Cogmind - Beta 14 X2 @@@ ROGUE MODE // 2024.08.02 @ 19:09:52 Player: Boris Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (281) 1405 Value Destroyed (12004) 12004 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (4825) 4825 TOTAL SCORE: 24934 Bonus ------- High Alert Combat Kills 940 Follower Combat Kills 1671 Entered Garrisons 800 Used RIF Installer 1500 Aligned with FarCom 300 Friendly Fire -386 Cogmind --------- Core Integrity 0/1000 Matter 187/300 Energy 208/390 System Corruption 14% Temperature Cool (54) Movement Walking (260) Ox2 Location -5/Garrison Parts ------- > --- POWER (2) -------- Light Deuterium Engine Quantum Reactor > --- PROPULSION (3) --- Centrium Leg Centrium Leg Wheel > --- UTILITY (9) ------ Huge Storage Unit Advanced Visual Processing Unit Advanced Melee Analysis Suite Core Analyzer Improved Powered Armor Improved Powered Armor Makeshift Hacking Suite System Shield Relay Coupler [Grunt] (49) > --- WEAPON (3) ------- Heavy Shock Bomb Launcher Companion Sword DM-GVY's Chainsaw > --- INVENTORY (25) --- Improved Heavy Treads Improved Cooling System Advanced Energy Well (500) Deep Structural Scanner Advanced Sensor Array Core Analyzer Expert System ID Mask Improved Powered Armor Improved Powered Armor Relay Coupler [NC] (51) Relay Coupler [Grunt] (47) Relay Coupler [Duelist] (28) Relay Coupler [Heavy] (22) Long-range Tractor Beam Supersonic Drone Bay (1/1) Enhanced Nova Cannon Field Lobotomy Kit (3) LU-1G1's Laser Shovel Peak State ------------ > --- POWER ------------ Light Deuterium Engine Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Advanced Melee Analysis Suite Core Analyzer Improved Powered Armor Improved Powered Armor Makeshift Hacking Suite System Shield Relay Coupler [Grunt] > --- WEAPON ----------- Heavy Shock Bomb Launcher Companion Sword DM-GVY's Chainsaw > --- INVENTORY -------- Improved Heavy Treads Improved Cooling System Advanced Energy Well Deep Structural Scanner Advanced Sensor Array Core Analyzer Expert System ID Mask Improved Powered Armor Improved Powered Armor Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Heavy] Long-range Tractor Beam Supersonic Drone Bay Enhanced Nova Cannon Field Lobotomy Kit LU-1G1's Laser Shovel [Rating: 98] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Centrium Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Siege Cannon Launcher Heavy Shock Bomb Launcher Special Weapon CPS Tube Impact Weapon Mace Slashing Weapon Companion Sword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Gar Fac Gar Slots Evolved 10 | . . . . . 4 . . . 2 . . . 4 . . . Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . Utility 7 | . . . . . 2 . . . 2 . . . 3 . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . Parts Attached 385 | 5 17 . 1 1 53 25 22 9 34 27 5 122 14 34 6 10 Power 22 | . 1 . . . 3 . . 1 3 1 . 5 1 4 1 2 Engine 15 | . 1 . . . 3 . . 1 3 1 . 3 1 1 . 1 Core 5 | . . . . . . . . . . . . 2 . 3 . . Reactor 2 | . . . . . . . . . . . . . . . 1 1 Propulsion 73 | 2 2 . . . 17 3 6 3 13 3 1 13 2 4 3 1 Treads 41 | 2 . . . . 10 3 4 1 7 3 1 7 . 3 . . Leg 5 | . . . . . . . . . . . . 1 . 1 3 . Wheel 27 | . 2 . . . 7 . 2 2 6 . . 5 2 . . 1 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 132 | 1 6 . . . 8 10 4 1 8 9 3 57 7 12 2 4 Device 62 | . 3 . . . 5 6 1 1 7 8 2 25 1 2 . 1 Storage 4 | 1 2 . . . . . . . . . 1 . . . . . Processor 15 | . . . . . 1 . . . . 1 . 8 1 3 . 1 Hackware 18 | . . . . . . 3 3 . . . . 3 2 5 2 . Protection 33 | . 1 . . . 2 1 . . 1 . . 21 3 2 . 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 158 | 2 8 . 1 1 25 12 12 4 10 14 1 47 4 14 . 3 Energy Gun 21 | . . . . . 16 5 . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . 2 . . . . . . Ballistic Gun 65 | 2 4 . . 1 4 3 6 2 5 8 . 24 2 4 . . Ballistic Cannon 10 | . 2 . . . 3 . 1 . . . . 4 . . . . Launcher 1 | . . . . . . . . . . . . . . . . 1 Special Weapon 18 | . 2 . . . . . . . . . . 13 . 3 . . Impact Weapon 22 | . . . . . 2 4 2 2 5 4 1 2 . . . . Slashing Weapon 15 | . . . . . . . . . . . . 4 2 7 . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . 1 . . . 3 . . . . . . . . . Unidentified Prototypes 12 | . . . . . 3 . . . 1 2 1 5 . . . . Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . System Corruption 7 | . . . . . . . . . . . 7 . . . . . Parts Lost 30 | . . . . . 4 1 . . . . . 4 3 13 3 2 Power 7 | . . . . . 1 . . . . . . . 1 4 1 . Propulsion 6 | . . . . . . . . . . . . . 1 3 1 1 Utility 10 | . . . . . . 1 . . . . . 3 1 4 . 1 Weapon 7 | . . . . . 3 . . . . . . 1 . 2 1 . Highest Loss Streak 6 | . . . . . 1 1 . . . . . 2 3 6 3 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 100 100 99 99 99 99 90 91 89 83 82 88 83 90 Engine 6 | . 14 14 14 14 8 9 9 9 7 7 7 3 9 4 2 3 Core 1 | . . . . . . . . . . . . 3 . 5 . . Treads 15 | . 14 . . . 22 25 25 25 4 20 23 12 . 4 6 . Wheel 4 | . 14 28 28 28 4 1 1 1 13 1 . 3 9 4 . 3 Device 7 | . 13 14 14 14 9 12 2 4 13 7 8 5 . . . . Storage 7 | . 14 14 14 14 9 9 9 9 7 7 7 7 5 5 5 5 Processor 13 | . . . . . 8 . . . . 6 7 25 26 24 17 19 Hackware 5 | . . . . . . 10 24 22 15 7 6 . 7 13 28 18 Protection 4 | . . . . . 9 3 . . 