Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.07 @ 19:39:41 Player: Terminus Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (26) 5200 Robots Destroyed (324) 1620 Value Destroyed (13120) 13120 Prototype IDs (68) 1360 Alien Tech Used (2) 400 Bonus (4367) 4367 TOTAL SCORE: 29567 Bonus ------- High Alert Combat Kills 1219 Follower Combat Kills 867 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 628 Friendly Fire -247 Cogmind --------- Core Integrity 833/1300 Matter 300/300 Energy 550/550 System Corruption 4% Temperature Cool (13) Movement Walking (196) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Reinforced Fission Core Particle Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg Zionite Composite Leg II > --- UTILITY (11) ----- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Large Storage Unit Improved Targeting Computer Improved Targeting Computer Quantum Capacitor > --- WEAPON (4) ------- Matter Neutralizer > --- INVENTORY (15) --- Light Antimatter Reactor Vortex Chain Reactor Advanced Myomer Leg Biometal Leg Advanced Target Analyzer Particle Accelerator Quantum Capacitor Improved Weapon Cycler Improved Force Field Plasma Cutter CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Neutrino Core Heavy Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Advanced Cooling System Large Storage Unit Advanced Terrain Scan Processor Quantum Capacitor Improved Weapon Cycler Advanced Reaction Control System > --- WEAPON ----------- Heavy Laser Plasma Rifle Plasma Rifle Nova Cannon > --- INVENTORY -------- Light Antimatter Reactor Vortex Chain Reactor Flexi-carbon Leg Flexi-carbon Leg Advanced Myomer Leg Biometal Leg Particle Accelerator Quantum Capacitor Heavy Laser Compact Ion Cannon Precision Grenade Launcher Plasma Cutter CR-A16's Behemoth Slayer [Rating: 133] Favorites ----------- Power Neutrino Core Engine Cooled Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Precision Grenade Launcher Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Utility 9 | . . . 1 . 1 2 . . . . . . . . . 2 . . . . 2 . . . . 1 Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 384 | 6 18 3 19 7 22 32 8 5 . 15 28 11 7 5 6 30 7 1 31 8 44 . 5 10 8 48 Power 32 | 1 3 . 3 . 1 3 . . . 2 3 . . . . . . . 4 . 5 . 2 . . 5 Engine 13 | 1 3 . 3 . 1 2 . . . 2 . . . . . . . . . . 1 . . . . . Core 11 | . . . . . . 1 . . . . 2 . . . . . . . 3 . 2 . 1 . . 2 Reactor 8 | . . . . . . . . . . . 1 . . . . . . . 1 . 2 . 1 . . 3 Propulsion 76 | 2 8 . 5 3 5 6 1 . . 1 4 2 1 . 1 5 1 . 8 . 8 . 1 3 . 11 Treads 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Leg 75 | 2 8 . 5 3 5 6 1 . . 1 4 2 1 . . 5 1 . 8 . 8 . 1 3 . 11 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 162 | 1 5 1 3 . 7 13 3 2 . 7 10 7 4 4 3 17 4 . 17 8 20 . 2 3 4 17 Device 111 | . 3 1 3 . 5 6 1 1 . 4 5 4 2 2 1 11 2 . 13 8 18 . 2 3 4 12 Storage 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Processor 6 | . . . . . . 1 . . . . 1 . . 1 . 1 . . . . . . . . . 2 Hackware 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Protection 40 | . . . . . 2 5 2 1 . 3 3 3 2 1 2 5 2 . 4 . 2 . . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 114 | 2 2 2 8 4 9 10 4 3 . 5 11 2 2 1 2 8 2 1 2 . 11 . . 4 4 15 Energy Gun 58 | 1 2 2 1 . 1 8 2 2 . 3 6 1 . . . 5 1 1 1 . 9 . . 3 1 8 Energy Cannon 37 | . . . 6 2 5 1 1 . . 1 4 . 1 1 1 2 1 . 1 . 2 . . . 2 6 Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . . . 1 2 3 1 1 1 . 1 1 1 1 . . 1 . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . 2 . 1 3 . . . . 4 . . . . 2 . . 5 . 3 . 1 3 . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . System Corruption 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Lost 74 | . . 2 1 . 8 . 1 . . 2 1 2 4 . 1 1 . . . . 24 . . . 9 18 Power 8 | . . . . . 1 . . . . . . . . . . . . . . . 4 . . . . 3 Propulsion 20 | . . . . . 3 . . . . . 1 1 2 . . 1 . . . . 7 . . . . 5 Utility 23 | . . . . . 1 . 1 . . 1 . 1 . . 1 . . . . . 8 . . . 5 5 Weapon 23 | . . 2 1 . 3 . . . . 1 . . 2 . . . . . . . 5 . . . 4 5 Highest Loss Streak 9 | . . 2 1 . 4 . 1 . . 2 1 2 2 . 1 1 . . . . 7 . . . 5 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 97 100 99 100 99 99 100 100 100 100 98 99 97 93 96 99 100 100 98 94 92 100 100 87 94 89 Engine 4 | . 14 14 11 11 9 6 7 7 7 7 2 . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . 6 6 6 6 6 5 5 5 9 11 6 10 8 5 5 5 Reactor 2 | . . . . . . . . . . . 2 6 6 6 6 5 5 5 1 . 2 . 1 5 5 3 Leg 22 | . 28 28 22 22 26 22 23 23 23 23 25 25 23 20 20 17 23 23 23 23 19 21 21 20 21 18 Device 21 | . 12 14 22 22 17 22 21 22 23 22 18 18 18 18 19 21 22 23 17 11 23 36 36 36 36 30 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 Processor 8 | . . . . . . 7 7 7 7 7 9 13 13 13 13 17 17 17 17 17 13 10 10 10 6 5 Hackware 1 | . . . . . . 7 7 7 7 7 3 . . . . . . . . . . . . . . . Protection 1 | . . . . . 9 . 1 . . . . 1 . 1 . 1 . . 3 5 4 . . . . 1 Energy Gun 10 | . 13 18 7 . . 16 21 22 23 21 18 19 13 6 6 6 12 11 9 5 7 15 15 3 9 10 Energy Cannon 8 | . . . 