Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.04 @ 13:40:10 Player: Mathewnd Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (144) 720 Value Destroyed (4094) 4094 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (981) 981 TOTAL SCORE: 12075 Bonus ------- High Alert Combat Kills 291 Follower Combat Kills 390 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 170/300 Energy 95/100 System Corruption 0% Temperature Cool (4) Movement Hovering (70) Location -5/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- Gyrokinetic Inverter > --- UTILITY (7) ------ Medium Storage Unit Triangulator Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Angular Momentum Engine Flexi-carbon Leg Advanced Signal Interpreter Advanced ECM Suite Cloaking Device Cloaking Device Advanced System Restoration Module Beamcaster Force Lance Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Medium Storage Unit Triangulator Advanced Signal Interpreter Melee Analysis Suite Hacking Suite Advanced Hacking Suite Advanced System Restoration Module > --- WEAPON ----------- Force Lance > --- INVENTORY -------- Micro Fission Core Gyrokinetic Inverter Advanced Signal Interpreter Cloaking Device Cloaking Device Advanced System Restoration Module Improved Proton Missile Launcher Mini Smartbomb Launcher Force Lance [Rating: 87] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Mini Smartbomb Launcher Slashing Weapon Scythe Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Slots Evolved 10 | . . 2 2 2 . . . . 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 5 | . . 1 1 1 . . . . 1 . . . . 1 . . . Utility 5 | . . 1 1 1 . . . . 1 . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 147 | 5 6 29 30 18 . . . . 3 1 . . 7 23 1 15 9 Power 16 | 1 1 2 4 2 . . . . . 1 . . 1 1 . 2 1 Engine 9 | 1 1 2 3 2 . . . . . . . . . . . . . Core 7 | . . . 1 . . . . . . 1 . . 1 1 . 2 1 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 40 | 1 2 8 5 6 . . . . 1 . . . 2 8 1 5 1 Treads 16 | 1 2 8 5 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . 1 . . . Hover 6 | . . . . . . . . . . . . . . . . 5 1 Flight 17 | . . . . 6 . . . . 1 . . . 2 7 1 . . Utility 31 | 1 1 4 5 5 . . . . 1 . . . 1 7 . 5 1 Device 7 | . . . . 3 . . . . . . . . 1 1 . 2 . Storage 5 | 1 . 1 1 1 . . . . . . . . . 1 . . . Processor 8 | . . 1 2 . . . . . . . . . . 4 . 1 . Hackware 6 | . . . . 1 . . . . 1 . . . . 1 . 2 1 Protection 5 | . 1 2 2 . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 60 | 2 2 15 16 5 . . . . 1 . . . 3 7 . 3 6 Energy Gun 2 | . 2 . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 21 | 2 . 9 10 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 19 | . . 6 6 . . . . . . . . . 2 . . 1 4 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . 4 . . . . . . . . . . . . 1 Piercing Weapon 13 | . . . . 1 . . . . 1 . . . 1 7 . 2 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . . . . . . . 1 . Parts Lost 49 | . 3 8 7 1 . . . . . . . . 16 . 1 . 13 Power 8 | . 1 1 2 . . . . . . . . . 2 . . . 2 Propulsion 22 | . 1 3 3 . . . . . . . . . 8 . 1 . 6 Utility 10 | . . 2 1 1 . . . . . . . . 4 . . . 2 Weapon 9 | . 1 2 1 . . . . . . . . . 2 . . . 3 Highest Loss Streak 14 | . 3 2 3 1 . . . . . . . . 14 . 1 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 98 94 95 87 92 92 92 92 90 93 93 93 49 36 77 81 56 Engine 6 | . 12 10 8 6 7 7 7 7 6 . . . . . . . . Core 1 | . . . . . . . . . . 5 6 6 2 4 5 5 2 Treads 16 | . 27 32 34 . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . 19 7 Flight 10 | . . . . 37 38 38 38 38 40 40 40 40 20 9 31 11 2 Device 4 | . . . . 