Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 02:31:46 Player: Gantra Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1521) 1521 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (468) 468 TOTAL SCORE: 4059 Bonus ------- Pacifist 200 High Alert Combat Kills 41 Follower Combat Kills 27 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 246/300 Energy 86/185 System Corruption 7% Temperature Critical (637) Movement Walking (400) Ox4 Location -8/Garrison Parts ------- > --- POWER (2) -------- Light Ion Engine Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Improved Medium Armor Plating > --- WEAPON (3) ------- Arc Projector Arc Projector > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Aluminum Leg Compact Battery (200) High-capacity Matter Pod (200) Core Shielding Authchip [R/NC] Authchip [R/NC] Authchip [R/Combat] Relay Coupler [NC] (27) Relay Coupler [Grunt] (23) Relay Coupler [Grunt] (27) Particle Gun Shock Bomb Launcher Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Assault Rifle High-powered Shotgun > --- INVENTORY -------- Ion Engine Ion Engine Improved Ion Engine Aluminum Leg Carbon-fiber Leg Improved Heat Sink Compact Battery High-capacity Matter Pod Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Beam Rifle Particle Gun Improved Assault Rifle Shock Bomb Launcher [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Slashing Weapon Segregator Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power 1 | . . 1 . . Propulsion 2 | . . 1 1 . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 102 | 8 3 30 5 56 Power 23 | 1 . 7 . 15 Engine 17 | 1 . 7 . 9 Core 6 | . . . . 6 Reactor . | . . . . . Propulsion 43 | 4 . 20 1 18 Treads 9 | 2 . 7 . . Leg 22 | . . 3 1 18 Wheel 12 | 2 . 10 . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 3 . 2 4 Device 3 | . . . . 3 Storage 5 | 1 3 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 26 | 2 . 3 2 19 Energy Gun 15 | 2 . 1 1 11 Energy Cannon . | . . . . . Ballistic Gun 9 | . . 2 . 7 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 1 | . . . . 1 Parts Lost 29 | . . 7 . 22 Power 7 | . . 3 . 4 Propulsion 11 | . . 2 . 9 Utility 1 | . . . . 1 Weapon 10 | . . 2 . 8 Highest Loss Streak 7 | . . 6 . 7 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 92 | . 91 87 98 93 Engine 10 | . 14 16 18 7 Core 5 | . . . . 8 Leg 24 | . . 4 36 32 Wheel 6 | . 28 21 . . Device 3 | . . . . 5 Storage 12 | . 20 22 13 9 Protection 2 | . . . 3 3 Energy Gun 14 | . 28 8 6 14 Ballistic Gun 9 | . . 11 10 10 Naked Turns . | . . . . . Heaviest Build 51 | 12 31 41 44 51 Greatest Support 60 | 40 32 45 60 60 Greatest Overweight (x) 13 | . . 2 . 13 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 8 10 15 14 15 Average Carried 12 | 5 8 12 12 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 10 15 13 15 Class Distribution -------------------- 42% | Mutant 33% | Scavenger-Gunner 13% | Scavenger-Tank 5% | Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1757 | 196 . 312 . 1249 Remotely . | . . . . . Salvage Created 1553 | . . 330 . 1223 Parts 77 | . . 21 . 56 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 40 | . . 9 . 31 Guns 40 | . . 9 . 31 Classes Destroyed 7 | . . 4 . 3 Watcher 2 | . . 1 . 1 Swarmer 14 | . . 4 . 10 Saboteur 1 | . . . . 1 Grunt 18 | . . 3 . 15 Brawler 1 | . . . . 1 Duelist 3 | . . . . 3 Sentry 3 | . . 2 . 1 Best Kill Streak 6 | . . 3 . 6 Combat Bots Only 6 | . . 3 . 6 Max Kills in Single Turn 2 | . . 1 . 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 344 | . 7 79 14 244 Missed 84 | . 1 20 6 57 Damage Taken 3808 | . 83 662 121 2942 Core 853 | . 54 194 15 590 Absorbed by Shields . | . . . . . Core Remaining (%) 76 | 100 78 51 . . Volleys Fired 147 | . . 48 . 99 Largest 3 | . . 2 . 3 Hottest 195 | . . 100 . 195 Shots Fired 301 | . . 75 . 226 Gun 301 | . . 75 . 226 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 137 | . . 36 . 101 Thermal 150 | . . 39 . 111 Explosive . | . . . . . Electromagnetic 14 | . . . . 14 Robot Hit Streak 8 | . . 7 . 8 Robot Miss Streak 8 | . . 5 . 8 Penetration Max . | . . . . . Secondary Targets 10 | . . 3 . 7 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 173 | . . 40 . 133 Core Hits 78 | . . 16 . 62 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . . 2 . 6 Burn 7 | . . 2 . 5 Destroy 1 | . . . . 1 Melee Attacks 3 | . . . . 3 Thermal 3 | . . . . 3 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2611 | . . 522 . 2089 Guns 2611 | . . 522 . 2089 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1218 | . . 258 . 960 Thermal 1312 | . . 264 . 1048 Explosive . | . . . . . Electromagnetic 81 | . . . . 81 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 6 | . . . . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 30 | . . . . 30 Message Errors 8 | . . . . 8 Matter Fused 10 | . . . . 10 Heat Flow Errors 3 | . . . . 3 Data Loss (minor) 4 | . . . . 4 Data Loss (major) 2 | . . . . 2 Alerts 2 | . . . . 