Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.01 @ 02:06:27 Player: Judas Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (63) 315 Value Destroyed (2535) 2535 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1099) 1099 TOTAL SCORE: 9289 Bonus ------- Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 126 Friendly Fire -27 Cogmind --------- Core Integrity 0/1000 Matter 174/300 Energy 98/100 System Corruption 7% Temperature Cool (12) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Improved Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Mini Grenade Launcher Makeshift Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Medium Storage Unit High-capacity Battery Enhanced Optical Array Experimental Signal Interpreter Improved Core Analyzer Improved Shock Absorption System > --- WEAPON ----------- Plasma Rifle Plasma Rifle Advanced Assault Cannon Heavy Flak Cannon > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Heavy Ion Cannon Minigun Gauss Rifle Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Mini Grenade Launcher Remote Datajack Makeshift Hammer [Rating: 75] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Armored Huge Wheel Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device System Backup Module Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Advanced Assault Cannon Energy Gun Plasma Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Slots Evolved 10 | . . 2 2 2 . . 2 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . Utility 6 | . . 1 1 1 . . 1 2 . . . Weapon 2 | . . 1 . 1 . . . . . . . Parts Attached 109 | 1 2 5 15 20 13 1 23 10 10 . 9 Power 9 | . . . 3 2 . . 2 . 1 . 1 Engine 5 | . . . 2 . . . 2 . 1 . . Core 3 | . . . 1 2 . . . . . . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 32 | . . 1 6 6 2 . 12 . 1 . 4 Treads 7 | . . . . 4 2 . 1 . . . . Leg 21 | . . 1 6 1 . . 9 . 1 . 3 Wheel 3 | . . . . 1 . . 2 . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 Utility 20 | 1 2 1 3 2 2 . 4 5 . . . Device 7 | . . . 1 . 1 . 2 3 . . . Storage 7 | 1 2 . 1 1 1 . 1 . . . . Processor 5 | . . 1 . 1 . . 1 2 . . . Hackware 1 | . . . 1 . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 48 | . . 3 3 10 9 1 5 5 8 . 4 Energy Gun 7 | . . 1 1 1 . . 1 2 . . 1 Energy Cannon 6 | . . 1 . . . 1 1 1 . . 2 Ballistic Gun 13 | . . 1 2 6 2 . . . 2 . . Ballistic Cannon 15 | . . . . 1 4 . 3 1 5 . 1 Launcher . | . . . . . . . . . . . . Special Weapon 3 | . . . . . 2 . . 1 . . . Impact Weapon 3 | . . . . 1 1 . . . 1 . . Slashing Weapon 1 | . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . 2 1 1 . . 1 . . . . Parts Lost 43 | . . . 2 8 6 . 2 . 16 . 9 Power 7 | . . . 1 2 1 . . . 2 . 1 Propulsion 10 | . . . . 2 1 . 1 . 2 . 4 Utility 6 | . . . 1 . 1 . . . 4 . . Weapon 20 | . . . . 4 3 . 1 . 8 . 4 Highest Loss Streak 9 | . . . 2 4 6 . 2 . 7 . 9 Average Slot Usage (%) 79 | . 100 93 94 94 88 84 89 86 68 11 31 Engine 2 | . 14 11 4 . . . 3 5 2 . . Core 2 | . . . 4 6 4 . . . . . . Treads 2 | . . . . 3 6 7 7 . . . . Leg 9 | . 28 22 24 14 . . 10 . 2 . 10 Wheel 3 | . . . . 2 7 7 3 11 5 . . Device 3 | . . . 2 . 4 7 11 10 5 . . Storage 17 | . 28 22 21 23 22 23 20 17 14 . . Processor 10 | . . 4 9 14 9 7 6 15 14 11 11 Energy Gun 3 | . 14 11 8 4 . . 2 8 1 . 4 Energy Cannon 1 | . . 5 4 . . 7 5 3 . . . Ballistic Gun 8 | . 14 16 14 17 9 . . . 