Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.05 @ 07:29:01 Player: OJ Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (76) 380 Value Destroyed (1586) 1586 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (92) 92 TOTAL SCORE: 4818 Bonus ------- High Alert Combat Kills 113 Friendly Fire -21 Cogmind --------- Core Integrity 635/700 Matter 0/300 Energy 96/100 System Corruption 4% Temperature Cool (3) Movement Flying (30) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (6) ------ Improved Sensor Array Improved Terrain Scanner Improved Terrain Scan Processor Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Arc Projector Arc Projector > --- INVENTORY (5) ---- Transmission Jammer Advanced ECM Suite Improved Light Armor Plating Cooled Particle Cannon Proton Missile Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aerolev Unit Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Terrain Scan Processor Transmission Jammer Advanced ECM Suite System Shield System Shield System Shield > --- WEAPON ----------- Lightning Gun Cooled Particle Cannon > --- INVENTORY -------- Cesium-ion Thruster Improved Terrain Scan Processor Advanced ECM Suite [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Weapon Shielding Weapon Mini Grenade Launcher Energy Gun Improved EM Shotgun Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 4 | . . . 1 1 2 Weapon . | . . . . . . Parts Attached 103 | 6 13 7 49 6 22 Power 11 | 1 3 1 6 . . Engine 11 | 1 3 1 6 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 28 | 2 1 . 17 1 7 Treads 13 | 2 1 . 9 1 . Leg . | . . . . . . Wheel 1 | . . . 1 . . Hover 3 | . . . 1 . 2 Flight 11 | . . . 6 . 5 Utility 33 | 1 4 2 12 4 10 Device 18 | . 2 1 8 3 4 Storage 3 | 1 2 . . . . Processor 1 | . . . . . 1 Hackware 7 | . . . 2 1 4 Protection 4 | . . 1 2 . 1 Artifact . | . . . . . . Weapon 31 | 2 5 4 14 1 5 Energy Gun 12 | . . . 9 . 3 Energy Cannon 4 | . . . 2 . 2 Ballistic Gun 5 | 2 1 . 1 1 . Ballistic Cannon 5 | . 3 2 . . . Launcher 5 | . 1 2 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 8 | . . . 6 . 2 Corrupted Parts 1 | . . . . . 1 System Corruption 4 | . . . . . 4 Parts Lost 18 | . . 1 11 5 1 Power 2 | . . 1 1 . . Propulsion 9 | . . . 7 2 . Utility 6 | . . . 2 3 1 Weapon 1 | . . . 1 . . Highest Loss Streak 3 | . . 1 3 3 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 97 99 92 36 78 Engine 10 | . 14 13 9 . . Treads 24 | . 27 28 25 7 . Flight 2 | . . . 3 . 24 Device 9 | . 12 8 10 2 8 Storage 10 | . 14 14 7 . . Hackware 6 | . . . 13 20 23 Protection 2 | . . 5 . . 2 Energy Gun 4 | . . . 14 . 9 Ballistic Gun 3 | . 13 . . 6 . Ballistic Cannon 5 | . 14 3 3 . . Launcher 9 | . . 24 1 . . Naked Turns . | . . . . . . Heaviest Build 96 | 12 92 92 96 5 15 Greatest Support 60 | 40 40 40 60 22 22 Greatest Overweight (x) 9 | 1 2 2 9 1 1 Average Overweight (x) . | . 1 2 . . . Largest Inventory Capacity 25 | 8 25 25 25 5 5 Average Capacity 20 | 6 21 25 19 5 5 Most Carried 25 | 1 20 24 25 5 5 Average Carried 16 | . 11 22 19 4 3 Final Capacity 25 | 8 25 25 5 5 5 Final Carried 24 | 1 20 24 5 5 5 Class Distribution -------------------- 77% | Mutant 11% | Hacker-Mutant 6% | Hacker-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 1697 | 254 523 286 514 120 . Remotely . | . . . . . . Salvage Created 2089 | . 634 105 1092 258 . Parts 145 | . 41 9 82 13 . Haulers Intercepted 8 | . 1 . 6 1 . Recyclers Shooed 3 | . . . 2 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 53 | . 17 11 20 5 . Guns 24 | . 11 . 9 4 . Cannons 6 | . 3 2 1 . . AOE 23 | . 3 9 10 1 . Classes Destroyed 11 | . 7 1 3 . . Worker 5 | . 3 . 1 1 . Builder 3 | . 1 . 1 1 . Hauler 8 | . 1 . 6 1 . Recycler 1 | . . . 1 . . Operator 2 | . 2 . . . . Watcher 6 | . 2 . 3 1 . Swarmer 23 | . 6 6 7 4 . Grunt 23 | . 11 3 8 1 . Brawler 1 | . . . 1 . . Sentry 4 | . . . 4 . . Assembled 2 | . . 2 . . . Best Kill Streak 6 | . 4 3 6 5 . Combat Bots Only 6 | . 3 3 6 4 . Max Kills in Single Turn 4 | . 2 3 3 4 . Gunslinging . | . . . . . . Exploded 3 | . 