Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 21:11:30 Player: Err. String Expected Got Nil Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (439) 439 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 939 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 225/300 Energy 89/250 System Corruption 0% Temperature Cool (10) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- Small Laser Light Assault Rifle > --- INVENTORY (20) --- Light Nuclear Core Light Treads Light Treads Aluminum Leg Aluminum Leg Improved Heat Sink Small Storage Unit Large Storage Unit Structural Scanner Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Treads Light Treads Aluminum Leg Aluminum Leg Small Storage Unit Large Storage Unit Structural Scanner Seismic Detector [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 7 17 1 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 8 | 2 6 . Treads 6 | 2 4 . Leg 2 | . 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 11 | 2 9 . Device 6 | 1 5 . Storage 5 | 1 4 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 5 1 Power 1 | . . 1 Propulsion 2 | . 2 . Utility 1 | . 1 . Weapon 2 | . 2 . Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 100 Engine 14 | . 14 14 Treads 25 | . 25 28 Leg 2 | . 2 . Device 13 | . 13 14 Storage 14 | . 14 14 Energy Gun 2 | . 2 14 Ballistic Gun 25 | . 25 14 Peak Build Rating 10 | 7 10 8 Average Rating 7 | 4 7 8 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 49 | 14 49 48 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 6 18 20 Most Carried 12 | 3 12 11 Average Carried 8 | 1 9 10 Final Capacity 20 | 8 20 20 Final Carried 11 | 2 11 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 640 | 232 408 . Remotely . | . . . Salvage Created 552 | 26 504 22 Parts 46 | 4 37 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 15 | . 15 . Melee 1 | . 1 . Guns 14 | . 14 . Classes Destroyed 6 | 1 5 . Worker 1 | . 1 . Tunneler 2 | 1 . 1 Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 9 | . 9 . Best Kill Streak 6 | 1 6 1 Combat Bots Only 6 | . 6 . Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 150 | . 135 15 Missed 35 | . 27 8 Damage Taken 1180 | . 1126 54 Core 250 | . 242 8 Absorbed by Shields . | . . . Regen/Repaired (Parts) 225 | . 225 . Core Remaining (%) 100 | 100 . . Volleys Fired 90 | 2 86 2 Largest 2 | 2 2 2 Hottest 60 | 40 60 60 Shots Fired 171 | 4 163 4 Gun 171 | 4 163 4 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 168 | 4 162 2 Thermal 3 | . 1 2 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 17 | 3 17 1 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 111 | 3 107 1 Core Hits 43 | 1 40 2 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1130 | 30 1074 26 Guns 1124 | 30 1068 26 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 6 | . 6 . Kinetic 1103 | 30 1058 15 Thermal 21 | . 10 11 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 55 | . 55 20 Average Temperature 13 | . 13 13 Received Heat Transfer 468 | . 468 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . 25 25 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 205 | 5 205 46 Initial 46 | . 3 46 Average 61 | 2 65 44 Maximum Alert Level 1 | . 1 . Low Security (%) 92 | 100 91 100 Level 1 7 | . 8 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 39 3 Peak Tracking Total 7 | . 7 3 Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 16 . Successful 10 | . 10 . Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 12 | . 12 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Branch Access Points 1 | . 1 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Botnet 3 | . 3 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1915 | 115 1790 10 Spaces Moved 639 | 58 579 2 Core 7 | 7 . . Treads 569 | 51 516 2 Legs 63 | . 63 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 209 | 146 215 240 Slowest Speed 260 | 160 260 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 4 82 4 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1060 | 84 971 5 Wait 275 | 9 266 . Move 637 | 57 578 2 Hop . | . . . Pick Up 28 | 9 19 . Fast Attach . | . . . Attach 14 | 7 6 1 Detach . | . . . Swap 11 | . 11 . Drop 3 | . 3 . Fire 90 | 2 86 2 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 769 | -10/Materials | Discovered new exit (range 15) 1527 | -10/Materials | Core integrity fell below 50% 1541 | -10/Materials | Core integrity fell below 20% 1606 | -10/Materials | Discovered new exit (range 16) 1736 | -10/Materials | Repaired Lgt. Treads 1763 | -10/Materials | Repaired Lgt. Treads 1819 | -10/Materials | Identified exit to Mines 1906 | -10/Materials | Entered Mines 1916 | -10/Mines | Met a Derelict bent on vengeance 1916 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01781_ An alarm sounds. 01781_ ALERT: Alarm triggered, dispatching investigation squad. 01803_ Acquired Seismic Detector. 01805_ Dropped Seismic Detector. 01819_ Connecting with Terminal... >>Access(Branch) Found 1 branch access point: (9,14) Mines Map updated. 01886_ T-07 Excavator is excavating. 01898_ K-01 Serf collects debris. 01899_ T-07 Excavator is excavating. 01901_ K-01 Serf collects debris. 01903_ T-07 Excavator is excavating. LOCATION=MINES GOAL=ESCAPE Something is scanning the area. 01914_ Ion Engine destroyed. 01915_ T-07 Excavator destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ?????????????????????????????##???????????????? | | ???????????????????????????? ##??????????????? | | ???????????????????????#### ! ### ?????????? | | ????????????????????### *%= s ?????????? | | ???????????????????## |s s ?????????? | | ?????????????????### #????????????????? | | ?????????????????# @ #####????????????????? | | ?????????????????#t## ##????????????????????? | | ?????????????????#??# ##?????????????????????? | | ???????????????????? #??????????????????????? | | ???????????????????# ##??????????????????????? | | ???????????????????# ##???????????????????????? | | ???????????????????##?????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponArmorCore Manual? 0 Play Time 00:10:52 Cumulative 24.5 hours Start 2025.02.16 @ 21:00:51 End 2025.02.16 @ 21:11:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 24 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6530e859-490f-428d-8998-cb9c2c6440a8