Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.02 @ 20:10:21 Player: [THREAT] Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (92) 460 Value Destroyed (2549) 2549 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7609 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 562/850 Matter 290/300 Energy 138/150 System Corruption 8% Temperature Cool (0) Movement Core (900) Ox17 Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink High-capacity Storage Unit Hacking Suite > --- WEAPON (3) ------- Heavy Mace Carbide Saw > --- INVENTORY (20) --- Medium Treads Carbon-fiber Leg Improved Heat Sink Advanced Heat Sink Advanced Weight Redist. System Improved Salvage Targeting Computer Improved Particle Charger Improved Particle Charger Launcher Loader EM Shield Plasma Cannon Heavy Ion Cannon Bore Cannon Missile Launcher Mining Laser Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Multireflex Exoskeleton > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Heavy Insulated Plating Trap Reconfigurator > --- WEAPON ----------- Heavy Laser Plasma Rifle Chainsword > --- INVENTORY -------- Light Fission Core Medium Treads Improved Heat Sink Improved Heat Sink Advanced Heat Sink Advanced Weight Redist. System Improved Salvage Targeting Computer Improved Particle Charger Improved Particle Charger Launcher Loader EM Shield Hacking Suite Plasma Cannon Heavy Ion Cannon Bore Cannon Missile Launcher Mining Laser Heavy Mace Carbide Saw [Rating: 78] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Trap Reconfigurator Device Trap Reconfigurator Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Slots Evolved 8 | . . . . . 4 2 . . 2 Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . . . 2 . . . Utility 4 | . . . . . 3 . . . 1 Weapon 1 | . . . . . . . . . 1 Parts Attached 74 | 6 . . . 5 15 17 6 . 25 Power 14 | 1 . . . 1 2 3 1 . 6 Engine 8 | 1 . . . 1 1 2 . . 3 Core 6 | . . . . . 1 1 1 . 3 Reactor . | . . . . . . . . . . Propulsion 17 | 2 . . . 1 1 4 2 . 7 Treads 4 | . . . . . . 3 1 . . Leg 13 | 2 . . . 1 1 1 1 . 7 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 22 | 1 . . . . 8 4 1 . 8 Device 9 | . . . . . 2 4 . . 3 Storage 3 | 1 . . . . 2 . . . . Processor 5 | . . . . . 3 . 1 . 1 Hackware 1 | . . . . . . . . . 1 Protection 4 | . . . . . 1 . . . 3 Artifact . | . . . . . . . . . . Weapon 21 | 2 . . . 3 4 6 2 . 4 Energy Gun 8 | 2 . . . . 3 2 . . 1 Energy Cannon 2 | . . . . . 1 . 1 . . Ballistic Gun 6 | . . . . 2 . 4 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . 1 . . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon 2 | . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . 1 Parts Lost 24 | . . . . . 2 3 1 . 18 Power 6 | . . . . . . 1 1 . 4 Propulsion 4 | . . . . . . . . . 4 Utility 10 | . . . . . 2 2 . . 6 Weapon 4 | . . . . . . . . . 4 Highest Loss Streak 10 | . . . . . 2 1 2 . 10 To Critical Strikes . | . . . . . . . . . . Average Backups 12 | 2 3 4 6 7 7 9 16 18 17 Power 1 | . 1 1 3 3 1 . . 1 1 Propulsion . | . . 1 1 . . . 1 1 1 Utility 4 | . . 1 1 2 2 2 5 6 7 Weapon 5 | . 1 1 1 2 3 6 9 10 7 Tool/Special . | . . . . . . . . . . Unused Backups 20 | . . . . . 3 1 1 . 15 Power 4 | . . . . . 3 . . . 1 Propulsion 1 | . . . . . . . 1 . . Utility 8 | . . . . . . . . . 8 Weapon 7 | . . . . . . 1 . . 6 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 87 | . 85 85 85 85 91 91 88 84 83 Engine 8 | . 14 14 14 14 11 13 . . 4 Core 5 | . . . . . 5 . 13 15 8 Treads 4 | . . . . . . 15 20 . . Leg 16 | . 28 28 28 28 18 6 8 15 16 Device 15 | . . . . . 9 21 21 23 21 Storage 8 | . 14 14 14 14 12 7 7 7 6 Processor 4 | . . . . . 12 7 . 7 1 Protection 2 | . . . . . 3 . . . 5 Energy Gun 12 | . 28 28 28 2 13 7 12 7 12 Ballistic Gun 3 | . . . . 22 1 6 . . . Launcher 1 | . . . . 2 1 . 1 7 1 Slashing Weapon 1 | . . . . . . . . . 