Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 13:00:05 Player: DeSangre Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (1392) 1392 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3507 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 214/300 Energy 84/100 System Corruption 0% Temperature Cool (2) Movement Walking (90) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- VSS Leg > --- UTILITY (4) ------ Visual Processing Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Heat Sink Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg VSS Leg VSS Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Targeting Computer Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core VSS Leg VSS Leg Improved Heat Sink Small Laser Beam Rifle Light Assault Rifle [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 51 | 8 15 11 9 8 Power 7 | 1 2 2 1 1 Engine 6 | 1 2 2 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 26 | 4 10 7 3 2 Treads 4 | 2 2 . . . Leg 22 | 2 8 7 3 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 2 . 1 1 Device 1 | . 1 . . . Storage 1 | 1 . . . . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 13 | 2 1 2 4 4 Energy Gun 6 | . . 1 3 2 Energy Cannon . | . . . . . Ballistic Gun 7 | 2 1 1 1 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 18 | . 1 2 2 13 Power 3 | . 1 . . 2 Propulsion 5 | . . 1 . 4 Utility 2 | . . . . 2 Weapon 8 | . . 1 2 5 Highest Loss Streak 13 | . 1 1 1 13 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 99 86 98 78 Engine 11 | . 13 11 10 6 Leg 29 | . 26 31 32 22 Device 2 | . 9 . . . Storage 11 | . 14 11 11 9 Processor 13 | . 4 11 21 18 Energy Gun 7 | . . 7 15 1 Ballistic Gun 15 | . 28 14 6 12 Naked Turns . | . . . . . Heaviest Build 26 | 10 12 16 18 26 Greatest Support 40 | 40 40 37 37 34 Greatest Overweight (x) 4 | 1 . . . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 8 8 8 8 8 Average Carried 7 | 5 6 7 7 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 5 7 8 7 2 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 906 | 197 300 136 132 141 Remotely . | . . . . . Salvage Created 1633 | . 417 155 758 303 Parts 94 | . 29 12 37 16 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 35 | . 12 3 13 7 Guns 34 | . 12 3 12 7 Classes Destroyed 9 | . 3 2 4 . Builder 1 | . . . 1 . Recycler 1 | . . . 1 . Operator 1 | . . 1 . . Watcher 1 | . 1 . . . Swarmer 3 | . 3 . . . Grunt 21 | . 9 2 4 6 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 9 | . . 1 7 1 Best Kill Streak 4 | . 3 2 4 3 Combat Bots Only 4 | . 3 2 4 3 Max Kills in Single Turn 2 | . 2 1 2 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 3027 | . 573 263 845 1346 Core 927 | . 133 73 165 556 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 62 | . . . 62 . Core Remaining (%) 62 | 100 46 . 40 . Volleys Fired 136 | . 36 22 52 26 Largest 2 | . 2 2 2 2 Hottest 96 | . 40 63 96 81 Shots Fired 261 | . 72 39 100 50 Gun 261 | . 72 39 100 50 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 166 | . 72 28 25 41 Thermal 95 | . . 11 75 9 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 19 | . 10 10 19 9 Robot Miss Streak 4 | . 2 3 3 4 Penetration Max . | . . . . . Secondary Targets 5 | . 2 . 1 2 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 186 | . 54 28 70 34 Core Hits 86 | . 29 11 26 20 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . . 4 1 Burn 5 | . . . 4 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2314 | . 464 259 963 628 Guns 2314 | . 464 259 963 628 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1516 | . 464 193 298 561 Thermal 798 | . . 66 665 67 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 338 | . 31 40 245 338 Average Temperature 85 | . 12 15 80 159 Received Heat Transfer 1404 | . 303 111 351 639 Effects 4 | . . . . 4 Energy Bleed 1 | . . . . 1 Interference 2 | . . . . 2 Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 7 | . . . 7 . Heat Transferred 2282 | . . 150 1897 235 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 284 | . 