4 . . Ballistic Cannon 7 | . . . . 1 12 23 16 9 13 . 2 Impact Weapon 1 | . . . . 4 1 . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 59 | 14 22 28 35 40 47 49 58 59 59 . 27 Greatest Support 68 | 20 20 20 40 68 28 28 65 56 56 3 65 Greatest Overweight (x) 19 | . 1 1 1 2 2 1 19 1 13 . 2 Average Overweight (x) . | . . 1 . . 1 1 . . 1 . . Largest Inventory Capacity 14 | 8 12 12 14 14 14 12 12 12 12 4 4 Average Capacity 11 | 6 11 12 12 14 13 12 12 12 11 4 4 Most Carried 14 | 6 8 12 14 14 13 12 12 12 12 4 4 Average Carried 10 | 6 7 10 12 13 12 12 11 11 6 3 3 Final Capacity 14 | 8 12 12 14 14 12 12 12 12 4 4 4 Final Carried 14 | 6 8 12 14 12 12 12 12 12 3 4 2 Class Distribution -------------------- 51% | Gunner 20% | Mutant 14% | Skirmisher 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Skirmisher | -6/Factory Skirmisher | -5/Factory Gunner | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Matter Collected 2666 | 214 . 139 299 503 533 . 390 139 233 75 141 Remotely . | . . . . . . . . . . . . Salvage Created 2761 | 99 . 437 590 571 344 . 470 111 115 . 24 Parts 120 | 3 . 30 30 23 11 . 22 . 1 . . Haulers Intercepted 2 | . . 2 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 88 | . . . . . 7 . . . 1 . 80 Prevented 10 | . . . . . . . . . . . 10 Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Combat Hostiles Destroyed 51 | . . 7 11 9 9 . 8 2 4 . 1 Guns 27 | . . 6 8 6 5 . . 2 . . . Cannons 23 | . . 1 3 2 4 . 8 . 4 . 1 AOE 1 | . . . . 1 . . . . . . . Classes Destroyed 17 | 1 . 6 3 1 2 . 1 . 2 . 1 Worker 1 | . . 1 . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . Hauler 2 | . . 2 . . . . . . . . . Recycler 4 | 1 . 1 . 2 . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . Operator 2 | . . . . . . . 2 . . . . Swarmer 8 | . . 4 . 3 1 . . . . . . Grunt 18 | . . 2 8 . 2 . 6 . . . . Brawler 3 | . . . 1 . 1 . 1 . . . . Duelist 1 | . . . . . 1 . . . . . . Sentry 11 | . . 1 1 4 2 . 1 2 . . . Demolisher 1 | . . . . . . . . . . . 1 Hunter 2 | . . . 1 . 1 . . . . . . Programmer 5 | . . . . 2 . . . . 3 . . Behemoth 1 | . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . 1 . . Mutant 1 | . . . . . 1 . . . . . . Best Kill Streak 7 | 1 . 7 5 3 5 . 3 1 3 . 1 Combat Bots Only 5 | . . 4 4 3 5 . 3 1 3 . 1 Max Kills in Single Turn 2 | 1 . 2 1 1 1 . 1 1 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Damage Taken 9189 | . . 181 1112 1258 1543 . 1123 223 2437 269 1043 Core 2166 | . . 21 215 386 295 . 235 . 423 243 348 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 71 | 100 100 94 60 . . 2 72 . . . . Volleys Fired 179 | 4 . 19 37 35 35 . 15 7 22 . 5 Largest 4 | 2 . 3 3 4 3 . 4 4 4 . 2 Hottest 262 | 60 . 144 144 128 144 . 236 262 262 . 171 Shots Fired 511 | 8 . 57 107 100 87 . 47 28 69 . 8 Gun 320 | 8 . 50 83 93 47 . 6 14 19 . . Cannon 186 | . . 7 24 7 35 . 41 14 50 . 8 Launcher . | . . . . . . . . . . . . Special 5 | . . . . . 5 . . . . . . Kinetic 358 | 4 . 31 48 87 82 . 33 12 59 . 2 Thermal 112 | . . 14 59 2 . . 14 14 6 . 3 Explosive . | . . . . . . . . . . . . Electromagnetic 36 | 4 . 12 . 11 . . . 2 4 . 3 Robot Hit Streak 18 | 2 . 5 13 18 15 . 9 9 6 . 4 Robot Miss Streak 10 | 3 . 2 4 6 9 . 2 4 10 . 2 Penetration Max 1 | . . . 1 . . . . . . . . Secondary Targets 6 | . . 2 2 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . Shots Hit Robots 306 | 3 . 