Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.22 @ 13:03:17 Player: Froliks Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (79) 395 Value Destroyed (2669) 2669 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7924 Bonus ------- None Cogmind --------- Core Integrity 719/1150 Matter 88/300 Energy 11/100 System Corruption 2% Temperature Cool (-200) Movement Core (250) Ox4 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Cryofiber Web Advanced Signal Interpreter Improved Target Analyzer Improved Armor Integrity Analyzer Improved Force Field > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Target Analyzer Advanced ECM Suite Heavy Disruptor Cannon Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Improved Target Analyzer Improved Armor Integrity Analyzer Improved Light Armor Plating > --- WEAPON ----------- Tesla Rifle Matter Neutralizer Micro-nuke Launcher > --- INVENTORY -------- Micro Fission Core Energy Well Target Analyzer Advanced ECM Suite Improved Force Field Tesla Rifle Dispersion Rifle Heavy Disruptor Cannon Advanced EMP Blaster Heavy Flail Great Maul [Rating: 72] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Heavy Flail Energy Gun Small Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Micro-nuke Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 . . 2 Power 1 | . . . . . 1 . . . . Propulsion 4 | . . 1 1 . . 2 . . . Utility 6 | . . . 1 2 1 . . . 2 Weapon 1 | . . 1 . . . . . . . Parts Attached 86 | 7 1 3 14 25 1 4 . 7 24 Power 10 | 1 . . 2 2 1 . . . 4 Engine 6 | 1 . . 2 2 1 . . . . Core 4 | . . . . . . . . . 4 Reactor . | . . . . . . . . . . Propulsion 24 | 2 . 1 5 8 . 2 . 2 4 Treads 1 | . . . . . . . . . 1 Leg 23 | 2 . 1 5 8 . 2 . 2 3 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 27 | 2 1 1 1 10 . . . 4 8 Device 20 | 1 . 1 . 10 . . . 2 6 Storage 2 | 1 1 . . . . . . . . Processor 4 | . . . 1 . . . . 2 1 Hackware . | . . . . . . . . . . Protection 1 | . . . . . . . . . 1 Artifact . | . . . . . . . . . . Weapon 25 | 2 . 1 6 5 . 2 . 1 8 Energy Gun 10 | 1 . 1 3 1 . . . 1 3 Energy Cannon 8 | . . . 1 2 . 2 . . 3 Ballistic Gun 2 | 1 . . 1 . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . Launcher 2 | . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . 1 1 . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . 2 . . . . 1 Corrupted Parts 2 | . . . . 2 . . . . . System Corruption 8 | . . . . 8 . . . . . Parts Lost 57 | . 1 . 7 12 . . . 14 23 Power 7 | . . . 1 1 . . . 1 4 Propulsion 21 | . . . 4 5 . . . 6 6 Utility 14 | . 1 . . 2 . . . 5 6 Weapon 15 | . . . 2 4 . . . 2 7 Highest Loss Streak 11 | . 1 . 3 5 . . . 11 11 To Critical Strikes 1 | . . . . . . . . 1 . Average Backups 11 | 2 5 10 13 13 14 14 15 13 8 Power 1 | . 1 1 1 1 1 1 1 1 . Propulsion 2 | . . 3 5 2 4 4 5 4 . Utility 4 | 1 3 2 3 4 5 6 6 5 3 Weapon 3 | . 1 3 3 4 3 3 3 3 4 Tool/Special . | . . . . . . . . . . Unused Backups 11 | . . 1 5 1 . 1 . 1 2 Power 5 | . . . 4 1 . . . . . Propulsion 2 | . . 1 . . . 1 . . . Utility 2 | . . . . . . . . . 2 Weapon 2 | . . . 1 . . . . 1 . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 89 | . 97 92 95 93 96 99 100 91 57 Engine 8 | . 14 11 9 6 9 11 11 10 . Leg 26 | . 28 33 35 25 26 34 35 31 7 Device 16 | . 11 10 9 22 26 23 23 19 12 Storage 7 | . 14 11 9 7 6 5 5 5 4 Processor 5 | . . . 5 7 6 5 5 6 10 Energy Gun 7 | . 