Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.11 @ 11:12:50 Player: Ordine Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (18) 90 Value Destroyed (463) 463 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3313 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 484/550 Matter 294/300 Energy 100/100 System Corruption 0% Temperature Cool (1) Movement Flying (37) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit Xenon Bombardment Thruster > --- UTILITY (4) ------ Lightpack 2.0 Improved Salvage Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (40) --- Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Recoil Stabilizer High-powered Tractor Beam Heavy Particle Cannon Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Lightpack 2.0 Improved Salvage Targeting Computer > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Recoil Stabilizer High-powered Tractor Beam Heavy Particle Cannon Datajack [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Transport Network Coupler Device Improved Heat Sink Storage Lightpack 2.0 Processor Transport Network Coupler Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 31 | 6 12 2 . 9 2 Power 3 | 1 2 . . . . Engine 2 | 1 1 . . . . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 11 | 2 5 . . 3 1 Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 9 | . 5 . . 3 1 Utility 8 | . 4 1 . 2 1 Device 4 | . 2 1 . 1 . Storage 1 | . . . . . 1 Processor 2 | . 1 . . 1 . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 9 | 3 1 1 . 4 . Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 1 1 . 3 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 7 | . 3 1 . . 3 Power 1 | . . . . . 1 Propulsion 3 | . 2 . . . 1 Utility 1 | . 1 . . . . Weapon 2 | . . 1 . . 1 Highest Loss Streak 3 | . 2 3 . . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 82 94 100 85 67 Engine 3 | . 14 . . . . Core 9 | . . 14 14 14 7 Leg 2 | . 10 . . . . Flight 24 | . 14 28 28 28 24 Device 5 | . 2 8 14 2 . Storage 1 | . . . . . 9 Processor 12 | . 10 14 14 12 9 Ballistic Gun 25 | . 27 28 28 26 18 Peak Build Rating 47 | 5 8 11 14 17 47 Average Rating 13 | 4 5 10 11 16 44 On Entrance 9 | . 5 8 11 14 17 Naked Turns . | . . . . . . Heaviest Build 13 | 7 8 8 8 13 12 Greatest Support 20 | 20 20 8 8 10 14 Greatest Overweight (x) 1 | . 1 . . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 40 | 5 5 5 5 5 40 Average Capacity 9 | 5 5 5 5 5 39 Most Carried 9 | 4 5 2 5 5 9 Average Carried 3 | 1 2 1 3 4 5 Final Capacity 40 | 5 5 5 5 5 40 Final Carried 9 | 2 2 2 5 5 9 Class Distribution -------------------- 45% | Scavenger-Mutant 42% | Mutant 11% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 649 | 284 187 31 . 110 37 Remotely . | . . . . . . Salvage Created 689 | 58 270 88 . 37 236 Parts 39 | 2 17 5 . 5 10 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 17 | 1 8 2 . 2 4 Guns 17 | 1 8 2 . 2 4 Classes Destroyed 4 | 2 1 . . . 1 Worker 1 | 1 . . . . . Swarmer 8 | . 6 . . 2 . Grunt 8 | 1 2 2 . . 3 Sentry 1 | . . . . . 1 Best Kill Streak 4 | 1 4 4 . 2 3 Combat Bots Only 4 | 1 4 4 . 2 3 Max Kills in Single Turn 2 | 1 2 1 . 2 1 Gunslinging 1 | . 1 . . 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 114 | 11 45 13 . 18 27 Missed 50 | 4 19 5 . 10 12 Damage Taken 791 | 78 293 103 . 73 244 Core 218 | 11 87 39 . 15 66 Absorbed by Shields . | . . . . . . Core Remaining (%) 67 | 95 . . . 39 . Volleys Fired 64 | 10 23 7 . 5 19 Largest 2 | 2 2 2 . 2 2 Hottest 70 | 70 40 40 . 40 40 Shots Fired 125 | 18 46 14 . 10 37 Gun 125 | 18 46 14 . 10 37 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 115 | 8 46 14 . 10 37 Thermal 10 | 10 . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | 4 7 6 . 4 9 Robot Miss Streak 4 | 1 4 1 . 2 1 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 1 . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 86 | 13 27 11 . 6 29 Core Hits 41 | 3 14 6 . 3 15 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 3 | 1 1 . . 1 . Burn 1 | 1 . . . . . Destroy 2 | . 1 . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 869 | 187 300 92 . 51 239 Guns 869 | 187 300 92 . 51 239 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 744 | 62 300 92 . 51 239 Thermal 125 | 125 . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 108 | 108 22 44 . . 8 Average Temperature 26 | 51 9 25 . . 