Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.22 @ 13:50:47 Player: jes Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (106) 530 Value Destroyed (3356) 3356 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (986) 986 TOTAL SCORE: 9092 Bonus ------- High Alert Combat Kills 355 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -69 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Small Storage Unit Small Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Coolant Injector Small Storage Unit Small Storage Unit Focal Shield > --- WEAPON ----------- Lightning Gun Cooled Pulse Rifle Heavy Battle Rifle Gauss Cannon > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Heavy Assault Rifle Gauss Rifle [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Gauss Cannon Energy Gun Lightning Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Slots Evolved 8 | . . . . . 4 . . 2 . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 . . 1 . . . Utility 3 | . . . . . 1 . . 1 . . 1 Weapon 2 | . . . . . 2 . . . . . . Parts Attached 126 | 6 1 4 . 12 14 11 33 15 5 . 25 Power 19 | 1 . 2 . 1 1 2 4 1 1 . 6 Engine 9 | 1 . 1 . 1 . . 2 . . . 4 Core 10 | . . 1 . . 1 2 2 1 1 . 2 Reactor . | . . . . . . . . . . . . Propulsion 28 | 2 . . . 3 2 4 7 3 1 . 6 Treads 2 | . . . . . . . 2 . . . . Leg 25 | 2 . . . 3 2 4 4 3 1 . 6 Wheel 1 | . . . . . . . 1 . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 25 | 1 1 1 . . 3 2 5 4 . . 8 Device 17 | . 1 . . . 2 2 2 3 . . 7 Storage 4 | 1 . 1 . . . . . 1 . . 1 Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection 4 | . . . . . 1 . 3 . . . . Artifact . | . . . . . . . . . . . . Weapon 54 | 2 . 1 . 8 8 3 17 7 3 . 5 Energy Gun 21 | 1 . 1 . 3 2 1 6 3 2 . 2 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 15 | 1 . . . 3 3 2 3 . 1 . 2 Ballistic Cannon 13 | . . . . . . . 8 4 . . 1 Launcher 3 | . . . . 1 2 . . . . . . Special Weapon 2 | . . . . 1 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 . . Parts Lost 70 | . . . . 5 9 9 14 4 . . 29 Power 7 | . . . . . . 2 . . . . 5 Propulsion 19 | . . . . 2 . 4 3 2 . . 8 Utility 13 | . . . . . 2 1 2 1 . . 7 Weapon 31 | . . . . 3 7 2 9 1 . . 9 Highest Loss Streak 9 | . . . . 3 8 3 5 2 . . 9 Average Slot Usage (%) 90 | . 96 99 100 99 73 83 89 90 99 100 81 Engine 2 | . 14 1 . 3 . . 2 . . . 4 Core 7 | . . 12 14 10 8 8 6 7 7 7 6 Leg 24 | . 28 28 28 28 25 26 16 22 30 30 23 Device 12 | . 10 14 14 14 6 9 11 14 15 15 16 Storage 10 | . 14 14 14 14 9 9 9 6 7 7 11 Protection 4 | . . . . . 2 7 5 7 7 7 1 Energy Gun 9 | . 14 17 28 6 8 3 7 10 12 23 7 Ballistic Gun 8 | . 14 10 . 18 7 10 9 2 3 7 3 Ballistic Cannon 6 | . . . . . . . 14 15 12 . 3 Launcher 1 | . . . . 2 5 9 1 . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 56 | 13 14 27 27 27 37 40 56 53 43 35 46 Greatest Support 73 | 20 20 20 20 20 30 30 40 63 68 68 73 Greatest Overweight (x) 11 | 1 . 1 1 2 1 1 11 2 . . 2 Average Overweight (x) . | . . . 1 1 . . 1 . . . . Largest Inventory Capacity 10 | 6 6 10 10 10 10 10 10 10 6 6 8 Average Capacity 8 | 5 6 7 10 10 10 10 10 8 6 6 7 Most Carried 10 | 2 6 7 8 8 6 6 10 10 6 6 5 Average Carried 5 | 1 3 6 7 6 3 5 6 7 4 6 2 Final Capacity 10 | 6 6 10 10 10 10 10 10 6 6 6 8 Final Carried 9 | 2 6 7 7 4 6 3 9 4 6 6 . Class Distribution -------------------- 36% | Tank 28% | Mutant 14% | Scavenger-Mutant 11% | Scavenger-Tank 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -8/Garrison Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Matter Collected 2812 | 251 49 70 . 156 237 133 831 349 150 12 574 Remotely . | . . . . . . . . . . . . Salvage Created 3379 | . 