14 15 19 6 . . . 1 4 Energy Cannon 5 | . . . 1 8 6 7 11 9 4 Ballistic Gun 3 | . 14 11 5 . . . . . . Impact Weapon 2 | . . . . 4 6 5 5 3 . Peak Build Rating 72 | 7 7 11 22 41 47 60 60 71 72 Average Rating 35 | 6 6 9 16 32 44 56 60 60 58 On Entrance 29 | . 7 6 11 22 39 47 60 60 40 Avg Prop Armor Cover (%) 5 | . . . 5 5 . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 70 | 13 28 31 42 51 59 69 69 70 70 Greatest Support 100 | 20 20 30 40 45 45 80 80 95 100 Greatest Overweight (x) 21 | . 1 1 1 1 1 . . . 21 Average Overweight (x) . | . . . . . 1 . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 14 Most Carried 15 | 5 7 15 15 15 15 15 15 15 12 Average Carried 11 | 2 5 10 13 13 14 14 15 13 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 7 15 15 15 15 15 15 11 5 Class Distribution -------------------- 38% | Scavenger-Mutant 29% | Mutant 16% | Scavenger-Gunner 9% | Scavenger-Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Matter Collected 1304 | 262 47 55 205 261 28 . . 192 254 Remotely . | . . . . . . . . . . Salvage Created 2744 | 78 64 427 661 681 28 . . 358 447 Parts 140 | 14 4 21 30 43 . . . 8 20 Haulers Intercepted 4 | . . 1 2 1 . . . . . Recyclers Shooed 2 | . . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Combat Hostiles Destroyed 56 | . 2 7 10 17 . . . 5 15 Melee 2 | . . . . 2 . . . . . Guns 24 | . 2 7 10 4 . . . . 1 Cannons 16 | . . . . 9 . . . 4 3 AOE 11 | . . . . 1 . . . . 10 Classes Destroyed 12 | 1 3 3 2 1 1 . . . 1 Worker 5 | . . . 1 1 . . . 2 1 Builder 2 | . . . . . 1 . . . 1 Tunneler 5 | 5 . . . . . . . . . Hauler 4 | . . 1 2 1 . . . . . Recycler 4 | . . 2 2 . . . . . . Mechanic 1 | . . . . . . . . . 1 Watcher 2 | . 1 . 1 . . . . . . Swarmer 21 | . 1 2 3 10 . . . . 5 Grunt 16 | . 1 4 4 4 . . . . 3 Sentry 7 | . . 1 2 . . . . 1 3 Hunter 3 | . . . 1 . . . . . 2 Programmer 9 | . . . . 3 . . . 4 2 Best Kill Streak 9 | 3 1 4 3 5 1 . . 1 9 Combat Bots Only 9 | . 1 3 3 4 . . . 1 9 Max Kills in Single Turn 4 | 1 1 1 2 2 1 . . 1 4 Gunslinging 1 | . . . 1 . . . . . . Exploded 4 | . . . . 1 . . . . 4 Melee 1 | . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Hostile Shots Fired 508 | . 21 17 65 105 . . . 128 172 Missed 137 | . 5 3 9 21 . . . 40 59 Hits 371 | . 16 14 56 84 . . . 88 113 Projectile 371 | . 16 14 56 84 . . . 88 113 AOE 4 | . . . . . . . . 4 . Critical Strikes 12 | . . 1 1 4 . . . 4 2 Part Disruptions 1 | . . . . 1 . . . . . Damage Taken 7248 | . 151 132 827 1505 . . . 1709 2924 Core 1031 | . 12 7 106 228 . . . 247 431 Absorbed by Shields 135 | . . . . . . . . 124 11 Core Remaining (%) 87 | 100 95 98 80 67 100 . . 75 . Volleys Fired 176 | 10 14 25 49 33 . . . 13 32 Largest 3 | 2 2 3 3 3 . . . 3 3 Hottest 258 | 60 60 125 161 211 . . . 255 258 Shots Fired 430 | 20 28 65 134 89 . . . 40 54 Gun 319 | 20 28 65 134 48 . . . 14 10 Cannon 94 | . . . . 41 . . . 26 27 Launcher 17 | . . . . . . . . . 17 Special . | . . . . . . . . . . Kinetic 90 | 10 14 25 41 . . . . . . Thermal 297 | 10 14 40 85 76 . . . 40 32 Explosive 17 | . . . . . . . . . 17 Electromagnetic 26 | . . . 8 13 . . . . 5 Robot Hit Streak 18 | 5 6 8 15 18 . . . 11 8 Robot Miss Streak 5 | 1 4 4 5 4 . . . 4 4 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 266 | 12 14 40 79 57 1 . . 31 32 Core Hits 129 | 6 4 18 33 30 . . . 7 31 Critical Kills 2 | . . . . 