Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.02 @ 18:13:37 Player: Decinym Result: Destroyed by as-66562 with Assembled Heavy Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (111) 555 Value Destroyed (3802) 3802 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1846) 1846 TOTAL SCORE: 10263 Bonus ------- High Alert Combat Kills 96 Follower Combat Kills 546 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -1096 Cogmind --------- Core Integrity 0/700 Matter 23/300 Energy 60/290 System Corruption 13% Temperature Cool (0) Movement Walking (130) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Cargo Legs > --- UTILITY (6+2) ---- Large Storage Unit > --- WEAPON (2) ------- Enhanced Autogun > --- INVENTORY (15) --- Zionite Biocell (600) Zionite Biocell (600) YI-UF0's Bottomless Matter Pit (1500) Cooled Pulse Rifle EM Pulse Cannon Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Experimental Targeting Computer Experimental Armor Integrity Analyzer Experimental Reaction Control System Layered Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Deuterium Engine Enhanced Nuclear Core Cargo Legs YI-UF0's Bottomless Matter Pit Experimental Hacking Suite Cooled Pulse Rifle EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Rocket Launcher Heavy Missile Launcher Multitool CR-A16's Pointy Stick [Rating: 69] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Slug Cannon Launcher Subdweller Shrapnel Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Dee Slots Evolved 6 | . . . . 4 . 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . 1 . 1 . . . . Utility 4 | . . . . 3 . 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 150 | . . 7 34 15 30 19 3 7 8 27 Power 10 | . . 1 3 1 . 3 . . . 2 Engine 8 | . . 1 3 1 . 2 . . . 1 Core 2 | . . . . . . 1 . . . 1 Reactor . | . . . . . . . . . . . Propulsion 34 | . . 1 4 6 11 4 1 1 1 5 Treads 28 | . . . 4 5 11 4 1 1 1 1 Leg 6 | . . 1 . 1 . . . . . 4 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 44 | . . 4 4 5 8 6 2 3 5 7 Device 17 | . . 3 . 2 3 3 . 1 . 5 Storage 5 | . . 1 1 1 1 . . . . 1 Processor 7 | . . . . 1 . 1 . . 5 . Hackware 1 | . . . . . . 1 . . . . Protection 14 | . . . 3 1 4 1 2 2 . 1 Artifact . | . . . . . . . . . . . Weapon 62 | . . 1 23 3 11 6 . 3 2 13 Energy Gun 10 | . . . 4 1 1 3 . . . 1 Energy Cannon 11 | . . . 2 . 4 . . . . 5 Ballistic Gun 23 | . . 1 7 2 4 3 . 2 1 3 Ballistic Cannon 3 | . . . 3 . . . . . . . Launcher 14 | . . . 7 . 2 . . 1 . 4 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 18 | . . 1 . . 4 5 . . 4 4 Corrupted Parts 1 | . . . . . . . . 1 . . System Corruption 5 | . . . . . . . . 5 . . Parts Lost 31 | . . 1 5 4 . . 1 1 . 19 Power 4 | . . 1 2 . . . . . . 1 Propulsion 11 | . . . 1 2 . . . . . 8 Utility 9 | . . . 2 . . . 1 . . 6 Weapon 7 | . . . . 2 . . . 1 . 4 Highest Loss Streak 18 | . . 1 3 2 . . 1 1 . 18 To Critical Strikes 1 | . . . . 1 . . . . . . Average Slot Usage (%) 92 | . 85 97 84 82 92 98 99 100 99 98 Engine 9 | . 14 14 12 9 9 6 7 7 7 5 Treads 27 | . . . 27 22 26 28 30 30 30 28 Leg 1 | . 28 28 . 1 . . . . . . Device 7 | . . 11 . 14 14 15 10 11 15 8 Storage 5 | . 14 14 1 9 9 7 7 7 7 6 Processor 4 | . . . . . 3 5 7 7 8 14 Protection 13 | . . . 12 9 11 15 19 18 13 12 Energy Gun 3 | . 14 1 6 5 . . . . . 2 Energy Cannon 5 | . . . 9 4 6 . . . . 5 Ballistic Gun 9 | . 14 26 4 6 10 14 15 14 13 6 Ballistic Cannon 2 | . . . 5 1 . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 61 | 11 11 14 38 54 60 61 58 53 51 50 Greatest Support 85 | 20 20 25 40 60 60 80 80 80 83 85 Greatest Overweight (x) 2 | . . . . 1 1 1 . . . 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 8 10 15 15 15 15 15 15 Average Capacity 10 | . 8 8 5 8 11 15 15 15 15 15 Most Carried 15 | . 8 8 8 10 15 15 15 15 15 15 Average Carried 10 | . 