2 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 657 | . . 360 19 657 Average Temperature 182 | . . 173 8 186 Received Heat Transfer 1278 | . 45 261 90 882 Effects 51 | . . 1 . 50 Shutdowns 10 | . . . . 10 Energy Bleed 5 | . . . . 5 Interference 12 | . . . . 12 Matter Decay 4 | . . . . 4 Short Circuit 2 | . . . . 2 Damage (minor) 5 | . . 1 . 4 Damage (major) 11 | . . . . 11 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . . 2 . 6 Heat Transferred 3565 | . . 925 . 2640 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 614 | . 5 204 22 614 Initial 14 | . . 1 14 14 Average 228 | . 3 121 15 333 Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 53 | 100 100 94 100 25 Level 1 22 | . . 5 . 34 Level 2 24 | . . . . 40 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . 1 1 . Investigation 2 | . . 1 1 . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 2 13 3 41 Peak Tracking Total 8 | . 2 4 3 8 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 5 | . 1 1 2 1 Terminals 4 | . 1 1 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 20 | . 4 6 8 2 Successful 7 | . 1 2 4 . Failed 13 | . 3 4 4 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 16 | . 4 6 4 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 4 | . . . 4 . Terminal Hacks 5 | . 1 2 2 . Record 3 | . . 1 2 . Prototype ID Bank 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 2 | . . . 2 . Unlock Access 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 1 2 1 Full Trace Events 3 | . 1 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired 5 | . . . . 5 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies 5 | . . . . 5 Largest Group 3 | . . . . 3 Highest-Rated Group 30 | . . . . 30 Highest-Rated Ally 14 | . . . . 14 Total Orders 3 | . . . . 3 ROAM 3 | . . . . 3 Ally Attacks 11 | . . . . 11 Total Damage 168 | . . . . 168 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted 1 | . . . . 1 Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 2686 | 163 254 458 144 1667 Spaces Moved 1443 | 97 242 245 111 748 Core 14 | 11 . . . 3 Treads 97 | 85 . 12 . . Legs 907 | . . 51 111 745 Wheels 425 | 1 242 182 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 95 120 120 Average Speed 132 | 146 100 108 120 150 Slowest Speed 700 | 160 100 240 120 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 5 21 16 8 48 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1954 | 116 253 362 124 1099 Wait 57 | . . . . 57 Move 1439 | 96 241 244 110 748 Hop . | . . . . . Pick Up 86 | 12 7 25 4 38 Fast Attach 9 | . . . . 9 Attach 44 | 6 1 16 4 17 Detach 6 | . . 4 1 1 Swap 49 | 2 2 14 1 30 Drop 45 | . 2 11 4 28 Fire 147 | . . 48 . 99 Melee 3 | . . . . 3 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 10 | . . . . 10 Rewire 59 | . . . . 59 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 164 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 16) 322 | -10/Materials | Build established: Mutant 418 | -10/Materials | Entered another Materials area 418 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 641 | -9/Materials | Lost 6 parts (2p2n2w) 863 | -9/Materials | Discovered new exit (range 9) 876 | -9/Materials | Entered another Materials area 876 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 988 | -8/Materials | Identified exit to Garrison 1020 | -8/Materials | Entered Garrison 1054 | -8/Garrison | Triggered checkpoint 1116 | -8/Garrison | Garrison Relay disabled 1286 | -8/Garrison | Triggered checkpoint 1452 | -8/Garrison | Triggered checkpoint 1468 | -8/Garrison | Triggered checkpoint 1624 | -8/Garrison | Lost 7 parts (2p1n1u3w) 1639 | -8/Garrison | Triggered checkpoint 1704 | -8/Garrison | Lost 5 parts (1p3n1w) 1974 | -8/Garrison | Build established: Scavenger-Gunner 1974 | -8/Garrison | Discovered new exit (range 13) 1976 | -8/Garrison | Triggered checkpoint 2045 | -8/Garrison | Discovered new exit (range 5) 2188 | -8/Garrison | Triggered checkpoint 2193 | -8/Garrison | Core integrity fell below 50% 2232 | -8/Garrison | Lost 3 parts (2n1w) 2464 | -8/Garrison | Triggered checkpoint 2474 | -8/Garrison | Triggered checkpoint 2662 | -8/Garrison | Triggered checkpoint 2680 | -8/Garrison | Core integrity fell below 20% 2688 | -8/Garrison | Core destroyed Last Messages --------------- Overheating: Matter decay (-35). Y-45 Defender destroyed. Switching to secondary target: G-47 Trooper. Arc Projector broken. Overheating: Short circuit. Power failure, Lgt. Ion Engine shutdown. Overheating: Lgt. Assault Rifle damaged (-6). Overheating: Energy bleed (-18). Overheating: Aluminum Leg damaged (-21). Overheating: Lgt. Nuclear Core damaged (-6). Overheating: Energy bleed (-26). G-47 Trooper IFF system glitched. Power failure, Lgt. Nuclear Core shutdown. Overheating: System interference. Arc Projector temporarily disabled. Overheating: Core damaged (-55). Aluminum Leg destroyed. Lgt. Assault Rifle destroyed. G-47 Trooper misfires. Overheating: Core damaged (-77). 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