4 7 7 3 4 4 . 6 Energy Gun 3 | . . . . . 20 20 4 . . . . . . . . . Ballistic Gun 11 | . 24 28 14 28 1 2 15 25 20 20 20 9 8 . . . Impact Weapon 1 | . . . . . 2 4 . 1 2 2 . 1 . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 6 10 7 8 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 146 | 9 92 90 89 90 114 105 100 99 117 123 120 124 108 118 104 146 Greatest Support 98 | 40 40 20 20 20 60 60 60 60 60 60 60 60 40 98 98 80 Greatest Overweight (x) 10 | 1 8 4 4 4 3 3 4 4 9 9 1 10 3 4 1 2 Average Overweight (x) 2 | . 2 4 4 4 1 1 1 1 3 1 1 4 2 2 . 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 17 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 7 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 4 15 24 24 24 24 24 24 23 24 24 24 23 22 24 24 21 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 25 25 24 25 25 25 24 25 25 25 25 25 24 25 25 20 Class Distribution -------------------- 22% | Mutant 15% | Gunner 11% | Scavenger-Gunner 9% | Skirmisher 7% | Hacker-Mutant 6% | Hacker-Skirmisher 6% | Commander-Mutant 4% | Scavenger-Mutant 4% | Commander-Gunner 3% | Bothacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Skirmisher | -8/Garrison Hacker-Tank | -7/Factory Gunner | -7/Storage Commander-Gunner | -7/Recycling Scavenger-Gunner | -7/Scraptown Scavenger-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Hacker-Mutant | -5/Factory Hacker-Gladiator | -5/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Gar Fac Gar Matter Collected 11618 | 297 450 65 182 10 948 324 264 806 952 988 358 5090 85 612 50 137 Remotely 3529 | . . . . . 65 . . . . . . 3338 . 126 . . Salvage Created 14795 | 139 533 . . . 1491 997 359 778 1063 1429 212 5320 433 1650 133 258 Parts 845 | 11 39 . . . 72 56 26 49 53 68 10 340 25 75 12 9 Haulers Intercepted 14 | . 2 . . . 2 . 2 . 1 6 . . 1 . . . Recyclers Shooed 3 | . . . . . 1 . . . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . . . 29 . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Gar Fac Gar Combat Hostiles Destroyed 244 | . 12 . . . 28 20 6 19 14 16 3 93 8 20 2 3 Melee 24 | . . . . . . . . . . . . . 3 18 2 1 Guns 151 | . 12 . . . 19 20 4 18 14 16 3 38 5 2 . . Cannons 63 | . . . . . 7 . 2 . . . . 54 . . . . AOE 3 | . . . . . 2 . . . . . . . . . . 1 Classes Destroyed 27 | 2 5 . . . 5 . . . 3 . . 11 . . . 1 Worker 5 | . . . . . . . . . 2 2 . . . . 1 . Builder 1 | . . . . . 1 . . . . . . . . . . . Tunneler 5 | 2 . . . . . . . . . . . 2 1 . . . Hauler 14 | . 2 . . . 2 . 2 . 1 6 . . 1 . . . Recycler 8 | 1 1 . . . 2 . . . 2 2 . . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . Operator 5 | . 1 . . . . . 1 . . 1 . 2 . . . . Turret 1 | . . . . . . . . . . . . 1 . . . . Watcher 3 | . 1 . . . 1 . . . 1 . . . . . . . Swarmer 26 | . 8 . . . . . 3 8 . . . . 5 2 . . Grunt 70 | . 4 . . . 18 12 3 4 12 7 . . 3 7 . . Brawler 5 | . . . . . 1 3 1 . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . Sentry 31 | . . . . . 7 5 . 7 1 6 1 . . 3 . 1 Hunter 7 | . . . . . 1 . . . . 3 . . . . 2 1 Programmer 10 | . . . . . . . . . 1 . 1 . . 8 . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 Bolteater 5 | . . . . . . . . . . . . 5 . . . . Federalist 6 | . . . . . . . . . . . . 6 . . . . Explorer 14 | . . . . . . . . . . . . 14 . . . . Ranger 7 | . . . . . . . . . . . . 7 . . . . Guru 13 | . . . . . . . . . . . . 13 . . . . Scientist 4 | . . . . . . . . . . . . 4 . . . . Scrapper 29 | . . . . . . . . . . . . 29 . . . . Elite 18 | . . . . . . . . . . . . 18 . . . . Zionite 2 | . . . . . . . . . . . . 2 . . . . Packrat 1 | . . . . . . . . . . . . 1 . . . . Tinkerer 1 | . . . . . . . . . . . . 1 . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . Best Kill Streak 17 | 2 4 . . . 4 4 4 6 6 4 1 17 8 4 2 2 Combat Bots Only 15 | . 4 . . . 4 4 3 6 4 4 1 15 8 4 2 2 Max Kills in Single Turn 2 | 1 2 . . . 2 1 1 1 2 1 1 2 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . 1 . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . 01-MTF (-7/Recycling) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Gar Fac Gar Hostile Shots Fired 1034 | . 42 . . . 136 42 24 48 45 134 15 232 66 168 48 34 Missed 287 | . 7 . . . 33 12 10 16 11 46 8 65 16 48 7 8 Damage Taken 11755 | . 343 . . . 1759 455 210 438 425 869 157 2150 851 2608 691 799 Core 1673 | . 68 . . . 286 35 13 95 17 54 . 92 152 488 163 210 Absorbed by Shields 232 | . . . . . . 31 . . . . . 178 . 23 . . Reduced by Siege Mode 248 | . . . . . . . . . . . . 248 . . . . Redirected to Shielding 101 | . . . . . . . . . . . . . 101 . . . Regen/Repaired (Parts) 1453 | . 109 . . . 30 . 532 . 94 277 . . 411 . . . Core Remaining (%) 67 | 100 . . . 72 . . . 22 . . . 76 . . . . Volleys Fired 725 | 9 55 1 . . 81 37 15 60 47 72 13 300 5 17 1 12 Largest 3 | 2 2 2 . . 3 3 3 3 3 3 3 3 2 3 1 1 Hottest 183 | 40 120 40 . . 183 183 166 75 75 90 75 81 53 81 7 46 Shots Fired 1642 | 18 107 2 . . 228 107 43 180 141 203 42 507 10 41 1 12 Gun 1364 | 18 103 2 . . 174 107 40 180 141 198 42 312 10 37 . . Cannon 248 | . . . . . 54 . 3 . . 5 . 186 . . . . Launcher 12 | . . . . . . . . . . . . . . . . 12 Special 18 | . 4 . . . . . . . . . . 9 . 