utility 69 | . 3 . . . 9 2 11 4 3 9 4 . 10 4 5 . 3 2 Device 32 | . 1 . . . 3 1 3 2 3 4 . . 8 1 2 . 2 2 Storage 11 | . 2 . . . 1 1 2 1 . 1 1 . . . 1 . 1 . Processor 5 | . . . . . 1 . . 1 . 1 . . 1 1 . . . . Hackware 17 | . . . . . . . 6 . . 3 3 . 1 2 2 . . . Protection 4 | . . . . . 4 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 108 | . 5 2 . 1 16 13 39 2 4 13 1 2 2 3 1 . 4 . Energy Gun 26 | . 5 . . . 5 6 2 . 2 6 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 32 | . . 2 . . 4 2 21 2 1 . . . . . . . . . Ballistic Cannon 2 | . . . . . 2 . . . . . . . . . . . . . Launcher 15 | . . . . 1 3 5 . . 1 1 . 1 . 1 . . 2 . Special Weapon 6 | . . . . . . . . . . . 1 . . 2 1 . 2 . Impact Weapon 3 | . . . . . 2 . . . . . . 1 . . . . . . Slashing Weapon 15 | . . . . . . . 8 . . 5 . . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 9 | . . . . . . . 8 . . 1 . . . . . . . . Unidentified Prototypes 9 | . . . . . . . 2 . . 1 . 1 3 . 1 . 1 . Parts Lost 64 | . 5 . . . 10 7 13 1 2 6 3 . . 2 . . 1 14 Power 11 | . 1 . . . 2 . 4 . 1 . 1 . . 1 . . . 1 Propulsion 23 | . . . . . 5 2 5 1 . 2 2 . . 1 . . 1 4 Utility 14 | . 1 . . . 1 1 . . 1 2 . . . . . . . 8 Weapon 16 | . 3 . . . 2 4 4 . . 2 . . . . . . . 1 Highest Loss Streak 11 | . 1 . . . 4 2 4 1 1 3 2 . . 1 . . 1 11 Average Slot Usage (%) 94 | . 92 100 100 100 94 99 96 95 99 89 89 94 92 92 84 84 84 72 Engine 3 | . 13 14 14 14 1 . . . 6 . . . . . . . . . Core 4 | . . . . . 7 9 8 7 . 7 6 6 6 3 5 5 1 . Treads 2 | . . . . . . 13 11 . . . . . . . . . . . Leg 16 | . 28 28 28 28 26 13 15 23 23 14 . . . . . . . . Flight 4 | . . . . . . . . . . 8 25 26 26 23 10 10 10 12 Device 6 | . 1 . . . 7 7 3 2 13 13 6 6 5 5 4 5 4 4 Storage 19 | . 20 28 28 28 18 26 27 23 23 17 6 6 6 5 5 5 5 5 Processor 3 | . . . . . 8 9 3 3 . . 5 . . 5 5 5 5 4 Hackware 10 | . . . . . . . 8 15 7 9 23 33 33 35 42 42 42 36 Energy Gun 4 | . 26 . . . 8 9 . . 2 12 . . . . . . . . Ballistic Gun 9 | . 1 28 28 26 4 6 11 12 15 . . . . . . . . . Slashing Weapon 2 | . . . . . . . 3 7 . 4 6 6 5 5 5 5 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 118 | 10 69 69 69 75 99 118 113 113 108 103 21 20 21 22 25 25 39 34 Greatest Support 60 | 20 20 20 20 20 55 60 60 46 41 44 28 28 29 29 43 43 43 38 Greatest Overweight (x) 5 | . 3 3 3 3 3 3 3 2 2 2 . . . 2 . . 1 5 Average Overweight (x) 1 | . 1 3 3 3 1 1 1 2 2 1 . . . . . . . . Largest Inventory Capacity 34 | 6 20 20 20 20 28 28 34 28 26 26 8 8 8 8 8 8 10 10 Average Capacity 19 | 6 12 20 20 20 20 27 28 26 26 20 7 8 8 8 8 8 8 10 Most Carried 28 | 6 13 12 19 20 20 28 28 28 26 26 8 8 8 8 8 8 8 8 Average Carried 18 | 6 6 12 16 19 18 26 26 26 25 18 6 7 7 6 7 8 7 7 Final Capacity 28 | 6 20 20 20 20 20 28 28 26 26 6 8 8 8 8 8 8 10 10 Final Carried 28 | 6 13 12 19 20 20 28 28 26 26 6 7 8 8 8 8 8 7 7 Class Distribution -------------------- 39% | Hauler-Mutant 16% | Bothacker-Mutant 7% | Hacker-Scout 7% | Bothacker-Skirmisher 5% | Scavenger-Mutant 3% | Wizard-Mutant 3% | Mutant 3% | Wizard-Sprinter 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Hauler-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Skirmisher | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Waste Wizard-Mutant | -4/Factory Wizard-Sprinter | -4/Extension Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Fac Fac Was Fac Ext Matter Collected 4133 | 200 80 34 . 10 708 305 1016 157 340 421 257 . 101 113 239 . . 152 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5894 | . 301 109 . . 1574 842 1289 40 646 468 41 . . 193 239 . . 152 Parts 302 | . 15 3 . . 81 45 74 6 33 18 . . . 6 16 . . 5 Haulers Intercepted 4 | . . . . . 2 . 2 . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Fac Fac Was Fac Ext Combat Hostiles Destroyed 107 | . 9 2 . . 26 19 24 1 15 9 . . . 2 . . . . Guns 71 | . 9 2 . . 11 8 24 1 8 8 . . . . . . . . Cannons 5 | . . . . . 5 . . . . . . . . . . . . . AOE 27 | . . . . . 9 10 . . 6 . . . . 2 . . . . Classes Destroyed 14 | . 2 . . . 7 2 1 1 . . 1 . . . . . . . Worker 13 | . . . . . 4 . 1 . . . 1 . . . 6 . . 1 Builder 3 | . . . . . 3 . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . 1 . . . . . . . Hauler 4 | . . . . . 2 . 2 . . . . . . . . . . . Recycler 5 | . . . . . . . 1 . . 1 . . . 1 1 . . 1 Watcher 3 | . . . . . 1 . 1 . . 1 . . . . . . . . Swarmer 18 | . 2 . . . 2 3 5 . 3 3 . . . . . . . . Grunt 56 | . 7 2 . . 17 10 9 . 10 1 . . . . . . . . Brawler 3 | . . . . . 1 1 . . . 1 . . . . . . . . Duelist 6 | . . . . . 3 1 2 . . . . . . . . . . . Sentry 14 | . . . . . 3 1 8 . 2 . . . . . . . . . Specialist 2 | . . . . . . 2 . . . . . . . . . . . . Hunter 3 | . . . . . . 1 . . . . . . . 2 . . . . Programmer 5 | . . . . . . . . 1 . 4 . . . . . . . . Best Kill Streak 10 | . 2 2 . . 10 3 3 1 4 3 1 . . 2 3 . . 2 Combat Bots Only 6 | . 2 2 . . 6 3 3 1 4 3 . . . 2 . . . . Max Kills in Single Turn 4 | . 1 1 . . 4 2 2 1 2 1 1 . . 1 1 . . 1 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . Exploded 2 | . . . . . 2 2 . . 2 . . . . 1 . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Fac Fac Was Fac Ext Damage Taken 8904 | . 553 55 . . 1872 970 1659 66 380 764 156 . 15 151 111 . 373 1779 Core 2010 | . 118 . . . 106 182 253 . 76 90 78 . . 35 53 . 87 932 Absorbed by Shields 107 | . . . . . 66 . 25 . 16 . . . . . . . . . Core Remaining (%) 69 | 100 . . . 52 . . 1 . . 76 . . 90 96 . . . . Volleys Fired 342 | . 30 7 . . 86 40 83 3 26 50 5 . 1 7 2 . 2 . Largest 3 | . 2 2 . . 2 2 2 2 3 3 1 . 1 1 1 . 1 . Hottest 165 | . 80 40 . . 96 90 110 56 110 165 30 . 30 43 50 . 50 . Shots Fired 619 | . 60 14 . . 154 68 140 6 59 101 5 . 1 7 2 . 2 . Gun 527 | . 60 14 . . 95 58 140 6 53 101 . . . . . . . . Cannon 46 | . . . . . 46 . . . . . . . . . . . . . Launcher 33 | . . . . . 13 10 . . 6 . . . . 3 . . 1 . Special 13 | . . . . . . . . . . . 5 . 1 4 2 . 1 . Kinetic 289 | . . 14 . . 88 . 138 6 43 . . . . . . . . . Thermal 173 | . 60 . . . . . 2 . 10 101 . . . . . . . . Explosive 20 | . . . . . . 10 . . 6 . . . . 3 . . 1 . Electromagnetic 124 | . . . . . 66 58 . . . . . . . . . . . . Robot Hit Streak 18 | . 10 5 . . 14 15 18 3 7 13 1 . 2 3 3 . 4 . Robot Miss Streak 3 | . 2 2 . . 3 1 3 1 3 3 2 . . 1 . . . . Penetration Max 1 | . . . . . . . 1 . 1 . . . . . . . . . Secondary Targets 8 | . . . . . 2 . 2 . 4 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 . 1 . . . . . . . . . Shots Hit Robots 461 | . 43 9 . . 112 48 115 4 32 64 9 . 1 6 14 . 1 3 Core Hits 231 | . 18 3 . . 62 42 44 2 27 17 2 . . 5 7 . . 2 Critical Hits 8 | . . 1 . . . . 2 . 3 . . . . . 2 . . . Critical Kills 5 | . . 1 . . . . 1 . 2 . . . . . 1 . . . Critical Parts Destroyed 3 | . . . . . . . 1 . 1 . . . . . 1 . . . Melee Attacks 329 | . . . . . 4 . 65 8 . 54 72 . 33 23 37 . 27 6 Impact 4 | . . . . . 4 . . . . . . . . . . . . . Slashing 294 | . . . . . . . 38 8 . 54 68 . 33 23 37 . 27 6 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 25 | . . . . . . . 12 . . . 4 . . 1 6 . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 11875 | . 422 65 . . 2823 1868 2167 51 1124 1405 339 . . 375 979 . . 257 Guns 6444 | . 422 65 . . 959 583 2167 51 792 1405 . . . . . . . . Cannons 782 | . . . . . 782 . . . . . . . . . . . . . Explosions 2858 | . . . . . 1041 1285 . . 332 . . . . 200 . . . . Melee 1750 | . . . . . . . . . . . 339 . . 175 979 . . 257 Ramming 41 | . . . . . 41 . . . . . . . . . . . . . Kinetic 3969 | . . 65 . . 1068 . 2167 51 618 . . . . . . . . . Thermal 2387 | . 422 . . . 286 100 . . 174 1405 . . . . . . . . Explosive 1717 | . . . . . . 1185 . . 332 . . . . 200 . . . . Electromagnetic 2011 | . . . . . 1428 583 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1750 | . . . . . . . . . . . 339 . . 175 979 . . 257 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 2 1 1 10 . 10 10 9 . 6 8 9 Average Corruption 4 | . . . . . . . 2 1 1 5 . 10 9 5 . 6 6 5 Corruption Purged 10 | . . . . . . . . . . . . . 2 . . . . 8 Effects 146 | . . . . . . . 1 1 4 75 . 1 30 1 . . 14 19 Message Errors 37 | . . . . . . . 1 . 3 15 . . 4 . . . 8 6 Matter Fused 29 | . . . . . . . . . . 21 . 1 3 . . . 2 2 Heat Flow Errors 16 | . . . . . . . . . . 9 . . 5 . . . 1 1 Energy Discharges 20 | . . . . . . . . 1 . 11 . . . 1 . . 2 5 Parts Rejected 2 | . . . . . . . . . . 1 . . 