1 3 3 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 3160 | . 341 139 1571 917 192 Core 996 | . 32 21 370 508 65 Absorbed by Shields 42 | . . . . 42 . Redirected to Shielding 44 | . . 2 42 . . Regen/Repaired (Parts) 186 | . 125 . 61 . . Core Remaining (%) 48 | 100 . 78 7 7 . Volleys Fired 145 | . 55 10 52 26 2 Largest 2 | . 2 2 2 1 2 Hottest 110 | . 78 60 90 25 110 Shots Fired 237 | . 104 15 88 26 4 Gun 170 | . 76 . 64 26 4 Cannon 41 | . 25 4 12 . . Launcher 26 | . 3 11 12 . . Special . | . . . . . . Kinetic 145 | . 101 4 14 26 . Thermal . | . . . . . . Explosive 26 | . 3 11 12 . . Electromagnetic 66 | . . . 62 . 4 Robot Hit Streak 10 | . 8 1 10 4 3 Robot Miss Streak 7 | . 4 7 4 2 1 Penetration Max . | . . . . . . Secondary Targets 4 | . 3 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 152 | . 64 3 65 17 3 Core Hits 127 | . 34 14 54 24 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Blast 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4406 | . 1280 765 1633 697 31 Guns 1766 | . 633 . 820 282 31 Cannons 472 | . 285 44 143 . . Explosions 2043 | . 343 715 651 334 . Melee . | . . . . . . Ramming 125 | . 19 6 19 81 . Kinetic 1423 | . 918 44 179 282 . Thermal 54 | . . . 54 . . Explosive 1655 | . 343 715 597 . . Electromagnetic 1149 | . . . 784 334 31 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . 9 5 4 Average Corruption 5 | . . . 5 3 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 47 | . . . 37 1 9 Message Errors 10 | . . . 6 . 4 Matter Fused 9 | . . . 7 1 1 Heat Flow Errors 9 | . . . 8 . 1 Energy Discharges 10 | . . . 9 . 1 Parts Rejected 2 | . . . 2 . . Data Loss (minor) 4 | . . . 3 . 1 Data Loss (major) 2 | . . . 2 . . Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 78 | . 50 8 20 . . Projectiles 10 | . 10 . . . . Explosions 68 | . 40 8 20 . . Melee . | . . . . . . Knockbacks 2 | . 2 . . . . Impact . | . . . . . . Kinetic 2 | . 2 . . . . Secondary . | . . . . . . Self-Inflicted Damage 178 | . . 66 75 37 . Shots 5 | . . 2 2 1 . Rammed 38 | . 3 2 4 29 . Targets Rammed 40 | . 4 2 5 29 . Kicked . | . . . . . . Crushed 2 | . 1 . 1 . . Highest Temperature 411 | . . 6 411 12 252 Average Temperature 58 | . . 6 56 6 85 Received Heat Transfer 1008 | . 135 18 579 234 42 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . . 4 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 100 | . . . 100 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 3 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 792 | . 213 240 792 463 207 Initial 325 | . . 42 68 325 187 Average 139 | . 122 81 192 321 168 Maximum Alert Level 3 | . 1 1 3 2 1 Low Security (%) 83 | 100 98 92 70 9 83 Level 1 11 | . 1 7 15 64 16 Level 2 2 | . . . 2 25 . Level 3 2 | . . . 10 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 4 1 2 3 . Investigation 7 | . 2 1 1 3 . Extermination . | . . . . . . Reinforcement 3 | . 2 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 3 | . 1 . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 111 | . 29 12 42 26 2 Peak Tracking Total 12 | . 3 3 9 12 2 Tactical Retreats 11 | . . 1 6 3 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 1 | . . . 1 . . Traps Extracted . | . . . . . . Installed 3 | . . . 3 . . Triggered 1 | . . . 1 . . Most Traps Carried 3 | . . 3 3 . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 9 | . 4 . 3 2 . Max in Single Turn 2 | . 1 . 1 2 . Machines Sabotaged 1 | . . . 1 . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 27 | . 4 1 11 6 5 Terminals 19 | . 3 1 8 6 1 Fabricators 1 | . . . . . 1 Repair Stations 2 | . 1 . 1 . . Recycling Units 3 | . . . 1 . 2 Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . . 1 Total Hacks 104 | . 13 3 34 37 17 Successful 69 | . 10 . 22 28 9 Failed 35 | . 3 3 12 9 8 Catastrophic 8 | . . 2 2 2 2 Database Lockouts . | . . . . . . Manual 63 | . 7 3 20 26 7 Terminals 83 | . 9 3 28 37 6 Fabricators 2 | . . . . . 2 Repair Stations 6 | . 4 . 2 . . Recycling Units 10 | . . . 2 . 8 Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . . . 1 Terminal Hacks 32 | . 3 . 10 19 . Prototype ID Bank 3 | . . . 1 2 . Level Access Points 1 | . . . . 1 . Branch Access Points 3 | . . . 2 1 . Terminal Index 3 | . 1 . 1 1 . Fabricator Index 1 | . . . . 1 . Repair Station Index 1 | . . . 1 . . Alert Level 4 | . . . 2 2 . Unreport Threat 2 | . . . . 2 . Locate Traps 2 | . 1 . 1 . . Security Status 1 | . . . . 1 . Patrol Status 1 | . . . . 1 . Recall Investigation 3 | . . . 1 2 . Hauler Manifests 2 | . . . 1 1 . Registered Components 3 | . 1 . . 2 . Registered Prototypes 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks 2 | . . . . . 2 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 6 | . 4 . 2 . . Scan Component 3 | . 2 . 1 . . Repair 3 | . 2 . 1 . . Recycling Unit Hacks 7 | . . . 1 . 6 Process 2 | . . . . . 2 Report Inventory 2 | . . . . . 2 Retrieve Components 3 | . . . 1 . 2 Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 20 | . 3 . 7 9 1 Terminals 20 | . 3 . 7 9 1 Track 5 | . 2 . 1 2 . Assimilate 2 | . . . 1 . 1 Botnet 5 | . . . 3 2 . Detonate 3 | . . . . 3 . Operators 3 | . 1 . 1 1 . Sabotage 2 | . . . 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 4 1 6 3 3 Full Trace Events 4 | . 1 1 . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built 2 | . . . . . 2 Authchips 1 | . . . . . 1 Time 36 | . . . . . 36 Total Part Build Rating 6 | . . . . . 6 Parts Repaired 3 | . 2 . 1 . . Time 103 | . 52 . 51 . . Parts Recycled . | . . . . . . Recycled Matter 9 | . . . . . 9 Retrieved Matter . | . . . . . . Retrieved Components 12 | . . . 9 . 3 Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies 2 | . . 1 . . 1 Largest Group 1 | . . 1 . . 1 Highest-Rated Group 31 | . . 31 . . 26 Highest-Rated Ally 31 | . . 31 . . 26 Total Orders . | . . . . . . Ally Attacks 9 | . . 9 . . . Total Damage 150 | . . 150 . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 6760 | 96 1678 2307 1870 356 453 Spaces Moved 3187 | 58 511 693 1166 404 355 Core 580 | 6 . . 169 390 15 Treads 1715 | 52 511 693 445 14 . Legs . | . . . . . . Wheels 33 | . . . 33 . . Hover 2 | . . . . . 2 Flight 857 | . . . 519 . 338 Fastest Speed 28 | 50 160 320 29 50 28 Average Speed 173 | 150 274 320 127 55 32 Slowest Speed 480 | 160 320 320 480 160 110 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 8 | . . . 5 . 3 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 4 61 99 75 38 9 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 240 | . 24 129 87 . . Melee . | . . . . . . Projectile 1 | . 1 . . . . AOE 239 | . 23 129 87 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 4157 | 64 673 762 1465 511 682 Wait 575 | . 68 46 129 41 291 Move 3166 | 57 510 692 1155 403 349 Hop 8 | . . . 5 . 3 Pick Up 45 | 1 16 4 17 2 5 Fast Attach 62 | 6 5 1 33 4 13 Attach 12 | . . 1 3 2 6 Detach 11 | . 2 1 4 1 3 Swap 29 | . 8 5 13 . 3 Drop 61 | . 5 . 46 3 7 Fire 145 | . 55 10 52 26 2 Melee . | . . . . . . Ram 25 | . . . 1 24 . Kick . | . . . . . . Crush 15 | . 4 2 4 5 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 3 | . . . 3 . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 443 | -10/Materials | Repaired Assault Rifle 1088 | -10/Materials | Discovered new exit (range 13) 1261 | -10/Materials | Discovered new exit (range 11) 1658 | -10/Materials | Repaired Lgt. Treads 1775 | -10/Materials | Entered Mines 2224 | -10/Mines | Assembled infested the area 2229 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2288 | -10/Mines | Found a hidden stash of uninstalled traps 2557 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3269 | -10/Mines | Escorted by a lone wolf Derelict 3485 | -10/Mines | Learned Materials stockpile data 3494 | -10/Mines | Discovered new exit (range 14) 3729 | -10/Mines | Learned Materials terminal intel 4063 | -10/Mines | Discovered new exit (range 7) 4082 | -10/Mines | Entered Materials 4082 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4084 | -9/Materials | Loaded intel: 11 terminal locations 4659 | -9/Materials | Discovered new exit (range 16) 4885 | -9/Materials | Identified exit to Mines 5022 | -9/Materials | Discovered new exit (range 8) 5569 | -9/Materials | Lost 3 parts (2n1u) 5668 | -9/Materials | Discovered new exit (range 16) 5772 | -9/Materials | Core integrity fell below 50% 5773 | -9/Materials | Repaired Imp. EM Shotgun? 