29 71 66 55 . 23 16 38 . 5 Core Hits 153 | 1 . 14 25 34 29 . 17 11 17 . 5 Critical Hits 6 | . . 1 1 . 1 . 2 . 1 . . Critical Kills 5 | . . 1 1 . . . 2 . 1 . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . Melee Attacks 12 | . . . . 9 1 . . . 2 . . Impact 12 | . . . . 9 1 . . . 2 . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6478 | 74 . 431 1014 1040 1272 . 755 405 1284 . 203 Guns 3355 | 37 . 367 785 887 715 . 132 223 209 . . Cannons 2967 | . . 64 229 118 557 . 608 165 1024 . 202 Explosions 72 | 37 . . . 35 . . . . . . . Melee 51 | . . . . . . . . . 51 . . Ramming 33 | . . . . . . . 15 17 . . 1 Kinetic 4418 | 10 . 119 343 886 1272 . 417 165 1143 . 63 Thermal 1654 | 37 . 185 671 16 . . 323 223 80 . 119 Explosive . | . . . . . . . . . . . . Electromagnetic 322 | 27 . 127 . 138 . . . . 10 . 20 Impact 51 | . . . . . . . . . 51 . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 20 | . . . . 3 3 . . . 19 19 20 Average Corruption 7 | . . . . 2 2 . . . 15 19 10 Corruption Purged 3 | . . . . . 3 . . . . . . Effects 106 | . . . . 5 17 . . . 69 14 1 Message Errors 18 | . . . . 1 5 . . . 10 2 . Matter Fused 15 | . . . . 4 2 . . . 8 . 1 Heat Flow Errors 10 | . . . . . 4 . . . 5 1 . Energy Discharges 8 | . . . . . . . . . 8 . . Parts Rejected 1 | . . . . . . . . . 1 . . Data Loss (minor) 11 | . . . . . 4 . . . 6 1 . Data Loss (major) 1 | . . . . . . . . . 1 . . Misfires 2 | . . . . . . . . . 2 . . Alerts 1 | . . . . . . . . . 1 . . Misdirections 26 | . . . . . . . . . 16 10 . Targeting Errors 11 | . . . . . 2 . . . 9 . . Weapon Failures 2 | . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 119 | 12 . . . . 24 . 2 2 79 . . Projectiles 105 | . . . . . 24 . 2 . 79 . . Explosions 12 | 12 . . . . . . . . . . . Melee 2 | . . . . . . . . 2 . . . Knockbacks 17 | . . . . 2 2 . 3 . 9 . 1 Impact . | . . . . . . . . . . . . Kinetic 17 | . . . . 2 2 . 3 . 9 . 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 53 | . . . . 45 . . . 8 . . . Shots 2 | . . . . 2 . . . . . . . Rammed 3 | . . . . . . . 1 1 . . 1 Targets Rammed 3 | . . . . . . . 1 1 . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 565 | 20 . 217 534 120 355 . 565 134 165 119 234 Average Temperature 127 | 15 . 55 207 35 143 . 149 47 46 79 124 Received Heat Transfer 1943 | . . 54 504 174 530 . 426 45 150 48 12 Effects 19 | . . . 8 . . . 11 . . . . Shutdowns 5 | . . . 3 . . . 2 . . . . Energy Bleed 1 | . . . 1 . . . . . . . . Interference 5 | . . . 2 . . . 3 . . . . Matter Decay 2 | . . . 1 . . . 1 . . . . Short Circuit 2 | . . . 1 . . . 1 . . . . Damage (minor) 1 | . . . . . . . 1 . . . . Damage (major) 2 | . . . . . . . 2 . . . . Damage (core) 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | . . 1 3 . . . 1 1 . . . Heat Transferred 3059 | 50 . 370 1369 37 . . 559 500 150 . 24 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | 1 . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Peak Influence 240 | 5 27 240 194 184 . . 158 205 . . . Average Influence 83 | 1 18 126 108 77 . . 58 122 . . . Maximum Alert Level 1 | . . 1 . . . . . 1 . . . Low Security (%) 95 | 100 100 62 100 100 . . 100 96 . . . Level 1 4 | . . 37 . . . . . 3 . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 8 | . . . . 6 . . 2 . . . . Investigation 1 | . . . . 1 . . . . . . . Extermination 2 | . . . . 