1 . . . . . Data Loss (minor) 13 | . . . . . . . . . 1 3 . . 5 . . . . 4 Data Loss (major) 6 | . . . . . . . . . . 4 . . 1 . . . . 1 Alerts 1 | . . . . . . . . . . . . . 1 . . . . . Misdirections 10 | . . . . . . . . . . 1 . . 9 . . . . . Targeting Errors 11 | . . . . . . . . . . 9 . . 1 . . . 1 . Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 421 | . . . . . 23 56 . . . . 144 . . 8 121 . . 69 Projectiles 17 | . . . . . 17 . . . . . . . . . . . . . Explosions 62 | . . . . . 6 56 . . . . . . . . . . . . Melee 342 | . . . . . . . . . . . 144 . . 8 121 . . 69 Knockbacks 14 | . . . . . 14 . . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . Kinetic 12 | . . . . . 12 . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 495 | . . . . . 81 289 . . 64 . . . . . . . 61 . Shots 15 | . . . . . 5 7 . . 2 . . . . . . . 1 . Rammed 2 | . . . . . 2 . . . . . . . . . . . . . Targets Rammed 3 | . . . . . 3 . . . . . . . . . . . . . Kicked 1 | . . . . . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 519 | . 190 9 . . 519 10 36 4 201 363 16 . 208 3 30 . 222 125 Average Temperature 110 | . 52 7 . . 178 3 9 2 59 99 11 . 85 3 18 . 107 82 Received Heat Transfer 2382 | . 279 30 . . 894 207 378 12 177 63 . . . . . . 18 324 Effects 22 | . . . . . 20 . . . . 2 . . . . . . . . Shutdowns 4 | . . . . . 4 . . . . . . . . . . . . . Energy Bleed 4 | . . . . . 4 . . . . . . . . . . . . . Interference 6 | . . . . . 4 . . . . 2 . . . . . . . . Matter Decay 3 | . . . . . 3 . . . . . . . . . . . . . Short Circuit 2 | . . . . . 2 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . Damage (major) 2 | . . . . . 2 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 1 . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 1 1 . . . . . . . . . . . . Parts Fried 10 | . . . . . 7 3 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . 1 1 . . . . . . . . Combat Hostiles 2 | . . . . . . . . . 1 1 . . . . . . . . Parts Melted 16 | . 5 . . . . . . . 2 9 . . . . . . . . Heat Transferred 3964 | . 975 . . . 300 25 . . 296 2368 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . 6 2 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Fac Fac Was Fac Ext Peak Influence 1195 | . 195 82 . . 367 1195 638 204 445 253 89 4 101 147 172 30 567 192 Average Influence 237 | . 69 67 . . 120 802 420 103 253 71 24 4 42 52 125 12 232 89 Maximum Alert Level 4 | . . . . . 1 4 2 1 2 1 . . . . . . 2 . Low Security (%) 60 | 100 100 100 . 100 90 . 3 87 11 82 100 100 100 100 100 100 53 100 Level 1 21 | . . . . . 9 20 46 12 83 17 . . . . . . 29 . Level 2 10 | . . . . . . 21 50 . 5 . . . . . . . 16 . Level 3 3 | . . . . . . 28 . . . . . . . . . . . . Level 4 3 | . . . . . . 29 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 2 . . 1 5 . 8 1 . 6 2 . 2 . 1 . 3 . Investigation 4 | . . . . 1 1 . 1 . . . 1 . . . . . . . Extermination 9 | . . . . . . . . 1 . 4 1 . 2 . . . 1 . Reinforcement 11 | . 2 . . . . . 4 . . 2 . . . . 1 . 2 . Assault . | . . . . . . . . . . . . . . . . . . . Garrison 7 | . . . . . 4 . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Fac Fac Was Fac Ext Distress Signals 11 | . 2 . . . 7 . 2 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 211 | . 17 2 . 2 48 26 49 1 13 15 4 5 4 6 8 2 5 4 Peak Tracking Total 10 | . 4 2 . 1 6 5 10 1 4 4 3 5 2 2 6 2 4 4 Tactical Retreats 26 | . 1 . . . 3 8 4 . . . 2 . 2 . 2 . 1 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Fac Fac Was Fac Ext Traps Triggered 25 | . . . . . 2 9 4 . 3 . 1 . . 3 2 . . 1 Indirectly 2 | . . . . . 2 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . 1 . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Fac Fac Was Fac Ext Machines Disabled 12 | . . . . . 2 3 4 . 2 . . . . . . . 1 . Max in Single Turn 1 | . . . . . 1 1 1 . 1 . . . . . . . 1 . Garrison Access 2 | . . . . . . . . . . . . . . 1 . . 1 . Garrison Relay 5 | . . . . . . 3 . . 2 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Fac Fac Was Fac Ext Machines Accessed 70 | . 3 . 5 1 8 . 8 5 . 5 5 . 8 8 3 . 8 3 Terminals 38 | . 2 . . . 7 . 6 1 . 2 4 . 4 4 1 . 4 3 Fabricators 5 | . . . . . . . . . . . . . 1 2 . . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . . . . 1 . 1 . . 1 1 2 . . . Scanalyzers 8 | . . . . . . . 1 2 . 2 . . 2 . . . 1 . Garrison Access 6 | . . . . . 1 . 1 1 . . 1 . . 1 . . 1 . Total Hacks 234 | . 6 . 49 1 29 . 24 12 . 12 12 . 28 19 7 . 27 8 Successful 169 | . 4 . 49 1 19 . 10 6 . 2 5 . 23 14 6 . 24 6 Failed 65 | . 2 . . . 10 . 14 6 . 10 7 . 5 5 1 . 3 2 Catastrophic 9 | . 1 . . . 4 . . . . 1 2 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 87 | . 1 . 1 . 20 . 18 1 . 1 12 . 13 3 1 . 13 3 Terminals 118 | . 5 . . . 26 . 21 3 . 4 10 . 15 10 3 . 13 8 Fabricators 14 | . . . . . . . . . . . . . 2 6 . . 6 . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 1 . . . . . . 1 . 2 . . 2 1 4 . . . Scanalyzers 28 | . . . . . . . 2 6 . 6 . . 9 . . . 5 . Garrison Access 13 | . . . . . 3 . 1 2 . . 2 . . 2 . . 3 . Terminal Hacks 98 | . 3 . 49 1 10 . 6 . . . 3 . 7 5 2 . 7 5 Record 49 | . . . 48 . 1 . . . . . . . . . . . . . Part Schematic 5 | . . . . . . . . . . . 2 . 1 1 . . 1 . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . 1 . 2 . . . . . . . 1 . . . Open Door 2 | . . . . 1 . . . . . . . . . . . . . 1 Level Access Points 3 | . . . . . . . 1 . . . . . . . . . 1 1 Branch Access Points 3 | . . . . . . . 1 . . . . . 1 1 . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . 1 . . 1 . Terminal Index 3 | . . . . . . . 1 . . . . . 1 . . . 1 . Fabricator Index 2 | . . . . . . . . . . . . . . 1 . . 1 . Garrison Index 2 | . . . . . . . . . . . . . 1 . . . . 1 Alert Level 2 | . 1 . . . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . 1 . . . . . . . . . . . Locate Traps 4 | . . . . . . . . . . . . . 2 1 . . 1 . Disarm Traps 1 | . . . . . . . . . . . . . 1 . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . 1 Zone Layout 5 | . . . . . 2 . . . . . . . . . 1 . 1 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . . . 2 4 . . 2 . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . Load Schematic 3 | . . . . . . . . . . . . . 1 2 . . . . Build 4 | . . . . . . . . . . . . . 1 2 . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . . . . . . . . . . . 1 1 3 . . . Report Inventory 5 | . 1 . . . . . . . . . . . 1 1 2 . . . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 . . . Scanalyzer 20 | . . . . . . . 2 3 . 2 . . 8 . . . 5 . Insert Component 10 | . . . . . . . 1 2 . 1 . . 4 . . . 2 . Analyze 10 | . . . . . . . 1 1 . 1 . . 4 . . . 3 . Garrison Access Hacks 8 | . . . . . 2 . . 2 . . . . . 2 . . 2 . Unlock Access 2 | . . . . . 1 . . 1 . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . 1 . . 1 . Coupler Status 4 | . . . . . 1 . . 1 . . . . . 1 . . 1 . Unauthorized Hacks 29 | . . . . . 7 . 2 1 . . 2 . 5 2 1 . 8 1 Terminals 20 | . . . . . 6 . 1 . . . 1 . 4 2 1 . 4 1 Track 1 | . . . . . 1 . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . . . . . . 1 1 . . . . Botnet 15 | . . . . . 5 . 1 . . . 1 . 3 . 1 . 4 . Operators 2 | . . . . . . . . . . . . . . 1 . . . 1 Fabricators 4 | . . . . . . . . . . . . . . . . . 4 . Report 1 | . . . . . . . . . . . . . . . . . 1 . Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . Siphon 1 | . . . . . . . . . . . . . . . . . 1 . Haulers 1 | . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . Recyclers 1 | . . . . . . . . . . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . Researchers 1 | . . . . . . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . 1 . . . . . . . Eject 3 | . . . . . 1 . 1 . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 1 . . . 7 . 7 4 . 5 4 . 8 6 2 . 8 2 Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 1 1 . 1 2 . 4 1 . . 3 . Parts Built 8 | . . . . . . . . . . . . . 2 4 . . 2 . Matter 716 | . . . . . . . . . . . . . 146 336 . . 234 . Time 237 | . . . . . . . . . . . . . 36 84 . . 117 . Total Part Build Rating 36 | . . . . . . . . . . . . . 6 16 . . 14 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . 2 . . . Parts Scanalyzed 9 | . . . . . . . 1 1 . 1 . . 4 . . . 2 . Part Schematics Acquired 8 | . . . . . . . 1 1 . 1 . . 3 . . . 2 . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Fac Fac Was Fac Ext Used RIF Installer 2 | . . . . . . 1 . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . . . . Robots Hacked 23 | . . . . . . . 11 . . . 5 . 1 3 2 . 1 . Non-combat 15 | . . . . . . . 4 . . . 5 . 1 2 2 . 1 . Combat 8 | . . . . . . . 7 . . . . . . 1 . . . . Robot Hacks Applied 31 | . . . . . . . 18 . . . 6 . 1 3 2 . 1 . parse_system 1 | . . . . . . . 1 . . . . . . . . . . . no_distress 2 | . . . . . . . . . . . 1 . . 1 . . . . generate_echo 1 | . . . . . . . 1 . . . . . . . . . . . find_chute 2 | . . . . . . . . . . . 1 . . 1 . . . . deconstruct_machine 2 | . . . . . . . . . . . 1 . . . 1 . . . ignore_repairs 2 | . . . . . . . 2 . . . . . . . . . . . map_walls 2 | . . . . . . . . . . . 1 . . . . . 1 . drop_inventory 2 | . . . . . . . 1 . . . . . 1 . . . . . locate_stockpiles 1 | . . . . . . . 1 . . . . . . . . . . . find_recycling 1 | . . . . . . . . . . . 1 . . . . . . . find_station 1 | . . . . . . . . . . . . . . . 1 . . . purge_threat 1 | . . . . . . . 1 . . . . . . . . . . . disarm_traps 1 | . . . . . . . 1 . . . . . . . . . . . summon_haulers 1 | . . . . . . . 1 . . . . . . . . . . . link_fov 1 | . . . . . . . 1 . . . . . . . . . . . overload_power 1 | . . . . . . . 1 . . . . . . . . . . . amplify_resonance 1 | . . . . . . . . . . . 1 . . . . . . . disable_weapons 1 | . . . . . . . 1 . . . . . . . . . . . go_dormant 1 | . . . . . . . . . . . . . . 1 . . . . streamctrl_low 1 | . . . . . . . 1 . . . . . . . . . . . streamctrl_high 4 | . . . . . . . 4 . . . . . . . . . . . formatsys_high 1 | . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released 28 | . . . . . 3 13 3 . 6 . 3 . . . . . . . Ejected 9 | . . . . . 3 . 3 . . . 3 . . . . . . . Machine Destruction 19 | . . . . . . 13 . . 6 . . . . . . . . . Attached 10 | . . . . . . . 6 . . 2 1 . . 1 . . . . Robots Rewired 4 | . . . . . . 4 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Fac Fac Was Fac Ext Total Allies 12 | . . . . 3 . . 6 . . . . . . 1 . 1 . 1 Largest Group 3 | . . . . 3 3 . 2 . . . . . . 1 . 1 . 1 Highest-Rated Group 46 | . . . . 40 40 . 18 . . . . . . 26 . 46 . 46 Highest-Rated Ally 46 | . . . . 16 16 . 18 . . . . . . 26 . 46 . 46 Total Orders 7 | . . . . 3 1 2 1 . . . . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . . . . . . GOTO 4 | . . . . 1 1 1 1 . . . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . 1 . . . . . . . . . . . . Ally Attacks 32 | . . . . 8 6 . 11 . . . . . . . . 5 . 2 Total Damage 562 | . . . . 65 62 . 180 . . . . . . . . 183 . 72 Kills 4 | . . . . 2 . . 2 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Fac Fac Was Fac Ext Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Fac Fac Was Fac Ext Turns Passed 20046 | 38 623 153 2486 996 2238 2296 2451 735 1543 2291 884 48 630 749 402 26 569 888 Spaces Moved 11858 | 32 307 58 1180 442 916 727 879 369 387 1082 1319 115 1121 1133 603 69 640 479 Core 42 | . . . . . . . . . . . . . . . . . . 42 Treads 770 | . . . . . . 354 416 . . . . . . . . . . . Legs 5125 | 32 307 58 1180 442 916 373 463 369 387 598 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 5921 | . . . . . . . . . . 484 1319 115 1121 1133 603 69 640 437 Fastest Speed 29 | 120 120 210 210 210 150 150 150 180 180 34 31 31 29 29 29 37 32 32 Average Speed 110 | 120 151 210 210 210 154 176 180 180 180 135 33 32 32 31 36 37 36 55 Slowest Speed 300 | 120 210 210 210 210 210 210 210 180 180 180 34 34 34 165 37 37 107 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 . . . . . . . Cave-ins Triggered 4 | . . . . . . . . . . . 1 . . . 1 . . 2 Exploration Rate (%) 43 | 3 46 18 95 67 59 82 72 8 44 22 30 78 28 28 7 80 11 48 Regions Visited 18 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 . 1 1 . . . . . 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . 1 . . 1 . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . . . Spaces Dug 291 | . . . . . 5 2 38 8 . 53 61 . 33 20 24 . 44 3 Terrain Destroyed 467 | . . . . . 43 63 41 8 45 53 61 . 33 49 24 . 44 3 Melee 270 | . . . . . 3 . 38 8 . 53 61 . 33 20 24 . 27 3 Projectile 20 | . . . . . 12 . 3 . 5 . . . . . . . . . AOE 177 | . . . . . 28 63 . . 40 . . . . 29 . . 17 . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Fac Fac Was Fac Ext Total 17732 | 31 409 78 1190 514 1591 1667 1506 423 1198 1732 1638 125 1331 1477 732 68 931 1091 Wait 4480 | . 36 12 . 52 479 778 369 14 740 447 216 7 132 297 61 . 238 602 Move 11834 | 31 306 57 1179 441 915 725 878 368 385 1081 1316 114 1120 1132 602 68 639 477 Hop 1 | . . . . . . . . . . . 1 . . . . . . . Pick Up 200 | . 19 . 9 10 37 21 33 10 9 15 12 . 9 3 7 . 5 1 Fast Attach 43 | . 2 . . . 5 1 4 2 2 3 2 2 11 6 2 . 1 . Attach 93 | . 6 1 . . 15 7 21 2 4 18 4 . 3 3 3 . 5 1 Detach 26 | . . . . . 2 . 1 1 1 12 . 1 3 1 1 . 3 . Swap 121 | . 1 1 . 1 17 12 40 5 5 20 3 . 2 4 3 . 5 2 Drop 160 | . 9 . 2 9 28 7 12 10 11 32 6 1 17 1 9 . 6 . Fire 342 | . 30 7 . . 86 40 83 3 26 50 5 . 1 7 2 . 2 . Melee 329 | . . . . . 4 . 65 8 . 54 72 . 33 23 37 . 27 6 Ram . | . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . 3 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 65 | . . . . . . 42 . . 15 . 1 . . . 5 . . 2 Rewire 35 | . . . . 1 . 34 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison -7/Factory -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory -4/Waste -4/Factory (discovered 5 exits: *Res x4 / *Ext) -4/Extension (discovered 2 exits: Res x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 39 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 624 | -10/Materials | Discovered new exit (range 16) 662 | -10/Materials | Entered Mines 684 | -10/Mines | Build established: Hauler-Mutant 728 | -10/Mines | Met a Derelict bent on vengeance 756 | -10/Mines | Learned location of Zion (-7) 804 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 806 | -10/Mines | Discovered new exit (range 5) 815 | -10/Mines | Entered Exiles 877 | -10/Exiles | Met 8R-AWN 940 | -10/Exiles | Discovered new exit (range 14) 1026 | -10/Exiles | Met EX-HEX 1123 | -10/Exiles | Met EX-BIN 1444 | -10/Exiles | Met EX-DEC 1752 | -10/Exiles | Visited The Gauntlet 2180 | -10/Exiles | Discovered new exit (range 10) 2373 | -10/Exiles | Aligned with FarCom system 2375 | -10/Exiles | Given EX-Vault access code 2546 | -10/Exiles | Opened EX-Vault 2556 | -10/Exiles | Found Prototype Device 2591 | -10/Exiles | Identified Chronowheel 2612 | -10/Exiles | Found Deploy-a-Sentry 2661 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3301 | -10/Exiles | Left Exiles lab with Chronowheel 3301 | -10/Exiles | Entered Mines 3527 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3602 | -9/Mines | Assembled infested the area 3607 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3955 | -9/Mines | Discovered new exit (range 15) 4187 | -9/Mines | Met a Derelict shopkeep closing up shop 4297 | -9/Mines | Entered Materials 4297 | -8/Materials | Accompanied by 3 allies 4297 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4816 | -8/Materials | Lost 4 parts (2n1u1w) 5042 | -8/Materials | Build established: Hauler-Skirmisher 5500 | -8/Materials | Build established: Hauler-Mutant 5993 | -8/Materials | Garrison activated, responded to threat 6093 | -8/Materials | Discovered new exit (range 13) 6364 | -8/Materials | Garrison activated, responded to threat 6497 | -8/Materials | Identified exit to Garrison 6535 | -8/Materials | Entered Garrison 6650 | -8/Garrison | Triggered checkpoint 6684 | -8/Garrison | Garrison Relay disabled 7098 | -8/Garrison | Triggered checkpoint 7171 | -8/Garrison | Discovered new exit (range 14) 7188 | -8/Garrison | Triggered checkpoint 7251 | -8/Garrison | Garrison Relay disabled 7368 | -8/Garrison | Triggered checkpoint 7445 | -8/Garrison | Discovered new exit (range 10) 7468 | -8/Garrison | Triggered checkpoint 7526 | -8/Garrison | Garrison Relay disabled 7596 | -8/Garrison | Triggered checkpoint 7750 | -8/Garrison | Core integrity fell below 50% 7998 | -8/Garrison | Triggered checkpoint 8033 | -8/Garrison | Discovered new exit (range 13) 8272 | -8/Garrison | Build established: Scavenger-Mutant 8822 | -8/Garrison | Installed Relay Interface Framework 8831 | -8/Garrison | Entered Materials 9329 | -8/Materials | Build established: Hauler-Mutant 9704 | -8/Materials | Discovered new exit (range 9) 9731 | -8/Materials | Build established: Bothacker-Mutant 10487 | -8/Materials | Identified exit to Factory 10864 | -8/Materials | Lost 4 parts (1p1n2w) 10924 | -8/Materials | Core integrity fell below 20% 11092 | -8/Materials | Lost 4 parts (1p2n1w) 11282 | -8/Materials | Entered Factory 11282 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 11432 | -7/Factory | Discovered new exit (range 9) 11737 | -7/Factory | Build established: Hauler-Mutant 11984 | -7/Factory | Identified exit to Garrison 12017 | -7/Factory | Entered Garrison 12160 | -7/Garrison | Garrison Relay disabled 12172 | -7/Garrison | Triggered checkpoint 12347 | -7/Garrison | Build established: Bothacker-Skirmisher 12350 | -7/Garrison | Triggered checkpoint 12957 | -7/Garrison | Build established: Bothacker-Mutant 13264 | -7/Garrison | Triggered checkpoint 13422 | -7/Garrison | Triggered checkpoint 13478 | -7/Garrison | Garrison Relay disabled 13518 | -7/Garrison | Discovered new exit (range 12) 13551 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 13560 | -7/Garrison | Entered Factory 13919 | -7/Factory | Build established: Bothacker-Skirmisher 14661 | -7/Factory | Build established: Bothacker-Mutant 15010 | -7/Factory | Lost 3 parts (2n1w) 15282 | -7/Factory | Discovered new exit (range 7) 15523 | -7/Factory | Build established: Assassin 15656 | -7/Factory | System corruption reached 10% 15851 | -7/Factory | Entered another Factory area 15851 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15949 | -6/Factory | Crushed by falling debris 16162 | -6/Factory | Build established: Hacker-Scout 16517 | -6/Factory | Build established: Bothacker-Scout 16624 | -6/Factory | Discovered new exit (range 12) 16735 | -6/Factory | Manually triggered Chute Trap 16735 | -6/Factory | Sucked down chute 16735 | -6/Factory | Entered Waste 16739 | -6/Waste | Found Fusion Bomb Launcher 16750 | -6/Waste | EMP discharged 16750 | -6/Waste | System corruption reached 10% 16753 | -6/Waste | Spotted C-40 Crusher 16754 | -6/Waste | Spotted C-40 Crusher 16754 | -6/Waste | Spotted C-40 Crusher 16758 | -6/Waste | Spotted C-40 Crusher 16770 | -6/Waste | Spotted C-40 Crusher 16773 | -6/Waste | Spotted C-40 Crusher 16773 | -6/Waste | Discovered new exit (range 12) 16783 | -6/Waste | Entered Factory 16858 | -6/Factory | Fabricated Adv. Signal Interpreter? 16880 | -6/Factory | Identified exit to Lower Caves 16946 | -6/Factory | Build established: Hacker-Scout 17397 | -6/Factory | Discovered new exit (range 9) 17413 | -6/Factory | Entered another Factory area 17413 | -5/Factory | Evolved 2 slots: Utility x2 17504 | -5/Factory | Discovered new exit (range 6) 17505 | -5/Factory | Identified exit to Upper Caves 17668 | -5/Factory | Fabricated Mic. Nuclear Core? 17916 | -5/Factory | Fabricated Mic. Nuclear Core? 18071 | -5/Factory | Discovered new exit (range 8) 18081 | -5/Factory | Identified exit to Factory 18162 | -5/Factory | Entered another Factory area 18162 | -4/Factory | Evolved 2 slots: Utility x2 18173 | -4/Factory | Found Gamma Bomb Array 18323 | -4/Factory | Crushed by falling debris 18564 | -4/Factory | Sucked down chute 18564 | -4/Factory | Entered Waste 18565 | -4/Waste | Met a frightened Derelict 18567 | -4/Waste | Spotted C-40 Crusher 18569 | -4/Waste | Spotted C-40 Crusher 18574 | -4/Waste | Spotted C-40 Crusher 18578 | -4/Waste | Spotted C-40 Crusher 18579 | -4/Waste | EMP discharged 18584 | -4/Waste | Spotted C-40 Crusher 18585 | -4/Waste | Discovered new exit (range 11) 18589 | -4/Waste | Identified exit to Factory 18590 | -4/Waste | Entered Factory 18657 | -4/Factory | Build established: Wizard-Mutant 18747 | -4/Factory | Discovered new exit (range 16) 18752 | -4/Factory | Identified exit to Extension 18777 | -4/Factory | Identified exit to Research 18787 | -4/Factory | Fabricated Lgt. Antimatter Reactor (x2) 18894 | -4/Factory | Local fabrication network quarantined 19159 | -4/Factory | Entered Extension 19441 | -4/Extension | Build established: Wizard-Sprinter 19787 | -4/Extension | Rescued a captive Derelict 19890 | -4/Extension | Core integrity fell below 50% 19906 | -4/Extension | Core integrity fell below 20% 19939 | -4/Extension | Lost 11 parts (1p2n7u1w) 19963 | -4/Extension | Crushed by falling debris 20044 | -4/Extension | Crushed by falling debris 20047 | -4/Extension | Self-destructed Last Messages --------------- 19905_ Penetrated by Slug. 19905_ Y-64 Sentinel destroyed. 