Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.10 @ 01:01:42 Player: naththebg Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (74) 370 Value Destroyed (1388) 1388 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (175) 175 TOTAL SCORE: 7813 Bonus ------- High Alert Combat Kills 51 Follower Combat Kills 124 Cogmind --------- Core Integrity 0/1150 Matter 295/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- Chainsword > --- INVENTORY (5) ---- Heavy Antimatter Reactor Improved System Restoration Module Improved Recalibrator Datajack Chainsword Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Hover Unit Nuclear Pulse Thruster Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Field Propulsion Array > --- UTILITY ---------- Advanced Heat Sink Weight Redist. System Advanced Signal Interpreter Melee Analysis Suite Hacking Suite Hacking Suite Corruption Screen Stealth Drone Bay > --- WEAPON ----------- Chainsword Heavy Pick > --- INVENTORY -------- Linear Gravjet Power Amplifier Heat Sink System Restoration Module Chainsword [Rating: 92] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Hacking Suite Device Weight Redist. System Storage Small Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Weapon Heavy Pick Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Maul Slashing Weapon Chainsword Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 12 | . . 2 . 2 . 2 2 2 2 . . . . Power 1 | . . . . . . 1 . . . . . . . Propulsion 4 | . . 2 . 1 . . . 1 . . . . . Utility 7 | . . . . 1 . 1 2 1 2 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 89 | 8 5 15 . 1 10 5 8 7 19 5 . . 6 Power 10 | 1 . 2 . . 1 1 1 . 3 1 . . . Engine 5 | 1 . 2 . . 1 1 . . . . . . . Core 3 | . . . . . . . 1 . 2 . . . . Reactor 2 | . . . . . . . . . 1 1 . . . Propulsion 34 | 2 3 7 . 1 5 2 1 3 8 1 . . 1 Treads 1 | . . . . . . 1 . . . . . . . Leg 1 | . 1 . . . . . . . . . . . . Wheel 6 | 2 . 4 . . . . . . . . . . . Hover 4 | . . . . . 2 . . 2 . . . . . Flight 22 | . 2 3 . 1 3 1 1 1 8 1 . . 1 Utility 29 | 3 . 3 . . 1 1 5 2 8 3 . . 3 Device 15 | 2 . 2 . . . . . 2 5 3 . . 1 Storage 3 | 1 . 1 . . . . . . 1 . . . . Processor 6 | . . . . . 1 . 3 . 1 . . . 1 Hackware 5 | . . . . . . 1 2 . 1 . . . 1 Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 16 | 2 2 3 . . 3 1 1 2 . . . . 2 Energy Gun 2 | 1 . . . . . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . Ballistic Cannon 2 | . . 2 . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 3 | . 2 1 . . . . . . . . . . . Slashing Weapon 5 | . . . . . 2 . . 1 . . . . 2 Piercing Weapon 1 | . . . . . . . . 1 . . . . . Special Melee Weapon 2 | . . . . . 1 1 . . . . . . . Unidentified Prototypes 5 | . . 1 . . 1 . . . 3 . . . . Corrupted Parts 1 | . 1 . . . . . . . . . . . . System Corruption 3 | . 3 . . . . . . . . . . . . Parts Lost 43 | . 4 . 2 . 7 2 4 1 8 . . 3 12 Power 5 | . 1 . . . 1 . . . 3 . . . . Propulsion 18 | . 2 . 2 . 5 1 . . 2 . . 1 5 Utility 15 | . 1 . . . . . 3 1 3 . . 2 5 Weapon 5 | . . . . . 1 1 1 . . . . . 2 Highest Loss Streak 12 | . 3 . 2 . 5 2 3 1 4 . . 3 12 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 66 | . 77 74 60 36 60 44 49 66 79 88 89 . 61 Engine 3 | . 12 5 9 . 5 . . . . . . . . Core 1 | . . . . . . . 3 5 5 . . . . Wheel 6 | . 14 35 . . . . . . . . . . . Hover 2 | . . . . . 9 . . 6 6 . . . . Flight 10 | . 10 . 18 9 11 2 8 5 15 26 26 . 13 Device 7 | . 5 6 11 9 9 7 6 10 10 10 10 . 7 Storage 5 | . 7 5 11 9 9 7 1 . 2 5 5 . 4 Processor 10 | . . . . . 6 7 13 23 16 21 21 . 11 Hackware 5 | . . . . . . 7 8 5 9 10 10 . 11 Energy Gun 1 | . 11 . . . . . 1 1 . . . . . Ballistic Gun 1 | . 11 . . . . . . . . . . . . Ballistic Cannon 2 | . . 