5824 | -9/Materials | Lost 3 parts (1n1u1w) 5871 | -9/Materials | Discovered new exit (range 15) 5928 | -9/Materials | Build established: Hacker-Mutant 5934 | -9/Materials | Core integrity fell below 20% 5952 | -9/Materials | Entered another Materials area 5952 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6118 | -8/Materials | Identified exit to Factory 6267 | -8/Materials | Core integrity fell below 50% 6278 | -8/Materials | Core integrity fell below 20% 6308 | -8/Materials | Lost 3 parts (1n2u) 6308 | -8/Materials | Entered Factory 6308 | -7/Factory | Evolved 2 slots: Utility x2 6385 | -7/Factory | Fabricated Cesium-ion Thruster (x2) 6688 | -7/Factory | Build established: Hacker-Sprinter 6711 | -7/Factory | Discovered new exit (range 8) 6761 | -7/Factory | Self-destructed Last Messages --------------- 06628_ Dropped Adv. ECM Suite. 06628_ Acquired Imp. Terrain Scanner. 06629_ Y-54 Guardian IFF system glitched. 06629_ System Shield destroyed. 06631_ R-06 Scavenger inserts Imp. Terrain Scan Processor into recycling unit. 06637_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06640_ System corrupted: Component data lost. 06641_ Connecting with Terminal... >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 06646_ O-24 Administrator accesses terminal... 06646_ O-24 Administrator IFF database reprogrammed. 06692_ #|6NZKU2 RXPRYJKRV0WK0BB8HNFLLZQDPAQ1 06703_ Acquired Imp. Sensor Array. 06707_ Connecting with Garrison Access... 06708_ Administrator 4a reports 0b10 security level has lowered to 0. 06711_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#????#?????? ??????????????????? | | ??????????????????????#??????????????????????????? | | ???????????????#?????????#???#???????????????????? | | ?????????????????????????????????#???????????????? | | ????? ???######################???????????????? | | ???# ???# # #???????##???????? | | ???# ???# # ###### #?????????? | | ???# #??# + #??? ?????? | | ???# #??# < @# ! ###??????????????? | | ???# #??# # #????? #???? ????? | | ???# #??# o ## ##????????????????? | | #### #??################ #?????#???????????? | | #??????#?????# !! #??? ???#?????????? | | ???#?????????# /! #?????#????? ?????? | | ? ?????????????# #???????????? ????? | | ?? ????????#?#??# ###????????????????? | | ??? ?????????????# "" ""#????????????????? | | ????# #???########### "" ""#?? ????????????? | | ????# #???# ! # "Y G#???#????????????? | | ????# #??## # "" ""#????????????????? | | ????# #???# # "" ""#???????#????????? | | ????# #???# """ # ####?#?????????????? | | ????# #???# """ """ ? #?????#?????? ?????? | | ????# ##### "T """ # ### #??????????????????? | | ????# / """ + ### #? ????#???????????? | | ????# ##### #####?# #??? ??????????????? | | ????# #???###########?????# #??????????????????? | | ????#####??????????#????????# #??????????????????? | | ????????????????????????????# #????? ????????????? | | ?????????????????????#??????# #????????#?????????? | | ????????????????????######### ######## #?????????? | | ??????????????????? """"" # #?????????? | | ???????????????????!/ """"" # #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Armor Coverage 150 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 30 Authchip Count 1 Item Schematics ----------------- Cesium-ion Thruster | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cesium-ion Thruster | x2 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableVariableRedirector Manual? 0 Play Time 00:53:10 Cumulative 82.4 hours Start 2023.01.05 @ 04:59:01 End 2023.01.05 @ 07:29:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 56 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1570dae-048c-4fe7-8a97-3c47b92aada8