7 7 5 7 10 14 14 14 14 14 Final Capacity 15 | 8 8 8 8 10 15 15 15 15 15 15 Final Carried 15 | 6 8 7 8 10 15 15 15 15 15 5 Class Distribution -------------------- 55% | Scavenger-Mutant 21% | Mutant 16% | Subdweller-Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Subdweller-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Dee Matter Collected 5774 | 200 . 500 1349 870 1137 411 395 464 54 394 Remotely . | . . . . . . . . . . . Salvage Created 4695 | . 47 489 625 786 1404 180 373 177 . 614 Parts 255 | . 2 14 62 49 68 8 19 11 . 22 Haulers Intercepted 8 | . . . . 3 5 . . . . . Recyclers Shooed 5 | . . 3 . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 66 | . . . 15 . . . 40 10 1 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 130 | . 1 2 26 12 25 2 9 8 . 45 Guns 55 | . 1 2 9 7 15 2 9 5 . 5 Cannons 15 | . . . 4 5 6 . . . . . AOE 59 | . . . 13 . 4 . . 3 . 39 Classes Destroyed 21 | . 1 1 4 5 4 1 . 2 . 3 Worker 1 | . . . . . 1 . . . . . Builder 1 | . . . . . 1 . . . . . Tunneler 1 | . . . . . . 1 . . . . Hauler 8 | . . . . 3 5 . . . . . Recycler 6 | . . 4 . 1 . 1 . . . . Mechanic 1 | . . . . . 1 . . . . . Operator 1 | . . . . . 1 . . . . . Watcher 2 | . . . . 1 1 . . . . . Swarmer 23 | . . . 7 . 4 1 4 7 . . Grunt 24 | . 1 2 . 7 10 . 4 . . . Duelist 1 | . . . . 1 . . . . . . Sentry 14 | . . . 1 2 9 1 1 . . . Hunter 3 | . . . . 1 2 . . . . . Programmer 1 | . . . . . . . . 1 . . Heavy 1 | . . . . 1 . . . . . . Artisan 1 | . . . 1 . . . . . . . Subdweller 18 | . . . 18 . . . . . . . Z-Technician 1 | . . . . . . . . . . 1 Z-Light 2 | . . . . . . . . . . 2 Samaritan 1 | . . . . . . . . 1 . . Assembled 41 | . . . . . . . . . . 41 Golem 1 | . . . . . . . . . . 1 Best Kill Streak 38 | . 1 3 6 5 11 1 3 4 . 38 Combat Bots Only 38 | . 1 1 6 3 7 1 3 4 . 38 Max Kills in Single Turn 8 | . 1 1 3 1 8 1 1 2 . 4 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . 3 . 4 . . 2 . 4 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . 1 . . . . . . . 1 YI-UF0 (-10/Mines) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Dee Hostile Shots Fired 736 | . 14 13 119 93 150 43 63 78 . 163 Missed 245 | . 9 2 38 29 44 20 22 25 . 56 Damage Taken 9223 | . 54 140 2036 1177 1619 190 552 779 . 2676 Core 1223 | . 10 23 146 204 135 24 17 32 . 632 Absorbed by Shields 276 | . . . . . 4 64 . . . 208 Redirected to Shielding 115 | . . . . . . . . . . 115 Regen/Repaired (Parts) 631 | . . . . . 631 . . . . . Core Remaining (%) 55 | 100 . . 28 . 38 . . . . . Volleys Fired 506 | . 8 36 140 57 109 10 31 40 . 75 Largest 2 | . 2 2 2 2 2 2 2 2 . 2 Hottest 143 | . 60 40 140 143 136 50 50 50 . 138 Shots Fired 915 | . 16 72 244 103 212 20 62 79 . 107 Gun 705 | . 16 72 153 70 156 20 62 77 . 79 Cannon 172 | . . . 73 33 55 . . . . 11 Launcher 38 | . . . 18 . 1 . . 2 . 17 Special . | . . . . . . . . . . . Kinetic 603 | . 8 72 131 45 139 20 62 77 . 49 Thermal 272 | . 8 . 104 58 72 . . . . 30 Explosive 29 | . . . 9 . 1 . . 2 . 17 Electromagnetic 11 | . . . . . . . . . . 11 Robot Hit Streak 25 | . 6 11 21 25 11 2 7 6 . 8 Robot Miss Streak 7 | . 2 3 2 3 3 3 4 7 . 2 Penetration Max 1 | . . . . 1 1 . . . . . Secondary Targets 6 | . . . . 1 . . 2 2 . 1 Max Gunslinging Chain 1 | . . . . 1 . . 1 1 . 1 Shots Hit Robots 527 | . 10 50 127 76 117 10 34 46 . 57 Core Hits 291 | . 3 19 48 30 56 5 18 20 . 92 Critical Kills 1 | . . . . . . 1 . . . . Critical Parts Destroyed 3 | . . . . . 1 . . 2 . . Critical Strikes 7 | . . . 2 . 1 1 . 2 . 1 Burn 1 | . . . . . . . . . . 1 Destroy 6 | . . . 2 . 1 1 . 2 . . Melee Attacks 1 | . . . . . . . . . 1 . Impact 1 | . . . . . . . . . 1 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14484 | . 126 521 3455 1659 2775 160 638 1057 . 4093 Guns 6817 | . 126 521 1405 999 1492 160 638 832 . 644 Cannons 2086 | . . . 569 660 632 . . . . 225 Explosions 5563 | . . . 1481 . 633 . . 225 . 3224 Melee . | . . . . . . . . . . . Ramming 18 | . . . . . 