106 186 . 360 479 321 787 375 51 30 684 Parts 185 | . 3 10 . 14 31 34 50 17 4 2 20 Haulers Intercepted 1 | . . . . . 1 . . . . . . Recyclers Shooed 5 | . . 2 . . 1 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . 3 . . Prevented 1 | . . . . . . . . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Combat Hostiles Destroyed 83 | . 2 4 . 10 13 22 13 6 3 . 10 Guns 41 | . 2 4 . 8 7 4 9 1 2 . 4 Cannons 15 | . . . . . . . 4 5 1 . 5 AOE 27 | . . . . 2 6 18 . . . . 1 Classes Destroyed 14 | . 2 . . 2 6 . 2 1 . 1 . Worker 3 | . . . . . 1 . 2 . . . . Builder 8 | . . . . . 1 . 3 2 . . 2 Tunneler 2 | . . . . 1 . . . 1 . . . Hauler 1 | . . . . . 1 . . . . . . Recycler 4 | . . . . . 1 . 1 1 . . 1 Operator 1 | . . . . . . . 1 . . . . Watcher 3 | . 1 . . . . . 2 . . . . Swarmer 22 | . . . . . 5 14 . . 3 . . Grunt 44 | . 2 4 . 9 6 6 6 3 . . 8 Brawler 2 | . . . . 1 . 1 . . . . . Sentry 11 | . . . . . 2 1 6 1 . . 1 Hunter 2 | . . . . . . . 1 . . . 1 Programmer 1 | . . . . . . . . 1 . . . Tinkerer 1 | . . . . . . . . . . 1 . Thug 1 | . . . . . . . . 1 . . . Best Kill Streak 10 | . 2 2 . 5 8 10 8 3 3 . 4 Combat Bots Only 10 | . 2 2 . 5 7 10 3 3 3 . 2 Max Kills in Single Turn 4 | . 1 1 . 1 3 4 2 1 1 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . . 1 2 4 . . . . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Damage Taken 7272 | . 54 174 . 461 592 831 1145 460 270 . 3285 Core 1296 | . 10 14 . 96 66 78 66 70 33 . 863 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 74 | 100 . . . 52 . . 61 . . 85 . Volleys Fired 310 | 1 9 13 . 39 46 46 62 22 8 1 63 Largest 4 | 2 2 2 . 2 4 3 4 4 4 4 4 Hottest 216 | 70 70 115 . 120 140 121 195 216 195 163 163 Shots Fired 729 | 2 17 26 . 77 88 68 172 73 27 4 175 Gun 546 | 2 17 26 . 70 79 50 131 36 8 4 123 Cannon 149 | . . . . . . . 41 37 19 . 52 Launcher 31 | . . . . 4 9 18 . . . . . Special 3 | . . . . 3 . . . . . . . Kinetic 412 | 1 9 10 . 31 33 47 115 40 19 1 106 Thermal 234 | 1 8 16 . 42 46 3 57 17 . 1 43 Explosive 31 | . . . . 4 9 18 . . . . . Electromagnetic 52 | . . . . . . . . 16 8 2 26 Robot Hit Streak 18 | 1 11 6 . 6 9 9 18 15 3 . 8 Robot Miss Streak 9 | 1 3 2 . 3 5 1 8 9 8 . 8 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 1 | . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . Shots Hit Robots 403 | 1 11 19 . 37 50 27 119 40 9 . 90 Core Hits 248 | . 6 10 . 25 31 38 58 28 4 2 46 Critical Hits 7 | . . . . . . . 3 2 . . 2 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . . 3 2 . . 2 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9323 | 14 149 259 . 657 1044 2068 1887 827 238 46 2134 Guns 4583 | 14 149 259 . 472 502 197 1225 253 86 46 1380 Cannons 1809 | . . . . . . . 589 538 116 . 566 Explosions 2864 | . . . . 185 542 1871 73 36 36 . 121 Melee . | . . . . . . . . . . . . Ramming 67 | . . . . . . . . . . . 67 Kinetic 3783 | 14 62 96 . 146 126 183 1307 552 116 . 1181 Thermal 2319 | . 87 163 . 326 435 14 507 116 36 19 616 Explosive 2612 | . . . . 185 483 1871 73 . . . . Electromagnetic 542 | . . . . . . . . 159 86 27 270 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . 1 1 1 9 Average Corruption 3 | . . . . . . . . 1 1 1 5 Corruption Purged . | . . . . . . . . . . . . Effects 35 | . . . . . . . . . 4 3 28 Message Errors 9 | . . . . . . . . . 1 1 7 Matter Fused 3 | . . . . . . . . . . . 3 Heat Flow Errors 3 | . . . . . . . . . . . 3 Energy Discharges 6 | . . . . . . . . . . 2 4 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . . 3 . 2 Targeting Errors 7 | . . . . . . . . . . . 