25 32 25 5 1 . . 1 . . 3 7 12 9 3 5 6 11 7 . . . 3 6 Ballistic Gun 1 | . 14 9 . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 14 31 31 43 44 52 46 46 46 39 50 60 60 60 62 59 69 67 62 96 94 96 64 74 74 77 113 Greatest Support 113 | 20 20 20 28 30 43 43 48 48 48 48 66 68 70 55 55 70 70 70 110 110 110 88 93 113 113 113 Greatest Overweight (x) 3 | 2 1 1 3 1 1 1 . . . 1 . . 1 1 1 2 . . 1 . 2 . . . . 2 Average Overweight (x) . | . . 1 1 1 1 . . . . . . . . 1 1 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 2 15 15 15 15 15 15 15 15 15 15 15 15 13 13 14 15 15 15 15 15 15 14 15 15 15 15 Average Carried 13 | . 9 14 14 14 14 14 14 14 15 14 14 14 11 12 13 13 15 15 14 15 13 14 14 14 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 15 13 15 15 15 15 15 15 15 15 15 13 11 13 13 15 15 15 15 15 14 14 15 15 12 13 Class Distribution -------------------- 44% | Scavenger-Skirmisher 23% | Scavenger-Mutant 12% | Gunner 6% | Scavenger-Gunner 5% | Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Matter Collected 4797 | 207 437 30 208 91 379 297 170 98 . 185 295 152 69 59 55 340 70 . 320 86 372 . 145 121 118 493 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14940 | . 1071 117 1409 344 1773 653 164 49 . 191 447 262 424 . 92 569 256 63 256 224 2575 . 292 121 430 3158 Parts 650 | . 46 10 70 42 115 28 7 4 . 3 23 17 10 . 4 31 6 . 10 10 81 . 6 . 20 107 Haulers Intercepted 11 | . . . 5 . 3 2 . . . . . . . . . . . . . . 1 . . . . . Recyclers Shooed 13 | . 3 . 1 . 1 . . . . . 3 . . . . . . . . . 3 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 82 | . . . . . . . 7 1 . 2 . 13 7 . 11 . 4 . . 10 . . 9 . 18 . Prevented 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 258 | . 15 4 22 18 36 10 5 4 . 5 7 8 9 . 1 10 4 . 4 3 36 . 3 . 9 45 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Guns 88 | . 15 4 2 . 1 8 . . . 2 4 3 4 . . 4 3 . . 1 24 . 2 . 5 6 Cannons 91 | . . . 17 9 18 2 . . . . . . . . . . 1 . 3 1 8 . . . 1 31 AOE 53 | . . . 3 8 16 . 4 4 . 2 . 5 4 . . 4 . . . . . . . . 3 . Classes Destroyed 21 | . 5 . 2 2 3 2 1 . . . . . 1 . . . . . 2 . 2 . 1 . . . Worker 7 | . . . . 1 2 . . . . . . . . . . 2 . . . . . . . . . 2 Builder 13 | . 1 1 . . 8 . . . . . . . . . . 3 . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . . . 5 . 3 2 . . . . . . . . . . . . . . 1 . . . . . Recycler 18 | . 5 . 5 . 2 1 . . . . . . . . . 1 . . . . 3 . . . . 1 Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Operator 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Watcher 11 | . 3 . 3 . 1 2 . . . . . . . . . . . . . . 1 . . . . 1 Swarmer 72 | . 3 3 7 14 7 3 . 4 . . . 5 4 . . 6 . . . . 4 . . . 4 8 Grunt 118 | . 12 1 11 4 22 3 4 . . 3 5 1 5 . . 2 3 . 2 . 14 . . . 3 23 Brawler 4 | . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . . Protector 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 20 | . . . 4 . 4 1 . . . 1 1 1 . . . 1 1 . . 1 1 . . . . 4 Specialist 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . Hunter 11 | . . . . . . 1 . . . 1 . . . . . . . . . 2 2 . 1 . . 4 Programmer 21 | . . . . . . 2 . . . . 1 . . . . 1 . . . . 9 . 1 . 2 5 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Behemoth 4 | . . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 16 | . 4 3 5 4 16 5 4 4 . 3 3 5 6 . 1 7 4 . 2 2 10 . 1 . 3 9 Combat Bots Only 11 | . 3 3 4 4 11 3 4 4 . 3 3 5 5 . 1 4 3 . 2 2 10 . 1 . 3 8 Max Kills in Single Turn 6 | . 2 1 3 4 6 1 1 3 . 1 1 3 4 . 1 3 1 . 1 1 1 . 1 . 1 1 Gunslinging 1 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Exploded 4 | . . . 2 4 3 . 1 3 . 1 . 3 4 . . 3 . . . . . . . . 1 . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Damage Taken 16807 | . 580 178 420 195 1218 491 315 43 . 401 114 535 653 . 498 480 171 . 252 377 4207 . 84 . 899 4696 Core 1737 | . 86 63 94 25 155 92 41 . . 29 23 27 58 . 93 29 . . 54 . 360 . 14 . 134 360 Absorbed by Shields 44 | . . . . . . 44 . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1257 | . 48 . . . 102 99 . . . . 203 . . 805 . . . . . . . . . . . . Core Remaining (%) 72 | 100 . 40 . 70 71 . . . . 76 . . . . 76 . . . . 91 . . . . 55 . Volleys Fired 837 | . 68 11 58 16 77 34 41 6 . 21 29 14 17 . . 22 6 6 13 10 116 . 20 . 27 225 Largest 4 | . 2 2 3 3 3 3 3 3 . 3 3 3 3 . . 3 3 3 3 3 3 . 3 . 3 4 Hottest 297 | . 60 80 204 204 204 197 171 171 . 195 195 195 208 . . 225 248 248 254 244 253 . 230 . 266 297 Shots Fired 1759 | . 137 23 164 42 203 102 53 10 . 35 63 34 49 . . 52 18 10 35 30 280 . 39 . 55 325 Gun 848 | . 137 23 36 . 9 70 18 7 . 21 51 30 39 . . 25 15 4 19 10 158 . 39 . 36 101 Cannon 867 | . . . 126 39 180 32 30 . . 9 12 . 9 . . 23 3 6 16 20 122 . . . 16 224 Launcher 44 | . . . 2 3 14 . 5 3 . 5 . 4 1 . . 4 . . . . . . . . 3 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 71 | . 69 2 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1638 | . 62 21 162 39 189 102 48 7 . 30 63 30 48 . . 48 18 10 35 30 280 . 39 . 52 325 Explosive 44 | . . . 2 3 14 . 5 3 . 5 . 4 1 . . 4 . . . . . . . . 