16 . . . . . . . . . . . Impact Weapon 1 | . 2 2 11 9 1 . . . . . . . . Slashing Weapon 3 | . . . . . 7 7 2 . 5 5 5 . 4 Piercing Weapon 1 | . . . . . . . . 3 5 5 5 . 4 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 35 | 13 13 22 16 8 15 9 11 15 32 35 35 35 35 Greatest Support 48 | 20 20 48 18 10 18 12 18 18 37 39 39 39 35 Greatest Overweight (x) 2 | 1 1 . 1 . 2 . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 5 10 10 10 10 10 Average Capacity 7 | 7 6 6 8 8 8 8 5 5 7 10 10 10 9 Most Carried 10 | 8 8 8 7 7 8 8 7 5 10 8 10 10 10 Average Carried 6 | 5 6 5 5 7 7 7 5 4 6 7 9 10 9 Final Capacity 10 | 8 5 8 8 8 8 8 5 5 10 10 10 10 5 Final Carried 10 | 7 5 5 7 7 8 8 5 5 8 7 10 10 5 Class Distribution -------------------- 63% | Mutant 13% | Scavenger-Sprinter 6% | Scavenger-Gladiator 6% | Hacker-Mutant 3% | Hacker-Gladiator 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Scavenger-Sprinter | -4/Factory Scavenger-Gladiator | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Resources | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Matter Collected 1427 | 275 167 470 . . 95 45 20 53 217 65 . . 20 Remotely 18 | 18 . . . . . . . . . . . . . Salvage Created 2855 | 102 446 763 28 . 251 274 100 53 610 148 60 . 20 Parts 153 | 5 26 42 . . 20 17 5 6 23 6 1 . 2 Haulers Intercepted 9 | . 1 3 . . 2 1 . . 2 . . . . Recyclers Shooed 6 | . 2 3 . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . 1 . 2 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 37 | . 11 8 2 . 5 3 1 . 5 . . . 2 Melee 18 | . 1 . 1 . 5 3 1 . 5 . . . 2 Guns 8 | . 8 . . . . . . . . . . . . Cannons 8 | . . 8 . . . . . . . . . . . Classes Destroyed 13 | 2 4 3 . . 1 . 1 . . 1 . . 1 Worker 6 | . . 2 . . . 2 2 . . . . . . Builder 6 | . 1 2 1 . . 1 . 1 . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 9 | . 1 3 . . 2 1 . . 2 . . . . Recycler 8 | 1 . 5 . . . . . . 2 . . . . Operator 4 | . . . . . 2 1 . . 1 . . . . Drone 2 | . . . . . . . . . . . . . 2 Watcher 3 | . . 2 . . . . . 1 . . . . . Swarmer 13 | . 3 . 2 . 4 . . . 4 . . . . Grunt 18 | . 8 6 . . . 3 . . 1 . . . . Sentry 3 | . . 2 . . 1 . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . Decomposer 1 | . . . . . . . . . . 1 . . . Samaritan 3 | . . . . . . . . . . 3 . . . Best Kill Streak 12 | 2 4 12 3 . 6 3 2 1 5 . . . 1 Combat Bots Only 5 | . 3 5 2 . 5 2 1 . 4 . . . 1 Max Kills in Single Turn 2 | 1 1 2 1 . 1 1 1 1 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . 1 . 1 . 1 1 1 . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 501 | . 57 25 33 1 94 23 52 15 56 . 7 . 138 Missed 183 | . 12 10 9 1 29 6 25 4 26 . 6 . 55 Damage Taken 5462 | . 550 177 211 . 893 263 511 243 457 . 18 391 1748 Core 2492 | . 209 12 89 . 425 169 327 90 34 . . 69 1068 Absorbed by Shields 107 | . . . . . . . . . 107 . . . . Core Remaining (%) 62 | 100 16 . 74 . 22 75 61 91 . . . . . Volleys Fired 82 | 9 33 40 . . . . . . . . . . . Largest 2 | 2 2 2 . . . . . . . . . . . Hottest 78 | 70 70 78 . . . . . . . . . . . Shots Fired 163 | 18 65 80 . . . . . . . . . . . Gun 83 | 18 65 . . . . . . . . . . . . Cannon 80 | . . 80 . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 122 | 9 33 80 . . . . . . . . . . . Thermal 41 | 9 32 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 15 | 9 15 8 . . . . . . . . . . . Robot Miss Streak 4 | 4 3 3 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 208 | 12 45 49 8 . 24 17 12 3 27 4 1 . 6 Core Hits 85 | 3 20 20 1 . 8 9 3 1 13 4 1 . 2 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 1 1 . . . . . . . . . . Critical Strikes 15 | 1 2 2 1 . . 3 2 . 2 1 . . 1 Burn 2 | 1 1 . . . . . . . . . . . . Blast 1 | . . 