10 15 15 15 15 13 13 13 13 7 4 5 10 5 Storage 8 | . 14 11 9 7 7 7 7 7 6 6 6 6 3 4 5 5 5 Processor 8 | . . 9 15 7 7 7 7 7 6 6 6 6 6 7 22 16 3 Hackware 4 | . . . . 6 7 7 7 7 10 13 13 13 3 1 5 5 19 Protection 5 | . 13 7 9 . . . . . . . . . . . . . . Energy Gun 2 | . 10 3 . . . . . . . . . . . . . . . Ballistic Gun 9 | . 17 17 16 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 6 7 7 7 7 . . . . . . . . . Peak Build Rating 87 | 5 7 15 25 46 41 41 41 41 53 54 54 54 54 68 68 87 87 Average Rating 30 | 3 6 11 21 35 41 41 41 41 51 53 54 54 29 32 64 76 50 On Entrance 37 | . 5 7 14 21 41 41 41 41 41 53 54 54 54 5 68 44 87 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 39 | 14 17 28 39 26 25 25 25 25 29 29 29 29 31 22 16 30 27 Greatest Support 83 | 20 40 63 83 80 26 26 26 26 31 31 31 31 32 31 30 36 29 Greatest Overweight (x) 2 | . . . . . . . . . . . . . 1 2 . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 6 8 9 14 10 10 10 10 10 10 10 10 10 8 9 10 10 10 Most Carried 15 | 8 8 10 15 15 10 10 10 10 10 10 10 10 10 10 10 10 9 Average Carried 9 | 5 7 8 14 7 9 10 10 10 9 10 10 10 6 7 8 9 7 Final Capacity 15 | 8 8 10 15 10 10 10 10 10 10 10 10 10 5 10 10 10 10 Final Carried 15 | 7 8 10 15 9 10 10 10 10 10 10 10 10 4 8 8 9 9 Class Distribution -------------------- 35% | Scavenger-Mutant 26% | Mutant 20% | Sprinter 9% | Hacker-Mutant 6% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Sprinter | -5/Waste Sprinter | -5/Factory Hacker-Mutant | -5/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Matter Collected 3412 | 222 329 821 886 100 . . 76 . 48 20 . . 90 115 . 207 498 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4908 | . 413 1651 1195 144 . . . . 70 . . . 51 158 . 262 964 Parts 310 | . 24 128 87 15 . . . . . . . . 4 4 . 10 38 Haulers Intercepted 8 | . . 4 3 . . . . . . . . . . . . 1 . Recyclers Shooed 3 | . 1 1 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . . 9 . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Combat Hostiles Destroyed 88 | . 8 38 21 3 . . . . 1 . . . 5 . . 1 11 Melee 12 | . . . . 3 . . . . 1 . . . . . . 1 7 Guns 47 | . 8 25 14 . . . . . . . . . . . . . . AOE 29 | . . 13 7 . . . . . . . . . 5 . . . 4 Classes Destroyed 15 | . 3 9 1 1 . . . . . . . . . . . . 1 Worker 11 | . . 5 6 . . . . . . . . . . . . . . Builder 10 | . . 2 3 . . . . . . . . . . . . . 5 Tunneler 1 | . . 1 . . . . . . . . . . . . . . . Hauler 8 | . . 4 3 . . . . . . . . . . . . 1 . Recycler 6 | . . 2 . . . . . . . . . . . 1 . . 3 Mechanic 1 | . . 1 . . . . . . . . . . . . . . . Operator 3 | . 1 1 . . . . . . . . . . . . . . 1 Watcher 16 | . 3 4 5 . . . . . . . . . . . . 3 1 Swarmer 15 | . . 7 3 . . . . . . . . . 5 . . . . Grunt 46 | . 8 22 9 . . . . . 1 . . . . . . 1 5 Brawler 2 | . . 2 . . . . . . . . . . . . . . . Sentry 17 | . . 7 6 . . . . . . . . . . . . . 4 Hunter 3 | . . . 3 . . . . . . . . . . . . . . Programmer 3 | . . . . 3 . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . 2 Best Kill Streak 10 | . 2 10 6 1 . . . . 1 . . . 5 1 . 2 4 Combat Bots Only 6 | . 2 6 5 1 . . . . 1 . . . 5 . . 1 3 Max Kills in Single Turn 4 | . 1 4 3 1 . . . . 1 . . . 3 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 2 . . . . . . . . . 3 . . . 1 Melee 1 | . . . . 1 . . . . 1 . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Hostile Shots Fired 743 | . 80 166 116 46 2 . . 18 2 13 6 . 138 10 2 9 135 Missed 257 | . 21 46 27 29 1 . . 11 1 11 2 . 59 4 . 3 42 Damage Taken 7713 | . 798 1409 1378 206 14 . . 133 19 21 60 . 1549 122 65 112 1827 Core 2300 | . 97 159 149 129 14 . . 56 19 21 28 . 