3 . Electromagnetic 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 26 | . 9 10 14 6 12 10 6 2 . 15 18 18 19 . . 10 12 5 6 12 18 . 13 . 13 26 Robot Miss Streak 6 | . 3 1 6 3 3 6 2 3 . 2 2 1 2 . . 3 1 1 3 2 3 . 2 . 4 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . 1 . . . . 1 . . . 1 . 1 . . . 1 1 . . . 4 . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . 1 . 1 . . . 1 1 . . . 1 . . . . . Capacitor 181 | . . . . . . . . . . . . . . . . . . . . . . . . . . 181 Shots Hit Robots 1070 | . 87 16 96 17 102 47 14 4 . 17 38 27 38 . 4 27 13 5 18 20 200 . 18 1 36 225 Core Hits 588 | . 40 7 40 25 93 24 14 7 . 19 19 17 18 . 2 20 7 1 9 8 106 . 4 . 17 91 Critical Kills 12 | . . . . 1 1 . . . . . . . . . . 1 . . . . 2 . . . 2 5 Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . Critical Strikes 48 | . . . . 1 1 3 4 . . 3 5 2 1 . 1 4 . . . . 6 . 1 . 5 11 Burn 31 | . . . . . . 3 4 . . 3 5 2 1 . . 3 . . . . 3 . 1 . . 6 Meltdown 8 | . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . 5 Destroy 8 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 5 . Impale 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Melee Attacks 8 | . . . . . . . . . . . . . . . 6 . . . . . . . . 1 . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 8 | . . . . . . . . . . . . . . . 6 . . . . . . . . 1 . 1 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32687 | . 1238 196 2239 843 4456 1044 784 367 . 1023 751 1017 978 . 139 1084 336 122 555 537 5830 . 495 . 1279 7374 Guns 12392 | . 1145 184 292 . 120 786 291 58 . 328 751 495 610 . . 410 235 89 276 159 3478 . 495 . 740 1450 Cannons 13792 | . . . 1598 412 2020 246 . . . . . . 120 . . 196 101 33 279 378 2280 . . . 249 5880 Explosions 6030 | . 54 . 284 395 2269 . 493 309 . 695 . 522 229 . . 436 . . . . 54 . . . 290 . Melee 139 | . . . . . . . . . . . . . . . 139 . . . . . . . . . . . Ramming 334 | . 39 12 65 36 47 12 . . . . . . 19 . . 42 . . . . 18 . . . . 44 Kinetic 658 | . 632 26 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 25536 | . 469 158 1890 412 2140 1032 291 58 . 328 751 495 730 . . 606 336 122 555 537 5812 . 495 . 989 7330 Explosive 5892 | . . . 284 395 2239 . 493 309 . 695 . 522 229 . . 436 . . . . . . . . 290 . Electromagnetic 128 | . 98 . . . 30 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 139 | . . . . . . . . . . . . . . . 139 . . . . . . . . . . . Highest Corruption 13 | . 2 2 . . 1 1 1 1 1 1 . . . . . . . . 2 2 8 8 9 9 13 4 Average Corruption 3 | . 1 2 . . 1 1 1 1 1 1 . . . . . . . . 2 2 5 8 8 9 10 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 9 | . . . . . . . . . . . . . . . . . . . 9 . . . . . . . Effects 139 | . 9 7 . . 8 1 2 3 . 7 . . . . . . . . 1 4 10 7 38 10 14 18 Message Errors 21 | . 3 2 . . 1 . . . . 1 . . . . . . . . . . 2 3 7 . 1 1 Matter Fused 32 | . . 1 . . 1 . 2 1 . . . . . . . . . . . 1 3 1 11 2 3 6 Heat Flow Errors 23 | . 2 2 . . 1 . . . . 2 . . . . . . . . . 2 2 1 5 3 2 1 Energy Discharges 18 | . 1 . . . 1 1 . . . 1 . . . . . . . . . 1 1 . 3 4 3 2 Data Loss (minor) 18 | . 1 . . . . . . 1 . 3 . . . . . . . . 1 . 1 . 7 . . 4 Data Loss (major) 8 | . . 1 . . . . . . . . . . . . . . . . . . . 2 1 1 2 1 Misfires 9 | . 1 1 . . 3 . . . . . . . . . . . . . . . . . 3 . . 1 Alerts 5 | . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 1 Weapon Failures 5 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 2 1 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overflow Damage 487 | . 3 . 88 1 100 6 . 9 . . . 53 10 . . 31 . 21 . . 48 . . . . 117 Projectiles 291 | . . . 60 1 37 6 . . . . . . . . . 1 . 21 . . 48 . . . . 117 Explosions 186 | . 3 . 28 . 63 . . 9 . . . 53 . . . 30 . . . . . . . . . . Melee 10 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . . Knockbacks 5 | . 1 . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . Impact 5 | . 1 . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 87 | . . . . . 44 . . . . . . 11 . . . 32 . . . . . . . . . . Shots 4 | . . . . . 2 . . . . . . 1 . . . 1 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 46 | . 6 3 10 5 6 2 . . . . . . 2 . . 3 . . . . 4 . . . . 5 Kicked 46 | . 6 3 10 5 6 2 . . . . . . 2 . . 3 . . . . 4 . . . . 5 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 360 | . 255 222 196 199 360 123 22 9 . 220 111 60 57 . . 116 14 . 227 113 220 30 105 124 85 147 Average Temperature 66 | . 92 71 73 104 99 29 9 6 . 80 50 23 21 . . 56 8 . 82 32 50 30 61 66 35 61 Received Heat Transfer 3499 | . 303 72 120 57 639 103 69 . . 63 57 54 144 . 72 18 48 . 69 27 744 . 100 . 105 635 Effects 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robots Melted 26 | . . . . 1 1 . 1 . . 1 3 . 2 . . 2 . . 1 1 4 . 1 . . 8 Combat Hostiles 24 | . . . . 1 1 . 1 . . 1 3 . 1 . . 2 . . 1 1 4 . 1 . . 7 Parts Melted 109 | . . 2 2 1 8 5 . . . 3 2 . 2 . . 4 1 1 . 4 28 . 3 . 7 36 Heat Transferred 42008 | . 1025 350 3388 740 3811 2072 814 111 . 916 2073 1203 1649 . . 1388 611 250 840 805 8123 . 1035 . 1425 9379 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Peak Influence 995 | . 