1 . . . 1 . Critical Parts Destroyed 4 | . . . . 1 . . . 1 2 Critical Strikes 13 | . . 2 3 2 . . . 3 3 Burn 6 | . . 2 3 . . . . 1 . Meltdown 2 | . . . . 1 . . . 1 . Destroy 2 | . . . . . . . . . 2 Corrupt 1 | . . . . . . . . . 1 Smash 2 | . . . . 1 . . . 1 . Melee Attacks 14 | . . . 1 8 1 . . 4 . Impact 14 | . . . 1 8 1 . . 4 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . 1 1 . . 2 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7387 | 128 136 453 1129 1396 84 . . 1305 2756 Guns 2769 | 128 136 453 1129 506 . . . 203 214 Cannons 2144 | . . . . 534 . . . 918 692 Explosions 1902 | . . . . 52 . . . . 1850 Melee 552 | . . . . 297 84 . . 171 . Ramming 20 | . . . . 7 . . . 13 . Kinetic 524 | 41 59 106 318 . . . . . . Thermal 4117 | 87 77 347 740 945 . . . 1121 800 Explosive 1850 | . . . . . . . . . 1850 Electromagnetic 324 | . . . 71 147 . . . . 106 Impact 552 | . . . . 297 84 . . 171 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . . 11 . . . 1 2 Average Corruption 3 | . . . . 3 . . . 1 1 Corruption Purged 5 | . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . Effects 27 | . . . . 16 . . . 3 8 Message Errors 9 | . . . . 6 . . . 1 2 Matter Fused 2 | . . . . . . . . . 2 Heat Flow Errors 4 | . . . . 2 . . . 1 1 Energy Discharges 6 | . . . . 5 . . . . 1 Data Loss (minor) 4 | . . . . 3 . . . . 1 Misfires 2 | . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . Overflow Damage 547 | . . . . 137 62 . . 215 133 Projectiles 111 | . . . . . . . . 59 52 Explosions 81 | . . . . . . . . . 81 Melee 355 | . . . . 137 62 . . 156 . Knockbacks 4 | . . . . 2 1 . . 1 . Impact 3 | . . . . 1 1 . . 1 . Kinetic . | . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . Self-Inflicted Damage 617 | . . . 4 96 . . . . 517 Shots 16 | . . . 1 3 . . . . 12 Rammed . | . . . . . . . . . . Targets Rammed 4 | . . . . 1 . . . 3 . Kicked 4 | . . . . 1 . . . 3 . Crushed . | . . . . . . . . . . Highest Temperature 474 | 20 76 179 464 474 . . . 450 135 Average Temperature 117 | 13 32 52 141 139 . . . 173 70 Received Heat Transfer 1083 | . 42 39 288 252 . . . 66 396 Effects 17 | . . . 11 2 . . . 4 . Shutdowns 3 | . . . 2 . . . . 1 . Energy Bleed 2 | . . . 1 1 . . . . . Interference 8 | . . . 6 . . . . 2 . Matter Decay 1 | . . . . . . . . 1 . Short Circuit 2 | . . . 1 1 . . . . . Damage (minor) 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Robots Corrupted 4 | . . . . . 1 . . 2 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 7 | . . . . 1 5 . . . 1 Impact Corruptions 10 | . . . . 3 2 . . 5 . Robots Melted 2 | . . . . 1 . . . 1 . Combat Hostiles 2 | . . . . 1 . . . 1 . Parts Melted 15 | . 1 1 4 4 . . . 5 . Heat Transferred 7201 | 200 175 955 2000 1743 . . . 1351 777 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . 1 2 . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Maximum Alert Level 1 | . . . . . . . . . 1 Low Security (%) 89 | 100 100 100 100 100 100 100 100 100 21 Level 1 10 | . . . . . . . . . 78 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 343 | 10 50 166 106 135 26 . . 32 343 Initial 66 | . . . 66 25 26 . . . 7 Average 52 | 1 9 29 43 59 2 . . 3 218 Influence Increases 2145 | 25 117 262 350 537 5 . . 195 654 Destroy 0b10 Robot/C 1120 | . 40 140 200 340 . . . 100 300 Destroy 0b10 Robot/NC 115 | 25 5 15 30 10 5 . . 