3 Peak Build Rating 78 | 6 6 6 8 9 27 52 52 46 78 Average Rating 40 | 4 6 6 7 8 20 43 48 45 62 On Entrance 20 | . 6 6 6 8 8 25 50 45 46 Avg Prop Armor Cover (%) 4 | . . . . . . 4 5 . . Naked Turns . | . . . . . . . . . . Heaviest Build 86 | 12 12 12 12 13 30 70 65 64 86 Greatest Support 72 | 20 20 20 20 20 34 72 72 35 71 Greatest Overweight (x) 2 | 1 . . . . 1 1 1 1 2 Average Overweight (x) . | . . . . . . . . 1 1 Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 20 20 20 Average Capacity 14 | 7 8 8 8 8 8 13 20 20 20 Most Carried 20 | 5 4 4 8 8 8 16 19 18 20 Average Carried 12 | 2 3 4 6 7 7 9 16 18 18 Final Capacity 20 | 8 8 8 8 8 8 20 20 20 20 Final Carried 18 | 2 4 4 8 8 8 16 18 18 16 Class Distribution -------------------- 68% | Mutant 23% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Matter Collected 1649 | 260 . . . 82 252 493 111 . 451 Remotely . | . . . . . . . . . . Salvage Created 5093 | 160 94 . . 170 762 1099 1140 . 1668 Parts 206 | 15 3 . . 15 40 57 14 . 62 Haulers Intercepted 4 | . . . . . 2 2 . . . Recyclers Shooed 7 | 1 . . . . 2 . . . 4 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 9 . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Combat Hostiles Destroyed 53 | . 2 . . 5 9 11 5 . 21 Melee 7 | . . . . . . . . . 7 Guns 26 | . 2 . . 2 . 11 . . 11 AOE 19 | . . . . 3 9 . 4 . 3 Classes Destroyed 13 | 2 1 . . 2 4 2 1 . 1 Worker 8 | . . . . . 1 6 . . 1 Builder 3 | . . . . 1 1 . . . 1 Tunneler 4 | 4 . . . . . . . . . Hauler 4 | . . . . . 2 2 . . . Recycler 15 | 1 . . . 1 3 5 . . 5 Operator 1 | . . . . . . . . . 1 Watcher 4 | . . . . . 2 1 . . 1 Swarmer 15 | . . . . 5 4 . 3 . 3 Grunt 23 | . 2 . . . 4 8 1 . 8 Sentry 3 | . . . . . 1 . 1 . 1 Hunter 3 | . . . . . . 1 . . 2 Programmer 9 | . . . . . . 2 . . 7 Samaritan 1 | . . . . . . . 1 . . Best Kill Streak 7 | 5 2 . . 3 5 7 3 . 4 Combat Bots Only 4 | . 2 . . 3 4 4 3 . 3 Max Kills in Single Turn 3 | 1 1 . . 1 2 1 2 . 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . 1 2 . 2 . 3 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Hostile Shots Fired 368 | . 16 . . 27 24 53 55 . 193 Missed 118 | . 5 . . 12 6 17 23 . 55 Hits 250 | . 11 . . 15 18 36 32 . 138 Projectile 250 | . 11 . . 15 18 36 32 . 138 Critical Strikes 6 | . 1 . . . . . . . 5 Damage Taken 4197 | . 161 . . 167 265 661 291 . 2652 Core 452 | . 28 . . 18 22 49 47 . 288 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 5 | . . . . . . . . . 5 Core Remaining (%) 90 | 100 . . . 81 96 . . 86 . Volleys Fired 220 | 11 9 . . 19 30 63 28 1 59 Largest 2 | 2 2 . . 2 2 2 2 1 2 Hottest 160 | 80 80 . . 80 124 149 160 36 149 Shots Fired 411 | 22 18 . . 31 44 126 56 1 113 Gun 369 | 22 18 . . 24 20 126 50 . 109 Cannon 12 | . . . . . 7 . 4 . 1 Launcher 30 | . . . . 7 17 . 2 1 3 Special . | . . . . . . . . . . Kinetic 90 | . . . . 16 4 70 . . . Thermal 291 | 22 18 . . 8 23 56 54 . 110 Explosive 6 | . . . . . . . 2 1 3 Electromagnetic 24 | . . . . 7 17 . . . . Robot Hit Streak 41 | 7 2 . . 6 7 20 41 . 12 Robot Miss Streak 5 | 2 3 . . 4 2 5 3 1 3 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Shots Hit Robots 301 | 13 8 . . 12 26 90 42 . 110 Core Hits 179 | 6 5 . . 9 27 47 26 . 59 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 8 | . . . . . . 1 . . 7 Burn 3 | . . . . . . 1 . . 2 Sever 5 | . . . . . . . . . 5 Melee Attacks 45 | . . . . . . . . . 45 Impact . | . . . . . . . . . . Slashing 45 | . . . . . . . . . 45 Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . 5 Combat Hostiles 2 | . . . . . . . . . 2 Follow-up Attacks 1 | . . . . . . . . . 1 Damage Inflicted 7743 | 140 88 . . 178 925 1829 1116 7 3460 Guns 5029 | 140 88 . . 101 126 1818 842 . 1914 Cannons 151 | . . . . . 124 . 27 . . Explosions 1222 | . . . . 77 662 . 247 7 229 Melee 1317 | . . . . . . . . . 1317 Ramming 24 | . . . . . 