205 193 270 284 Initial 102 | . . 63 . 102 Average 125 | . 70 109 169 213 Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 71 | 100 95 100 43 26 Level 1 28 | . 4 . 56 73 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 4 1 . 3 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 6 | . 2 1 . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 8 | . 1 2 1 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . 20 10 16 24 Peak Tracking Total 11 | . 4 4 4 11 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Garrison Access 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 14 | . 1 4 6 3 Terminals 11 | . 1 4 4 2 Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 26 | . 1 8 10 7 Successful 15 | . 1 4 6 4 Failed 11 | . . 4 4 3 Catastrophic 3 | . . 2 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 20 | . 1 8 7 4 Fabricators . | . . . . . Repair Stations 5 | . . . 2 3 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 11 | . 1 4 3 3 Record 1 | . . . . 1 Part Schematic 1 | . . . 1 . Prototype ID Bank 3 | . . 1 1 1 Open Door 1 | . . . 1 . Level Access Points 1 | . 1 . . . Branch Access Points 1 | . . 1 . . Alert Level 2 | . . 2 . . Registered Components 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 2 1 Scan Component 2 | . . . 1 1 Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 7 | . . 2 3 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 2083 | 83 602 460 701 237 Spaces Moved 1281 | 67 338 332 422 122 Core 52 | 31 . . . 21 Treads 17 | 6 11 . . . Legs 1212 | 30 327 332 422 101 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 100 90 90 Average Speed 108 | 97 121 110 98 110 Slowest Speed 250 | 160 160 120 100 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 4 55 28 64 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 1722 | 82 472 388 605 175 Wait 204 | . 61 10 117 16 Move 1277 | 66 337 331 421 122 Hop . | . . . . . Pick Up 35 | 8 12 9 4 2 Fast Attach 7 | 3 1 . 2 1 Attach 17 | 3 2 3 3 6 Detach . | . . . . . Swap 27 | 2 12 8 4 1 Drop 19 | . 11 5 2 1 Fire 136 | . 36 22 52 26 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 84 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 11) 587 | -10/Materials | Identified exit to Materials 682 | -10/Materials | Core integrity fell below 50% 686 | -10/Materials | Entered another Materials area 686 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 701 | -9/Materials | Discovered new exit (range 10) 1032 | -9/Materials | Identified exit to Mines 1032 | -9/Materials | Identified exit to Storage 1146 | -9/Materials | Entered Storage 1349 | -9/Storage | Repaired Imp. Ion Engine 1669 | -9/Storage | Discovered new exit (range 15) 1698 | -9/Storage | Core integrity fell below 50% 1847 | -9/Storage | Entered Materials 1847 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2067 | -8/Materials | Core integrity fell below 50% 2077 | -8/Materials | Core integrity fell below 20% 2084 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 02067_ W-25 Informer sends out distress signal. 02068_ Lgt. Nuclear Core destroyed. 02069_ K-01 Serf collects debris. 02069_ Penetrated by Slug. 02069_ Atomic Centrifuge disabled. 02072_ K-01 Serf collects debris. 02072_ Penetrated by Slug. 02073_ U-05 Engineer suffers critical hit (Burn). 02074_ Penetrated by Slug. 02076_ Slug penetrates Wall. 02078_ Slug penetrates A-02 Transporter. 02079_ Penetrated by Slug. 02079_ Terminal disabled. 02081_ Slug penetrates A-02 Transporter. 02081_ T-07 Excavator destroyed. 02082_ Slug penetrates Matter Pump. 02082_ Sml. Storage Unit destroyed. 02084_ A-02 Transporter destroyed. 02084_ Slug penetrates G-47 Trooper. 02084_ G-47 Trooper suffers critical hit (Destroy). 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Medium Armor Plating | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed SeismicDamperProtomatter Manual? 0 Play Time 00:42:34 Cumulative 13.9 hours Start 2022.03.20 @ 12:06:33 End 2022.03.20 @ 13:00:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e276833e-3a26-425d-8205-3c9ad8bb76b5