18 . . . . . Kinetic 6501 | . 61 521 1720 660 1341 160 638 832 . 568 Thermal 2788 | . 65 . 865 999 783 . . . . 76 Explosive 4952 | . . . 870 . 633 . . 225 . 3224 Electromagnetic 225 | . . . . . . . . . . 225 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . 8 8 13 Average Corruption 7 | . . . . . . . . 6 8 13 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 28 | . . . . . . . . 24 2 2 Message Errors 8 | . . . . . . . . 8 . . Matter Fused 7 | . . . . . . . . 6 . 1 Heat Flow Errors 2 | . . . . . . . . 1 1 . Energy Discharges 3 | . . . . . . . . 2 . 1 Parts Fused 2 | . . . . . . . . 2 . . Data Loss (minor) 3 | . . . . . . . . 2 1 . Data Loss (major) 2 | . . . . . . . . 2 . . Misfires 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 168 | . . . 17 2 28 . . . . 121 Projectiles 2 | . . . . 2 . . . . . . Explosions 166 | . . . 17 . 28 . . . . 121 Melee . | . . . . . . . . . . . Knockbacks 3 | . . . 3 . . . . . . . Impact . | . . . . . . . . . . . Kinetic 3 | . . . 3 . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 273 | . . . 13 . 102 . . . . 158 Shots 8 | . . . 2 . 2 . . . . 4 Rammed 2 | . . . . . 2 . . . . . Targets Rammed 2 | . . . . . 2 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 333 | . 12 9 81 72 333 . 1 121 255 17 Average Temperature 51 | . 10 9 22 27 85 . 1 76 142 10 Received Heat Transfer 2002 | . 33 81 375 378 573 49 162 . . 351 Effects 2 | . . . . . 2 . . . . . Interference 2 | . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . . . 1 2 3 . . . . . Heat Transferred 4599 | . 150 . 1082 1665 1480 . . . . 222 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Dee Peak Influence 529 | . 48 93 . 298 529 526 . . . . Initial 97 | . . 18 . . 62 97 . . . . Average 228 | . 20 63 . 153 289 242 . . . . Maximum Alert Level 2 | . . . . 1 2 2 . . . . Low Security (%) 47 | . 100 100 . 69 19 59 . . . . Level 1 35 | . . . . 30 53 21 . . . . Level 2 17 | . . . . . 26 18 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . 1 . . 1 3 1 . . . . Investigation 2 | . 1 . . . 1 . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 2 | . . . . 1 1 . . . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Dee Distress Signals 8 | . 1 . . 2 3 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 175 | . 4 3 26 16 35 18 15 9 1 48 Peak Tracking Total 14 | . 3 2 3 7 8 6 4 4 1 14 Tactical Retreats 7 | . . 1 1 . 2 . 2 . . 1 Traps | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Dee Traps Triggered 8 | . 1 . 5 . 1 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . Machines | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Dee Machines Disabled 11 | . 1 . 1 1 6 . . . . 2 Max in Single Turn 2 | . 1 . 1 1 2 . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Dee Machines Accessed 24 | . 2 . 2 2 9 5 3 1 . . Terminals 13 | . 2 . . 1 7 3 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . 2 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 78 | . 11 . 12 6 20 18 10 1 . . Successful 47 | . 5 . 12 1 10 8 10 1 . . Failed 31 | . 6 . . 5 10 10 . . . . Catastrophic 6 | . 2 . . 1 2 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 33 | . 6 . . 5 9 9 . . 4 . Terminals 42 | . 11 . . 3 16 12 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 6 | . . . . . 4 2 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . . . . 4 . . . . Garrison Access 3 | . . . . 3 . . . . . . Terminal Hacks 35 | . 4 . 12 . 5 3 10 1 . . Record 19 | . . . 11 . . . 8 . . . Open Door 6 | . . . . . 3 . 2 1 . . Branch Access Points 2 | . 1 . . . . 1 . . . . Alert Level 1 | . . . . . . 1 . . . . Unreport Threat 2 | . . . . . 2 . . . . . Dispatch Records 1 | . 1 . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . Zone Layout 2 | . 1 . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . . . . Scan Component 2 | . . . . . 2 . . . . . Repair 2 | . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . . . . 4 . . . . Insert Component 2 | . . . . . . 2 . . . . Analyze 2 | . . . . . . 2 . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 3 | . 1 . . . 1 1 . . . . Terminals 3 | . 1 . . . 1 1 . . . . Botnet 3 | . 1 . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 2 . . 2 6 4 . . . . Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . 2 . . 15 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . Time 82 | . . . . . 82 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . Machine Destruction 3 | . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Dee Total Allies 24 | . . . . . 13 . 2 . 9 . Largest Group 13 | . . . . . 13 13 6 . 9 9 Highest-Rated Group 284 | . . . . . 266 266 114 . 284 284 Highest-Rated Ally 51 | . . . . . 31 31 29 . 51 51 Total Orders . | . . . . . . . . . . . Ally Attacks 144 | . . . . . . 83 17 . . 44 Total Damage 2187 | . . . . . . 1219 286 . . 682 Kills 24 | . . . . . . 16 5 . . 3 Allies Corrupted . | . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . 2 Intel | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . 1 2 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Dee Turns Passed 14879 | . 94 378 5445 465 1699 906 995 1276 1739 1882 Spaces Moved 8096 | 1 56 208 3097 156 774 497 569 717 1043 978 Core . | . . . . . . . . . . . Treads 7776 | . . . 3050 153 774 497 569 717 1043 973 Legs 320 | 1 56 208 47 3 . . . . . 5 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 120 | 120 120 120 120 160 160 162 162 162 165 161 Average Speed 161 | 120 120 120 159 169 165 168 162 163 165 162 Slowest Speed 260 | 120 120 120 160 250 240 243 162 165 165 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 52 | 2 19 39 94 14 82 23 74 75 85 73 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 4 | . . . 2 . . . . 1 1 . Known Exits Taken 3 | . 1 . . 1 . 1 . . . . Unknown Exits Taken 7 | 1 . 1 1 . 1 . 1 1 1 . Scrap Searched 16 | . . 1 7 . . . 4 3 1 . Spaces Dug 39 | . . . 30 . . . . . . 9 Terrain Destroyed 241 | . . . 152 9 21 . . 28 . 31 Melee . | . . . . . . . . . . . Projectile 34 | . . . 24 9 1 . . . . . AOE 207 | . . . 128 . 20 . . 28 . 31 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Dee Total 9161 | . 67 271 3358 253 1034 557 606 771 1061 1183 Wait 227 | . 2 15 34 7 76 4 . 2 . 87 Move 8086 | . 55 207 3096 155 773 496 568 716 1042 978 Hop . | . . . . . . . . . . . Pick Up 53 | . 2 2 10 9 12 7 2 2 2 5 Fast Attach 63 | . . 1 14 7 18 10 1 1 5 6 Attach 27 | . . 1 4 3 1 1 2 2 1 12 Detach 7 | . . . 1 . 2 2 . . . 2 Swap 60 | . . 5 16 5 11 8 . 4 2 9 Drop 107 | . . 4 21 10 30 19 2 4 8 9 Fire 506 | . 8 36 140 57 109 10 31 40 . 75 Melee 1 | . . . . . . . . . 1 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . . . . . 2 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 22 | . . . 22 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 41 | -10/Materials | Identified exit to Mines 95 | -10/Materials | Entered Mines 104 | -10/Mines | Discovered new exit (range 9) 223 | -10/Mines | Discovered new exit (range 12) 225 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 264 | -10/Mines | Murdered YI-UF0 264 | -10/Mines | Destroyed YI-UF0 277 | -10/Mines | Found Prototype Storage 294 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 316 | -10/Mines | Build established: Mutant 457 | -10/Mines | Discovered new exit (range 14) 473 | -10/Mines | Entered Subcaves 669 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 690 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 879 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1241 | -10/Subcaves | Core integrity fell below 50% 1351 | -10/Subcaves | Build established: Subdweller-Mutant 1420 | -10/Subcaves | Learned location of Zion (-7) 1420 | -10/Subcaves | Met a Zionite searching for "candidates" 1454 