229 70 441 491 727 303 . . . . 173 . . . . 166 . . . . 707 . . . . 995 Initial 278 | . . 45 27 143 117 278 . . . . . . . . . . . . . . 31 . . . . 81 Average 225 | . 112 31 138 316 516 229 . . . . 36 . . . . 80 . . . . 232 . . . . 451 Maximum Alert Level 3 | . 1 . 2 2 3 1 . . . . . . . . . . . . . . 3 . . . . 3 Low Security (%) 53 | 100 88 100 72 3 6 31 . . . . 100 . . . . 100 . . . . 50 . . . . 8 Level 1 28 | . 11 . 24 82 3 68 . . . . . . . . . . . . . . 25 . . . . 44 Level 2 15 | . . . 2 13 87 . . . . . . . . . . . . . . . 21 . . . . 24 Level 3 3 | . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . 22 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 4 1 3 . 6 4 . . . . 3 . . . . 5 . . . . 14 . . . . 6 Investigation 6 | . 2 1 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . Extermination 8 | . . . . . . 2 . . . . 1 . . . . . . . . . 3 . . . . 2 Reinforcement 22 | . 2 . 2 . 3 1 . . . . 1 . . . . 3 . . . . 7 . . . . 3 Assault 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . Garrison 7 | . . . . . 1 . . . . . . . . . . 2 . . . . 3 . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Construction Impeded 4 | . . . . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Distress Signals 21 | . 1 . 4 . 3 . . . . . 1 . . . . . . . . . 3 . . . . 9 Communications Jammed 26 | . . . . . . . . . . . . . . . . . . . . . 23 . . . . 3 Distress Signals 23 | . . . . . . . . . . . . . . . . . . . . . 23 . . . . . Times Spotted 415 | . 25 5 46 16 52 12 5 3 . 5 11 7 10 . 6 15 6 . 52 3 50 . 4 . 9 73 Peak Tracking Total 15 | . 3 3 6 4 7 3 4 4 . 4 4 3 4 . 5 4 3 . 15 2 10 . 1 . 3 9 Tactical Retreats 10 | . . 1 1 . 1 . . . . 1 . 1 . . . . . . 2 . 3 . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Traps Triggered 14 | . 3 . 1 . . 8 . . . . 1 . . . . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 26 | . 1 . . . . . . . . . . . 2 . . . . . 23 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Disabled 22 | . . . 3 . 6 4 . . . . . . . . . 1 . . . . 6 . 1 . . 1 Max in Single Turn 2 | . . . 2 . 2 1 . . . . . . . . . 1 . . . . 1 . 1 . . 1 Garrison Access 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Accessed 52 | . 8 1 10 . 6 8 1 . 4 . 2 . . . . 2 . 2 2 . . 1 1 4 . . Terminals 22 | . 6 . 8 . 4 3 . . . . 1 . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Repair Stations 6 | . 1 . 1 . 2 1 . . . . 1 . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Total Hacks 180 | . 20 1 37 . 15 28 1 . 33 . 8 . . . . 3 . 8 7 . . 1 1 17 . . Successful 134 | . 14 1 19 . 10 12 1 . 33 . 7 . . . . 3 . 8 7 . . 1 1 17 . . Failed 44 | . 6 . 17 . 5 15 . . . . 1 . . . . . . . . . . . . . . . Catastrophic 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Manual 84 | . 14 . 23 . 7 13 . . . . . . . . . 7 . . 1 . 16 . . . . 3 Terminals 77 | . 16 . 34 . 10 15 . . . . 2 . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . Repair Stations 17 | . 2 . 2 . 5 2 . . . . 6 . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . 1 . . 6 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . Terminal Hacks 97 | . 6 1 12 . 5 4 1 . 33 . 1 . . . . . . 8 7 . . 1 1 17 . . Record 25 | . . . . . . . . . 11 . . . . . . . . 7 2 . . . . 5 . . Part Schematic 17 | . . . . . . . . . 13 . . . . . . . . . . . . . . 4 . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 1 . 2 . . 2 . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 18 | . 3 . 2 . . 1 . . 3 . . . . . . . . . 5 . . . . 4 . . Open Door 5 | . . 1 . . . . 1 . . . . . . . . . . 1 . . . 1 1 . . . Branch Access Points 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 1 . 4 . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Network Status 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 15 | . 2 . 1 . 4 2 . . . . 6 . . . . . . . . . . . . . . . Scan Component 8 | . 1 . 1 . 2 1 . . . . 3 . . . . . . . . . . . . . . . Repair 7 | . 1 . . . 2 1 . . . . 3 . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Seal Access 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 16 | . 5 . 6 . 1 3 . . . . . . . . . 1 . . . . . . . . . . Terminals 12 | . 4 . 5 . 1 2 . . . . . . . . . . . . . . . . . . . . Botnet 12 | . 4 . 5 . 1 2 . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Haulers 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 7 . 8 . 6 7 . . . . 2 . . . . 1 . . . . . . . . . . Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 6 . . . . 3 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 42 | . . . . . . . . . 13 . . . . 13 . . . . . . 12 . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . 1 . . . 2 1 . . . . 3 . . . . . . . . . . . . . . . Time 270 | . 26 . . . 70 38 . . . . 136 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . 9 . . . . 6 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total Allies 25 | . . . . 1 . . . . . 1 3 . . 4 . 3 . . . . 8 . 3 . . 2 Largest Group 4 | . . . . 1 . . . . . 1 3 1 . 4 4 3 1 . . . 4 . 3 . . 2 Highest-Rated Group 210 | . . . . 31 . . . . . 96 93 31 . 153 153 210 64 . . . 