Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.01 @ 17:36:10 Player: Skysub Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (108) 540 Value Destroyed (3322) 3322 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (417) 417 TOTAL SCORE: 6439 Bonus ------- High Alert Combat Kills 468 Friendly Fire -51 Cogmind --------- Core Integrity 0/550 Matter 129/300 Energy 275/275 System Corruption 0% Temperature Cool (36) Movement Treading (235) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Advanced Treads > --- UTILITY (4) ------ Huge Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Medium Reactive Plating > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (25) --- Improved Ion Engine Light Treads Compact Wheel Improved Heat Sink Structural Scanner Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Kinecellerator Tower Shield Hardlight Generator Hacking Suite Drone Bay (2/2) Cooled Particle Cannon Cooled Particle Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Enhanced Autogun Shock Bomb Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Cooled Particle Cannon Enhanced Autogun > --- INVENTORY -------- Nuclear Core Improved Aluminum Leg Improved Aluminum Leg Titanium Leg Improved Heat Sink Structural Scanner Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Kinecellerator Hardened Medium Armor Plating Medium Reactive Plating Tower Shield Hacking Suite Cooled Particle Cannon Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle High-powered Shotgun Shock Bomb Launcher Improved Grenade Launcher [Rating: 46] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Hardened Medium Armor Plating Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 77 | 8 5 6 31 27 Power 9 | 1 1 2 2 3 Engine 7 | 1 1 2 . 3 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 27 | 2 1 . 16 8 Treads 10 | 2 . . 2 6 Leg 9 | . . . 9 . Wheel 7 | . 1 . 4 2 Hover . | . . . . . Flight 1 | . . . 1 . Utility 20 | 2 1 2 6 9 Device 9 | 1 . 2 4 2 Storage 4 | 1 1 . 1 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 6 | . . . 1 5 Artifact . | . . . . . Weapon 21 | 3 2 2 7 7 Energy Gun 1 | . . . . 1 Energy Cannon 3 | . . . 3 . Ballistic Gun 13 | 3 2 . 4 4 Ballistic Cannon . | . . . . . Launcher 3 | . . 1 . 2 Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . . 3 3 Parts Lost 21 | . 1 3 9 8 Power 4 | . 1 2 . 1 Propulsion 8 | . . 1 3 4 Utility 3 | . . . 1 2 Weapon 6 | . . . 5 1 Highest Loss Streak 4 | . 1 2 3 4 To Critical Strikes 1 | . . . 1 . Average Backups 16 | 3 8 11 18 22 Power . | . . . . 1 Propulsion 1 | 1 2 1 . 2 Utility 6 | . . 3 8 11 Weapon 6 | 1 5 6 7 8 Tool/Special . | . . . . . Unused Backups 28 | . 1 . 12 15 Power 2 | . 1 . . 1 Propulsion 7 | . . . 1 6 Utility 10 | . . . 4 6 Weapon 8 | . . . 6 2 Tool/Special 1 | . . . 1 . Average Slot Usage (%) 94 | . 98 99 88 98 Engine 7 | . 13 13 . 8 Core 3 | . . . 8 . Treads 15 | . 27 24 2 21 Leg 12 | . . . 24 10 Wheel 4 | . . 3 7 3 Device 9 | . 14 14 10 1 Storage 10 | . 14 14 9 9 Processor 2 | . . . . 8 Protection 7 | . . . 7 15 Energy Cannon 1 | . . . 3 1 Ballistic Gun 18 | . 28 23 13 16 Peak Build Rating 46 | 7 10 11 44 46 Average Rating 24 | 5 9 9 30 36 On Entrance 14 | . 7 10 11 44 Avg Prop Armor Cover (%) 11 | . 12 11 9 14 Naked Turns . | . . . . . Heaviest Build 126 | 15 32 31 69 126 Greatest Support 82 | 40 40 40 72 82 Greatest Overweight (x) 10 | 4 1 1 4 10 Average Overweight (x) . | . . . . 3 Largest Inventory Capacity 25 | 8 15 15 25 25 Average Capacity 19 | 7 13 15 21 25 Most Carried 25 | 5 10 15 25 25 Average Carried 17 | 3 8 12 20 23 Final Capacity 25 | 8 15 15 25 25 Final Carried 25 | 5 10 15 25 23 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Sto Matter Collected 2664 | 328 174 48 1161 953 Remotely 13 | . . . 