10 15 Destroy Leader 272 | . 12 32 56 72 . . . 30 70 Successful Hack 28 | . . 15 13 . . . . . . Disable Machine 150 | . . . 15 30 . . . . 105 Destroy Structure 190 | . . . 6 10 . . . 10 164 Partial Spotted 30 | . 30 . . . . . . . . Lose Combat Pursuer 240 | . 30 60 30 75 . . . 45 . Influence Decreases 2019 | 25 117 104 452 538 60 . . 180 543 Entered New Map 160 | . . . 92 31 29 . . . 8 Time Decay 1407 | 25 107 104 326 397 31 . . 112 305 Lost Part 452 | . 10 . 34 110 . . . 68 230 Squads Dispatched 18 | . 1 2 . 4 . . . 6 5 Investigation 4 | . . 1 . 1 . . . 2 . Extermination 5 | . . . . 2 . . . 2 1 Reinforcement 6 | . 1 1 . 1 . . . 2 1 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Distress Signals 3 | . . 1 1 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 94 | . 5 12 19 22 . . 5 13 18 Peak Tracking Total 8 | . 3 4 4 5 . . 6 5 8 Tactical Retreats 11 | . 1 3 2 3 . . . 2 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Traps Triggered 5 | . 1 . . 2 . 1 . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Machines Disabled 10 | . . . 1 2 . . . . 7 Max in Single Turn 3 | . . . 1 1 . . . . 3 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Machines Accessed 15 | . 1 5 3 2 1 . . 2 1 Terminals 12 | . 1 5 3 2 . . . 1 . Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 40 | . 2 21 5 3 5 . . 3 1 Successful 23 | . . 12 4 . 5 . . 2 . Failed 17 | . 2 9 1 3 . . . 1 1 Catastrophic 4 | . . 2 . 1 . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 28 | . . 19 7 2 . . . . . Terminals 32 | . 2 21 5 3 . . . 1 . Fabricators 2 | . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 5 | . . . . . 5 . . . . Garrison Access 1 | . . . . . . . . . 1 Terminal Hacks 12 | . . 9 3 . . . . . . Part Schematic 1 | . . 1 . . . . . . . Robot Analysis 5 | . . 4 1 . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . . Locate Traps 1 | . . 1 . . . . . . . Zone Layout 3 | . . 2 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 5 | . . . . . 5 . . . . Retrieve Study 5 | . . . . . 5 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 4 | . . 3 1 . . . . . . Terminals 4 | . . 3 1 . . . . . . Botnet 4 | . . 3 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 1 4 2 2 . . . 2 1 Full Trace Events 3 | . . 1 . 1 . . . 1 . Feedback Events 1 | . . . . 1 . . . . . Corruption 1 | . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Built 2 | . . . . . . . . 2 . Authchips . | . . . . . . . . . . Time 62 | . . . . . . . . 62 . Total Part Build Rating 4 | . . . . . . . . 4 . Part Studies Acquired 5 | . . . . . 5 . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Active Infowar (turns) 5269 | 108 557 462 842 1397 440 215 100 934 214 Sensors 2959 | . . . . 1270 440 215 100 934 . Traps 132 | . . . . 132 . . . . . Seismic 5214 | 108 557 462 842 1390 440 215 100 887 213 ECM 1 | . . . . . . . . . 1 Robot Analysis Total 5 | . . 4 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Turns Passed 6479 | 169 686 463 855 1587 440 215 100 1115 849 Spaces Moved 3471 | 109 220 242 389 767 234 175 94 928 313 Core 19 | 6 . . . . . . . . 13 Treads 95 | . . . . . . . . . 95 Legs 3357 | 103 220 242 389 767 234 175 94 928 205 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 175 105 107 107 50 Average Speed 150 | 116 177 138 150 175 175 106 107 110 224 Slowest Speed 1100 | 120 190 190 190 190 190 107 107 120 1100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 22 | 3 36 20 24 20 9 7 79 21 7 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 . . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 2 | . . . . 1 . . . 1 . Terrain Destroyed 97 | . . . 2 5 . . . 3 87 Melee 2 | . . . . 1 . . . 1 . Projectile 8 | . . . . . . . . 2 6 AOE 87 | . . . 2 4 . . . . 81 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Total 4364 | 130 490 323 556 915 266 206 93 982 403 Wait 520 | . 252 41 82 59 22 20 . 20 24 Move 3462 | 108 219 241 388 766 233 175 93 926 313 Hop . | . . . . . . . . . . Pick Up 56 | 5 2 12 12 11 5 3 . 2 4 Fast Attach 31 | 7 1 . 3 6 . . . 1 13 Attach 40 | . . 3 7 11 2 2 . 4 11 Detach 6 | . . . . 2 . . . . 4 Swap 31 | . 1 . 5 14 . 3 . 6 2 Drop 23 | . 1 1 9 4 3 3 . 2 . Fire 176 | 10 14 25 49 33 . . . 13 32 Melee 14 | . . . 1 8 1 . . 4 . Ram . | . . . . . . . . . . Kick 4 | . . . . 1 . . . 3 . Crush . | . . . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 170 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 796 | -10/Materials | Discovered new exit (range 16) 856 | -10/Materials | Entered another Materials area 856 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1013 | -9/Materials | Discovered new exit (range 16) 1248 | -9/Materials | Discovered new exit (range 6) 1319 | -9/Materials | Entered another Materials area 1319 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1696 | -8/Materials | Build established: Scavenger-Gunner 1752 | -8/Materials | Lost 3 parts (2n1w) 2166 | -8/Materials | Discovered new exit (range 4) 2172 | -8/Materials | Identified exit to Factory 2174 | -8/Materials | Entered Factory 2174 | -7/Factory | Evolved 2 slots: Utility x2 2488 | -7/Factory | Build established: Scavenger-Skirmisher 2495 | -7/Factory | Lost 3 parts (3n) 2601 | -7/Factory | Discovered new exit (range 5) 2608 | -7/Factory | Identified exit to Lower Caves 3073 | -7/Factory | Build established: Scavenger-Mutant 3510 | -7/Factory | System corruption reached 10% 3518 | -7/Factory | Lost 5 parts (1p1n1u2w) 3684 | -7/Factory | Discovered new exit (range 12) 3721 | -7/Factory | Identified exit to Factory 3761 | -7/Factory | Entered another Factory area 3761 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4173 | -6/Factory | Discovered new exit (range 6) 4180 | -6/Factory | Identified exit to Factory 4201 | -6/Factory | Entered another Factory area 4201 | -5/Factory | Evolved 2 slots: Propulsion x2 4416 | -5/Factory | Sucked down chute 4416 | -5/Factory | Entered Waste 4435 | -5/Waste | Spotted C-40 Crusher 4442 | -5/Waste | Spotted C-40 Crusher 4452 | -5/Waste | Spotted C-40 Crusher 4484 | -5/Waste | Spotted C-40 Crusher 4506 | -5/Waste | Discovered new exit (range 10) 4515 | -5/Waste | Identified exit to Factory 4516 | -5/Waste | Entered Factory 4656 | -5/Factory | Fabricated Cooling System? 4786 | -5/Factory | Discovered new exit (range 8) 4794 | -5/Factory | Identified exit to Upper Caves 5496 | -5/Factory | Lost 11 parts (1p4n5u1w) 5617 | -5/Factory | Discovered new exit (range 13) 5630 | -5/Factory | Identified exit to Factory 5631 | -5/Factory | Entered another Factory area 5631 | -4/Factory | Evolved 2 slots: Utility x2 5731 | -4/Factory | Build established: Mutant 5818 | -4/Factory | Destroyed 9 combat bots 5826 | -4/Factory | Lost 5 parts (1p2n1u1w) 6053 | -4/Factory | Lost 4 parts (1p2n1w) 6480 | -4/Factory | Self-destructed Last Messages --------------- 06444_ Identified Adv. EMP Blaster. 