Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.03.05 @ 15:00:38 Player: NinjaBub504 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (471) 471 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (53) 53 TOTAL SCORE: 1724 Bonus ------- Follower Combat Kills 108 Friendly Fire -55 Cogmind --------- Core Integrity 374/400 Matter 290/300 Energy 257/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Heavy Assault Rifle Grenade Launcher > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Sensor Array Signal Interpreter Improved Signal Interpreter > --- WEAPON ----------- Heavy Assault Rifle Grenade Launcher > --- INVENTORY -------- (None) [Rating: 11] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Sensor Array Device Sensor Array Storage Large Battery Processor Signal Interpreter Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 21 | 5 12 . 4 Power 3 | 1 2 . . Engine 3 | 1 2 . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 . 2 Treads 6 | 2 2 . 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | . 4 . 1 Device 2 | . 2 . . Storage 1 | . 1 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 4 . 1 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 4 | 1 2 . 1 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . . 1 Average Slot Usage (%) 92 | . 98 100 75 Engine 13 | . 13 14 11 Treads 26 | . 27 28 22 Device 12 | . 13 14 11 Storage 3 | . 5 . . Processor 9 | . 8 14 11 Ballistic Gun 12 | . 13 14 9 Launcher 7 | . 4 14 11 Impact Weapon 4 | . 8 . . Naked Turns . | . . . . Heaviest Build 16 | 8 16 14 14 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 2 4 1 1 Average Carried . | . . . . Final Capacity 4 | 4 4 4 4 Final Carried . | . . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 592 | 212 273 33 74 Remotely . | . . . . Salvage Created 591 | . 330 83 178 Parts 44 | . 28 6 10 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 15 | . 10 2 3 Guns 14 | . 10 2 2 AOE 1 | . . . 1 Classes Destroyed 4 | . 3 . 1 Hauler 1 | . . . 1 Watcher 4 | . 3 . 1 Swarmer 6 | . 6 . . Grunt 9 | . 4 2 3 Best Kill Streak 4 | . 4 2 4 Combat Bots Only 3 | . 3 2 3 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 556 | . 288 90 178 Core 84 | . 37 21 26 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 . 76 . Volleys Fired 64 | . 39 11 14 Largest 1 | . 1 1 1 Hottest 30 | . 23 23 30 Shots Fired 64 | . 39 11 14 Gun 63 | . 39 11 13 Cannon . | . . . . Launcher 1 | . . . 1 Special . | . . . . Kinetic 63 | . 39 11 13 Thermal . | . . . . Explosive 1 | . . . 1 Electromagnetic . | . . . . Robot Hit Streak 21 | . 21 8 6 Robot Miss Streak 2 | . 2 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 52 | . 34 8 10 Core Hits 28 | . 15 4 9 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 919 | . 504 126 289 Guns 782 | . 504 126 152 Cannons . | . . . . Explosions 137 | . . . 137 Melee . | . . . . Ramming . | . . . . Kinetic 782 | . 504 126 152 Thermal . | . . . . Explosive 137 | . . . 137 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 3 | . 2 1 . Targets Rammed 3 | . 2 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 1 | . . 1 . Average Temperature 1 | . . 1 . Received Heat Transfer 327 | . 147 66 114 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 223 | . 190 73 223 Initial 24 | . . 23 24 Average 50 | . 28 62 105 Maximum Alert Level 1 | . . . 1 Low Security (%) 99 | 100 100 100 96 Level 1 . | . . . 3 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 14 2 8 Peak Tracking Total 4 | . 4 2 3 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 9 | . 7 . 2 Terminals 6 | . 5 . 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 18 . 6 Successful 19 | . 15 . 4 Failed 5 | . 3 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 16 | . 12 . 4 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 6 | . 6 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 9 . 2 Record 7 | . 5 . 2 Alert Level 2 | . 2 . . Locate Traps 1 | . 1 . . Transport Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 6 | . 6 . . Process 1 | . 1 . . Report Inventory 2 | . 2 . . Retrieve Matter 1 | . 1 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 6 . 2 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 32 | . . . 32 Parts Recycled . | . . . . Recycled Matter 49 | . 49 . . Retrieved Matter 49 | . 49 . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 2 Highest-Rated Group 50 | . . 50 50 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 14 | . . . 14 Total Damage 206 | . . . 206 Kills 4 | . . . 