1 . . . . . . . . . . . Smash 3 | . 1 1 1 . . . . . . . . . . Sever 5 | . . . . . . 3 2 . . . . . . Impale 4 | . . . . . . . . . 2 1 . . 1 Melee Attacks 203 | . 9 6 13 . 55 19 14 5 43 5 3 2 29 Impact 30 | . 9 6 13 . 2 . . . . . . . . Slashing 105 | . . . . . 48 18 14 1 11 1 . . 12 Piercing 62 | . . . . . . . . 4 32 4 3 2 17 Sneak Attacks 22 | . . . 1 . 3 5 2 1 5 4 . . 1 Combat Hostiles 2 | . . . . . . 1 . . . . . . 1 Follow-up Attacks 10 | . . . . . . . . . 6 . . . 4 Damage Inflicted 6745 | 170 697 1180 333 . 873 766 552 190 1305 348 64 . 267 Guns 683 | 170 513 . . . . . . . . . . . . Cannons 1099 | . . 1099 . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 4963 | . 184 81 333 . 873 766 552 190 1305 348 64 . 267 Ramming . | . . . . . . . . . . . . . . Kinetic 1445 | 95 251 1099 . . . . . . . . . . . Thermal 337 | 75 262 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 598 | . 184 81 333 . . . . . . . . . . Slashing 2592 | . . . . . 873 766 552 86 230 . . . 85 Piercing 1773 | . . . . . . . . 104 1075 348 64 . 182 Highest Corruption 7 | . 3 . . . 5 . 1 . . . . 5 7 Average Corruption 3 | . 3 . . . 5 . 1 . . . . 5 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 14 | . . . . . . . . . 1 . . 5 8 Effects 13 | . 1 . . . 5 . 2 . . . . . 5 Message Errors 2 | . . . . . 1 . . . . . . . 1 Matter Fused 2 | . 1 . . . 1 . . . . . . . . Heat Flow Errors 1 | . . . . . . . 1 . . . . . . Energy Discharges 4 | . . . . . 1 . 1 . . . . . 2 Parts Rejected 1 | . . . . . 1 . . . . . . . . Data Loss (minor) 2 | . . . . . 1 . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 744 | . 95 80 119 . 33 77 41 73 190 . . . 36 Projectiles 19 | . . 19 . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 725 | . 95 61 119 . 33 77 41 73 190 . . . 36 Knockbacks 14 | . 3 10 1 . . . . . . . . . . Impact 3 | . 2 . 1 . . . . . . . . . . Kinetic 9 | . . 9 . . . . . . . . . . . Secondary 2 | . 1 1 . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 386 | 36 242 19 . . . . 201 . 386 . 5 . . Average Temperature 70 | 15 75 8 . . . . 102 . 184 . 5 . . Received Heat Transfer 866 | . 279 81 . . 207 111 6 54 50 . . . 78 Effects 1 | . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 5 | . 1 1 3 . . . . . . . . . . Impact Corruptions 12 | . 4 2 6 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | 1 2 . . . . . . . . . . . . Heat Transferred 1147 | 296 851 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Peak Influence 624 | 10 300 624 226 89 496 328 201 289 338 . . . . Initial 225 | . 6 126 171 87 37 225 94 98 138 . . . . Average 218 | 4 129 384 201 88 226 283 157 211 222 . . . . Maximum Alert Level 2 | . 1 2 1 . 2 1 1 1 1 . . . . Low Security (%) 45 | 100 62 9 59 100 45 3 65 33 59 . . . . Level 1 45 | . 37 48 40 . 42 96 34 66 40 . . . . Level 2 8 | . . 42 . . 12 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 19 | . 5 1 . . 2 4 2 2 3 . . . . Investigation 12 | . 5 1 . . . 2 1 2 1 . . . . Extermination 3 | . . . . . . 1 1 . 1 . . . . Reinforcement 4 | . . . . . 2 1 . . 1 . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Distress Signals 7 | . 2 . . . 4 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 124 | . 15 12 4 2 26 6 9 8 13 . 11 . 18 Peak Tracking Total 15 | . 4 4 3 3 15 2 3 5 6 . 11 . 9 Tactical Retreats 15 | . . . 1 . 4 . 2 2 1 . . . 5 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 5 | . 3 . . . . 1 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Machines Disabled 1 | . . . . . 1 . . . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 34 | . 6 2 . 1 8 5 2 6 4 . . . . Terminals 23 | . 6 1 . . 7 3 . 4 2 . . . . Fabricators 3 | . . . . . . 