13 . Salvage Created 3745 | 143 431 85 1446 1640 Parts 234 | 7 42 6 82 97 Haulers Intercepted 5 | . . . 2 3 Recyclers Shooed 4 | . . . 2 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 7 | . . 7 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Combat Hostiles Destroyed 82 | . 12 4 32 34 Guns 60 | . 10 2 20 28 Cannons 1 | . . . . 1 AOE 21 | . 2 2 12 5 Classes Destroyed 14 | 2 5 3 3 1 Worker 7 | . 1 . 2 4 Builder 5 | . 3 . 1 1 Tunneler 3 | 2 1 . . . Hauler 5 | . . . 2 3 Recycler 5 | 1 1 . 1 2 Watcher 1 | . 1 . . . Swarmer 16 | . 6 . 3 7 Grunt 36 | . 6 . 16 14 Brawler 4 | . . . 3 1 Protector 1 | . . . . 1 Sentry 18 | . . 1 6 11 Specialist 4 | . . . 4 . Subdweller 3 | . . 3 . . Scientist 1 | . . 1 . . Best Kill Streak 9 | 3 6 3 9 7 Combat Bots Only 8 | . 4 3 8 6 Max Kills in Single Turn 3 | 1 3 2 2 3 Gunslinging . | . . . . . Exploded 2 | . 2 1 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Hostile Shots Fired 461 | . 50 19 180 212 Missed 112 | . 15 2 62 33 Hits 349 | . 35 17 118 179 Melee 1 | . . . 1 . Projectile 348 | . 35 17 117 179 Critical Strikes 16 | . 1 . 5 10 Damage Taken 5662 | . 540 431 1878 2813 Core 710 | . 98 55 312 245 Absorbed by Shields 60 | . . . . 60 Ignored by Resistances 9 | . . . . 9 Regen/Repaired (Parts) 354 | . . . 354 . Core Remaining (%) 69 | 100 . 38 . . Volleys Fired 267 | 8 31 19 94 115 Largest 2 | 2 2 2 2 2 Hottest 100 | 40 46 100 98 59 Shots Fired 475 | 16 63 20 160 216 Gun 415 | 16 63 9 126 201 Cannon 24 | . . . 15 9 Launcher 28 | . . 3 19 6 Special 8 | . . 8 . . Kinetic 415 | 16 63 9 126 201 Thermal 32 | . . 8 15 9 Explosive 26 | . . 3 19 4 Electromagnetic 2 | . . . . 2 Robot Hit Streak 33 | 5 7 10 17 33 Robot Miss Streak 4 | 2 2 2 3 4 Penetration Max . | . . . . . Secondary Targets 4 | . . . 2 2 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 333 | 10 40 10 108 165 Core Hits 200 | 4 19 10 83 84 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 2 | . . . . 2 Destroy 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8319 | 128 1003 477 3110 3601 Guns 5031 | 128 597 87 1459 2760 Cannons 211 | . . . 102 109 Explosions 3060 | . 402 390 1537 731 Melee . | . . . . . Ramming 17 | . 4 . 12 1 Kinetic 5031 | 128 597 87 1459 2760 Thermal 630 | . 402 . 102 126 Explosive 2468 | . . 390 1537 541 Electromagnetic 173 | . . . . 173 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 . . Average Corruption 1 | . 1 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . 4 7 . . Message Errors 3 | . 1 2 . . Matter Fused 2 | . 1 1 . . Heat Flow Errors 3 | . . 3 . . Energy Discharges 1 | . . 1 . . Data Loss (major) 1 | . 1 . . . Misfires 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 255 | . 199 . 56 . Projectiles . | . . . . . Explosions 255 | . 199 . 56 . Melee . | . . . . . Knockbacks 1 | . 1 . . . Impact 1 | . 1 . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 487 | . 202 30 108 147 Shots 13 | . 2 2 3 6 Rammed 3 | . 1 . . 2 Targets Rammed 4 | . 1 . 1 2 Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 218 | . 14 174 214 218 Average Temperature 63 | . 2 90 35 76 Received Heat Transfer 2236 | . 108 60 711 1357 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 546 | . 200 . 148 198 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Maximum Alert Level 3 | . 1 . 2 3 Low Security (%) 18 | 100 35 . 17 . Level 1 24 | . 64 . 7 24 Level 2 51 | . . . 75 57 Level 3 5 | . . . . 18 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 815 | 10 313 . 610 815 Initial 255 | . . . . 255 Average 389 | . 177 . 439 504 Influence Increases 2730 | 15 472 20 1207 1016 Destroy 0b10 Robot/C 1560 | . 240 20 640 660 Destroy 0b10 Robot/NC 135 | 15 35 . 30 55 Destroy Leader 372 | . 42 . 154 176 Successful Hack 60 | . 12 . 48 . Select Force Hacks 60 | . 30 . 