4 1 . Kinetic 1356 | 18 103 2 . . 90 11 26 180 141 198 42 498 10 37 . . Thermal 230 | . 4 . . . 107 96 17 . . 5 . 1 . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 43 | . . . . . 31 . . . . . . . . . . 12 Robot Hit Streak 33 | 6 13 5 . . 16 9 3 13 9 33 12 30 8 12 9 10 Robot Miss Streak 5 | 3 3 . . . 5 2 4 4 4 5 2 4 1 4 . 2 Penetration Max 1 | . . . . . . . . . . . . 1 . . . . Secondary Targets 21 | . 2 . . . 1 4 1 2 1 2 . 7 . 1 . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 1 1 1 . 1 . 1 . . Shots Hit Robots 1193 | 11 69 2 4 . 159 60 32 107 91 148 30 324 19 115 16 6 Core Hits 517 | 4 27 . . . 89 30 14 34 38 54 11 150 14 41 4 7 Critical Kills 3 | . . . . . . . . . . 1 . 2 . . . . Critical Parts Destroyed 11 | . . . . . . . 1 3 1 2 . 4 . . . . Critical Strikes 40 | . . . . . 9 4 1 3 1 3 . 19 . . . . Burn 13 | . . . . . 9 4 . . . . . . . . . . Destroy 12 | . . . . . . . . 3 1 2 . 6 . . . . Blast 13 | . . . . . . . . . . . . 13 . . . . Smash 2 | . . . . . . . 1 . . 1 . . . . . . Melee Attacks 295 | . . . 4 . 13 24 10 9 16 16 1 24 17 131 19 11 Impact 83 | . . . . . 13 24 1 9 16 16 1 3 . . . . Slashing 199 | . . . . . . . . . . . . 21 17 131 19 11 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . 4 . 1 . 4 1 . 2 1 . 2 1 3 . Combat Hostiles 3 | . . . . . . . 1 1 . . . . . 1 . . Follow-up Attacks 15 | . . . . . . . . . . . . . . 14 . 1 Damage Inflicted 34422 | 143 873 26 . . 3349 1302 540 2035 1620 2612 625 14059 725 5275 709 529 Guns 16092 | 143 873 26 . . 2110 1302 395 1910 1620 2451 515 4097 184 466 . . Cannons 9781 | . . . . . 849 . 45 . . . . 8887 . . . . Explosions 572 | . . . . . 320 . . . . . . . . . . 252 Melee 7917 | . . . . . 37 . 84 125 . 161 110 1075 530 4809 709 277 Ramming 60 | . . . . . 33 . 16 . . . . . 11 . . . Kinetic 22801 | 143 873 26 . . 1231 102 296 1910 1620 2451 515 12984 184 466 . . Thermal 3157 | . . . . . 1813 1200 144 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 487 | . . . . . 235 . . . . . . . . . . 252 Impact 517 | . . . . . 37 . 84 125 . 161 110 . . . . . Slashing 7400 | . . . . . . . . . . . . 1075 530 4809 709 277 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . . 2 3 10 3 . 14 14 14 Average Corruption 5 | . . . . . . . . . 1 2 4 2 . 9 14 14 Corruption Purged 2 | . . . . . . . . . . 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 157 | . . . . . . . . . 7 26 40 14 . 41 15 14 Message Errors 37 | . . . . . . . . . 1 8 10 3 . 9 3 3 Matter Fused 30 | . . . . . . . . . 1 2 5 4 . 12 2 4 Heat Flow Errors 28 | . . . . . . . . . 2 7 6 1 . 6 4 2 Energy Discharges 21 | . . . . . . . . . 1 . 6 3 . 7 2 2 Parts Fused 2 | . . . . . . . . . . 1 . 1 . . . . Data Loss (minor) 22 | . . . . . . . . . 1 4 8 1 . 5 1 2 Data Loss (major) 6 | . . . . . . . . . 1 1 1 . . . 3 . Misfires 4 | . . . . . . . . . . 1 3 . . . . . Alerts 3 | . . . . . . . . . . . 1 . . 1 . 1 Misdirections 1 | . . . . . . . . . . . . . . 1 . . Weapon Failures 3 | . . . . . . . . . . 2 . 1 . . . . Overload Shots 2 | . . . . . . . . . . 2 . . . . . . Overflow Damage 1643 | . . . . . 67 . 84 . . 33 . 1093 . 229 137 . Projectiles 1008 | . . . . . . . . . . . . 1008 . . . . Explosions 52 | . . . . . 52 . . . . . . . . . . . Melee 583 | . . . . . 15 . 84 . . 33 . 85 . 229 137 . Knockbacks 32 | . . . . . 13 . 1 . . . . 18 . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . Kinetic 28 | . . . . . 11 . 1 . . . . 16 . . . . Secondary 3 | . . . . . 1 . . . . . . 2 . . . . Self-Inflicted Damage 213 | . . . . . 144 . . . . . . . 5 . . 64 Shots 5 | . . . . . 2 . . . . . . . . . . 3 Rammed 8 | 1 . . . . 3 . 3 . . . . . 1 . . . Targets Rammed 8 | 1 . . . . 3 . 3 . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 369 | . 40 . . . 369 212 144 305 246 256 250 315 . 240 156 264 Average Temperature 80 | . 9 . . . 114 67 47 121 48 68 60 69 . 104 80 52 Received Heat Transfer 3098 | . 117 . . . 891 249 162 153 165 288 . 587 120 294 . 72 Effects 8 | . . . . . 4 . . 1 . . . 3 . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . Interference 6 | . . . . . 3 . . . . . . 3 . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . Siege Activations 17 | . . . . . . . . . . . . 17 . . . . Total Turns 547 | . . . . . . . . . . . . 547 . . . . Longest Duration 229 | . . . . . . . . . . . . 229 . . . . Robots Corrupted 5 | . . . . . 1 . 1 1 . . . 1 . . . 1 Combat Hostiles 3 | . . . . . . . . 1 . . . 1 . . . 1 Parts Fried 10 | . . . . . 2 . 2 1 . 3 . . . . . 2 Impact Corruptions 5 | . . . . . 1 . 1 1 . 1 . 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 24 | . . . . . 7 2 . . . . . 15 . . . . Heat Transferred 6466 | . . . . . 3691 2516 259 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . 1 . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Gar Fac Gar Peak Influence 1337 | 15 254 8 . . 544 1337 651 904 527 374 145 . 240 1278 690 393 Initial 670 | . 9 8 . . . 353 651 1 474 115 95 . . 168 670 263 Average 327 | 7 88 8 . . 82 843 253 437 318 265 36 . 158 745 566 251 Maximum Alert Level 4 | . 1 . . . 2 4 2 3 2 1 . . 1 4 2 1 Low Security (%) 45 | 100 88 100 . 100 84 . 47 24 16 18 100 . 72 12 . . Level 1 25 | . 11 . . . 