1 1 . 1 . . . . Repair Stations 3 | . . 1 . . 1 . . 1 . . . . . Recycling Units 2 | . . . . . . 1 1 . . . . . . Scanalyzers 3 | . . . . 1 . . . 1 1 . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 88 | . 17 5 . 2 18 12 5 15 14 . . . . Successful 36 | . 5 . . 2 6 3 4 9 7 . . . . Failed 52 | . 12 5 . . 12 9 1 6 7 . . . . Catastrophic 8 | . 3 1 . . 2 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 19 | . 6 3 . . 6 2 . 2 . . . . . Terminals 59 | . 17 3 . . 17 8 . 10 4 . . . . Fabricators 6 | . . . . . . 3 2 . 1 . . . . Repair Stations 5 | . . 2 . . 1 . . 2 . . . . . Recycling Units 4 | . . . . . . 1 3 . . . . . . Scanalyzers 14 | . . . . 2 . . . 3 9 . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 17 | . 5 . . . 5 1 . 5 1 . . . . Record 1 | . . . . . . . . 1 . . . . . Prototype ID Bank 3 | . . . . . 1 . . 2 . . . . . Open Door 2 | . . . . . 2 . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . Emergency Access Points 2 | . 2 . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . Zone Layout 2 | . 1 . . . . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . 1 2 . . . . . . Load Schematic 2 | . . . . . . 1 1 . . . . . . Build 1 | . . . . . . . 1 . . . . . . Repair Station Hacks 3 | . . . . . 1 . . 2 . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . 1 . . . . . Refit 1 | . . . . . 1 . . . . . . . . Recycling Unit Hacks 3 | . . . . . . 1 2 . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . Retrieve Components 2 | . . . . . . 1 1 . . . . . . Scanalyzer 10 | . . . . 2 . . . 2 6 . . . . Insert Component 5 | . . . . 1 . . . 1 3 . . . . Analyze 5 | . . . . 1 . . . 1 3 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 1 . . 1 . . . . Used 1 | . . . . . 1 . . . . . . . . Hacking Detections 32 | . 6 2 . . 8 4 2 6 4 . . . . Full Trace Events 13 | . 4 1 . . 3 2 1 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 1 . . . 1 1 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 51 | . . . . . . . 51 . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time 61 | . . . . . . . . 61 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . 1 8 . . . . . . Parts Scanalyzed 4 | . . . . 1 . . . 1 2 . . . . Part Schematics Acquired 3 | . . . . 1 . . . 1 1 . . . . Parts Damaged 2 | . . . . . . . . 1 1 . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . 3 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Total Allies 4 | . . . . . . 3 1 . . . . . . Largest Group 2 | . . . . . . 2 1 . . . . . . Highest-Rated Group 48 | . . . . . . 48 41 . . . . . . Highest-Rated Ally 41 | . . . . . . 32 41 . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 12 | . . . . . . 10 2 . . . . . . Total Damage 277 | . . . . . . 213 64 . . . . . . Kills 3 | . . . . . . 2 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Turns Passed 3171 | 156 329 420 59 31 387 272 382 213 339 256 95 9 223 Spaces Moved 4595 | 69 324 274 26 73 479 317 746 433 618 340 410 11 475 Core 277 | 9 17 35 . . 11 121 10 . . . . . 74 Treads . | . . . . . . . . . . . . . . Legs 33 | . 6 27 . . . . . . . . . . . Wheels 382 | 60 129 193 . . . . . . . . . . . Hover 191 | . . . . . 1 . . 67 123 . . . . Flight 3712 | . 172 19 26 73 467 196 736 366 495 340 410 11 401 Fastest Speed 20 | 50 37 34 34 40 34 40 37 37 20 20 20 20 22 Average Speed 38 | 80 56 83 60 40 39 43 38 39 28 20 20 20 31 Slowest Speed 150 | 100 120 120 120 40 150 60 50 40 40 22 20 22 100 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . 3 1 8 5 7 . . . . Cave-ins Triggered 4 | . . . . . 2 . . . . . . 1 1 Exploration Rate (%) 31 | 5 61 28 12 7 83 9 15 14 16 50 63 7 70 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 . . . . . . 