30 . Disable Machine 135 | . 30 . 75 30 Destroy Structure 153 | . 38 . 80 35 Lose Combat Pursuer 255 | . 45 . 150 60 Influence Decreases 1993 | 15 281 211 601 885 Entered New Map 443 | . . 92 . 351 Time Decay 1352 | 15 271 110 522 434 Lost Part 178 | . 10 9 79 80 Lost Ally 20 | . . . . 20 Squads Dispatched 18 | . 3 . 8 7 Investigation 4 | . 2 . 2 . Extermination . | . . . . . Reinforcement 8 | . 1 . 6 1 Assault 2 | . . . . 2 Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Distress Signals 4 | . 1 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 116 | . 17 4 49 46 Peak Tracking Total 8 | . 5 3 8 6 Tactical Retreats 10 | . 2 . 4 4 Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Traps Triggered 6 | . 4 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Sto Machines Disabled 10 | . 2 1 5 2 Max in Single Turn 2 | . 2 1 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Machines Accessed 19 | . 5 1 12 1 Terminals 14 | . 4 . 9 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . 1 . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 59 | . 19 1 38 1 Successful 33 | . 8 1 23 1 Failed 25 | . 11 . 14 . Catastrophic 3 | . 2 . 1 . Database Lockouts 1 | . . . 1 . Manual 36 | . 18 . 18 . Terminals 42 | . 17 . 24 1 Fabricators . | . . . . . Repair Stations 8 | . . . 8 . Recycling Units 5 | . 2 . 3 . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 4 | . . 1 2 1 Open Door 1 | . . . . 1 Branch Access Points 1 | . . . 1 . Registered Components 1 | . . . 1 . Proto ID Catalog 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . . 7 . Scan Component 4 | . . . 4 . Repair 3 | . . . 3 . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 2 | . . . 2 . Retrieve Study 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 19 | . 7 . 12 . Terminals 17 | . 6 . 11 . Botnet 6 | . 2 . 4 . Operators 1 | . 1 . . . Skim 10 | . 3 . 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Tunnel 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 4 . 9 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . . 2 . Parts Repaired 3 | . . . 3 . Time 140 | . . . 140 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 1 | . . . . 1 EXPLORE 1 | . . . . 1 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Active Infowar (turns) 2156 | 9 722 424 1001 . Terrain 722 | . . . 722 . Structural 501 | . . 424 77 . Seismic 1100 | 9 722 . 369 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 6 | . . . . 6 Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Sto Turns Passed 4040 | 121 722 583 1540 1074 Spaces Moved 1821 | 53 320 348 828 272 Core 18 | 18 . . . . Treads 663 | 35 287 232 4 105 Legs 651 | . . . 572 79 Wheels 489 | . 33 116 252 88 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 115 115 96 120 Average Speed 145 | 153 155 145 117 216 Slowest Speed 330 | 250 160 160 240 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . . . 2 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 5 51 20 76 57 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 3 | . 1 . 2 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 4 | . . . 2 2 Terrain Destroyed 177 | . 53 5 77 42 Melee . | . . . . . Projectile 12 | . . . 10 2 AOE 165 | . 53 5 67 40 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Total 2732 | 73 485 383 1242 549 Wait 397 | . 116 . 196 85 Move 1817 | 52 319 347 827 272 Hop . | . . . . . Pick Up 75 | 5 7 5 45 13 Fast Attach 24 | 7 1 1 10 5 Attach 18 | . . 2 8 8 Detach 5 | . . . 2 3 Swap 66 | 1 5 9 26 25 Drop 51 | . 5 . 33 13 Fire 267 | 8 31 19 94 115 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush 3 | . 1 . . 2 Escape Stasis . | . . . . . Rewire 5 | . . . . 5 Trap . | . . . . . Miscellaneous 3 | . . . . 