612 70 35 19 892 Absorbed by Shields 19 | . . . . . . . . . . . . . . 19 . . . Regen/Repaired (Parts) 60 | . . . . 43 . . . . 17 . . . . . . . . Core Remaining (%) 64 | 100 61 60 72 . . . . 71 . . . . 20 . . . . Volleys Fired 290 | . 77 111 78 . . . . . . . . . 4 . . . 20 Largest 2 | . 2 2 2 . . . . . . . . . 2 . . . 1 Hottest 80 | . 60 70 66 . . . . . . . . . 66 . . . 80 Shots Fired 546 | . 150 212 156 . . . . . . . . . 8 . . . 20 Gun 495 | . 150 201 144 . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher 51 | . . 11 12 . . . . . . . . . 8 . . . 20 Special . | . . . . . . . . . . . . . . . . . . Kinetic 392 | . 105 143 144 . . . . . . . . . . . . . . Thermal 103 | . 45 58 . . . . . . . . . . . . . . . Explosive 50 | . . 11 12 . . . . . . . . . 8 . . . 19 Electromagnetic 1 | . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 21 | . 10 21 14 . . . . . . . . . 1 . . . 5 Robot Miss Streak 6 | . 5 4 6 . . . . . . . . . 5 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . 3 5 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . Shots Hit Robots 396 | . 90 152 105 5 . . . . 1 . . . 1 3 . 9 30 Core Hits 252 | . 29 93 69 3 . . . . . . . . 14 1 . 6 37 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 1 1 . . . . . . . . . . . . . . Critical Strikes 11 | . 1 1 1 . . . . . 1 . . . . . . 1 6 Destroy 3 | . 1 1 1 . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . 1 Impale 7 | . . . . . . . . . 1 . . . . . . 1 5 Melee Attacks 63 | . . . . 8 . . 1 . 1 . . . . 6 . 12 35 Impact . | . . . . . . . . . . . . . . . . . . Slashing 14 | . . . . 8 . . 1 . . . . . . . . . 5 Piercing 49 | . . . . . . . . . 1 . . . . 6 . 12 30 Sneak Attacks 4 | . . . . . . . . . 1 . . . . 1 . 1 1 Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 10838 | . 1092 3106 2458 158 . . . . 145 . . . 457 169 . 424 2829 Guns 4621 | . 1091 1942 1588 . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 4286 | . . 1159 864 . . . . . . . . . 457 . . . 1806 Melee 1919 | . . . . 158 . . . . 145 . . . . 169 . 424 1023 Ramming 12 | . 1 5 6 . . . . . . . . . . . . . . Kinetic 3892 | . 832 1472 1588 . . . . . . . . . . . . . . Thermal 729 | . 259 470 . . . . . . . . . . . . . . . Explosive 4286 | . . 1159 864 . . . . . . . . . 457 . . . 1806 Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 348 | . . . . 158 . . . . . . . . . . . . 190 Piercing 1571 | . . . . . . . . . 145 . . . . 169 . 424 833 Highest Corruption 12 | . 1 2 . 5 5 5 5 . . . 1 1 12 . 5 5 . Average Corruption 2 | . 1 1 . 3 5 5 5 . . . 1 1 7 . 5 2 . Corruption Purged 8 | . . . . . . . . . . . . . . . . 8 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 38 | . 6 6 . 5 1 1 1 . . . . . 10 . 3 5 . Message Errors 9 | . 1 1 . 2 1 . 1 . . . . . 2 . . 1 . Matter Fused 8 | . 3 1 . 1 . . . . . . . . 2 . . 1 . Heat Flow Errors 1 | . . . . . . . . . . . . . 1 . . . . Energy Discharges 3 | . 1 . . . . 1 . . . . . . 1 . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 7 | . . 1 . . . . . . . . . . 2 . 2 2 . Data Loss (major) 4 | . 1 1 . . . . . . . . . . 1 . . 1 . Misfires 2 | . . 2 . . . . . . . . . . . . . . . Alerts 3 | . . . . 2 . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 356 | . . . 10 . . . . . 180 . . . 7 52 . 10 97 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 72 | . . . 10 . . . . . . . . . 7 . . . 55 Melee 284 | . . . . . . . . . 180 . . . . 52 . 10 42 Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 75 | . . . 41 . . . . . . . . . 34 . . . . Shots 2 | . . . 1 . . . . . . . . . 1 . . . . Rammed 2 | . 1 . 1 . . . . . . . . . . . . . . Targets Rammed 6 | . 