1 . . . Known Exits Taken 6 | . . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 8 | . . . 2 . . . . . . . 3 . 3 Spaces Dug 25 | . . . . . 11 . . 2 3 . 2 2 5 Terrain Destroyed 27 | . . 2 . . 11 . . 2 3 . 2 2 5 Melee 25 | . . . . . 11 . . 2 3 . 2 2 5 Projectile 2 | . . 2 . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Total 5444 | 150 390 370 43 74 584 418 805 459 701 514 416 12 508 Wait 343 | 51 7 17 3 . 25 31 18 9 16 165 1 . . Move 4537 | 68 323 273 25 72 472 314 729 423 605 339 409 10 475 Hop 21 | . . . . . 3 1 8 4 5 . . . . Pick Up 74 | 14 3 7 1 . 12 7 6 5 14 . 3 . 2 Fast Attach 29 | . 3 9 . . 2 . 1 3 7 . . . 4 Attach 48 | 7 2 1 . 1 8 5 7 3 11 2 . . 1 Detach 11 | . 1 1 1 1 1 1 . 2 1 1 . . 1 Swap 12 | 1 . 5 . . . . . 1 1 3 . . 1 Drop 44 | . 9 11 . . 6 4 1 4 6 . . . 3 Fire 82 | 9 33 40 . . . . . . . . . . . Melee 186 | . 9 6 13 . 55 19 14 5 35 4 3 2 21 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 57 | . . . . . . 36 21 . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 157 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 16) 374 | -10/Materials | Core integrity fell below 50% 459 | -10/Materials | Core integrity fell below 20% 483 | -10/Materials | Lost 3 parts (1p2n) 486 | -10/Materials | Entered another Materials area 486 | -9/Materials | Evolved 2 slots: Propulsion x2 593 | -9/Materials | Discovered new exit (range 5) 902 | -9/Materials | Discovered new exit (range 9) 906 | -9/Materials | Entered Mines 959 | -9/Mines | Discovered new exit (range 10) 960 | -9/Mines | Discovered new exit (range 7) 961 | -9/Mines | Learned location of Storage (-8) 965 | -9/Mines | Entered Materials 965 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 974 | -8/Materials | Discovered new exit (range 5) 996 | -8/Materials | Entered Storage 1113 | -8/Storage | Identified exit to Recycling 1201 | -8/Storage | Crushed by falling debris 1215 | -8/Storage | Crushed by falling debris 1265 | -8/Storage | Core integrity fell below 50% 1276 | -8/Storage | Lost 5 parts (1p3n1w) 1376 | -8/Storage | Discovered new exit (range 16) 1383 | -8/Storage | Entered Factory 1383 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1410 | -7/Factory | Discovered new exit (range 15) 1618 | -7/Factory | Discovered new exit (range 6) 1655 | -7/Factory | Entered another Factory area 1655 | -6/Factory | Evolved 2 slots: Utility x2 1778 | -6/Factory | Lost 3 parts (3u) 1850 | -6/Factory | Discovered new exit (range 5) 1954 | -6/Factory | Identified exit to Factory 2037 | -6/Factory | Entered another Factory area 2037 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2161 | -5/Factory | Discovered new exit (range 9) 2166 | -5/Factory | Identified exit to Factory 2250 | -5/Factory | Entered another Factory area 2250 | -4/Factory | Evolved 2 slots: Utility x2 2526 | -4/Factory | Spotted B-86 Titan 2573 | -4/Factory | Discovered new exit (range 14) 2576 | -4/Factory | Identified exit to Upper Caves 2586 | -4/Factory | Lost 4 parts (1p1n2u) 2589 | -4/Factory | Entered Upper Caves 2764 | -4/Upper Caves | Learned 4 Research zone layouts 2829 | -4/Upper Caves | Spotted B-86 Titan 2843 | -4/Upper Caves | Discovered new exit (range 9) 2845 | -4/Upper Caves | Identified exit to Upper Caves 2845 | -4/Upper Caves | Entered another Upper Caves area 2856 | -4/Upper Caves | Encountered a Warlord checkpoint 2933 | -4/Upper Caves | Attracted the attention of an 0b10 base 2940 | -4/Upper Caves | Discovered new exit (range 5) 2940 | -4/Upper Caves | Identified exit to Zhirov 2940 | -4/Upper Caves | Entered Zhirov 2940 | -4/Zhirov | Discovered new exit (range 3) 2946 | -4/Zhirov | Crushed