06444_ Faulty integration triggers energy drain (-177). 06445_ K-01 Serf cleans the Assembly Bed. 06448_ Destroyed Wheel. 06448_ U-05 Engineer destroyed. 06450_ Adv. Heat Sink destroyed. 06463_ Tesla Rifle destroyed. 06463_ Imp. Treads destroyed. 06464_ Assembly Bed disabled. 06466_ Imp. Light Armor Plating destroyed. 06469_ Neutrino Core destroyed. 06470_ Adv. Heat Sink destroyed. 06472_ Critical hit (Burn: +37). 06473_ Matter Neutralizer destroyed. 06475_ R-10 Processor collects Terrain Scan Processor. 06476_ Dispersion Rifle destroyed. 06476_ Lrg. Storage Unit destroyed. 06478_ Acquired Imp. Force Field. Map ----- +----------------------------------------------------+ | ?????????????????? " # ! | | ??????????????? " """ ####### | | ?????????????? " " " """ #?????? | | ?????????????? "" #?????? | | ?????????????? G [ ###???? | | ????????????????# "" ######### # ????? | | ????????????????# " #??## #?????? | | ????????????????# % #???# #?????? | | ?????????????????? ######### #?????? | | ?????????????????? # # #?????? | | ????????????????# # " " " # #?????? | | ????????????????# ^ " # # ##????? | | ????????????????# """" # # != ###### | | ###?????????????# """" # # | | ????????????# ^ """" # # """ | | ???????????# """" # #= # """ | | ??????????# """" # %# """ | | ??????????# # + + | | ? ?????????# """" # # # """ | | ??# ????????# """" # # """ | | ??# ######### """" ######### """ | | ??# ^ ^ """" # | | ??# ^^ """ ####### | | ??# g """ ##????? | | ??# ^ g !/ ##????? | | ??# g R @]/ ##????? | | ??# """ """ ############+### #?????? | | ??# """ """ #????## # ###???? | | ??# ^""" """ #?????# """" # #???? | | ??# """ """ #?????# ""R" # #???? | | ??# #?????# "" " # #???? | | ???? #?????# # #???? | | ???? #?????# """ # #???? | | ????###### #?????# """ ##########+#######?? | | ?????????# #?????# """ #???# #?? | | ?????????# #?????# #???# #?? | | ?????????# #?????##########???# """""" #?? | | ?????????# #??????????????????# """""" #?? | | ?????????# #??????????????????# """""" #?? | | ????????? #??????????????????# """""" #?? | | ?????????###/#+#??????????????????# ?? #?? | | ???????????? ?????????????????????# """????? #?? | | ???????????? ?????????????????????# ???????????? | | ????????????"?????????????????????# ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 150 Evasion (%) 63 Target Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 1 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- Cooling System | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Cooling System | x2 | -5/Factory Repaired ---------- Nothing Studied --------- Aluminum Leg | -6/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Hvy. Particle Cannon | -6/Factory | Hacked Imp. Titanium Leg | -6/Factory | Hacked Mic. Nuclear Core | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Ew, Corruption Challenges ------------ None Game ------ Seed ShockboltContainmentBeam Manual? 0 Play Time 00:52:58 Cumulative 58.3 hours Start 2026.10.22 @ 10:47:52 End 2026.10.22 @ 13:03:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 36 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8548b50a-e51e-4467-9a55-99363f97df9c