1 2 3 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 4 | . . 2 2 . . . . . . . . . . . . . . Highest Temperature 302 | . 121 60 54 3 . . . 9 112 86 244 54 302 . . 96 30 Average Temperature 48 | . 41 17 14 3 . . . 3 34 28 113 26 175 . . 45 9 Received Heat Transfer 2046 | . 504 582 495 18 . . . 27 9 . . . 69 27 . 54 261 Effects 3 | . . . . . . . . . . . . . 3 . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . Interference 2 | . . . . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 1 . . . . . . . . . . . . . . . Heat Transferred 1650 | . 600 1050 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Peak Influence 758 | . 172 758 685 385 . . . . 79 . . . . 432 98 106 287 Initial 308 | . . 4 284 223 . . . . 18 . . . . 308 68 61 45 Average 268 | . 70 389 436 228 . . . . 56 . . . . 360 84 71 141 Maximum Alert Level 3 | . . 3 2 1 . . . . . . . . . 2 . . 1 Low Security (%) 42 | 100 100 19 8 14 . . . . 100 . . . . . 100 100 72 Level 1 29 | . . 20 40 85 . . . . . . . . . 67 . . 27 Level 2 27 | . . 58 51 . . . . . . . . . . 32 . . . Level 3 . | . . 2 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 2 5 2 6 . . . . . . . . . 2 . . 4 Investigation 10 | . . 2 2 3 . . . . . . . . . 1 . . 2 Extermination 3 | . . . . 2 . . . . . . . . . 1 . . . Reinforcement 8 | . 2 3 . 1 . . . . . . . . . . . . 2 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . 2 Construction Impeded 3 | . . 1 . . . . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Distress Signals 11 | . 1 2 1 2 . . . . . . . . 1 1 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 217 | . 24 53 31 18 1 . . 6 1 3 1 . 28 9 6 6 30 Peak Tracking Total 13 | . 4 6 5 7 1 . . 6 1 3 1 . 13 7 6 3 7 Tactical Retreats 19 | . . . 1 2 . . . 1 1 2 . . 6 3 . 1 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Traps Triggered 11 | . 1 2 1 . . . . . . . . . . 3 . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . 6 Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Machines Disabled 6 | . 1 1 1 . . . . . . . . . . 1 . . 2 Max in Single Turn 2 | . 1 1 1 . . . . . . . . . . 1 . . 2 Garrison Access 2 | . . . . 1 . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Machines Accessed 53 | . 2 6 8 12 1 1 . . 5 . 2 4 . 7 . 3 2 Terminals 33 | . 2 5 8 5 . . . . 3 . . . . 6 . 2 2 Fabricators 3 | . . . . 3 . . . . . . . . . . . . . Repair Stations 3 | . . . . 2 . . . . 1 . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . . . 1 . 1 . Total Hacks 162 | . 6 15 26 29 1 1 . . 12 . 5 31 . 18 . 5 13 Successful 94 | . 1 6 14 13 1 1 . . 6 . 5 31 . 7 . 2 7 Failed 68 | . 5 9 12 16 . . . . 6 . . . . 11 . 3 6 Catastrophic 16 | . . 2 4 3 . . . . 2 . . . . 2 . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 55 | . 2 4 14 11 . . 4 . 4 . . . . 7 . 2 7 Terminals 96 | . 6 14 26 9 . . . . 9 . . . . 16 . 3 13 Fabricators 9 | . . . . 9 . . . . . . . . . . . . . Repair Stations 9 | . . . . 7 . . . . 2 . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . Scanalyzers 3 | . . 1 . 2 . . . . . . . . . . . . . Garrison Access 6 | . . . . 2 . . . . . . . . . 2 . 2 . Terminal Hacks 68 | . 1 3 13 1 1 1 . . 1 . 5 31 . 4 . 1 6 Record 15 | . . . . . . . . . . . 4 11 . . . . . Part Schematic 13 | . . . . . . . . . . . . 12 . . . . 1 Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . 1 1 . . . . . . . . 3 . . . . . Open Door 3 | . . . . . 1 1 . . . . 1 . . . . . . Open DSF 2 | . . . . . . . . . . . . . . 1 . 1 . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 1 . . . . . . . . . 1 . . . Emergency Access Points 5 | . 1 . 3 . . . . . . . . . . 1 . . . Alert Level 4 | . . . 3 . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . 1 Disarm Traps 1 | . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . Registered Components 4 | . . 1 1 . . . . . . . . . . 1 . . 1 Zone Layout 3 | . . . 1 . . . . . 1 . . . . . . . 1 Fabricator Hacks 2 | . . . . 2 . . . . . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . 3 . . . . 2 . . . . . . . . Scan Component 3 | . . . . 2 . . . . 1 . . . . . . . . Repair 2 | . . . . 1 . . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . . . . . Scanalyzer 3 | . . 1 . 2 . . . . . . . . . . . . . Insert Component 2 | . . 1 . 1 . . . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . 1 . . . Seal Access 2 | . . . . 1 . . . . . . . . . 1 . . . Unauthorized Hacks 13 | . . 2 1 4 . . . . 2 . . . . 2 . 1 1 Terminals 12 | . . 2 1 3 . . . . 2 . . . . 2 . 1 1 Botnet 12 | . . 2 1 3 . . . . 2 . . . . 2 . 1 1 Fabricators 1 | . . . . 1 . . . . . . . . . . . . . Overload 1 | . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 1 5 7 9 . . . . 4 . . . . 5 . 2 2 Full Trace Events 5 | . . 1 1 2 . . . . . . . . . . . . 1 Feedback Events 1 | . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . 1 . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . 4 . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . 1 . . 13 . . . . 12 . . . . 1 Parts Built 2 | . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 58 | . . . . 58 . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . 14 . . . . . . . . . . . . . Parts Repaired 2 | . . . . 1 . . . . 1 . . . . . . . . Time 54 | . . . . 16 . . . . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . 7 Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Total Allies 13 | . . . . . . . . . . . . . 1 . . . 12 Largest Group 10 | . . . . . . . . . . . . . 1 . . . 10 Highest-Rated Group 295 | . . . . . . . . . . . . . 96 . . . 295 Highest-Rated Ally 96 | . . . . . . . . . . . . . 96 . . . 39 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 95 | . . . . . . . . . . . . . 6 . . . 89 Total Damage 2014 | . . . . . . . . . . . . . 245 . . . 1769 Kills 13 | . . . . . . . . . . . . . 3 . . . 10 Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 1 1 2 . . 1 . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Turns Passed 8161 | 74 943 1640 1616 685 70 113 333 82 161 118 127 19 225 402 108 518 927 Spaces Moved 9825 | 45 429 735 763 1317 256 373 1225 303 535 335 468 78 432 799 248 833 651 Core 191 | 12 . . . . . . . . . . . . 163 16 . . . Treads 1966 | 33 429 735 763 6 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 27 | . . . . . . . . . . . . . . 27 . . . Hover 1320 | . . . . . . . . . . . . . . . . 669 651 Flight 6321 | . . . . 1311 256 373 1225 303 535 335 468 78 269 756 248 164 . Fastest Speed 24 | 50 160 160 160 27 27 27 27 27 24 24 24 24 24 28 28 28 32 Average Speed 60 | 130 160 160 160 28 27 27 27 27 24 24 24 24 41 40 29 44 84 Slowest Speed 200 | 160 160 160 160 160 27 27 27 27 24 24 24 24 120 200 37 116 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . 8 . . . . 5 . . . 1 5 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 57 64 61 36 37 57 83 43 14 56 67 68 69 24 95 21 50 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 4 | . . . . . . . 2 . . . . 1 1 . . . . Known Exits Taken 13 | . . 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . Scrap Searched 11 | . . . . . 3 2 2 . . 1 . . 3 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 369 | . . 95 101 . . . . . . . . . 41 . . . 132 Melee . | . . . . . . . . . . . . . . . . . . Projectile 1 | . . . 1 . . . . . . . . . . . . . . AOE 368 | . . 95 100 . . . . . . . . . 41 . . . 