156 . 114 . . 206 Highest-Rated Ally 103 | . . . . 31 . . . . . 96 31 31 . 41 41 70 64 . . . 39 . 38 . . 103 Zionite Dispatches 5 | . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Light 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 128 | . . . . 4 . . . . . 3 24 2 . . 19 28 2 . . . 17 . 13 . . 16 Total Damage 3669 | . . . . 21 . . . . . 92 374 . . . 993 544 57 . . . 222 . 373 . . 993 Kills 29 | . . . . 1 . . . . . . 3 . . . 5 5 . . . . 4 . 1 . . 10 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Robot Analysis Total 9 | . 1 . 2 . . 2 . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 14 | . . 1 . 2 . . . . . 2 . 2 . . . . 2 2 . . . 2 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Turns Passed 22751 | 68 1417 916 1791 1019 1300 1525 622 410 94 875 808 557 536 1826 740 909 462 507 1285 685 1055 317 1060 228 358 1381 Spaces Moved 12280 | 56 637 455 793 491 440 995 399 321 79 584 433 409 315 951 365 378 290 368 802 338 501 264 713 169 219 515 Core 25 | 25 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Legs 12254 | 31 637 455 793 491 440 995 399 321 79 584 433 409 315 951 365 377 290 368 802 338 501 264 713 169 219 515 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 190 120 120 120 120 120 120 120 120 190 190 120 120 120 95 95 95 120 120 120 120 120 Average Speed 144 | 103 175 190 190 190 190 121 120 120 120 121 120 120 142 190 190 183 120 120 109 95 101 120 120 120 120 146 Slowest Speed 330 | 150 190 190 330 190 190 190 120 120 120 190 120 120 190 190 190 330 120 120 190 95 260 120 120 120 120 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 51 | 4 98 98 70 75 48 18 53 55 70 67 12 61 54 87 62 12 43 45 68 46 18 46 65 60 37 20 Regions Visited 26 Branch Regions 18 Pre-discovered Areas 13 | . 1 . 1 1 . . . . 1 . . 1 . 2 . . . 1 . . . 1 1 3 . . Known Exits Taken 21 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 38 | . . 1 . 3 . . 3 5 . 3 . 4 1 5 1 . 1 2 . 3 . . 3 . 3 . Spaces Dug 47 | . . . . . 14 . 4 . . 1 2 . . . . 2 . 2 . . 12 . 2 . . 8 Terrain Destroyed 420 | . 5 . 30 34 86 1 28 23 . 30 2 24 6 . . 34 . 4 4 4 33 . 11 . 13 48 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 130 | . . . . . 1 1 11 . . 5 2 . . . . 3 . 4 4 4 33 . 11 . 3 48 AOE 290 | . 5 . 30 34 85 . 17 23 . 25 . 24 6 . . 31 . . . . . . . . 10 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total 16035 | 63 800 484 949 541 745 1226 490 334 78 718 665 444 363 968 396 547 390 425 1192 675 836 264 897 197 282 1066 Wait 2130 | . 42 10 39 15 177 141 41 2 . 91 157 9 22 11 19 99 85 50 302 320 145 1 98 . 25 229 Move 12254 | 55 636 454 792 490 439 994 398 320 78 583 432 408 314 950 364 377 289 367 801 337 500 263 712 168 218 515 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 132 | 2 14 1 13 3 15 10 1 1 . 4 6 1 1 2 1 7 . . 10 . 18 . 3 4 2 13 Fast Attach 116 | 6 2 . 5 . 3 14 2 . . . 12 1 . . 1 9 1 . 16 . 15 . 1 7 . 21 Attach 67 | . . 2 2 . 10 2 1 1 . 2 3 2 3 . 1 2 . . . . 17 . 1 2 5 11 Detach 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 2 Swap 203 | . 16 1 12 7 9 16 5 4 . 13 13 8 4 5 4 19 6 1 15 8 12 . 3 2 3 17 Drop 181 | . 16 2 18 5 9 11 1 . . 4 13 1 . . . 9 3 1 34 . 9 . 5 12 1 27 Fire 837 | . 68 11 58 16 77 34 41 6 . 21 29 14 17 . . 22 6 6 13 10 116 . 20 . 27 225 Melee 8 | . . . . . . . . . . . . . . . 6 . . . . . . . . 1 . 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 46 | . 6 3 10 5 6 2 . . . . . . 2 . . 3 . . . . 4 . . . . 5 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Rewire 54 | . . . . . . . . . . . . . . . . . . . . . . . 54 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x3 / *Upp / *Ext) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Discovered new exit (range 9) 162 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 8) 643 | -10/Materials | Repaired Sml. Laser 670 | -10/Materials | Discovered new exit (range 16) 1281 | -10/Materials | Build established: Scavenger-Mutant 1381 | -10/Materials | Discovered new exit (range 9) 1486 | -10/Materials | Entered Mines 1743 | -10/Mines | Learned 2 Materials zone layouts 1812 | -10/Mines | Met a Derelict shopkeep closing up shop 1905 | -10/Mines | Discovered new exit (range 6) 2129 | -10/Mines | Build established: Mutant 2147 | -10/Mines | Core integrity fell below 50% 2299 | -10/Mines | Discovered new exit (range 6) 2402 | -10/Mines | Entered Materials 2402 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2772 | -9/Materials | Build established: Gunner 3029 | -9/Materials | Discovered new exit (range 16) 3371 | -9/Materials | Central database locked down 3371 | -9/Materials | Identified exit to Mines 3600 | -9/Materials | Discovered new exit (range 9) 4193 | -9/Materials | Entered Mines 4301 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4301 | -9/Mines | Discovered new exit (range 5) 4591 | -9/Mines | Received a Mining Laser from a helpful Derelict 4723 | -9/Mines | Discovered new exit (range 7) 4781 | -9/Mines | Learned location of Zion (-6) 4859 | -9/Mines | Learned