9 4 36 33 51 81 . . 27 10 14 100 Level 2 12 | . . . . . 6 29 16 11 32 . . . . 15 85 . Level 3 13 | . . . . . . 49 . 30 . . . . . 47 . . Level 4 3 | . . . . . . 16 . . . . . . . 13 . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . . . 5 . 1 . 4 7 . . 3 . 2 . Investigation 8 | . 1 . . . 1 . 1 . 1 1 . . 2 . 1 . Extermination 5 | . . . . . . . . . 1 3 . . 1 . . . Reinforcement 7 | . . . . . 1 . . . 2 3 . . . . 1 . Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . 2 3 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Gar Fac Gar Distress Signals 6 | . 2 . . . 1 . . . . 1 . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 349 | . 26 . . . 43 16 13 28 22 30 13 98 9 40 6 5 Peak Tracking Total 8 | . 5 . . . 5 4 3 5 3 5 3 7 8 7 2 5 Tactical Retreats 21 | . . . . . 3 1 1 5 2 1 1 2 . 4 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Gar Fac Gar Traps Triggered 25 | . . . . . . 8 . 4 . 3 . . . 4 1 5 Indirectly 5 | . . . . . . . . . . . . . . . . 5 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Gar Fac Gar Machines Disabled 44 | . 1 . . . 1 3 3 5 . 4 . 22 . 4 . 1 Max in Single Turn 1 | . 1 . . . 1 1 1 1 . 1 . 1 . 1 . 1 Garrison Access 3 | . . . . . . . . . 2 1 . . . . . . Garrison Relay 6 | . . . . . . 3 . . . . . . . 3 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Gar Fac Gar Machines Accessed 71 | . 10 . 2 . 9 3 6 3 8 10 7 4 3 2 4 . Terminals 43 | . 8 . . . 7 3 3 3 2 8 5 . . 2 2 . Fabricators 4 | . . . . . . . . . 3 . . . . . 1 . Repair Stations 8 | . 1 . . . 1 . 2 . 1 1 . . 2 . . . Recycling Units 3 | . 1 . . . . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . 1 . 2 1 . . 1 . 1 . Total Hacks 216 | . 28 . 2 . 25 8 24 9 23 27 17 27 11 3 12 . Successful 132 | . 16 . 2 . 16 2 14 2 16 16 5 27 10 2 4 . Failed 84 | . 12 . . . 9 6 10 7 7 11 12 . 1 1 8 . Catastrophic 11 | . 1 . . . . 1 . . . 1 4 . . . 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 102 | . 21 . 1 . 17 4 14 5 7 13 10 . 1 . 9 . Terminals 121 | . 21 . . . 20 8 15 9 7 21 12 . . 3 5 . Fabricators 11 | . . . . . . . . . 8 . . . . . 3 . Repair Stations 28 | . 4 . . . 2 . 6 . 4 4 . . 8 . . . Recycling Units 8 | . 3 . . . . . . . . . 5 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 19 | . . . . . 3 . 3 . 4 2 . . 3 . 4 . Terminal Hacks 55 | . 4 . 2 . 2 2 4 2 3 5 1 27 . 2 1 . Record 22 | . . . 1 . . . . . . . . 21 . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . Robot Analysis 9 | . 2 . . . 1 . . . . 1 . 5 . . . . Open Door 6 | . . . . . . 1 . 1 . 2 . 1 . 1 . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . Terminal Index 2 | . 1 . . . . . . . . 1 . . . . . . Unreport Threat 5 | . . . . . . . 2 . 2 . . . . . 1 . Recall Extermination 1 | . . . . . . . . . . 1 . . . . . . Zone Layout 4 | . . . . . 1 . 2 . . . 1 . . . . . Garrison Registry 2 | . . . . . . 1 . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 5 . . . . . 1 . Network Status 4 | . . . . . . . . . 3 . . . . . 1 . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . Repair Station Hacks 21 | . 4 . . . 2 . 5 . 2 1 . . 7 . . . Scan Component 11 | . 2 . . . 1 . 3 . 1 1 . . 3 . . . Repair 9 | . 2 . . . 1 . 2 . 1 . . . 3 . . . Refit 1 | . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 13 | . . . . . 1 . 2 . 4 2 . . 2 . 2 . Unlock Access 4 | . . . . . 1 . 1 . . . . . 1 . 1 . Seal Access 3 | . . . . . . . . . 2 1 . . . . . . Coupler Status 6 | . . . . . . . 1 . 2 1 . . 1 . 1 . Unauthorized Hacks 36 | . 8 . . . 11 . 3 . 2 8 3 . 1 . . . Terminals 28 | . 7 . . . 10 . 3 . . 7 1 . . . . . Assimilate 2 | . . . . . . . 1 . . 1 . . . . . . Botnet 4 | . 1 . . . 2 . . . . 1 . . . . . . Operators 3 | . 1 . . . 1 . . . . 1 . . . . . . Skim 19 | . 5 . . . 7 . 2 . . 4 1 . . . . . Fabricators 2 | . . . . . . . . . 2 . . . . . . . Liberate 1 | . . . . . . . . . 1 . . . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . Patch 1 | . . . . . . . . . . 1 . . . . . . Recycling Units 3 | . 1 . . . . . . . . . 2 . . . . . Tunnel 3 | . 1 . . . . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . 1 . . . Eject 2 | . . . . . 1 . . . . . . . 1 . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 8 . . . 7 2 6 2 7 8 6 . 2 1 4 . Full Trace Events 9 | . . . . . . 1 1 1 1 . 3 . 1 . 1 . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . 81 . . . . . . . Total Robot Build Rating 3 | . . . . . . . . . 3 . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . 8 3 4 . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 9 | . 2 . . . 1 . 2 . 1 . . . 3 . . . Time 255 | . 52 . . . 13 . 76 . 26 . . . 88 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Gar Fac Gar Used RIF Installer 3 | . . . . . . 1 . 1 . . . . . 1 . . Coupler Efficiency 1 | . . . . . . . . . . . . . . 1 . . Program Shield 1 | . . . . . . . . 1 . . . . . . . . Robots Hacked 12 | . . . 4 . . . 4 . . . . . . 3 1 . Non-combat 5 | . . . 3 . . . 1 . . . . . . . 1 . Combat 7 | . . . 1 . . . 3 . . . . . . 3 . . Robot Hacks Applied 17 | . . . 4 . . . 9 . . . . . . 3 1 . parse_system 4 | . . . 4 . . . . . . . . . . . . . purge_threat 2 | . . . . . . . 2 . . . . . . . . . disarm_traps 1 | . . . . . . . 