2 . . . . . . . Reinforcement 5 | . . . . 3 . . 2 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Distress Signals 3 | . . 1 1 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 123 | . 1 16 20 18 11 . 14 4 14 10 15 Peak Tracking Total 12 | . 1 5 4 5 7 . 5 2 7 11 12 Tactical Retreats 14 | . . 2 3 2 2 . 1 . 3 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Traps Triggered 1 | . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . 15 Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Machines Disabled 6 | . . . 1 1 2 . 2 . . . . Max in Single Turn 1 | . . . 1 1 1 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised 1 | . . . . 1 . . . . . . . Overloaded Fab Kills 1 | . . . . 1 . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Machines Accessed 19 | . 3 . 1 2 1 . . . . . 12 Terminals 4 | . 3 . 1 . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 47 | . 10 . 3 6 1 . . . . . 27 Successful 37 | . 6 . 2 1 1 . . . . . 27 Failed 10 | . 4 . 1 5 . . . . . . . Catastrophic 1 | . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 15 | . 10 . 3 2 . . . . . . . Terminals 13 | . 10 . 3 . . . . . . . . Fabricators 2 | . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . 4 . . . . . . . Terminal Hacks 30 | . 2 . . . 1 . . . . . 27 Record 10 | . . . . . . . . . . . 10 Robot Analysis 2 | . 2 . . . . . . . . . . Prototype ID Bank 16 | . . . . . . . . . . . 16 Open Door 2 | . . . . . 1 . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 18 | . 10 . 5 3 . . . . . . . Terminals 6 | . 4 . 2 . . . . . . . . Track 2 | . 1 . 1 . . . . . . . . Botnet 4 | . 3 . 1 . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . Overload 1 | . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 4 | . 3 . . 1 . . . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Total Allies 14 | . . . . 12 2 . . . . . . Largest Group 12 | . . . . 12 2 2 2 . . . . Highest-Rated Group 247 | . . . . 247 36 36 36 . . . . Highest-Rated Ally 31 | . . . . 31 20 20 20 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 46 | . . . . 39 3 . 4 . . . . Total Damage 689 | . . . . 602 40 . 47 . . . . Kills 8 | . . . . 8 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Robot Analysis Total 2 | . 2 . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 1 . . . 2 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Turns Passed 7192 | 48 218 420 522 1327 1389 135 793 335 1007 132 866 Spaces Moved 5011 | 30 144 228 273 878 981 72 416 233 702 259 795 Core 539 | . . . . . . . 1 . 48 259 231 Treads 502 | . . . . 38 248 72 144 . . . . Legs 2261 | 30 144 228 273 572 . . 232 . 218 . 564 Wheels 1709 | . . . . 268 733 . 39 233 436 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 120 150 120 110 110 180 110 100 50 50 50 Average Speed 121 | 120 148 150 129 119 127 180 143 106 128 50 105 Slowest Speed 1000 | 120 150 150 150 180 200 180 1000 110 700 50 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . Exploration Rate (%) 38 | 3 35 31 24 26 91 10 12 9 79 55 83 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 1 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . . . . 1 1 . Scrap Searched 10 | . . . . . 6 . . . 1 3 . Spaces Dug 6 | . . . . 6 . . . . . . . Terrain Destroyed 35 | 4 . . . 9 3 . 3 3 13 . . Melee 6 | . . . . 6 . . . . . . . Projectile 22 | . . . . . 3 . 3 3 13 . . AOE 7 | 4 . . . 