by falling debris 2948 | -4/Zhirov | Identified exit to Proximity Caves 2949 | -4/Zhirov | Entered Proximity Caves 2952 | -3/Proximity Caves | Spotter reported a threat 2977 | -3/Proximity Caves | Lost 3 parts (1n2u) 3023 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3069 | -3/Proximity Caves | Crushed by falling debris 3140 | -3/Proximity Caves | Core integrity fell below 50% 3168 | -3/Proximity Caves | Core integrity fell below 20% 3170 | -3/Proximity Caves | Lost 12 parts (5n5u2w) 3172 | -3/Proximity Caves | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- Dropped Heat Sink. Penetrated by Slug. Acquired Chainsword. Penetrated by Slug. Slug penetrates Wall. Slug penetrates P-80 Master. Penetrated by Slug. Weight Redist. System destroyed. Penetrated by Slug. Dropped System Restoration Module. Acquired Hvy. Antimatter Reactor. Imp. Corruption Screen intercepted 1% system corruption. Drone sends a signal. Imp. Corruption Screen intercepted 1% system corruption. Imp. Corruption Screen expended. Penetrated by Slug. Critical hit (Burn: +37). Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #####??? ? #" ##?????## | | ##?? ??####### #### ###?????## | | #??# #????????# #???# ""##???### | | #??# #????????# ##### ######## | | ##??# #????????# # ###"# | | ## #####???# #????????# ?? # "#?## | | ?### ######### #????????##????# "#?#" #### | | ???# #??????######### # #?####??## | | ??## ######### ##???### ##???????## | | ??# #???????# #??## "#???????## | | ??# ##???????### #??# ## ##?????### | | ??# ##??????????# #?## #### #??????# # | | ??## #???????????# ### #?#####?????# ## | | ???##????????????# ## #??????###########? | | ?????????????????# ##?????# ##??? | | ?????????????????####### #?????# ? ##?? | | ???????????????????????###Y ##????# #?## ##? | | ????????????????????????## ##???# #?# #? | | ????????????????????????# ##??# #?# ## | | ???????????????######???# ##?# #### # | | ??????????????## ##??# ### ## # # | | ??????????????# #### | | ?????????????## ## | | ?????????????# ## ### | | ????????????## p g ### ## #?# # | | ???????????## # @ s #?# #####?## ## | | ?????????### # #?# ###??????###? | | ????????## # #?# #???????????? | | ????????# # ### ???????????? | | ????????# #;#;# #### ???????????? | | ????????# ## #??## ??????????? | | ????????## ### #???### ??????????? | | ?????????# #?? #?????## ??????????? | | ?????????# ### #?# #??????# ??????????? | | ?????????# ##?## ## #??????## ??????????? | | ?????????## ##??## ##????????#???????????? | | ??????????# ##??# #?????????????????????? | | ??????????# #??# #???????###????????##### | | ??????????# #### ##???????# ##???????# | | ?????????## #??###??## ##??###?# | | ????????## ##### #??# #### ##?# | | ????????# ### #### ## ##?# | | ????????# !! #### | | ????????# *! ## | | ????????# ###### | | ????????# ##### #### ##????# * | | ????????### ##???###??# ##?????## % ## | | ??????????###??????????# ##???????# ### ! ### | | ???????????????????????####????????#####?## #?? | | ??????????????????????????????????????????## ##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 6 Corruption Block 8 Phase Shifting 5 Evasion (%) 67 Melee Accuracy 10 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Flight Unit | -8/Materials | Scanalyzed Xenon Bombardment Thruster | -5/Factory | Scanalyzed Graphene Brace | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseMeleePlating Manual? 0 Play Time 01:14:14 Cumulative 41.7 hours Start 2024.05.09 @ 23:45:11 End 2024.05.10 @ 01:01:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 39 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 45185a2c-2a30-49e0-9099-54eab92e4424