13 11 . . . Kinetic 810 | . . . . 68 14 728 . . . Thermal 4473 | 140 88 . . 33 339 1090 869 . 1914 Explosive 483 | . . . . . . . 247 7 229 Electromagnetic 636 | . . . . 77 559 . . . . Impact . | . . . . . . . . . . Slashing 1317 | . . . . . . . . . 1317 Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . . . 2 2 2 8 Average Corruption 2 | . . . . . . 1 2 2 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 35 | . . . . . . 3 7 1 24 Message Errors 6 | . . . . . . . 1 . 5 Matter Fused 4 | . . . . . . 1 . . 3 Heat Flow Errors 7 | . . . . . . 1 . 1 5 Energy Discharges 5 | . . . . . . . 2 . 3 Data Loss (minor) 4 | . . . . . . . 1 . 3 Data Loss (major) 2 | . . . . . . . 1 . 1 Misfires 4 | . . . . . . . 2 . 2 Alerts 1 | . . . . . . 1 . . . Weapon Failures 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 130 | . . . . . 29 . . . 101 Projectiles . | . . . . . . . . . . Explosions 67 | . . . . . 29 . . . 38 Melee 63 | . . . . . . . . . 63 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 94 | . . . . 43 51 . . . . Shots 5 | . . . . 3 2 . . . . Rammed 2 | . . . . . . 2 . . . Targets Rammed 5 | . . . . . 3 2 . . . Kicked 3 | . . . . . 3 . . . . Crushed . | . . . . . . . . . . Highest Temperature 451 | 90 240 . . 72 192 182 210 151 451 Average Temperature 74 | 38 119 . . 38 63 44 33 81 152 Received Heat Transfer 1317 | . 111 . . . 63 189 60 . 894 Effects 5 | . . . . . . . . . 5 Energy Bleed 1 | . . . . . . . . . 1 Interference 2 | . . . . . . . . . 2 Matter Decay 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Martial Activations 1 | . . . . . . . . . 1 Total Turns 28 | . . . . . . . . . 28 Longest Duration 28 | . . . . . . . . . 28 Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 21 | 1 . . . . . 5 3 . 12 Heat Transferred 9187 | 325 200 . . 75 644 2433 1879 . 3631 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . . . . . 5 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 182 | 10 50 11 . 70 99 182 . . 143 Initial 11 | . . 11 . . 11 . . . 2 Average 40 | 1 13 10 . 18 29 55 . . 46 Influence Increases 1662 | 25 50 . . 130 298 408 120 . 631 Destroy 0b10 Robot/C 1060 | . 40 . . 100 180 220 100 . 420 Destroy 0b10 Robot/NC 205 | 25 . . . 10 45 70 10 . 45 Destroy Leader 266 | . 10 . . 20 38 56 10 . 132 Successful Hack 20 | . . . . . 6 14 . . . Disable Machine 30 | . . . . . 15 . . . 15 Destroy Structure 36 | . . . . . 14 3 . . 19 Lose Combat Pursuer 45 | . . . . . . 45 . . . Influence Decreases 1631 | 25 20 29 1 100 328 268 242 14 604 Entered New Map 97 | . . 19 1 . 19 . 52 4 2 Time Decay 1314 | 25 20 10 . 100 289 248 180 10 432 Lost Part 220 | . . . . . 20 20 10 . 170 Squads Dispatched 17 | . . . . . 3 4 . . 10 Investigation 3 | . . . . . 1 2 . . . Extermination 5 | . . . . . . 1 . . 4 Reinforcement 6 | . . . . . 2 1 . . 3 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Distress Signals 4 | . 2 . . . 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 71 | . 2 . . 8 16 18 5 . 22 Peak Tracking Total 5 | . 2 . . 4 5 4 3 . 3 Tactical Retreats 2 | . . . . . . 2 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Traps Triggered 2 | . . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Reconfigurated 8 | . . . . . . 4 . . 4 Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Machines Disabled 2 | . . . . . 1 . . . 1 Max in Single Turn 1 | . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Machines Accessed 9 | . . . 1 . 2 4 . . 2 Terminals 3 | . . . . . 2 . . . 1 Fabricators 2 | . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers 1 | . . . . . . . . . 1 Garrison Access 1 | . . . . . . 1 . . . Total Hacks 13 | . . . 1 . 3 6 . . 3 Successful 5 | . . . 1 . 2 2 . . . Failed 8 | . . . . . 1 4 . . 3 Catastrophic 3 | . . . . . . 3 . . . Database Lockouts . | . . . . . . . . . . Manual 6 | . . . 1 . 3 . . . 