Cogmind - Beta 10.2 --- EXPLORER MODE // 2020.12.09 @ 22:55:52 Player: thomas.a.butler Result: Destroyed by XP-BCB(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (37) 185 Value Destroyed (824) 824 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2769 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Structural Scanner Light Armor Plating Field Recycling Unit (0) Medium Laser Small Laser Improved EM Pulse Cannon Assault Rifle Light Assault Rifle Improved Light Cannon Makeshift Sword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Targeting Computer Light Armor Plating > --- WEAPON ----------- Small Laser Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Improved Heat Sink Small Laser Light Assault Rifle Makeshift Sword [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Makeshift Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Slots Evolved 3 | . 1 . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . 1 . 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 31 | 7 1 7 11 2 2 1 Power 3 | 1 . 1 . . 1 . Engine 2 | 1 . . . . 1 . Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 6 | 2 . 2 1 . . 1 Treads . | . . . . . . . Leg 6 | 2 . 2 1 . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 2 1 3 4 1 1 . Device 5 | . 1 2 1 1 . . Storage 2 | 1 . 1 . . . . Processor 2 | 1 . . 1 . . . Hackware . | . . . . . . . Protection 3 | . . . 2 . 1 . Artifact . | . . . . . . . Weapon 10 | 2 . 1 6 1 . . Energy Gun 3 | . . 1 2 . . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 2 . . 2 1 . . Ballistic Cannon 2 | . . . 2 . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 12 | . . . 3 2 . 7 Power 2 | . . . . 1 . 1 Propulsion 3 | . . . . 1 . 2 Utility 3 | . . . 1 . . 2 Weapon 4 | . . . 2 . . 2 Highest Loss Streak 7 | . . . 2 2 . 7 Average Slot Usage (%) 86 | . 95 100 88 78 71 83 Engine 4 | . 12 1 . . 9 9 Core 5 | . . 10 10 4 . . Leg 18 | . 25 25 19 14 10 16 Device 9 | . 7 12 5 10 10 10 Storage 10 | . 12 12 10 10 10 10 Processor 11 | . 12 12 15 10 10 10 Protection 1 | . . . . . 1 9 Energy Gun 4 | . . 9 5 . . . Ballistic Gun 18 | . 25 14 20 20 20 18 Ballistic Cannon 1 | . . . 2 10 . . Naked Turns . | . . . . . . . Heaviest Build 34 | 16 17 25 34 34 32 32 Greatest Support 25 | 20 20 20 20 20 10 25 Greatest Overweight (x) 5 | 4 . 1 2 2 3 5 Average Overweight (x) 1 | 1 . . 1 1 2 1 Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 10 Most Carried 10 | 4 1 6 10 9 10 10 Average Carried 6 | . . 3 6 8 9 10 Final Capacity 10 | 8 8 10 10 10 10 10 Final Carried 10 | . 1 6 6 9 10 10 Class Distribution -------------------- 66% | Hacker-Mutant 12% | Scavenger-Mutant 9% | Hacker-Gunner 8% | Scavenger-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Mines Hacker-Mutant | -7/Zion Hacker-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Min Mat Min Zio Dee Matter Collected 984 | 179 129 221 259 157 19 20 Remotely . | . . . . . . . Salvage Created 1256 | . 105 452 584 85 30 . Parts 74 | . 9 23 42 . . . Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 2 | . 1 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 25 | . 2 6 14 2 1 . Guns 24 | . 2 6 13 2 1 . Cannons 1 | . . . 1 . . . Classes Destroyed 12 | . 3 4 4 . 1 . Worker 3 | . . 3 . . . . Builder 1 | . . . 1 . . . Tunneler 1 | . . 1 . . . . Hauler 1 | . 1 . . . . . Recycler 2 | . . 1 1 . . . Watcher 4 | . 1 . 3 . . . Swarmer 10 | . 2 2 6 . . . Grunt 11 | . . 4 5 2 . . Brawler 1 | . . . 1 . . . Duelist 1 | . . . 1 . . . Sentry 1 | . . . 1 . . . Hunter 1 | . . . . . 1 . Best Kill Streak 7 | . 2 3 7 2 1 . Combat Bots Only 5 | . 2 2 5 2 1 . Max Kills in Single Turn 2 | . 1 1 2 1 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Min Zio Dee Damage Taken 1812 | . 29 221 323 122 . 1117 Core 453 | . 10 33 24 7 . 379 Absorbed by Shields . | . . . . . . . Core Remaining (%) 91 | 100 . 82 . . . . Volleys Fired 103 | . 11 40 33 11 3 5 Largest 3 | . 2 2 3 3 1 1 Hottest 90 | . 40 60 90 85 23 23 Shots Fired 234 | . 22 80 91 33 3 5 Gun 220 | . 22 80 88 22 3 5 Cannon 14 | . . . 3 11 . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 189 | . 22 57 69 33 3 5 Thermal 45 | . . 23 22 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 45 | . 13 24 45 19 10 3 Robot Miss Streak 2 | . 1 1 1 1 . 2 Penetration Max . | . . . . . . . Secondary Targets 6 | . . . 