3 . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Total 5733 | 34 147 267 362 1089 1051 77 579 300 755 261 811 Wait 322 | . . . 21 122 11 5 105 43 15 . . Move 5000 | 29 143 227 272 877 980 71 415 232 701 258 795 Hop . | . . . . . . . . . . . . Pick Up 40 | . 1 10 6 12 5 . 2 1 . 2 1 Fast Attach 39 | 1 . 1 6 5 4 . 11 5 . . 6 Attach 29 | . . 1 2 8 4 . 2 . 9 . 3 Detach . | . . . . . . . . . . . . Swap 41 | . 2 3 7 7 5 1 10 5 1 . . Drop 68 | . 1 6 11 14 6 . 18 6 5 1 . Fire 179 | 4 . 19 37 35 35 . 15 7 22 . 5 Melee 12 | . . . . 9 1 . . . 2 . . Ram 1 | . . . . . . . . 1 . . . Kick 1 | . . . . . . . . . . . 1 Crush 1 | . . . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 2) 49 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 12) 267 | -10/Materials | Entered another Materials area 267 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 564 | -9/Materials | Build established: Gunner 661 | -9/Materials | Discovered new exit (range 13) 687 | -9/Materials | Entered another Materials area 687 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1101 | -8/Materials | Build established: Scavenger-Gunner 1191 | -8/Materials | Discovered new exit (range 16) 1209 | -8/Materials | Entered Factory 1209 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2039 | -7/Factory | Build established: Gunner 2097 | -7/Factory | Lost 4 parts (1p2n1w) 2302 | -7/Factory | Core integrity fell below 50% 2441 | -7/Factory | Discovered new exit (range 15) 2462 | -7/Factory | Identified exit to Lower Caves 2536 | -7/Factory | Entered Lower Caves 2544 | -7/Lower Caves | Learned Factory machine intel 2961 | -7/Lower Caves | Encountered a Warlord checkpoint 3299 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3335 | -7/Lower Caves | Discovered new exit (range 7) 3364 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3411 | -7/Lower Caves | Core integrity fell below 20% 3468 | -7/Lower Caves | Lost 6 parts (1p1n1u3w) 3521 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3918 | -7/Lower Caves | Identified exit to Lower Caves 3925 | -7/Lower Caves | Entered another Lower Caves area 3925 | -7/Lower Caves | Accompanied by 2 allies 4008 | -7/Lower Caves | Discovered new exit (range 12) 4053 | -7/Lower Caves | Identified exit to Factory 4060 | -7/Lower Caves | Entered Factory 4060 | -6/Factory | Accompanied by 2 allies 4060 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4061 | -6/Factory | Loaded intel: 275 machine locations 4412 | -6/Factory | Build established: Skirmisher 4568 | -6/Factory | Found Prototype Processor 4569 | -6/Factory | Identified Exp. Signal Interpreter 4848 | -6/Factory | Discovered new exit (range 5) 4852 | -6/Factory | Identified exit to Factory 4853 | -6/Factory | Entered another Factory area 4853 | -5/Factory | Evolved 2 slots: Utility x2 5172 | -5/Factory | Discovered new exit (range 6) 5186 | -5/Factory | Identified exit to Upper Caves 5188 | -5/Factory | Entered Upper Caves 5202 | -5/Upper Caves | Spotted B-75 Beast 5313 | -5/Upper Caves | System corruption reached 10% 5328 | -5/Upper Caves | Lost 5 parts (1p1u3w) 5604 | -5/Upper Caves | Build established: Gunner 5757 | -5/Upper Caves | Crushed by falling debris 5765 | -5/Upper Caves | Destroyed B-75 Beast 5794 | -5/Upper Caves | Lost 7 parts (1p1n2u3w) 6131 | -5/Upper Caves | Learned Factory