2 Terminals 5 | . . . . . 3 . . . 2 Fabricators 3 | . . . . . . 3 . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers 1 | . . . . . . . . . 1 Garrison Access 2 | . . . . . . 2 . . . Terminal Hacks 1 | . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . Network Status 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . . . . . 2 . . . . Terminals 2 | . . . . . 2 . . . . Assimilate 2 | . . . . . 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . . . . . 1 3 . . 1 Full Trace Events 2 | . . . . . . 2 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . Authchips . | . . . . . . . . . . Time 47 | . . . . . . 47 . . . Total Part Build Rating 10 | . . . . . . 10 . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 8 | . . . . . . 4 . . 4 Programmers 8 | . . . . . . 4 . . 4 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Active Infowar (turns) 520 | . . . . . 417 103 . . . T.N.C. 520 | . . . . . 417 103 . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Turns Passed 4974 | 94 139 20 290 379 840 848 543 37 1784 Spaces Moved 2343 | 50 81 13 239 265 390 378 270 18 639 Core 20 | 20 . . . . . . . . . Treads 528 | . . . . . . 292 236 . . Legs 1795 | 30 81 13 239 265 390 86 34 18 639 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 150 195 116 Average Speed 154 | 96 120 120 120 120 134 146 155 195 207 Slowest Speed 372 | 120 120 120 120 120 190 225 195 195 372 Overloaded Moves 7 | . . . . . . . . . 7 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 20 | 3 15 4 43 43 27 8 45 5 11 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . 1 . . 2 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 68 | . . . . . 17 1 7 12 31 Melee . | . . . . . . . . . . Projectile 1 | . . . . . . 1 . . . AOE 67 | . . . . . 17 . 7 12 31 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Total 3215 | 73 105 17 242 296 654 563 333 19 913 Wait 378 | . 14 5 . 1 198 62 7 . 91 Move 2333 | 49 80 12 238 264 389 376 269 17 639 Hop . | . . . . . . . . . . Pick Up 78 | 7 2 . 4 3 7 23 7 . 25 Fast Attach 13 | 1 . . . . 5 4 . . 3 Attach 34 | 5 . . . . 2 4 3 . 20 Detach 2 | . . . . . . . . . 2 Swap 49 | . . . . 6 15 10 6 1 11 Drop 52 | . . . . 3 5 18 5 . 21 Fire 220 | 11 9 . . 19 30 63 28 1 59 Melee 42 | . . . . . . . . . 42 Ram . | . . . . . . . . . . Kick 3 | . . . . . 3 . . . . Crush 2 | . . . . . . 2 . . . Escape Stasis 1 | . . . . . . 1 . . . Rewire 8 | . . . . . . . 8 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 7) 194 | -10/Materials | Met 8R-AWN 234 | -10/Materials | Entered Mines 235 | -10/Mines | Followed 8R-AWN into the Mines 248 | -10/Mines | Discovered new exit (range 5) 254 | -10/Mines | Entered Exiles 282 | -10/Exiles | Welcomed by 8R-AWN 305 | -10/Exiles | Build established: Mutant 329 | -10/Exiles | Met EX-HEX 362 | -10/Exiles | Met EX-BIN 377 | -10/Exiles | Aligned with FarCom system 379 | -10/Exiles | Given EX-Vault access code 406 | -10/Exiles | Opened EX-Vault 413 | -10/Exiles | Found Trap Reconfigurator 438 | -10/Exiles | Warned to stay clear of 0b10 Research branches 500 | -10/Exiles | Learned about 8R-AWN's background 530 | -10/Exiles | Discovered new exit (range 14) 544 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 544 | -10/Exiles | Entered Mines 592 | -9/Mines | Discovered new exit (range 10) 923 | -9/Mines | Entered Materials 923 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 1425 | -8/Materials | Discovered new exit (range 12) 1763 | -8/Materials | Entered Factory 1763 | -7/Factory | Evolved 2 slots: Propulsion x2 2162 | -7/Factory | Discovered new exit (range 6) 2316 | -7/Factory | Fabricated Imp. Particle Charger? 