7 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 294 | . . . . . 10 201 12 20 . . 51 Projectiles 22 | . . . . . . . . . . . 22 Explosions 272 | . . . . . 10 201 12 20 . . 29 Melee . | . . . . . . . . . . . . Knockbacks 24 | . . . . . . . 7 11 2 . 4 Impact 1 | . . . . . . . . . . . 1 Kinetic 23 | . . . . . . . 7 11 2 . 3 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 301 | . . . . . 17 94 52 37 . . 101 Shots 9 | . . . . . 1 4 1 1 . . 2 Rammed 16 | . . . . . . . . . . . 16 Targets Rammed 28 | . . . . . . . . . . . 28 Kicked 12 | . . . . . . . . . . . 12 Crushed . | . . . . . . . . . . . . Highest Temperature 650 | 9 78 146 . 650 267 42 192 625 376 63 255 Average Temperature 111 | 6 30 63 . 174 62 9 52 206 225 31 102 Received Heat Transfer 2061 | . 33 102 . 162 234 252 423 54 . . 801 Effects 30 | . . . . 14 3 . . 10 3 . . Shutdowns 6 | . . . . 2 . . . 2 2 . . Interference 9 | . . . . 3 3 . . 2 1 . . Matter Decay 2 | . . . . 1 . . . 1 . . . Short Circuit 2 | . . . . 1 . . . 1 . . . Damage (minor) 6 | . . . . 3 . . . 3 . . . Damage (major) 3 | . . . . 3 . . . . . . . Damage (core) 2 | . . . . 1 . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . . . . 2 . . 1 . . . 2 Heat Transferred 5362 | . 259 481 . 925 1038 37 1175 198 50 37 1162 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 2 1 . 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Peak Influence 974 | . 57 122 . 125 483 974 614 262 . . 325 Average Influence 294 | . 47 84 . 62 350 574 529 194 . . 129 Maximum Alert Level 3 | . . . . . 2 3 2 1 . . 1 Low Security (%) 45 | 100 100 100 . 100 22 . . 46 . . 73 Level 1 16 | . . . . . 21 26 1 53 . . 26 Level 2 33 | . . . . . 56 49 98 . . . . Level 3 3 | . . . . . . 24 . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 15 | . . . . . 4 . 3 2 . . 6 Investigation 2 | . . . . . . . . . . . 2 Extermination 2 | . . . . . . . . 2 . . . Reinforcement 7 | . . . . . 1 . 2 . . . 4 Assault 1 | . . . . . . . 1 . . . . Garrison 3 | . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Distress Signals 3 | . . . . 2 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 122 | . 4 4 . 10 16 21 31 7 4 . 25 Peak Tracking Total 8 | . 2 2 . 4 5 8 6 3 3 . 7 Tactical Retreats 12 | . . . . . 2 5 1 . . . 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Traps Triggered 10 | . . . . . . 5 2 1 . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Machines Disabled 16 | . . . . . 4 . 2 1 . 1 8 Max in Single Turn 6 | . . . . . 3 . 2 1 . 1 6 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Machines Accessed 12 | . 2 . . . 2 . 2 1 1 . 4 Terminals 7 | . 2 . . . 1 . 2 . 1 . 1 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units 2 | . . . . . . . . 1 . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 30 | . 6 . . . 5 . 4 1 1 . 13 Successful 16 | . 3 . . . 2 . 3 1 1 . 6 Failed 14 | . 3 . . . 3 . 1 . . . 7 Catastrophic 1 | . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 5 | . . . . . . . . . . 5 . Terminals 16 | . 6 . . . 3 . 4 . 1 . 2 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 6 | . . . . . . . . . . . 6 Recycling Units 5 | . . . . . . . . 1 . . 4 Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . Terminal Hacks 9 | . 3 . . . 1 . 3 . 1 . 1 Record 2 | . 1 . . . . . . . 1 . . Locate Traps 2 | . 1 . . . . . . . . . 1 Recall Investigation 1 | . . . . . . . 1 . . . . Registered Components 1 | . . . . . . . 1 . . . . Zone Layout 3 | . 1 . . . 1 . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . 1 Repair Station Hacks 3 | . . . . . . . . . . . 3 Scan Component 1 | . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . . . . . . . . 1 . . 1 Report Inventory 2 | . . . . . . . . 1 . . 1 Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . 2 . . . 2 . 1 . 1 . 4 Full Trace Events 2 | . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 Time 22 | . . . . . . . . . . . 22 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Used RIF Installer 1 | . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . 1 . . Drone Launches 2 | . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Turns Passed 6015 | 61 304 380 89 651 317 755 1219 754 517 248 720 Spaces Moved 3303 | 39 226 254 58 291 125 429 538 429 396 201 317 Core 10 | 2 . . . . . . 7 . . . 1 Treads 2 | . . . . . . . 2 . . . . Legs 3291 | 37 226 254 58 291 125 429 529 429 396 201 316 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 150 150 120 120 150 120 120 122 120 Average Speed 141 | 123 120 127 150 170 138 142 174 146 120 122 122 Slowest Speed 600 | 150 120 150 150 180 150 150 600 180 122 122 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 29 | 4 36 47 9 37 9 68 40 12 52 27 13 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 5 | . . 1 . . . . . . 3 1 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 305 | . . . . 11 82 67 14 15 12 . 104 Melee . | . . . . . . . . . . . . Projectile 36 | . . . . . . . 9 5 8 . 14 AOE 269 | . . . . 11 82 67 5 10 4 . 90 Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Total 4048 | 47 241 284 61 372 204 515 692 510 418 201 503 Wait 154 | . 2 5 . 18 9 3 27 28 3 . 59 Move 3290 | 38 225 253 57 290 124 426 537 428 395 200 317 Hop . | . . . . . . . . . . . . Pick Up 47 | 2 4 4 2 4 6 2 10 6 3 . 4 Fast Attach 66 | 6 1 3 . . 9 6 23 6 2 . 10 Attach 57 | . . . . 12 5 5 9 9 2 . 15 Detach 36 | . . 1 . 7 3 1 12 5 1 . 6 Swap 3 | . . 1 . . . . 1 . 1 . . Drop 32 | . . 4 2 2 2 1 11 6 3 . 1 Fire 310 | 1 9 13 . 39 46 46 62 22 8 1 63 Melee . | . . . . . . . . . . . . Ram 7 | . . . . . . . . . . . 7 Kick 21 | . . . . . . . . . . . 21 Crush . | . . . . . . . . . . . . Escape Stasis 25 | . . . . . . 25 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 11) 346 | -10/Materials | Discovered new exit (range 16) 366 | -10/Materials | Entered Mines 698 | -10/Mines | Learned location of Storage (-8) 723 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 725 | -10/Mines | Discovered new exit (range 5) 746 | -10/Mines | Entered Exiles 811 | -10/Exiles | Discovered new exit (range 14) 835 | -10/Exiles | Entered Mines 975 | -9/Mines | Excavation squad dispatched 975 | -9/Mines | A large section of the Mines collapsed 1225 | -9/Mines | Excavation squad dispatched 1340 | -9/Mines | Lost 3 parts (3w) 1419 | -9/Mines | Discovered new exit (range 11) 1486 | -9/Mines | Entered Materials 1486 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1528 | -8/Materials | Garrison activated, responded to threat 1608 | -8/Materials | Destroyed 7 combat bots 1720 | -8/Materials | Lost 8 parts (1u7w) 1784 | -8/Materials | Identified exit to Garrison 1803 | -8/Materials | Entered Garrison 1862 | -8/Garrison | Triggered checkpoint 1932 | -8/Garrison | Lost 3 parts (1p2n) 1935 | -8/Garrison | Build established: Scavenger-Mutant 2006 | -8/Garrison | Triggered checkpoint 2081 | -8/Garrison | Discovered new exit (range 14) 2104 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2156 | -8/Garrison | Triggered checkpoint 2264 | -8/Garrison | Build established: Scavenger-Tank 2360 | -8/Garrison | Triggered checkpoint 2381 | -8/Garrison | Triggered checkpoint 2405 | -8/Garrison | Destroyed 10 combat bots 2452 | -8/Garrison | Lost 3 parts (1p1u1w) 2532 | -8/Garrison | Discovered new exit (range 8) 2551 | -8/Garrison | Installed Relay Interface Framework 2558 | -8/Garrison | Entered Materials 2734 | -8/Materials | Lost 4 parts (2n2w) 2932 | -8/Materials | Lost 5 parts (1n4w) 3318 | -8/Materials | Build established: Scavenger-Gunner 3632 | -8/Materials | Build established: Tank 3726 | -8/Materials | Discovered new exit (range 12) 3758 | -8/Materials | First assault squad dispatched 3777 | -8/Materials | Entered Factory 3777 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4442 | -7/Factory | P-60 Hacker assimilated allied 0C-TI5(g) 4508 | -7/Factory | Discovered new exit (range 8) 4531 | -7/Factory | Entered Lower Caves 4786 | -7/Lower Caves | Learned 4 Factory zone layouts 4945 | -7/Lower Caves | Discovered new exit (range 13) 5048 | -7/Lower Caves | Entered another Lower Caves area 5189 | -7/Lower Caves | Discovered new exit (range 10) 5296 | -7/Lower Caves | Entered Factory 5296 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5297 | -6/Factory | Identified exit to Factory 5531 | -6/Factory | Crushed by falling debris 5624 | -6/Factory | Lost 6 parts (1n1u4w) 5809 | -6/Factory | Repaired Mic. Nuclear Core 5896 | -6/Factory | Core integrity fell below 50% 5919 | -6/Factory | Lost 8 parts (1p3n2u2w) 6010 | -6/Factory | Core integrity fell below 20% 6016 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Carbon-fiber Leg destroyed. Slammed into S-27 Virus. Destabilizing: Short circuit. Broken Lgt. Angular Momentum Engine permanently disabled. Broken Lgt. Angular Momentum Engine destroyed. Slammed into S-27 Virus. Destabilizing: System corrupted (+1). Slug penetrates Assembly Bed. Assembly Bed disabled. Slug penetrates Assembly Bed. S-27 Virus destroyed. Slammed into S-27 Virus. Slug penetrates Assembly Bed. K-01 Serf cleans the Assembly Bed. Slammed into S-27 Virus. Destabilizing: Core damaged (-8). Penetrated by Slug. Slammed into S-27 Virus. Slug penetrates Assembly Bed. Penetrated by Slug. 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""""R"""" #??? ???????? | | ??????????????# """" """"k"""" #??? ?????????? | | ??????????????# """" """"k"""" ###+#####??????? | | ??????????????# """" """" """" "%" ?????? | | ??????????????# ?????? | | ??????????????# ^ ????? | | ??????????????# ????? | | ??????????????# ????? | | ??????????????# #### #"R"########+####???????? | | ??????????????# ???# #"Y"#???????????????????? | | ??????????????# ???# #"""#???????????????????? | | ??????????????# ???# #####???????????????????? | | ??????????????# ???# #???????????????????????? | | ??????????????# ####+#########???????????????? | | ??????????????# # #???????????????? | | ??????????????# # #???????????????? | | ??????????????# # #???????????????? | | ??????????????# # #???????????????? | | ??????????????# # #???????????????? | | ??????????????+ # #???????????????? | | ??????????????# / #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 28 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Evasion (%) 40 Recoil Reduction 2 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Made in Tau Ceti IV One Hack Too Far Part-time Mechanic Please Form A Line Risk Taker Serviceable Loadout Significant Disruption Tourist Troublemaker Unlikely Earthworm Challenges ------------ None Game ------ Seed SpectralAngularExoskeleton Manual? 0 Play Time 01:47:10 Cumulative 7.3 hours Start 2020.01.22 @ 00:06:21 End 2020.01.22 @ 13:50:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1851c8c4-0a56-40d2-9b43-1692d3c2f594