Materials stockpile data 4878 | -9/Mines | Found a hidden stash of uninstalled traps 5212 | -9/Mines | Entered Materials 5212 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5330 | -8/Materials | Destroyed 10 combat bots 5535 | -8/Materials | Build established: Tank 5705 | -8/Materials | Repaired Imp. Heat Sink 6012 | -8/Materials | First assault squad dispatched 6134 | -8/Materials | Destroyed 11 combat bots 6137 | -8/Materials | Lost 4 parts (1p2n1w) 6187 | -8/Materials | Build established: Scavenger-Tank 6283 | -8/Materials | Repaired Imp. Aluminum Leg 6427 | -8/Materials | Garrison activated, responded to threat 6468 | -8/Materials | Discovered new exit (range 15) 6512 | -8/Materials | Entered Factory 6512 | -7/Factory | Evolved 2 slots: Utility x2 6540 | -7/Factory | Discovered new exit (range 5) 6544 | -7/Factory | Identified exit to Lower Caves 6811 | -7/Factory | Build established: Scavenger-Skirmisher 7529 | -7/Factory | Central database locked down 7848 | -7/Factory | Repaired Carbon-fiber Leg 8037 | -7/Factory | Entered Lower Caves 8179 | -7/Lower Caves | Spotted B-75 Beast 8408 | -7/Lower Caves | Destroyed B-75 Beast 8610 | -7/Lower Caves | Discovered new exit (range 6) 8619 | -7/Lower Caves | Identified exit to Lower Caves 8659 | -7/Lower Caves | Entered another Lower Caves area 8926 | -7/Lower Caves | Encountered a Warlord checkpoint 8993 | -7/Lower Caves | Discovered new exit (range 5) 8999 | -7/Lower Caves | Identified exit to Data Miner 9069 | -7/Lower Caves | Entered Data Miner 9069 | -7/Data Miner | Discovered new exit (range 6) 9092 | -7/Data Miner | Met Data Miner 9115 | -7/Data Miner | Learned location of Section 7 (-3) 9115 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9132 | -7/Data Miner | Received God Mode back door access code from Data Miner 9162 | -7/Data Miner | Identified exit to Proximity Caves 9163 | -7/Data Miner | Entered Proximity Caves 9366 | -6/Proximity Caves | Learned location of 1 exit from Factory 9605 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9636 | -6/Proximity Caves | Learned Factory stockpile data 10006 | -6/Proximity Caves | Discovered new exit (range 4) 10010 | -6/Proximity Caves | Identified exit to Factory 10038 | -6/Proximity Caves | Entered Factory 10038 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 10039 | -6/Factory | Identified exit to Lower Caves 10241 | -6/Factory | Repaired Carbon-fiber Leg 10280 | -6/Factory | Repaired Carbon-fiber Leg 10342 | -6/Factory | Repaired Hvy. Particle Gun 10392 | -6/Factory | Found Prototype Launcher 10392 | -6/Factory | Identified Scatter Rocket Array 10440 | -6/Factory | Found Prototype Processor 10440 | -6/Factory | Identified Exp. Targeting Computer 10511 | -6/Factory | Allied Derelicts emerged from ambush trap array 10846 | -6/Factory | Entered Lower Caves 10846 | -6/Lower Caves | Accompanied by 1 ally 10857 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11183 | -6/Lower Caves | Spotted B-75 Beast 11248 | -6/Lower Caves | Destroyed B-75 Beast 11344 | -6/Lower Caves | Encountered a Warlord checkpoint 11344 | -6/Lower Caves | Learned Factory security intel 11383 | -6/Lower Caves | Discovered new exit (range 12) 11395 | -6/Lower Caves | Identified exit to Lower Caves 11403 | -6/Lower Caves | Entered another Lower Caves area 11479 | -6/Lower Caves | Discovered new exit (range 12) 11786 | -6/Lower Caves | Discovered new exit (range 6) 11797 | -6/Lower Caves | Identified exit to Zion 11939 | -6/Lower Caves | Entered Zion 12052 | -6/Zion | Build established: Scavenger-Mutant 12366 | -6/Zion | Loaded intel: 4 derelict terminal locations 12529 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 12719 | -6/Zion | Learned location of Quarantine (-3) 12821 | -6/Zion | Visited the Megawrench Repair Shop 13024 | -6/Zion | Found CR-A16's Pointy Stick 13258 | -6/Zion | Megawrench repaired 13 parts 13360 | -6/Zion | Imprinted 13362 | -6/Zion | Declared Zion's savior 13550 | -6/Zion | Build established: Scavenger-Skirmisher 13730 | -6/Zion | Discovered new exit (range 15) 13757 | -6/Zion | Identified exit to Proximity Caves 13765 | -6/Zion | Entered Proximity Caves 13765 | -5/Proximity Caves | Accompanied by 4 allies 14102 | -5/Proximity Caves | Spotted B-75 Beast 14153 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 14153 | -5/Proximity Caves | Destroyed B-75 Beast 14406 | -5/Proximity Caves | Discovered new exit (range 3) 14412 | -5/Proximity Caves | Identified exit to Factory 14505 | -5/Proximity Caves | Entered Factory 14505 | -5/Factory | Accompanied by 1 ally 14505 | -5/Factory | Evolved 2 slots: Utility x2 14638 | -5/Factory | Garrison activated, responded to threat 15090 | -5/Factory | Retrieved Zion intel report: Active Terminals 15091 | -5/Factory | Zion Light squad teleported in 15378 | -5/Factory | Discovered new exit (range 10) 15409 | -5/Factory | Identified exit to Upper Caves 15414 | -5/Factory | Entered Upper Caves 15414 | -5/Upper Caves | Accompanied