2611 | -7/Factory | Entered Lower Caves 2613 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2961 | -7/Lower Caves | Learned location of Zion (-6) 3144 | -7/Lower Caves | Discovered new exit (range 5) 3154 | -7/Lower Caves | Entered another Lower Caves area 3174 | -7/Lower Caves | Discovered new exit (range 8) 3191 | -7/Lower Caves | Entered Factory 3191 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3370 | -6/Factory | Build established: Scavenger-Mutant 3840 | -6/Factory | Found Launcher Loader 4563 | -6/Factory | Lost 5 parts (2p1n1u1w) 4654 | -6/Factory | Found Hvy. Insulated Plating 4775 | -6/Factory | Garrison activated, responded to threat 4936 | -6/Factory | Spotted B-75 Beast 4975 | -6/Factory | Self-destructed Last Messages --------------- Acquired Flexi-carbon Leg. Acquired 17 matter. Trap Reconfigurator destroyed. Knocked back. Flexi-carbon Leg destroyed. B-75 Beast Rnf. Deuterium Engine severed. Hvy. Laser destroyed. Imp. Heat Sink destroyed. Knocked back. Critical hit (Meltdown: +330). Lgt. Fission Core destroyed. B-75 Beast Med. Reflective Plating severed. Imp. Cryofiber Web destroyed. Knocked back. 9>A0KO9DAV0G9OZOTQXXMU:ELSCF2PEEY# Chainsword destroyed. Plasma Rifle destroyed. Multireflex Exoskeleton destroyed. Carbon-fiber Leg destroyed. Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ???????????????????????????????????????????### | | ???????????????????????????????????????????#"" | | ???????????????????????????????????????????#"" | | ???????????????????????????????????????????#G | | ???????????????????????????????????????????#"" | | ???????????????????????????????????????????#"" | | ???????????????????????????????????????????### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ???????????????????????###########???????????# | | ???????????????????????# !############# | | ???????????????????????# """ %%+ ! =!% | | ???????????????????????# """ [############# | | ???????????????????????# """ #???????????? | | ???????????????????????# "" """ #???????????? | | ???????????????????????# "" Y" #???????????? | | ???????????????????????# ! """ #???????????? | | ???????????????????????# #???????????? | | ???????????????????#########;########????????? | | ???????????????????#% ######??? | | ???????????????????#^ % #??? | | ???????????????????#%@% #??? | | ???????????????????# % """"""""" #??? | | ?????????????????#BBR ^ #??? | | ?????????????????#BB!! """"""""" #### | | ?????????????????###! """# | | ???????????????????# """"""""" """# | | ???????????????????# R"# | | ???????????????????#^ """"""""" """# | | ?????????????????#?# "" # | | ???????????????? """"""""" #### | | ???????????????? #### | | ??????????????? """""""""% % | | ??????????????? | | ??????????????? | | ???????????????????###+######### ###### | | ???????????????????????????????# #?#### | | ???????????????????????????????# #?# | | ???????????????????????????????# #?# | | ???????????????????????????????######## #?#! | | ????????????????????????????????????### ### | | ????????????????????????????????????# ! # [ | | ????????????????????????????????????# #%[ | | ????????????????????????????????????# " +! | | ????????????????????????????????????# # | | ????????????????????????????????????# =# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 31 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 600 Resistance: EM 30 Evasion (%) 63 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 3 Particle Charging 20 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Particle Charger | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionQuantumInverter Manual? 0 Play Time 00:39:46 Cumulative 91.6 hours Start 2026.08.02 @ 19:29:47 End 2026.08.02 @ 20:10:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 58 Adventurer 30 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 38 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 52% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: af70a1d2-11f6-4737-bf05-4a4d30f92e28