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2173 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2281 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2370 | -10/Subcaves | Discovered new exit (range 10) 3337 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 3367 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 3624 | -10/Subcaves | Visited Clippyterm 3829 | -10/Subcaves | Build established: Scavenger-Mutant 3864 | -10/Subcaves | Learned location of Storage (-8) 3876 | -10/Subcaves | Visited 4L-MR0's lab 4930 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 5039 | -10/Subcaves | Lost 3 parts (1p1n1u) 5250 | -10/Subcaves | Found Cargo Legs 5278 | -10/Subcaves | Build established: Mutant 5782 | -10/Subcaves | Discovered new exit (range 12) 5918 | -10/Subcaves | Entered Materials 5918 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5918 | -8/Materials | Discovered new exit (range 15) 6118 | -8/Materials | Found Prototype Device 6273 | -8/Materials | Build established: Scavenger-Mutant 6382 | -8/Materials | Identified exit to Storage 6383 | -8/Materials | Entered Storage 6815 | -8/Storage | Repaired Hrd. Heavy Armor Plating 6989 | -8/Storage | Core integrity fell below 50% 7024 | -8/Storage | Destroyed 7 combat bots 7421 | -8/Storage | Repaired Arm. Treads 7429 | -8/Storage | Discovered new exit (range 7) 7756 | -8/Storage | Garrison activated, responded to threat 7876 | -8/Storage | Allied Derelicts emerged from ambush trap array 8036 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8082 | -8/Storage | Entered Factory 8082 | -7/Factory | Accompanied by 13 allies 8082 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8332 | -7/Factory | Build established: Commander-Mutant 8351 | -7/Factory | Identified exit to Lower Caves 8545 | -7/Factory | Lost 4 allies 8988 | -7/Factory | Entered Lower Caves 8988 | -7/Lower Caves | Accompanied by 6 allies 9037 | -7/Lower Caves | Lost 6 allies 9277 | -7/Lower Caves | Build established: Scavenger-Mutant 9285 | -7/Lower Caves | A Commander dispatched an escort 9306 | -7/Lower Caves | Learned Armory security intel 9306 | -7/Lower Caves | Learned Extension garrison access intel 9573 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9770 | -7/Lower Caves | Learned 12 Factory zone layouts 9851 | -7/Lower Caves | Discovered new exit (range 14) 9983 | -7/Lower Caves | Entered another Lower Caves area 9984 | -7/Lower Caves | Identified exit to Factory 10452 | -7/Lower Caves | Learned Factory stockpile data 11008 | -7/Lower Caves | Discovered new exit (range 13) 11048 | -7/Lower Caves | Learned location of Extension (-5) 11259 | -7/Lower Caves | Entered Zion 11314 | -7/Zion | System corruption cleaned by Quarantine Array 11357 | -7/Zion | Discovered new exit (range 15) 11373 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 11565 | -7/Zion | Gained Derelict followers 11722 | -7/Zion | Gained Derelict followers 11948 | -7/Zion | Found CR-A16's Pointy Stick 12397 | -7/Zion | Learned Factory terminal intel 12534 | -7/Zion | Learned location of Warlord (-5) 12764 | -7/Zion | Found Prototype Processor 12764 | -7/Zion | Identified Exp. Targeting Computer 12768 | -7/Zion | Found Prototype Processor 12768 | -7/Zion | Identified Exp. Terrain Scan Processor 12771 | -7/Zion | Found Prototype Processor 12771 | -7/Zion | Identified Exp. Armor Integrity Analyzer 12775 | -7/Zion | Found Prototype Processor 12775 | -7/Zion | Identified Exp. Target Analyzer 12779 | -7/Zion | Found Prototype Hackware 12783 | -7/Zion | Found Exp. Targeting Computer 12842 | -7/Zion | Build established: Mutant 12907 | -7/Zion | Opened final containment barrier to the Deep Caves 12933 | -7/Zion | Discovered new exit (range 5) 12937 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 12998 | -7/Zion | Entered Deep Caves 12998 | -7/Deep Caves | Accompanied