Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.05 @ 21:12:47 Player: SUI Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (115) 575 Value Destroyed (3458) 3458 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (481) 481 TOTAL SCORE: 6474 Bonus ------- High Alert Combat Kills 481 Cogmind --------- Core Integrity 0/550 Matter 86/300 Energy 15/100 System Corruption 1% Temperature Cool (5) Movement Core (1400) Ox27 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Shield Generator > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Treads Light Treads Light Treads Armored Treads Heat Sink Improved Heat Sink Huge Storage Unit Signal Interpreter Power Shielding Hacking Suite System Shield EM Pulse Cannon EM Pulse Cannon Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Cooling System Huge Storage Unit Improved Utility Shielding Improved Light Armor Plating > --- WEAPON ----------- Heavy Laser Ion Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Armored Treads Heat Sink Improved Heat Sink Improved Heat Sink Huge Storage Unit Signal Interpreter Power Shielding Light Armor Plating Light Armor Plating Shield Generator Hacking Suite EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Heavy Particle Cannon Missile Launcher Missile Launcher [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 87 | 6 17 2 25 37 Power 10 | 1 2 1 2 4 Engine 8 | 1 1 1 2 3 Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 17 | 2 5 . 6 4 Treads 13 | . 3 . 6 4 Leg . | . . . . . Wheel 4 | 2 2 . . . Hover . | . . . . . Flight . | . . . . . Utility 20 | 1 4 . 5 10 Device 6 | . 2 . 2 2 Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 11 | . . . 3 8 Artifact . | . . . . . Weapon 40 | 2 6 1 12 19 Energy Gun 7 | . 1 1 1 4 Energy Cannon 19 | . 1 . 7 11 Ballistic Gun 6 | 2 4 . . . Ballistic Cannon 2 | . . . . 2 Launcher 6 | . . . 4 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 37 | . 3 2 7 25 Power 8 | . 1 1 2 4 Propulsion 8 | . 1 . 4 3 Utility 10 | . . . 1 9 Weapon 11 | . 1 1 . 9 Highest Loss Streak 17 | . 1 2 2 17 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 96 | . 97 100 95 98 Engine 7 | . 4 5 10 5 Core 3 | . 9 8 . 2 Treads 25 | . 15 28 30 26 Wheel 2 | . 12 . . . Device 12 | . 13 14 13 8 Storage 11 | . 14 14 11 9 Protection 8 | . . . 6 17 Energy Gun 3 | . 7 14 1 1 Energy Cannon 16 | . . 14 20 23 Ballistic Gun 3 | . 18 . . . Peak Build Rating 35 | 6 12 12 19 35 Average Rating 17 | 4 8 11 16 27 On Entrance 9 | . 6 12 10 19 Naked Turns . | . . . . . Heaviest Build 112 | 11 91 92 98 112 Greatest Support 63 | 26 40 40 63 63 Greatest Overweight (x) 4 | . 4 2 2 4 Average Overweight (x) 1 | . . 2 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 22 | 7 16 25 25 25 Most Carried 25 | 5 10 9 25 25 Average Carried 15 | 1 7 8 17 22 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 2 9 9 25 14 Class Distribution -------------------- 39% | Mutant 30% | Scavenger-Mutant 29% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1594 | 209 616 59 399 311 Remotely . | . . . . . Salvage Created 4167 | . 651 47 1822 1647 Parts 242 | . 39 6 115 82 Haulers Intercepted 4 | . 2 . 2 . Recyclers Shooed 4 | . 1 . 1 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 85 | . 12 3 41 29 Guns 17 | . 12 1 3 1 Cannons 51 | . . 2 28 21 AOE 14 | . . . 8 6 Classes Destroyed 14 | . 5 1 6 2 Worker 3 | . 1 . 2 . Builder 8 | . 1 . 2 5 Hauler 4 | . 2 . 2 . Recycler 4 | . . . 1 3 Operator 1 | . . . 1 . Watcher 10 | . 1 . 5 4 Swarmer 12 | . . 3 9 . Cutter 2 | . . . . 2 Grunt 50 | . 12 . 20 18 Brawler 3 | . . . 2 1 Duelist 2 | . . . 1 1 Protector 1 | . . . 1 . Sentry 13 | . . . 8 5 Hunter 2 | . . . . 2 Best Kill Streak 12 | . 4 3 7 12 Combat Bots Only 7 | . 4 3 5 7 Max Kills in Single Turn 4 | . 1 1 3 4 Gunslinging . | . . . . . Exploded 3 | . . . 3 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 494 | . 75 22 155 242 Missed 140 | . 26 6 40 68 Damage Taken 5660 | . 582 123 1380 3575 Core 831 | . 103 12 123 593 Absorbed by Shields 12 | . . . . 