6 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 178 | . 17 52 76 27 3 3 Core Hits 65 | . 7 21 30 5 1 1 Critical Hits 1 | . . . . . . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2224 | . 169 556 932 487 34 46 Guns 2029 | . 167 552 912 318 34 46 Cannons 189 | . . . 20 169 . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 6 | . 2 4 . . . . Kinetic 1804 | . 167 392 678 487 34 46 Thermal 414 | . . 160 254 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 1 . Corruption Purged . | . . . . . . . Effects 9 | . 1 2 6 . . . Message Errors 2 | . . . 2 . . . Energy Discharges 1 | . . 1 . . . . Data Loss (minor) 2 | . . 1 1 . . . Targeting Errors 4 | . 1 . 3 . . . Overload Shots . | . . . . . . . Overflow Damage 2 | . . . . 2 . . Projectiles 2 | . . . . 2 . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 2 | . . . . 2 . . Impact . | . . . . . . . Kinetic 2 | . . . . 2 . . Secondary . | . . . . . . . Self-Inflicted Damage 1 | . 1 . . . . . Shots . | . . . . . . . Rammed 1 | . 1 . . . . . Targets Rammed 2 | . 1 1 . . . . Kicked 1 | . . 1 . . . . Crushed . | . . . . . . . Highest Temperature 288 | . . 31 288 10 . 24 Average Temperature 75 | . . 9 115 5 . 11 Received Heat Transfer 921 | . . 144 132 114 . 531 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 1 1 . . . Heat Transferred 1009 | . . 375 634 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Peak Influence 250 | . 94 180 250 65 . . Initial 30 | . . 25 8 30 . . Average 57 | . 37 43 99 48 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 94 | 100 100 100 79 100 . . Level 1 5 | . . . 20 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . . . 1 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 39 | . 4 6 17 2 1 9 Peak Tracking Total 6 | . 3 2 6 2 1 6 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Traps Triggered 2 | . . . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Min Mat Min Zio Dee Machines Disabled 4 | . . . 1 . . 3 Max in Single Turn 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Machines Accessed 4 | . 1 . 3 . . . Terminals 3 | . 1 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 12 | . 3 . 9 . . . Successful 9 | . 3 . 6 . . . Failed 3 | . . . 3 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 15 | . . . 1 . 14 . Terminals 10 | . 3 . 7 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 3 . 4 . . . Record 2 | . . . 2 . . . Prototype ID Bank 1 | . . . 1 . . . Dispatch Records 1 | . 1 . . . . . Reinforcement Status 1 | . 1 . . . . . Hauler Manifests 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 . 3 . . . Full Trace Events 2 | . 1 . 1 . . . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Min Zio Dee Total Allies 6 | . . . . . 5 1 Largest Group 6 | . . . . . 5 6 Highest-Rated Group 256 | . . . . . 138 256 Highest-Rated Ally 118 | . . . . . 31 118 Total Orders . | . . . . . . . Ally Attacks 34 | . . . . . . 34 Total Damage 2637 | . . . . . . 2637 Kills 8 | . . . . . . 8 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Min Mat Min Zio Dee Turns Passed 3167 | 70 164 1020 560 153 909 291 Spaces Moved 1768 | 39 108 605 288 67 489 172 Core 21 | 17 . . . . . 4 Treads . | . . . . . . . Legs 1747 | 22 108 605 288 67 489 168 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 150 150 180 150 Average Speed 158 | 145 120 145 151 168 184 162 Slowest Speed 300 | 250 120 150 180 180 210 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 3 21 90 35 13 64 39 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 5 | 1 1 1 1 . 1 . Unknown Exits Taken 1 | . . . . 1 . . Scrap Searched 3 | . . . . . 3 . Spaces Dug . | . . . . . . . Terrain Destroyed 2 | . . . 2 . . . Melee . | . . . . . . . Projectile 2 | . . . 2 . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Total 1937 | 52 122 666 341 82 495 179 Wait 1 | . . 1 . . . . Move 1762 | 38 107 604 287 66 488 172 Hop . | . . . . . . . Pick Up 29 | 7 2 9 8 2 1 . Fast Attach 2 | . . . . . 1 1 Attach 19 | 7 1 1 9 . 1 . Detach 3 | . . . 1 1 1 . Swap 10 | . . 6 2 2 . . Drop 6 | . . 4 1 . . 1 Fire 103 | . 11 40 33 11 3 5 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . 1 1 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -7/Zion -7/Deep Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Identified exit to Materials 20 | -11/Scrapyard | Discovered exit to Materials (range 15) 71 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Evolved 1 slot: Utility x1 212 | -10/Materials | Identified exit to Mines 212 | -10/Materials | Discovered exit to Mines (range 8) 235 | -10/Materials | Entered Mines 239 | -10/Mines | Identified exit to Materials 239 | -10/Mines | Discovered exit to Materials (range 10) 267 | -10/Mines | Discovered exit to Materials (range 11) 306 | -10/Mines | Build established: Hacker-Mutant 736 | -10/Mines | Build established: Scavenger-Mutant 790 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 793 | -10/Mines | Found Prototype Device 794 | -10/Mines | Identified Exp. Sensor Array 827 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 874 | -10/Mines | Found a hidden stash of uninstalled traps 1100 | -10/Mines | Build established: Hacker-Mutant 1255 | -10/Mines | Entered Materials 1255 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1468 | -9/Materials | Identified exit to Materials 1468 | -9/Materials | Discovered exit to Materials (range 9) 1772 | -9/Materials | Identified exit to Mines 1772 | -9/Materials | Discovered exit to Mines (range 15) 1815 | -9/Materials | Entered Mines 1940 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1968 | -9/Mines | Entered Zion 1988 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2040 | -7/Zion | System corruption cleaned by Quarantine Array 2157 | -7/Zion | Learned Factory emergency access door positions 2611 | -7/Zion | Gained Derelict followers 2701 | -7/Zion | Given A8's code to call for help 2837 | -7/Zion | Opened final containment barrier to the Deep Caves 2869 | -7/Zion | Identified exit to Deep Caves 2869 | -7/Zion | Discovered exit to Deep Caves (range 3) 2869 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2877 | -7/Zion | Entered Deep Caves 2877 | -7/Deep Caves | Accompanied by 5 allies 2880 | -7/Deep Caves | Met 5H-AD0 3084 | -7/Deep Caves | Z-Facility disabled 3142 | -7/Deep Caves | Attacked by Z-Imprinter 3159 | -7/Deep Caves | Core integrity fell below 50% 3166 | -7/Deep Caves | Core integrity fell below 20% 3168 | -7/Deep Caves | Destroyed by XP-BCB(z) with Zionite Laser-S Last Messages --------------- 02910_ HV Slug penetrates as-57670. 02910_ as-57670 destroyed. 02924_ Acquired 10 matter. 02932_ Acquired Carbon-fiber Leg. 02934_ Acquired 10 matter. 03094_ NEW_ZION: Z-Facility proximity alert. 03105_ NV-89J(b) destroyed. 03108_ 96-I3B(g) destroyed. 03134_ Aluminum Leg destroyed. 03137_ Shotgun destroyed. 03138_ J6-LX5(z) suffers critical hit. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 03142_ Hvy. Assault Rifle destroyed. 03144_ Ion Engine destroyed. 03152_ Dropped Mak. Armor Plating. 03156_ Carbon-fiber Leg destroyed. 03161_ Targeting Computer destroyed. 03162_ Imp. Heat Sink destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????? ????????????"""""" | | ???????????????? ????????"""""""" | | ????????????? "????"""" | | ??????????? "??"""" | | ????????? """" | | ????????? "" | | ???????? | | ???????? | | ???????# | | ???????# | | ???????# | | ?????? | | ?????? | | ????? | | ????? z | | ??????# ! I | | ??????# | | ???????# z | | ???????# | | ???????## | | ????????# @ | | ????????# | | ????????# | | ???????? | | ???????? | | ????????? | | ????????? | | ?????????? | | ??????????? z | | ???????????? z ? | | ????????????? z ??? | | ?????????????? ????? | | ???????????????? ??????? | | ?????????????????? ????????? | | ????????????????????# ### ??????????? | | ?????????????????????? ??## ????????????? | | ????????????????????????????## ???????????????? | | ??????????????????????????????##?????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- Sml. Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer First Step to Greatness Robot Respite Signs Are For Wimps Tourist Challenges ------------ None Game ------ Seed GuidedWaveFilter Manual? 0 Play Time 00:38:28 Cumulative 617.9 hours Start 2020.12.09 @ 22:04:27 End 2020.12.09 @ 22:55:52 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 178 Rogue 13 Adventurer 18 Explorer 147 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 45 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 719fc277-648b-407f-93e2-0705f54fc48e