3 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage (discovered 1 exit: *Fac) History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 13) 122 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 8) 261 | -10/Materials | Discovered new exit (range 14) 326 | -10/Materials | Build established: Mutant 536 | -10/Materials | Discovered new exit (range 16) 710 | -10/Materials | Discovered new exit (range 8) 844 | -10/Materials | Entered Subcaves 845 | -10/Subcaves | Approached by a straggling Scientist 879 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 969 | -10/Subcaves | Discovered new exit (range 9) 972 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 998 | -10/Subcaves | Shifting Twisted Machinery released Lgt. Humpback 1264 | -10/Subcaves | Visited 4L-MR0's lab 1274 | -10/Subcaves | Core integrity fell below 50% 1334 | -10/Subcaves | Found Prototype Protection 1337 | -10/Subcaves | Identified Tower Shield 1427 | -10/Subcaves | Entered Materials 1427 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1605 | -8/Materials | Lost 3 parts (3w) 1727 | -8/Materials | Central database locked down 1731 | -8/Materials | Destroyed 8 combat bots 1867 | -8/Materials | Build established: Scavenger-Mutant 2282 | -8/Materials | Repaired Hrd. Medium Armor Plating 2335 | -8/Materials | Repaired Imp. Assault Rifle 2387 | -8/Materials | Repaired Imp. Assault Rifle 2543 | -8/Materials | Build established: Mutant 2604 | -8/Materials | Core integrity fell below 50% 2737 | -8/Materials | Identified exit to Storage 2790 | -8/Materials | Identified exit to Factory 2821 | -8/Materials | Learned Storage trap positions 2856 | -8/Materials | Learned location of Zion (-7) 2858 | -8/Materials | Learned Storage stockpile data 2861 | -8/Materials | Learned location of 3 exits from Factory 2967 | -8/Materials | Entered Storage 2968 | -8/Storage | Loaded intel: 18 trap records 3295 | -8/Storage | Garrison activated, responded to threat 3505 | -8/Storage | Garrison activated, responded to threat 3634 | -8/Storage | Core integrity fell below 20% 3665 | -8/Storage | Lost 4 parts (2n1u1w) 3767 | -8/Storage | First assault squad dispatched 3998 | -8/Storage | Discovered exit to Factory (range 33) 4041 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03876_ The unstable cave ceiling collapses. 03878_ Destroyed Aluminum Leg. 03884_ G-47 Trooper destroyed. 03898_ U-05 Engineer lays Concrete. 03899_ U-05 Engineer builds a Wall. 03952_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 03957_ Acquired Drone Bay. 03960_ Drone released from Drone Bay. 03990_ Drone suffers critical hit (Burn). 03990_ Drone destroyed. 03998_ EXIT=FOUND: FACTORY 04005_ >> Lost connection to Drone. 04005_ Acquired Hrd. Medium Armor Plating. 04005_ >> Lost connection to Drone. 04006_ Drone cannot be rewired. 04017_ Slammed into Drone. 04041_ Arm. Treads destroyed. 04041_ Critical hit (Burn: +37). 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T"# | | # # % ! # + =%%[= !%+[[ ""# | | # % # """ ####**%### ##!# !*""# | | # = # """ #?###+######### #![! / | | = " """ #?# #????+ ###!### | | # % =[ #?# #????# #?###?# | | # = *!%######+###?# #????# #?????? | | ## ["%!!=*#???# #???# #????# ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hrd. Medium Armor Plating | 17% | -8/Materials Imp. Assault Rifle | 23% | -8/Materials Imp. Assault Rifle | 65% | -8/Materials Studied --------- VSS Leg | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockboltInterceptFocus Manual? 0 Play Time 00:43:45 Cumulative 301.4 hours Start 2025.12.01 @ 16:44:46 End 2025.12.01 @ 17:36:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 369 Rogue 369 Adventurer 0 Explorer 0 Win Type - Total 21 Types 13/0/3/1/1/0/1/1/0/1 Lore% 78 Gallery% 76 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22bc5fa0-b726-439b-ba3e-36106290165d