5 Received Heat Transfer 342 | 42 108 57 . . 135 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | 1 . . . . . Heat Transferred 444 | 444 . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 270 | 40 270 145 . 50 230 Initial 105 | . 26 105 . . 19 Average 82 | 30 139 137 . 46 125 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 91 | 100 72 100 . 100 87 Level 1 8 | . 27 . . . 12 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 4 . . . 2 Investigation 4 | . 3 . . . 1 Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | 1 13 4 . 21 8 Peak Tracking Total 20 | 1 4 2 . 20 4 Tactical Retreats 3 | . 1 . . 1 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 12 | . 3 . 5 1 3 Terminals 5 | . 2 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 71 | . 10 . 50 1 10 Successful 64 | . 5 . 50 1 8 Failed 7 | . 5 . . . 2 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 17 | . 7 . . . 10 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 62 | . 3 . 50 1 8 Record 55 | . 1 . 49 . 5 Open Door 1 | . . . . 1 . Branch Access Points 2 | . 1 . . . 1 Hauler Manifests 1 | . . . . . 1 Registered Components 1 | . 1 . . . . Registered Prototypes 1 | . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 3 . . . 2 Full Trace Events 3 | . 2 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 48 | . 48 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 1265 | 319 236 77 261 224 148 Spaces Moved 1898 | 138 237 149 662 514 198 Core 42 | 42 . . . . . Treads . | . . . . . . Legs 147 | 96 51 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1709 | . 186 149 662 514 198 Fastest Speed 34 | 50 37 37 37 37 34 Average Speed 44 | 98 57 37 37 37 36 Slowest Speed 120 | 120 120 37 37 117 117 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . 2 . . 2 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 14 44 21 92 97 13 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2205 | 302 290 158 677 534 244 Wait 187 | 144 12 . 13 1 17 Move 1885 | 137 232 148 661 509 198 Hop 4 | . 2 . . 2 . Pick Up 19 | 5 3 1 2 . 8 Fast Attach 10 | 1 5 1 . 3 . Attach 9 | 4 2 1 . . 2 Detach . | . . . . . . Swap 12 | 1 5 . . 6 . Drop 15 | . 6 . 1 8 . Fire 64 | 10 23 7 . 5 19 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 60 | -11/Scrapyard | Discovered new exit (range 8) 320 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 15) 503 | -10/Materials | Identified exit to Mines 556 | -10/Materials | Entered Mines 558 | -10/Mines | Met a Derelict bent on vengeance 561 | -10/Mines | Core integrity fell below 50% 589 | -10/Mines | Lost 3 parts (2n1w) 602 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 602 | -10/Mines | Discovered new exit (range 5) 633 | -10/Mines | Entered Exiles 642 | -10/Exiles | Met 8R-AWN 649 | -10/Exiles | Met EX-HEX 673 | -10/Exiles | Met EX-DEC 698 | -10/Exiles | Visited The Gauntlet 748 | -10/Exiles | Learned location of Zion (-7) 754 | -10/Exiles | Met EX-BIN 780 | -10/Exiles | Discovered new exit (range 10) 811 | -10/Exiles | Aligned with FarCom system 811 | -10/Exiles | Given EX-Vault access code 829 | -10/Exiles | Opened EX-Vault 833 | -10/Exiles | Found Lightpack 2.0 851 | -10/Exiles | Build established: Scavenger-Mutant 866 | -10/Exiles | Warned to stay clear of 0b10 Research branches 894 | -10/Exiles | Left Exiles lab with Lightpack 2.0 894 | -10/Exiles | Entered Mines 935 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1007 | -9/Mines | Assembled infested the area 1037 | -9/Mines | Learned 8 Materials zone layouts 1043 | -9/Mines | Discovered new exit (range 4) 1089 | -9/Mines | Discovered new exit (range 14) 1118 | -9/Mines | Entered Materials 1118 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1119 | -8/Materials | Identified exit to Factory 1266 | -8/Materials | Self-destructed Last Messages --------------- 6x Particle Gun A-02 Transporter 5x Hvy. Ion Engine 1x Cld. Ion Engine (1 escort) A-02 Transporter 6x Hvy. EM Shotgun (1 escort) >>Inventory(Prototypes) Retrieving prototype inventory records... No registered prototype stockpiles. Flight Unit destroyed. G-47 Trooper destroyed. Acquired 2 matter. R-06 Scavenger collects Imp. Heat Sink. G-47 Trooper destroyed. Lgt. Nuclear Core destroyed. G-47 Trooper destroyed. Acquired 11 matter. Lgt. Assault Rifle destroyed. 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