1 . . . . . . . . . summon_haulers 1 | . . . . . . . 1 . . . . . . . . . map_route 1 | . . . . . . . . . . . . . . . 1 . find_shortcuts 1 | . . . . . . . 1 . . . . . . . . . find_garrison 1 | . . . . . . . 1 . . . . . . . . . overwrite_iff 1 | . . . . . . . 1 . . . . . . . . . formatsys_high 5 | . . . . . . . 2 . . . . . . 3 . . Relay Couplers Released 29 | . . . . . 4 12 . . . . . . 4 9 . . Ejected 8 | . . . . . 4 . . . . . . . 4 . . . Machine Destruction 21 | . . . . . . 12 . . . . . . . 9 . . Attached 9 | . . . . . . . 3 . . . . 1 . 5 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . 3 . 2 . . 9 . . 2 . 2 Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Gar Fac Gar Total Allies 29 | . . . . . . 3 3 2 3 . 9 1 . 6 . 2 Largest Group 10 | . . . . . . 3 2 2 3 . 9 10 . 4 . 1 Highest-Rated Group 380 | . . . . . . 101 31 50 24 . 193 380 . 125 . 116 Highest-Rated Ally 191 | . . . . . . 39 16 25 8 . 40 191 . 85 . 116 Total Orders 36 | . . . . . . . . 2 7 . 7 17 . 3 . . STAY 13 | . . . . . . . . 1 . . 1 9 . 2 . . ROAM 1 | . . . . . . . . . . . . 1 . . . . FOLLOW 10 | . . . . . . . . 1 . . 3 5 . 1 . . DROP 1 | . . . . . . . . . . . 1 . . . . . PICKUP 1 | . . . . . . . . . . . 1 . . . . . COLLECT 1 | . . . . . . . . . . . 1 . . . . . EXPLORE 5 | . . . . . . . . . 4 . . 1 . . . . RETURN 4 | . . . . . . . . . 3 . . 1 . . . . Ally Attacks 211 | . . . . . . 25 9 15 13 . 2 102 . 40 . 5 Total Damage 8182 | . . . . . . 425 122 441 121 . 17 5229 . 1372 . 455 Kills 60 | . . . . . . 3 1 6 . . 1 37 . 12 . . Allies Corrupted 2 | . . . . . . . . . . . . . . 2 . . Allies Melted 2 | . . . . . . . . . . . . . . . . 2 Field Lobotomies 2 | . . . . . . . . . . . . 1 . 1 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Gar Fac Gar Robot Analysis Total 9 | . 2 . . . 1 . . . . 1 . 5 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . 3 . . 1 . . . . Drone Recoveries 4 | . . . . . . . . . 3 . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Gar Fac Gar Turns Passed 28031 | 105 1530 261 368 46 2868 1865 868 1523 1063 2064 1842 10639 320 1846 469 354 Spaces Moved 11260 | 44 806 178 256 28 952 651 272 558 562 753 672 4280 101 823 191 133 Core 9 | 9 . . . . . . . . . . . . . . . . Treads 5934 | 35 342 . . . 715 624 250 467 22 642 672 1889 . 182 94 . Legs 231 | . . . . . . . . . . . . . . 1 97 133 Wheels 5086 | . 464 178 256 28 237 27 22 91 540 111 . 2391 101 640 . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 140 140 140 140 125 125 140 140 120 125 250 104 120 120 160 120 Average Speed 206 | 143 151 140 140 140 217 244 241 232 139 233 250 215 124 169 213 211 Slowest Speed 480 | 160 320 140 140 140 250 250 250 250 250 330 250 340 145 480 240 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 96 28 63 13 45 70 23 62 26 89 91 98 4 83 6 24 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 11 | . 2 . 1 . 3 . . . . . 2 3 . . . . Known Exits Taken 7 | . . . . . 1 . 1 . 1 . 1 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . 1 . . . . . . Scrap Searched 9 | . . 1 . 1 . . . . . . . 7 . . . . Spaces Dug 68 | . 3 . . . 10 9 . . 8 6 . 24 2 . 1 5 Terrain Destroyed 139 | . 4 . . . 61 9 . . 8 9 . 40 2 . 1 5 Melee 42 | . . . . . 10 9 . . 8 4 . 3 2 . 1 5 Projectile 39 | . 4 . . . 1 . . . . 5 . 29 . . . . AOE 50 | . . . . . 50 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Gar Fac Gar Total 14600 | 65 995 188 265 34 1548 804 443 706 765 956 821 5267 261 1078 226 178 Wait 1449 | . 81 8 . 5 394 18 109 39 68 60 79 431 110 42 . 5 Move 11243 | 44 805 177 255 27 951 649 271 556 561 752 671 4279 100 821 191 133 Hop . | . . . . . . . . . . . . . . . . . Pick Up 165 | 7 28 1 2 1 22 9 7 5 12 11 3 28 8 17 3 1 Fast Attach 75 | 5 . . . . 8 . 1 1 7 3 . 32 4 10 2 2 Attach 88 | . 3 . . . 6 1 3 1 6 3 1 37 8 8 4 7 Detach 71 | . . . . . 2 . . 1 8 1 3 42 2 5 3 4 Swap 224 | . 14 . 1 1 41 24 18 7 21 21 4 53 2 16 . 1 Drop 160 | . 9 1 3 . 27 14 5 4 19 17 4 41 2 12 1 1 Fire 725 | 9 55 1 . . 81 37 15 60 47 72 13 300 5 17 1 12 Melee 270 | . . . 4 . 13 24 10 9 16 16 1 24 17 108 19 9 Ram 1 | . . . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . Crush 6 | . . . . . 3 . 3 . . . . . . . . . Escape Stasis 45 | . . . . . . 15 . 12 . . . . . 16 2 . Rewire 78 | . . . . . . 13 1 11 . . 42 . 2 6 . 3 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 3 exits: Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: Fac x3 / Upp / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 15) 106 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 11) 705 | -10/Materials | Discovered new exit (range 7) 944 | -10/Materials | Identified exit to Materials 1025 | -10/Materials | Learned 2 Storage zone layouts 1050 | -10/Materials | Identified exit to Subcaves 1050 | -10/Materials | Learned location of 1 exit from Materials 1063 | -10/Materials | Learned 4 Recycling zone layouts 1067 | -10/Materials | Learned location of 2 exits from Mines 1068 | -10/Materials | Loaded intel: 11 trap records 1072 | -10/Materials | Learned Storage emergency access door positions 1085 | -10/Materials | Learned location of 2 exits from Materials 1110 | -10/Materials | Learned location of 2 exits