by 1 ally 15606 | -5/Upper Caves | Learned 4 Factory zone layouts 15765 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15825 | -5/Upper Caves | Identified exit to Upper Caves 15876 | -5/Upper Caves | Entered another Upper Caves area 15883 | -5/Upper Caves | Discovered new exit (range 18) 16218 | -5/Upper Caves | Learned location of 1 exit from Factory 16218 | -5/Upper Caves | Learned Extension trap positions 16218 | -5/Upper Caves | Learned Research security intel 16316 | -5/Upper Caves | Discovered new exit (range 13) 16347 | -5/Upper Caves | Learned Factory stockpile data 16382 | -5/Upper Caves | Identified exit to Warlord 16383 | -5/Upper Caves | Entered Warlord 16652 | -5/Warlord | Rebuked by Warlord 16662 | -5/Warlord | Opened Warlord's prototype stash 16671 | -5/Warlord | Found Prototype Reactor 16677 | -5/Warlord | Warlord's base attacked by MAIN.C 16678 | -5/Warlord | Found Prototype Device 16678 | -5/Warlord | Identified Exp. Cloaking Device 16685 | -5/Warlord | Found Prototype Device 16685 | -5/Warlord | Identified Thermal Barrier 17027 | -5/Warlord | Warlord forces counterattacked 17049 | -5/Warlord | Spotted Executioner 17131 | -5/Warlord | Spotted Striker 17314 | -5/Warlord | Build established: Scavenger-Gunner 17352 | -5/Warlord | Warlord base infiltrated, sounded retreat 17503 | -5/Warlord | Spotted B-86 Titan 17505 | -5/Warlord | Spotted Executioner 17510 | -5/Warlord | Spotted Executioner 17518 | -5/Warlord | Destroyed Executioner 17540 | -5/Warlord | Spotted B-75 Beast 17579 | -5/Warlord | Spotted Executioner 17614 | -5/Warlord | Discovered new exit (range 12) 17622 | -5/Warlord | Identified exit to Proximity Caves 17668 | -5/Warlord | Entered Proximity Caves 17966 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 18048 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18339 | -4/Proximity Caves | Discovered new exit (range 8) 18348 | -4/Proximity Caves | Identified exit to Factory 18353 | -4/Proximity Caves | Entered Factory 18353 | -4/Factory | Evolved 2 slots: Utility x2 18354 | -4/Factory | Identified exit to Research 18354 | -4/Factory | Identified exit to Upper Caves 18365 | -4/Factory | Zion Fire squad teleported in 18496 | -4/Factory | Discovered exit to Research (range 10) 18541 | -4/Factory | Zion Fire squad teleported in 18693 | -4/Factory | Retrieved Zion intel report: Guard Positions 18742 | -4/Factory | P-70 Sage assimilated allied BG-NLF(i) 18876 | -4/Factory | Discovered new exit (range 12) 18934 | -4/Factory | Lost 3 parts (1n2u) 18939 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 18940 | -4/Factory | Zion Infowar Resupply teleported in 18955 | -4/Factory | Garrison activated, responded to threat 18972 | -4/Factory | Identified exit to Extension 19110 | -4/Factory | Lost 5 parts (1p1u3w) 19142 | -4/Factory | First assault squad dispatched 19152 | -4/Factory | Destroyed 10 combat bots 19197 | -4/Factory | Incoming assault squad redirected 19234 | -4/Factory | Lost 7 parts (2p2n2u1w) 19301 | -4/Factory | Garrison activated, responded to threat 19316 | -4/Factory | Lost 4 parts (3n1w) 19344 | -4/Factory | Destroyed 7 combat bots 19408 | -4/Factory | Entered Upper Caves 19463 | -4/Upper Caves | Encountered a Warlord checkpoint 19592 | -4/Upper Caves | Learned 8 Research zone layouts 19652 | -4/Upper Caves | Discovered new exit (range 10) 19661 | -4/Upper Caves | Identified exit to Upper Caves 19697 | -4/Upper Caves | Learned location of Armory (-4) 19725 | -4/Upper Caves | Entered another Upper Caves area 19778 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 20733 | -4/Upper Caves | Discovered new exit (range 12) 20782 | -4/Upper Caves | Identified exit to Zhirov 20785 | -4/Upper Caves | Entered Zhirov 20787 | -4/Zhirov | Discovered new exit (range 3) 20842 | -4/Zhirov | Found Alien Artifact 20842 | -4/Zhirov | Identified Integrated Reactor 20842 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20860 | -4/Zhirov | Found Alien Artifact 20955 | -4/Zhirov | Learned location of Testing (-2) 20955 | -4/Zhirov | Learned location of Command (-1) 21012 | -4/Zhirov | Identified exit to Proximity Caves 21013 | -4/Zhirov | Entered Proximity Caves 21148 | -3/Proximity Caves | Lost 3 parts (1u2w) 21242 | -3/Proximity Caves | System corruption reached 10% 21353 | -3/Proximity Caves | Lost 5 parts (3u2w) 21362 | -3/Proximity Caves | Discovered exit to Research (range 8) 21371 | -3/Proximity Caves | Entered Research 21371 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 21372 | -3/Research | Identified exit to Research 21752 | -3/Research | Found Quantum Capacitor 21757 | -3/Research | Found Quantum Capacitor 21856 | -3/Research | Garrison activated, responded to threat 21859 | -3/Research | Identified Transdimensional Reconstructor 21859 | -3/Research | Warped through subspace 22152 | -3/Research | Build established: Scavenger-Mutant 22161 | -3/Research | Spotted B-86 Titan 22163 | -3/Research | Destroyed B-86 Titan 22468 | -3/Research | Destroyed 8 combat bots 22486 | -3/Research | Discovered exit to Research (range 9) 22644 | -3/Research | Zion Heavy squad teleported in 22738 | -3/Research | Terminal network hard line cut 22752 | -3/Research | Self-destructed Last Messages --------------- 22742_ K-01 Serf collects debris. 