stockpile data 6161 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6178 | -5/Upper Caves | Learned Factory interactive machine intel 6190 | -5/Upper Caves | Discovered new exit (range 8) 6195 | -5/Upper Caves | Entered another Upper Caves area 6200 | -5/Upper Caves | Lost 3 parts (1u2w) 6240 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6256 | -5/Upper Caves | Core integrity fell below 50% 6309 | -5/Upper Caves | Attracted the attention of an 0b10 base 6322 | -5/Upper Caves | Identified exit to Factory 6323 | -5/Upper Caves | Discovered new exit (range 7) 6325 | -5/Upper Caves | Learned 4 Factory zone layouts 6327 | -5/Upper Caves | Entered Warlord 6354 | -5/Warlord | System corruption cleaned by Quarantine Array 6459 | -5/Warlord | Met Warlord 6462 | -5/Warlord | Build established: Mutant 6484 | -5/Warlord | Warlord's base attacked by MAIN.C 6834 | -5/Warlord | Warlord forces counterattacked 6836 | -5/Warlord | Learned Armory stockpile data 6836 | -5/Warlord | Learned 4 Quarantine zone layouts 6836 | -5/Warlord | Learned 4 Quarantine zone layouts 7188 | -5/Warlord | Core integrity fell below 20% 7193 | -5/Warlord | Spotted Striker 7193 | -5/Warlord | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 07181_ P-80 Master resets B-74 Champion, system corruption cleaned. 07182_ Myomer Leg destroyed. 07182_ Critical hit. 07182_ Lgt. Quantum Reactor destroyed. 07183_ Slammed into P-70 Sage. 07183_ Disruptor Cannon destroyed. 07183_ P-70 Sage resets B-74 Champion, system corruption cleaned. 07184_ ANNOUNCEMENT: Detected 2 Grunt squads, 1 Hunter squad, 1 Melee squad, with prototype support. 07184_ Mak. Leg destroyed. 07185_ P-80 Master resets P-70 Sage, system corruption cleaned. 07186_ The unstable cave ceiling collapses. 07186_ Neutron Cannon destroyed. 07187_ P-80 Master repels hacking attempt. 07187_ Acquired Impulse Thruster Array. 07187_ Impulse Thruster Array destroyed. 07188_ The unstable cave ceiling collapses. 07188_ ET-VJL(p) system corrupted by crushing effect. 07190_ ET-VJL(p) fails to hack B-74 Champion. 07193_ P-80 Master repels hacking attempt. Map ----- +----------------------------------------------------+ | ^^ #???????????????????# # #???????????? | | "" #???????????????????## ####+####???????????? | | "" #????????????######### ## #????????????? | | "" ########?????# [ # # ^ #????????????? | | "" # #????#"" "" + #????????????? | | "" # #????# # #????????????? | | # #????#" ## ### #????????????? | | ##+## #????##"""" ## #?## ##????????????? | | ?# + #?????##""# ## #??# #?????????????? | | ?# # ###????######### #??# #?????????????? | | ?# ####+### ##############+#??# #?????????????? | | ?# + #??# #??????""#????? | | ?#######+##### #### #??# ##????#""#????? | | ???????# ## #??# #??# #????#""#????? | | ???????# "## #??# #??# ##????#""#????? | | ???????# "## #??# #??# #?????#""#????? | | ???????#"X""## #??# *!%#### =######;""#####? | | ???########### #?## [%=[%#*!! [%%%%[!*!"" 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Challenges ------------ None Game ------ Seed VortexBeamComputer Manual? 0 Play Time 01:18:46 Cumulative 43.5 hours Start 2020.02.01 @ 00:41:38 End 2020.02.01 @ 02:06:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 27 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc917025-a391-4ffb-9349-ffae2242b943