by 9 allies 13141 | -7/Deep Caves | Lost 3 allies 13292 | -7/Deep Caves | Attacked by Z-Imprinter 13321 | -7/Deep Caves | Destroyed Z-Imprinter 13350 | -7/Deep Caves | Lost 6 allies 13369 | -7/Deep Caves | Found Prototype Protection 13369 | -7/Deep Caves | Identified Zio. Weapon Casing 13441 | -7/Deep Caves | Z-Facility disabled 13663 | -7/Deep Caves | Build established: Scavenger-Mutant 13971 | -7/Deep Caves | Discovered new exit (range 6) 14771 | -7/Deep Caves | Spotted as-82434 14799 | -7/Deep Caves | Exposed GOLEM chamber 14800 | -7/Deep Caves | Triggered Deep Caves wall 14802 | -7/Deep Caves | Destroyed as-82434 14843 | -7/Deep Caves | Crushed by falling debris 14843 | -7/Deep Caves | Core integrity fell below 50% 14843 | -7/Deep Caves | System corruption reached 10% 14864 | -7/Deep Caves | Spotted as-71257 14876 | -7/Deep Caves | Core integrity fell below 20% 14879 | -7/Deep Caves | Attached Cargo Legs, gained temporary slots: Utility x2 14880 | -7/Deep Caves | Destroyed by as-66562 with Assembled Heavy Rifle Last Messages --------------- 14869_ Carbon-fiber Leg destroyed. 14870_ Imp. EM Pulse Cannon destroyed. 14870_ Carbon-fiber Leg destroyed. 14871_ Penetrated by Slug. 14871_ Hardlight Generator destroyed. 14872_ as-71257 misfires. 14872_ A GOLEM Unit tumbles out of the Wall Chamber. 14872_ Imp. EM Pulse Cannon destroyed. 14873_ as-20911 destroyed. 14874_ System corrupted: Matter fused (-9). 14875_ Penetrated by Slug. 14875_ as-13678 suffers critical hit (Destroy). 14875_ as-13678 destroyed. 14875_ Enh. Nuclear Core destroyed. 14876_ as-45375 destroyed. 14876_ as-22596 destroyed. 14879_ Exp. Heat Sink destroyed. 14879_ Hvy. Missile Launcher destroyed. 14879_ Core temporarily expanded with Utility slot. 14880_ GOLEM Unit springs to life. Map ----- +----------------------------------------------------+ | ????????????????????????????????# #### ## | | ????????????????????????????????# #?# ## | | ????????????????????????????????# #?# ## | | ??????????????????????????????### ### #### | | ?????????????????????????????## ## #???# | | ?????????????????????????????# ###### | | ?????????????????????????????# ## | | ?????????????????????????????## ## ### ## | | ??????????????????????????????######## #?# # | | ?????????????????????????????????????# #?# | | ???????????????????? == ????????????# ### | | ?????????????????? a ?????????# ## | | ???????????????G = #????????# ### | | ?????????????= = g #???????## ### # | | ??????????? = #??????## ## | | ??????????? a #???#### ###? | | ?????????? #??## #####??? | | ?????????? #??# ##?????? | | ?????????G ##?# #????## | | ?????????" a #?## #???## | | ????????? #??# #??## | | ????????" h h #??## #??# | | ????????" ##### ##?## | | ????????" ##?## | | ????????""" aa ##?## | | ????????" @ #??# | | ?????????" #########??# | | ????????" % #??????????# | | ????????"" ##??????????## | | ????????" #%# ;#???????????## | | ????????" ### # ##????????????## # | | ????????""" #???# # ##??????????????#### | | ?????????? ?????# ### ; #??????????????????? | | ??????????#???????##??######??????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 10 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Multitool | -7/Factory | Scanalyzed Enh. Autogun | -7/Factory | Scanalyzed Flexi-carbon Leg | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Matter Filter | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Energy Well | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedLaserNanosword Manual? 0 Play Time 01:17:04 Cumulative 359.5 hours Start 2024.01.02 @ 14:13:06 End 2024.01.02 @ 18:13:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 382 Rogue 382 Adventurer 0 Explorer 0 Win Type - Total 29 Types 16/3/4/1/2/0/3/0/0 Lore% 86 Gallery% 86 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e02fd45-ad6a-466f-b195-737f287a6038