19907_ The unstable cave ceiling collapses. 19907_ Y-64 Sentinel crushed by falling debris. 19908_ Hacking Suite destroyed. 19911_ Penetrated by Slug. 19919_ The unstable cave ceiling collapses. 19919_ Y-64 Sentinel crushed by falling debris. 19955_ System corrupted: Component data lost. 19963_ The unstable cave ceiling collapses. 19963_ Crushed by falling debris. 19963_ Adv. Signal Interpreter destroyed. 19963_ System corrupted by crushing effect (+4). 19989_ System corrupted: Energy discharge (-40). 20017_ System corrupted: Energy discharge (-36). 20033_ System corrupted: Heat flow error (+168). 20044_ The unstable cave ceiling collapses. 20044_ Crushed by falling debris. 20044_ Imp. Cesium-ion Thruster destroyed. 20044_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##############???????????????????????????????????? | | #???????????????????????????????????? | | #??????????###??????????????????????? | | #???????###Y #??????????????????????? | | #???????######??????????????????????? | | #??????### ###??????????????????????? | | ############@#??????########????????? | | ####+##+### ###??????# ????????? | | #????????# ######## #????????# ######????????? | | #?????g??# #??????# #????????# #?????????????? | | #????????+ #??????# #????????# #?????????????? | | #?????g??#### #??????# #????????# #?????????????? | | #????????#??# #??????# ###??????# #?????????????? | | #????????#??# #??????# ""#??????# #?????????????? | | #????????#??# #??????# ""#??????# #?????????????? | | #???????????# ######## ""#??????# #?????????????? | | ##???????????# T#??????# #?????????????? | | ?????????????# ######## ""#??????# #?????????????? | | ?????????????# ######## ""#??????# #?????????????? | | ?????????????# " / # ""#??????# #?????????????? | | ?????????????### # ###??????# #?????????????? | | ???????????????# [/ #????????# #?????????????? | | ???????????????# = # #????????# #?????????????? | | ???????????????# # #????????# #?????????????? | | ???????????????# = # #????????# #?????????????? | | ???????????????######## #????????# #?????????????? | | ??????????????????????# #?######?# #?????????????? | | ????????????????????### ### ## ### ###???????????? | | ????????????????????#"" "" "" ""#???????????? | | ????????????????????# " " " " #???????????? | | ????????????????????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 3 Jamming Range 8 Armor Coverage 375 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 64 Recoil Reduction 3 Energy Filtering 30 Particle Charging 15 Offensive Hacking 56 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Imp. Datajack | -7/Factory | Scanalyzed Hvy. Particle Gun | -7/Factory | Scanalyzed Adv. Signal Interpreter | -6/Factory | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Mic. Nuclear Core | -6/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Scanalyzed Imp. System Shield | -6/Factory | Scanalyzed Adv. ECM Suite | -6/Factory | Scanalyzed Field Propulsion Drive | -5/Factory | Hacked Field Propulsion Array | -4/Factory | Hacked Lrn. Sensor Array | -4/Factory | Scanalyzed Adv. Remote Datajack | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Signal Interpreter | x2 | -6/Factory Mic. Nuclear Core | x2 | -5/Factory Mic. Nuclear Core | x2 | -5/Factory Lgt. Antimatter Reactor | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- A New Friend Assimilation Complete Dramatic Entrance Error 47 Challenges ------------ None Game ------ Seed ReinforcedHackingBroadsword Manual? 0 Play Time 04:40:57 Cumulative 57.2 hours Start 2020.08.25 @ 16:29:16 End 2020.08.27 @ 10:09:06 Sessions 25 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 37 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 32 Gallery% 36 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3aa3f566-ee6e-4f1a-8725-4596f754c1bb