from Subcaves 1143 | -10/Materials | Learned Storage emergency access door positions 1325 | -10/Materials | Repaired Assault Rifle 1352 | -10/Materials | Repaired Assault Rifle 1636 | -10/Materials | Entered Mines 1713 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1733 | -10/Mines | Discovered new exit (range 5) 1835 | -10/Mines | Assembled infested the area 1897 | -10/Mines | Entered Exiles 1934 | -10/Exiles | Met 8R-AWN 1955 | -10/Exiles | Met EX-HEX 1999 | -10/Exiles | Met EX-BIN 2015 | -10/Exiles | Aligned with FarCom system 2017 | -10/Exiles | Given EX-Vault access code 2056 | -10/Exiles | Opened EX-Vault 2066 | -10/Exiles | Found Field Lobotomy Kit 2073 | -10/Exiles | Found Supersonic Drone Bay 2102 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2149 | -10/Exiles | Met EX-DEC 2159 | -10/Exiles | Learned location of Zion (-6) 2254 | -10/Exiles | Discovered new exit (range 10) 2265 | -10/Exiles | Stole two prototypes: Supersonic Drone Bay, Field Lobotomy Kit 2265 | -10/Exiles | Entered Mines 2292 | -9/Mines | Discovered new exit (range 10) 2311 | -9/Mines | Entered Materials 2311 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2312 | -8/Materials | Identified exit to Factory 2619 | -8/Materials | Build established: Skirmisher 3252 | -8/Materials | Learned location of 1 exit from Extension 3283 | -8/Materials | Repaired Wheel 3393 | -8/Materials | Learned 2 Lower Caves zone layouts 3437 | -8/Materials | Learned Storage stockpile data 3441 | -8/Materials | Learned Factory trap positions 3481 | -8/Materials | Learned location of 1 exit from Recycling 3515 | -8/Materials | Learned location of 2 exits from Lower Caves 3560 | -8/Materials | Learned location of Lower Caves (-6) 4031 | -8/Materials | Build established: Mutant 4481 | -8/Materials | Garrison activated, responded to threat 4737 | -8/Materials | Build established: Skirmisher 5176 | -8/Materials | Identified exit to Garrison 5177 | -8/Materials | Core integrity fell below 50% 5179 | -8/Materials | Entered Garrison 5249 | -8/Garrison | Triggered checkpoint 5585 | -8/Garrison | Triggered checkpoint 5840 | -8/Garrison | Lost 3 allies 5939 | -8/Garrison | System Shield fried by hacking feedback 6102 | -8/Garrison | Discovered new exit (range 15) 6137 | -8/Garrison | Installed Relay Interface Framework 6359 | -8/Garrison | Build established: Hacker-Mutant 6395 | -8/Garrison | Garrison Relay disabled 6537 | -8/Garrison | Triggered checkpoint 6695 | -8/Garrison | Triggered checkpoint 6730 | -8/Garrison | Garrison Relay disabled 6811 | -8/Garrison | Discovered new exit (range 15) 6853 | -8/Garrison | Discovered new exit (range 67) 6853 | -8/Garrison | Discovered new exit (range 6) 6853 | -8/Garrison | Discovered new exit (range 60) 6955 | -8/Garrison | Garrison Relay disabled 7044 | -8/Garrison | Entered Materials 7631 | -8/Materials | Repaired Arm. Treads 7670 | -8/Materials | Repaired Arm. Treads 7732 | -8/Materials | Identified exit to Garrison 7912 | -8/Materials | Entered Garrison 7912 | -8/Garrison | Accompanied by 1 ally 7964 | -8/Garrison | Expanded RIF knowledge: Program Shield 8058 | -8/Garrison | Triggered checkpoint 8210 | -8/Garrison | Build established: Hacker-Skirmisher 8244 | -8/Garrison | Discovered exit to Factory (range 10) 8486 | -8/Garrison | Triggered checkpoint 8792 | -8/Garrison | Triggered checkpoint 8982 | -8/Garrison | Triggered checkpoint 9017 | -8/Garrison | Discovered exit to Factory (range 63) 9017 | -8/Garrison | Discovered exit to Factory (range 56) 9017 | -8/Garrison | Discovered exit to Factory (range 18) 9435 | -8/Garrison | Entered Factory 9435 | -7/Factory | Evolved 2 slots: Utility x2 9436 | -7/Factory | Identified exit to Lower Caves 9437 | -7/Factory | Loaded intel: 103 trap records 9437 | -7/Factory | FarCom data flow suspended 9711 | -7/Factory | Repaired Broken Arm. Treads? 10136 | -7/Factory | Identified exit to Storage 10149 | -7/Factory | Build established: Hacker-Tank 10414 | -7/Factory | Fabricated G-34 Mercenary (x3) 10498 | -7/Factory | Entered Storage 10917 | -7/Storage | Build established: Gunner 11518 | -7/Storage | Discovered new exit (range 15) 11744 | -7/Storage | Build established: Mutant 11941 | -7/Storage | Met 01-MTF 12081 | -7/Storage | Build established: Gunner 12538 | -7/Storage | Discovered new exit (range 6) 12562 | -7/Storage | Entered Recycling 12562 | -7/Recycling | Accompanied by 2 allies (01-MTF) 12563 | -7/Recycling | Identified exit to Factory 12564 | -7/Recycling | Identified exit to Scraptown 13504 | -7/Recycling | Build established: Commander-Gunner 13531 | -7/Recycling | Destroyed 01-MTF 14081 | -7/Recycling | System corruption reached 10% 14325 | -7/Recycling | Scanned before Scraplab entrance 14370 | -7/Recycling | Entered Scraplab 14404 | -7/Recycling | Entered Scraptown 14404 | -7/Scraptown | Accompanied by 9 allies 14404 | -7/Scraptown | System corruption cleaned by C-Scrubber 14431 | -7/Scraptown | Discovered exit to Factory (range 78) 14473 | -7/Scraptown | Build established: Commander-Mutant 14518 | -7/Scraptown | Visited Red Mages 14606 | -7/Scraptown | Visited CPS Storage 14646 | -7/Scraptown | Visited Symbiants 14708 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 15352 | -7/Scraptown | Visited Comm Corps 15484 | -7/Scraptown | Visited Bundlers 15641 | -7/Scraptown | Turned away by UFD registrar 15641 | -7/Scraptown | Turned away by UFD registrar 16188 | -7/Scraptown | Assimilated Triborg with FLK Orb 16189 | -7/Scraptown | Attacked by Scraptown defenders 16254 | -7/Scraptown | Build established: Commander-Gunner 16318 | -7/Scraptown | Lost 3 allies 16580 | -7/Scraptown | Build established: Gunner 17050 | -7/Scraptown | Found Prototype Ballistic Cannon 17053 | -7/Scraptown | Found Unknown Treads 17057 | -7/Scraptown | Found Unknown Treads 17290 | -7/Scraptown | System corruption cleaned by C-Scrubber 17602 | -7/Scraptown | Identified Siege Cannon 17605 | -7/Scraptown | Identified Tri-treads (x2) 17896 | -7/Scraptown | Build established: Scavenger-Gunner 18166 | -7/Scraptown | Destroyed 12 combat bots 18270 | -7/Scraptown | Destroyed 15 combat bots 18340 | -7/Scraptown | Destroyed 9 combat bots 18437 | -7/Scraptown | Destroyed 7 combat bots 18650 | -7/Scraptown | Visited LU-1G1's Boring Crew 18760 | -7/Scraptown | Visited Chapter 10 19209 | -7/Scraptown | Visited Curators Association 19248 | -7/Scraptown | Visited Analyses Database 19298 | -7/Scraptown | Visited A0-MCA Data Center 19328 | -7/Scraptown | Visited Scrapoid Research Area 19554 | -7/Scraptown | Visited Sword Containment 19639 | -7/Scraptown | Visited Cartography Club 19711 | -7/Scraptown | Found Prototype Processor 19711 | -7/Scraptown | Identified Expert System 19832 | -7/Scraptown | Found Expert System 20003 | -7/Scraptown | Found ID Mask 20182 | -7/Scraptown | Found Prototype Slashing Weapon 20182 | -7/Scraptown | Identified DM-GVY's Chainsaw 20430 | -7/Scraptown | Found Prototype Special Weapon 20430 | -7/Scraptown | Identified LU-1G1's Laser Shovel 20537 | -7/Scraptown | Learned location of Upper Caves (-4) 20537 | -7/Scraptown | Learned location of Extension (-6) 20537 | -7/Scraptown | Learned 12 Factory zone layouts 20537 | -7/Scraptown | Learned 12 Research zone layouts 20537 | -7/Scraptown | Learned 8 Lower Caves zone layouts 20537 | -7/Scraptown | Learned 8 Upper Caves zone layouts 20537 | -7/Scraptown | Learned 12 Upper Caves zone layouts 20537 | -7/Scraptown | Learned 16 Upper Caves zone layouts 20537 | -7/Scraptown | Learned 24 Proximity Caves zone layouts 20537 | -7/Scraptown | Learned location of 2 exits from Factory 20537 | -7/Scraptown | Learned location of 2 exits from Upper Caves 20537 | -7/Scraptown | Learned location of 3 exits from Upper Caves 20586 | -7/Scraptown | Found Deep Structural Scanner 21625 | -7/Scraptown | Build established: Gunner 22012 | -7/Scraptown | Visited Cave Peace 22561 | -7/Scraptown | Build established: Mutant 23323 | -7/Scraptown | Found Unknown Hackware 23323 | -7/Scraptown | Identified Relay Coupler [Proto] 23530 | -7/Scraptown | Found Siege Cannon Replica 24540 | -7/Scraptown | Build established: Scavenger-Mutant 25043 | -7/Scraptown | Entered Factory 25043 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 25044 | -5/Factory | Identified exit to Factory 25045 | -5/Factory | Identified exit to Upper Caves 25072 | -5/Factory | Build established: Mutant 25094 | -5/Factory | Expert System configures itself against Swarmer targets 25139 | -5/Factory | Destroyed 8 combat bots 25144 | -5/Factory | Lost 3 parts (1p1n1u) 25167 | -5/Factory | Repaired Arm. Huge Wheel 25191 | -5/Factory | Repaired Mak. Light Armor Plating 25262 | -5/Factory | Repaired Imp. Cooling System 25357 | -5/Factory | Identified exit to Garrison 25363 | -5/Factory | Entered Garrison 25401 | -5/Garrison | Expanded RIF knowledge: Coupler Efficiency 25712 | -5/Garrison | Spotted B-90 Cyclops 25714 | -5/Garrison | Spotted B-86 Titan 25751 | -5/Garrison | Spotted B-75 Beast 25761 | -5/Garrison | Assimilated B-75 Beast with FLK Orb 25801 | -5/Garrison | Triggered checkpoint 25838 | -5/Garrison | Triggered checkpoint 25927 | -5/Garrison | Tech Extrapolator generated special schematic: Energy Deflector 25942 | -5/Garrison | Lost 3 parts (2p1n) 26002 | -5/Garrison | Discovered new exit (range 10) 26056 | -5/Garrison | Triggered checkpoint 26085 | -5/Garrison | Garrison Relay disabled 26219 | -5/Garrison | Build established: Bothacker-Gladiator 26289 | -5/Garrison | Discovered new exit (range 12) 26332 | -5/Garrison | Expert System configures itself against Programmer targets 26347 | -5/Garrison | System corruption reached 10% 26399 | -5/Garrison | Garrison Relay disabled 26461 | -5/Garrison | Triggered checkpoint 26480 | -5/Garrison | Core integrity fell below 50% 26483 | -5/Garrison | Garrison Relay disabled 26542 | -5/Garrison | Lost 6 parts (1p2n2u1w) 26772 | -5/Garrison | Build established: Bothacker-Mutant 26969 | -5/Garrison | Triggered checkpoint 27065 | -5/Garrison | Lost 4 allies 27108 | -5/Garrison | Discovered new exit (range 9) 27154 | -5/Garrison | Found Imp. Powered Armor 27158 | -5/Garrison | Found Imp. Powered Armor 27164 | -5/Garrison | Found Imp. Powered Armor 27167 | -5/Garrison | Found Imp. Powered Armor 27209 | -5/Garrison | Entered Factory 27421 | -5/Factory | Build established: Bothacker-Gladiator 27491 | -5/Factory | Lost 3 parts (1p1n1w) 27565 | -5/Factory | Core integrity fell below 20% 27678 | -5/Factory | Identified exit to Garrison 27678 | -5/Factory | Entered Garrison 27723 | -5/Garrison | Spotted B-86 Titan 27741 | -5/Garrison | Rewired B-75 Beast 27751 | -5/Garrison | Build established: Hacker-Mutant 27757 | -5/Garrison | Rewired B-86 Titan 27778 | -5/Garrison | Destroyed B-86 Titan 27999 | -5/Garrison | Triggered checkpoint 28032 | -5/Garrison | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 27825_ Acquired 4 matter. 