22743_ G-67 Veteran destroyed. 22743_ K-01 Serf collects debris. 22743_ R-10 Processor collects Xenon Bombardment Thruster. 22743_ U-05 Engineer lays Concrete. 22745_ K-01 Serf collects debris. 22745_ U-05 Engineer lays Concrete. 22746_ ALERT: Cargo convoy en route, clear transfer corridor. 22746_ K-01 Serf collects debris. 22746_ U-05 Engineer builds a Wall. 22746_ R-10 Processor collects Hvy. Machine Gun. 22746_ Acquired Prototype Leg. 22746_ Identified Zio. Composite Leg II. 22748_ Acquired 10 matter. 22748_ K-01 Serf collects debris. 22749_ Penetrated by Slug. 22749_ Imp. Medium Armor Plating destroyed. 22749_ K-01 Serf collects debris. 22750_ R-10 Processor collects Field Laser. 22751_ Destroyed Com. Wheel. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | # #??????????????????????????????? | | # #??????????????????????????????? | | # #??????????????????????????????? | | # ####### #??????????????????????????????? | | ### ###?????#######??????????????????????????????? | | ??# #????????????????????????????????????????????? | | ??# #????????????????????????????????????????????? | | ??# #????????????????????????????????????????????? | | ?## ##????????????????????????? ? ??????????????? | | ?# #?##########????????????? ??????????????? | | ?# #?# #??###????#### #??????????????? | | ?# #?# #??# ??? # #??????????????? | | ### ##?# #??# # "#??????????????? | | # #??# #??# """ # "%#??????????????? | | + #??# #??# """ !# #######????????? | | # #??# #??# ] """ # [ + ?????????? | | ### #??# #??# #[=% ; ??????????? | | ###+#### #??# = "%%! ; ????????????? | | # # #??# !!u[ % #??????????????? | | # #####+#############u###=% #??????????????? | | # ## ==%!%uk +??????????????? | | # ## k% ! =%== %! #??????????????? | | # ## k %[!=% [ =@!!! #??????????????? | | # + hh =%*!= R """ #??????????????? | | #######################^ """ #??????????????? | | ????????????# #%% """* #??????????????? | | ????????????# ]# ! = #??????????????? | | ????????????#"" """ # w ! #??????????????? | | ????????????#"" """ + # ????????? | | ????????????# """ # # ! ???????? | | ????????????# """ # ### #?? ?????? | | ????????????# """ # ###### % #???? ??????? | | ????????????#"" # #????# = #?????? ??????? | | ????????????#"" # ###### #??????????????? | | ????????????# """ # # # /??????????????? | | ????????????# """ # # # # ?????????????? | | ????????????# """ # # = # ##?????????????? | | ????????????# [ """ # # # #??????????????? | | ????????????# """ # # # #??????????????? | | ????????????# + # # #??????????????? | | ????????????# # # | # ???????????????? | | ???????????############ # # ????????????????? | | ???????????# + + # ????????????????? | | ???????????# # #####+###### ????????????????? | | ???????????# # # #???# ????????????????? | | ???????????# # # ######+#######??????????? | | ???????????# # # # #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 184 Coolant Potential 100 Energy Generation 49 Energy Capacity 555 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 600 Weapon Cycling 20 Evasion (%) 61 Targeting Accuracy 12 Recoil Reduction 1 Particle Charging 25 Offensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Flexi-carbon Leg | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Imp. Phase Shifter | -7/Data Miner | Free Energy Well | -6/Zion | Archive Lance | -6/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive 0b10 Decoder Chip [Scout] | -6/Zion | Archive Point Defense System | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Remote Shield | -6/Zion | Archive Hvy. Beamcaster | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Exp. Hacking Suite | -4/Factory | Z-intel Enh. Armored Medium Treads | -4/Factory | Z-intel Adv. Gravity Neutralizer | -4/Factory | Z-intel Force Rifle | -4/Factory | Z-intel Adv. Energy Well | -4/Factory | Z-intel Imp. Heavy Laser | -4/Factory | Z-intel Hvy. Neutron Cannon | -4/Factory | Z-intel Antimatter Cannon | -4/Factory | Z-intel Exp. Cooling System | -4/Factory | Z-intel Com. Ion Cannon | -4/Factory | Z-intel Hvy. Wave Gun | -4/Factory | Z-intel Exp. Flexi-carbon Leg | -4/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Robot Schematics ------------------ C-17 Slicer | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-54 Guardian | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherGravmagCore Manual? 0 Play Time 02:36:28 Cumulative 1499.4 hours Start 2022.05.28 @ 12:26:05 End 2022.06.07 @ 19:39:41 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 528 Rogue 528 Adventurer 0 Explorer 0 Win Type - Total 106 Types 22/12/44/6/1/2/17/1/1 Lore% 97 Gallery% 96 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 145cc77e-c795-44bb-8176-87b40295ff39