132 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Total 11405 | 62 535 998 1027 1619 256 384 1227 302 559 371 481 77 469 864 281 963 930 Wait 865 | . 13 91 121 253 . 12 . . 21 35 14 . 23 3 32 77 170 Move 9773 | 44 428 734 762 1300 255 372 1224 302 526 334 467 77 429 789 247 832 651 Hop 17 | . . . . 8 . . . . 3 . . . 1 5 . . . Pick Up 108 | 12 7 16 20 13 1 . 1 . 3 . . . . 13 1 14 7 Fast Attach 26 | 1 2 5 3 4 . . . . 1 1 . . . 5 . 4 . Attach 77 | 4 3 6 9 11 . . . . 2 . . . 6 17 1 9 9 Detach 18 | . . 1 . 1 . . . . 1 . . . 2 9 . 2 2 Swap 44 | . 1 18 18 3 . . . . . . . . 1 1 . 2 . Drop 68 | 1 3 14 13 18 . . 1 . 1 1 . . 3 . . 11 2 Fire 290 | . 77 111 78 . . . . . . . . . 4 . . . 20 Melee 63 | . . . . 8 . . 1 . 1 . . . . 6 . 12 35 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 6 | . 1 2 3 . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . . . . . . . 16 . . 13 Rewire 21 | . . . . . . . . . . . . . . . . . 21 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 2 exits: *Upp / *Ext) -5/Extension History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 16) 343 | -10/Materials | Build established: Mutant 352 | -10/Materials | Lost 3 parts (1p1n1w) 359 | -10/Materials | Discovered new exit (range 13) 986 | -10/Materials | Discovered new exit (range 16) 1018 | -10/Materials | Entered another Materials area 1018 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1550 | -9/Materials | Discovered new exit (range 15) 1684 | -9/Materials | Build established: Scavenger-Mutant 2151 | -9/Materials | Discovered new exit (range 12) 2252 | -9/Materials | Identified exit to Materials 2471 | -9/Materials | Discovered new exit (range 15) 2658 | -9/Materials | Entered another Materials area 2658 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3530 | -8/Materials | Identified exit to Factory 3669 | -8/Materials | Lost 3 parts (3n) 4274 | -8/Materials | Entered Factory 4274 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4605 | -7/Factory | Build established: Sprinter 4680 | -7/Factory | Repaired Rocket Launcher 4845 | -7/Factory | Identified exit to Lower Caves 4916 | -7/Factory | Fabricated Force Lance (x2) 4959 | -7/Factory | Entered Lower Caves 4966 | -7/Lower Caves | Found DCF Scrap (12 items) 4973 | -7/Lower Caves | Learned Factory stockpile data 5023 | -7/Lower Caves | Discovered new exit (range 7) 5025 | -7/Lower Caves | Identified exit to Lower Caves 5029 | -7/Lower Caves | Entered another Lower Caves area 5033 | -7/Lower Caves | Discovered new exit (range 12) 5037 | -7/Lower Caves | Identified exit to Factory 5138 | -7/Lower Caves | Discovered new exit (range 15) 5139 | -7/Lower Caves | Learned Factory emergency access door positions 5141 | -7/Lower Caves | Identified exit to Zion 5142 | -7/Lower Caves | Entered Zion 5153 | -7/Zion | System corruption cleaned by Quarantine Array 5157 | -7/Zion | Given the Hacking Drone Bay 5170 | -7/Zion | Discovered new exit (range 13) 5174 | -7/Zion | Identified exit to Proximity Caves 5194 | -7/Zion | Learned Factory emergency access door positions 5247 | -7/Zion | Received a visual enhancement algorithm 5324 | -7/Zion | Learned Factory security intel 5475 | -7/Zion | Entered Proximity Caves 5553 | -6/Proximity Caves | Discovered exit to Factory (range 15) 5557 | -6/Proximity Caves | Entered Factory 5557 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5590 | -6/Factory | Discovered new exit (range 7) 5591 | -6/Factory | Identified exit to Lower Caves 5659 | -6/Factory | Repaired Imp. Sensor Array 5668 | -6/Factory | Discovered exit to Lower Caves (range 7) 5718 | -6/Factory | Entered Lower Caves 5720 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5732 | -6/Lower Caves | Identified exit to Lower Caves 5836 | -6/Lower Caves | Entered another Lower Caves area 5843 | -6/Lower Caves | Discovered new exit (range 12) 5849 | -6/Lower Caves | Learned Research trap positions 5849 | -6/Lower Caves | Learned Factory emergency access door positions 5849 | -6/Lower Caves | Learned Extension emergency access door positions 5849 | -6/Lower Caves | Learned Armory terminal intel 5856 | -6/Lower Caves | Identified exit to Factory 5901 | -6/Lower Caves | Build established: Hacker-Sprinter 5942 | -6/Lower Caves | Encountered a Warlord checkpoint 5959 | -6/Lower Caves | Discovered new exit (range 11) 5962 | -6/Lower Caves | Identified exit to Data Miner 5963 | -6/Lower Caves | Entered Data Miner 5963 | -6/Data Miner | Discovered new exit (range 6) 5965 | -6/Data Miner | Identified exit to Proximity Caves 5968 | -6/Data Miner | Met Data Miner 5972 | -6/Data Miner | Learned location of Section 7 (-2) 5972 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5976 | -6/Data Miner | Received God Mode back door access code from Data Miner 5982 | -6/Data Miner | Entered Proximity Caves 6046 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6052 | -5/Proximity Caves | Spotter reported a threat 6092 | -5/Proximity Caves | System corruption reached 10% 6101 | -5/Proximity Caves | Core integrity fell below 50% 6143 | -5/Proximity Caves | Escorted by Enhanced Grunt 6154 | -5/Proximity Caves | Lost 14 parts (2p8n2u2w) 6176 | -5/Proximity Caves | Spotted B-75 Beast 6202 | -5/Proximity Caves | Discovered exit to Factory (range 11) 6207 | -5/Proximity Caves | Entered Factory 6207 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6354 | -5/Factory | Build established: Mutant 6507 | -5/Factory | Search patrols dispatched 6518 | -5/Factory | Identified exit to Upper Caves 6518 | -5/Factory | Identified exit to Extension 6609 | -5/Factory | Manually triggered Chute Trap 6609 | -5/Factory | Sucked down chute 6609 | -5/Factory | Entered Waste 6614 | -5/Waste | Spotted C-40 Crusher 6624 | -5/Waste | EMP discharged 6636 | -5/Waste | Spotted C-40 Crusher 6636 | -5/Waste | Spotted C-40 Crusher 6688 | -5/Waste | Spotted C-40 Crusher 6691 | -5/Waste | Spotted C-40 Crusher 6691 | -5/Waste | Spotted C-40 Crusher 6699 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6701 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 6713 | -5/Waste | Discovered new exit (range 10) 6716 | -5/Waste | Identified exit to Factory 6717 | -5/Waste | Entered Factory 6739 | -5/Factory | Discovered exit to Upper Caves (range 15) 6855 | -5/Factory | Identified exit to DSF 6876 | -5/Factory | Found Prototype Launcher 6876 | -5/Factory | Identified Mni. Smartbomb Launcher 7220 | -5/Factory | Discovered exit to Extension (range 15) 7235 | -5/Factory | Entered Extension 7265 | -5/Extension | Spotted B-75 Beast 7355 | -5/Extension | Incoming investigation squad redirected 7393 | -5/Extension | Incoming investigation squad redirected 7395 | -5/Extension | Rescued a captive Derelict 7397 | -5/Extension | Lost 4 parts (1p3n) 7475 | -5/Extension | Lost 3 parts (3n) 7520 | -5/Extension | Rescued a captive Derelict 7520 | -5/Extension | Rescued a captive Derelict 7626 | -5/Extension | Rescued a captive Derelict 7628 | -5/Extension | Rescued a captive Derelict 7641 | -5/Extension | Build established: Hacker-Mutant 7760 | -5/Extension | Core integrity fell below 50% 7805 | -5/Extension | Lost 3 parts (1u2w) 7896 | -5/Extension | Lost 7 allies 7939 | -5/Extension | Destroyed B-75 Beast 7974 | -5/Extension | Spotted B-75 Beast 7991 | -5/Extension | Core integrity fell below 20% 8053 | -5/Extension | Destroyed B-75 Beast 8162 | -5/Extension | Destroyed by S-27 Virus with Autogun Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer forms the Earth. W-25 Informer sends out distress signal. Acquired 10 matter. Acquired Beamcaster. The unstable cave ceiling collapses. Penetrated by Slug. Destroyed Imp. Hover Unit. U-05 Engineer destroyed. Penetrated by Slug. Mni. Smartbomb Launcher destroyed. Penetrated by Slug. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ##########???????????????????????????????????????? | | ##??????????????????????????????????????? | | #######" "######?????????????????????????????????? | | #?# # " ###????????????????????????????????? | | #?# ##????????????????????????????????? | | #?## # # ##???????????????????????????????? | | # ##?## " # #???????????????????????????????? | | # #??# != ###??????????????????????????????? | | # #### #??????????????????????????????? | | # ###?????????????????????????????? | | # # # ##????? ???????????????????????? | | # ### # ##????? ???????????????????????? | | [ # ##=## #????? ???????????????????????? | | ###### #% # #????? ???????????????????????? | | #????### # #= ##????? ???????????????????????? | | #??????##### # ###?????? ???????????????????????? | | ???????????###!"##??????? ???????????????????????? | | ?????????????# "#???????# #??????????????????????? | | ?????????????#["#???????# #??????????????????????? | | ?????????????#!"#???????# #??????????????????????? | | ?????????????#="#???????# #??????????????????????? | | ?????????????# "#???????# #??????????????????????? | | ?????????????#[###??????# #??????????????????????? | | ????????????## # #??????# #??????????????????????? | | ???????????? #%" ##?????# #??????????????????????? | | ???????????###%%#%#######@#??????????????????????? | | ???????????###["# ## #??????????????????????? | | ??????????## #=### ## ## ###????????????????????? | | ??????????##% %= % "" "#????????????????????? | | ??????????## % #????????????????????? | | ??????????## % =| uu #????????????????????? | | ??????????## % ! = u #????????????????????? | | ############ u ################### # | | % s h | | | | | | ! kk * | | =!!% % | | ############ % #####################? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????###"##T#"""#######????????????????????? | | ?????????????# ?##???????????????????????????????? | | ?????????????##??????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 300 Melee Speed Boost 20 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 18 Recoil Reduction 4 Offensive Hacking 34 Defensive Hacking 22 Item Schematics ----------------- Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Armor Integrity Analyzer | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Chainsword | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Point Defense System | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Variable Charge Gun | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Cld. Cesium-ion Thruster | -5/Extension | Hacked Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Force Lance | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Wheee! Challenges ------------ None Game ------ Seed PlatingKineticAccelerator Manual? 0 Play Time 01:41:51 Cumulative 87.1 hours Start 2025.01.04 @ 11:47:23 End 2025.01.04 @ 13:40:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 44 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 40b0410e-eb63-4a04-be43-c2c84514c5e7