27828_ Acquired 10 matter. 27849_ ZIZ1&XE7FBE=3<5MUNBJFR%R LJHRVDDE2TD1RV 27860_ Acquired Relay Coupler [NC]. 27869_ System corrupted: Matter fused (-7). 27918_ System corrupted: Component data lost. 27933_ System corrupted: Matter fused (-6). 27950_ System corrupted: Energy discharge (-102). 27995_ System corrupted: Matter fused (-6). 27999_ Garrison Door breached. 27999_ Beams of light sweep through the air. An alarm sounds. 28002_ Penetrated by Slug. 28003_ Stasis Trap short circuited. 28003_ A bubble of rippling energy engulfs the area. 28004_ Penetrated by Slug. 28016_ System corrupted: IFF burst signal emitted. 28026_ Penetrated by Slug. 28031_ Y-64 Sentinel system terminally corrupted. 28031_ Adv. Heat Sink fried. 28032_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????# #????????????????? | | ???????????????????????????? ????????????????? | | ???????????????????????????? ????????????????? | | ???????????????????????????? ????????????????? | | ???????????????????????????? ????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# ##???????????????? | | ????????????????????????????# ???????????????? | | ????????????????????????????" ????????????????? | | ????????????????????????????# ????????????????? | | ????????????????????????????# #????????????????? | | ??????????????????????????#?# #????????????????? | | ??????????????????????????# # #????????????????? | | ??????????????????????????? # #????????????????? | | ???????????????????????????? ^ ^#????????????????? | | ??#?????????????????????????# #????????????????? | | ??# ???????????????????????=# #????????????????? | | ??# ######################%# #????????????????? | | ??# != #????????????????? | | ??# #????????????????? | | ??###### Y @ #????????????????? | | ???????# ######### ##### #####????????????????? | | ???????# #???????# #???# #????????????????????? | | ???????# #???????# #???# #????????????????????? | | ???????# #???????# #???# #????????????????????? | | ???????# #???????" #???# #????????????????????? | | ???????# #???????" #??? #????????????????????? | | ???????# #???????" #???###????????????????????? | | ???????# #???????# #??????????????????????????? | | ???????# #???????# ??????????????????????????? | | ???????# #???????# ??????????????????????????? | | ???????# #???????####??????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????# #???###############???????????????????? | | ???????# #??##" """%!"""""#???????????????????? | | ???????# ####"" * """ "#???????????????????? | | ???????# ## % ""#???????????????????? | | ???????# ## * ""#???????????????????? | | ?###???# ""#???????????????????? | | ##"##### #???????????????????? | | ## #???????????????????? | | ## ! ! ""#???????????????????? | | ## * % "#???????????????????? | | #####"####### "#???????????????????? | | ????###?????# % ! #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 34 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 800 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 13 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Salvage Targeting 4 Offensive Hacking 22 Defensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 178 Authchip Count 3 Item Schematics ----------------- Spk. Treads | -7/Scraptown | Extrapolated Structural Scanner | -7/Scraptown | Extrapolated Mak. Terrain Scan Processor | -7/Scraptown | Extrapolated Mak. Targeting Computer | -7/Scraptown | Extrapolated Mak. Coolant Network | -7/Scraptown | Extrapolated Barrage Gun | -7/Scraptown | Extrapolated Mak. Light Armor Plating | -7/Scraptown | Extrapolated Mak. Leg | -7/Scraptown | Extrapolated Mak. Laser | -5/Factory | Extrapolated Mak. Power Source | -5/Factory | Extrapolated Hvy. Beamcaster | -5/Factory | Extrapolated Ripper | -5/Garrison | Extrapolated Spk. Heavy Treads | -5/Garrison | Extrapolated Mak. Thermal Plating | -5/Garrison | Extrapolated Energy Deflector | -5/Garrison | Extrapolated Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked Fabricated ------------ G-34 Mercenary | x3 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicWeaponsNanovents Manual? 0 Play Time 02:56:47 Cumulative 577.3 hours Start 2024.08.02 @ 16:05:47 End 2024.08.02 @ 19:09:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 202 Rogue 186 Adventurer 15 Explorer 1 Win Type - Total 36 Types 10/3/10/2/2/0/5/3/1 Lore% 89 Gallery% 92 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8e68178-c27a-46a0-aeb7-fcc81109c625