12 Redirected to Shielding 222 | . . . . 222 Core Remaining (%) 74 | 100 . 54 69 . Volleys Fired 266 | . 90 7 98 71 Largest 3 | . 2 2 2 3 Hottest 203 | . 60 125 136 203 Shots Fired 556 | . 150 14 192 200 Gun 192 | . 150 7 17 18 Cannon 334 | . . 7 159 168 Launcher 30 | . . . 16 14 Special . | . . . . . Kinetic 155 | . 139 . . 16 Thermal 339 | . . 9 176 154 Explosive 30 | . . . 16 14 Electromagnetic 32 | . 11 5 . 16 Robot Hit Streak 14 | . 8 2 14 11 Robot Miss Streak 4 | . 3 2 4 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 321 | . 95 6 105 115 Core Hits 168 | . 36 3 59 70 Critical Kills 4 | . . . 3 1 Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 6 | . 1 . 3 2 Burn 1 | . . . . 1 Meltdown 4 | . . . 3 1 Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7815 | . 1101 91 2823 3800 Guns 1481 | . 1101 39 115 226 Cannons 4155 | . . 52 1856 2247 Explosions 2179 | . . . 852 1327 Melee . | . . . . . Ramming . | . . . . . Kinetic 1194 | . 1035 . . 159 Thermal 4148 | . . 69 1971 2108 Explosive 2001 | . . . 852 1149 Electromagnetic 472 | . 66 22 . 384 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 . 1 Average Corruption 1 | . 1 2 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . 9 8 . 8 Message Errors 8 | . 3 2 . 3 Matter Fused 5 | . 2 2 . 1 Heat Flow Errors 4 | . 1 3 . . Energy Discharges 2 | . . 1 . 1 Parts Rejected 1 | . 1 . . . Data Loss (minor) 3 | . 1 . . 2 Misfires 2 | . 1 . . 1 Overload Shots . | . . . . . Overflow Damage 127 | . . . 90 37 Projectiles 42 | . . . 27 15 Explosions 85 | . . . 63 22 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 199 | . . . 37 162 Shots 5 | . . . 1 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 403 | . 257 244 105 403 Average Temperature 64 | . 39 118 17 97 Received Heat Transfer 2300 | . 345 . 492 1463 Effects 4 | . . . . 4 Interference 3 | . . . . 3 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted 4 | . . . 3 1 Combat Hostiles 3 | . . . 2 1 Parts Melted 15 | . . . 9 6 Heat Transferred 7516 | . . 148 3700 3668 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 866 | . 217 83 853 866 Initial 360 | . . 33 . 360 Average 301 | . 87 33 379 442 Maximum Alert Level 3 | . 1 . 3 3 Low Security (%) 37 | 100 96 100 18 1 Level 1 31 | . 3 . 35 55 Level 2 21 | . . . 26 38 Level 3 8 | . . . 18 5 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 19 | . 4 . 6 9 Investigation 8 | . 2 . 3 3 Extermination . | . . . . . Reinforcement 8 | . 2 . 2 4 Assault 2 | . . . 1 1 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 7 | . 1 . 2 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 122 | . 18 3 55 46 Peak Tracking Total 5 | . 4 3 5 5 Tactical Retreats 15 | . 3 . 4 8 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 4 | . 3 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 1 | . . . 1 . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 10 | . 1 . 6 3 Max in Single Turn 2 | . 1 . 2 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 17 | . 5 . 6 6 Terminals 14 | . 4 . 5 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 74 | . 24 . 31 19 Successful 45 | . 16 . 17 12 Failed 29 | . 8 . 14 7 Catastrophic 3 | . 1 . 1 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 63 | . 19 . 26 18 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 10 | . 5 . 5 . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 38 | . 13 . 14 11 Record 21 | . 5 . 6 10 Robot Analysis 1 | . . . 1 . Prototype ID Bank 5 | . 3 . 2 . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Alert Level 2 | . . . 2 . Locate Traps 1 | . 1 . . . Reprogram Traps 2 | . . . 2 . Dispatch Records 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 6 | . 3 . 3 . Process 1 | . 1 . . . Retrieve Matter 3 | . . . 3 . Retrieve Components 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 5 . 6 3 Full Trace Events 11 | . 4 . 4 3 Feedback Events 2 | . 1 . . 1 Corruption 2 | . 1 . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 12 | . . . 12 . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 5474 | 73 1134 505 2050 1712 Spaces Moved 1913 | 73 505 151 650 534 Core 19 | 19 . . . . Treads 1525 | . 190 151 650 534 Legs . | . . . . . Wheels 369 | 54 315 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 320 240 240 Average Speed 228 | 79 169 320 255 245 Slowest Speed 490 | 90 480 320 320 490 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 4 69 51 66 50 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 139 | . . . 65 74 Melee . | . . . . . Projectile 19 | . . . . 19 AOE 120 | . . . 65 55 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2516 | 88 645 161 847 775 Wait 139 | . 8 . 30 101 Move 1909 | 72 504 150 649 534 Hop . | . . . . . Pick Up 87 | 9 20 2 36 20 Fast Attach . | . . . . . Attach 47 | 6 7 2 11 21 Detach 1 | . . . . 1 Swap 40 | . 10 . 14 16 Drop 27 | 1 6 . 9 11 Fire 266 | . 90 7 98 71 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 10) 302 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 797 | -10/Materials | Discovered new exit (range 10) 1208 | -10/Materials | Entered Mines 1375 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1449 | -10/Mines | Build established: Scavenger-Mutant 1455 | -10/Mines | Learned Materials emergency access door positions 1545 | -10/Mines | Found DCF Scrap (15 items) 1605 | -10/Mines | Discovered new exit (range 10) 1713 | -10/Mines | Entered Materials 1713 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1765 | -9/Materials | Discovered new exit (range 6) 2964 | -9/Materials | Build established: Mutant 3313 | -9/Materials | First assault squad dispatched 3688 | -9/Materials | Discovered new exit (range 15) 3763 | -9/Materials | Entered another Materials area 3763 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4052 | -8/Materials | Build established: Tank 4177 | -8/Materials | Garrison activated, responded to threat 4776 | -8/Materials | Lost 4 parts (2u2w) 5363 | -8/Materials | First assault squad dispatched 5420 | -8/Materials | Core integrity fell below 50% 5442 | -8/Materials | Core integrity fell below 20% 5458 | -8/Materials | Destroyed 7 combat bots 5475 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- R-06 Scavenger collects Lgt. Nuclear Core. K-01 Serf collects debris. Hvy. Laser destroyed. The unstable cave ceiling collapses. R-06 Scavenger collects Surge Thruster. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Critical hit (Burn: +27). U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Slug penetrates Processing Tank. EM Pulse Cannon destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. U-05 Engineer builds a Wall. Arm. Treads destroyed. K-01 Serf collects debris. Imp. Heat Sink destroyed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ??????????????????? ? ????? | | ??????????????????" #??? | | ????????????????? [ ?? | | ??????????###?## [ %[ ? | | ?????#""??"""## * ? | | ????? ? ?? | | ?#?? ?? | | ?+ "" ! #?? | | ?# "" " # u #?? | | ?# " # ## ##? | | ## % *#? | | # [ #? | | # % % " #? | | + % " #? | | # H ## | | # ###+## k %% # | | ? #?# % %] %"gg# | | ? #??????# # %% g@#? | | # #??????# ## %% ###? | | # #??????#% #### #??? | | #??????# #?# ### #??? | | #??????# #?##??###??? | | #??????# ########???? | | "# #??????#% %#! #???? | | ## #??????# #% #???? | | ??? #??????# +% "" #???? | | ???? #??????# #[ """ #???? | | ?????#??????# # S" #???? | | ????????????# # #???? | | ???????????### ######+##???? | | # ####### #?# #????? | | # #?# #????? | | # % ### #????? | | # #????? | | # ####### / ### ###### | | ????????????#######?# # # | | ????????????????????# # # | | ????????????????????# # # | | ?????################ # # | | ?????# + # | | ?????# ##+####### # | | ###### # ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Novice Programmer Significant Disruption Troublemaker Challenges ------------ None Game ------ Seed IonicSuspensionSink Manual? 0 Play Time 00:45:36 Cumulative 2.3 hours Start 2025.02.05 @ 20:27:04 End 2025.02.05 @ 21:12:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f6579f8a-e363-4af8-96df-7c2e090391e1