4 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1687 | 64 972 239 412 Spaces Moved 902 | 42 537 109 214 Core 11 | 11 . . . Treads 891 | 31 537 109 214 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 158 | 131 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 3 84 25 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 6 | . . . 6 Melee . | . . . . Projectile . | . . . . AOE 6 | . . . 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1094 | 51 610 163 270 Wait 74 | . 1 41 32 Move 899 | 41 536 108 214 Hop . | . . . . Pick Up 23 | 5 13 1 4 Fast Attach . | . . . . Attach 14 | 5 6 . 3 Detach . | . . . . Swap 7 | . 6 . 1 Drop 10 | . 7 1 2 Fire 64 | . 39 11 14 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . 2 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 11) 496 | -10/Materials | Discovered new exit (range 16) 558 | -10/Materials | Identified exit to Mines 689 | -10/Materials | Discovered new exit (range 14) 970 | -10/Materials | Discovered exit to Mines (range 5) 1037 | -10/Materials | Entered Mines 1038 | -10/Mines | Learned location of Storage (-8) 1238 | -10/Mines | Discovered new exit (range 7) 1272 | -10/Mines | Identified exit to Materials 1276 | -10/Mines | Entered Materials 1276 | -9/Materials | Accompanied by 2 allies 1276 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1281 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1341 | -9/Materials | Repaired Hvy. Assault Rifle 1688 | -9/Materials | Self-destructed Last Messages --------------- target components is not to be underestimated where hostile forces are incapable of rebuilding in the field. >>Query(Repair Station) Self-contained repair facility capable of restoring the integrity of damaged components. Serious internal issues such as prototype malfunction and component deterioration are beyond the scope of repair. Advanced repair stations can complete complex tasks more quickly. ALERT: Suspicious activity at Terminal M004. Dispatching Investigation squad. K-01 Serf collects debris. K-01 Serf cleans the Atomic Centrifuge. G-34 Mercenary destroyed. K-01 Serf collects debris. Lgt. Treads destroyed. G-34 Mercenary destroyed. Acquired Lgt. Treads. Acquired 17 matter. Acquired Lgt. Treads. U-05 Engineer lays Concrete. Dropped Lgt. Treads. Map ----- +----------------------------------------------------+ | ????????????????????????# # #????? | | ????????????????????????# # #????? | | ????????????????????????# """ + ###### | | ????????????????????????# """ # # # | | ????????????????????????# """ "# # # | | ?????????????????? ?????# T# # # | | ?????????????????? ?????# "# # # | | ?????????????????? ?????# # + # | | ?????????????????? ?????########### # # | | ?????????????????? ########???????# # # | | ?????????????????# # #???????# # # | | ?????????????????# # #???????# # # | | ?????????????????# # " " [#???????# ###### | | ?????????????????# # "R" #???????# #????? | | ?????????????????# # """ #???????# ###### | | ?????????????##### # #???????# # # | | ??????######## ###+############ # # | | ??????# ## # # | | ??????+ ## # # | | ??????# ## # # | | ???????####### ################ # # | | ?????????????## ##??????????????# # [ # | | ??????????????# #???????????????# + # | | ??????????????# #????????######## # % # | | ????????####### ################# #### # | | ???????# @]%g [ #?### | | ???+ k z *]%==%* #???? | | ???##### u !=[%= !![ #???? | | ???????# ##################%= ![[ #???? | | ???????# ?????????????????## ![[ #???? | | ???????# ??????????????????## ####### | | ???????#????????????????????# % # # | | ????????????????????????????# # # | | ????????????????????????????# + # | | ????????????????????????????# #### # # | | ?????????????????????????#####+#####%# # | | ?????????????????????????# # # # | | ?????????????????????????# "" # # !# | | ?????????????????????????# ""S # ####### | | ?????????????????????????# "" # # # | | ?????????????????????????# """ # # # | | ?????????????????????????# """ # + !!# | | ?????????????????????????# """ # # !!# | | ?????????????????????????# # # # | | ?????????????????????????########### #? # | | ???????????????????????????????????# #?##### | | ???????????????????????????????????# #?????? | | ??????????????????????????????????? ?????? | | ??????????????????????????????????? ?????? | | ??????????????????????????????????? ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 12 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageSpikedWarhead Manual? 0 Play Time 00:15:13 Cumulative 11.4 hours Start 2021.01.09 @ 11:13:02 End 2021.03.05 @ 15:00:38 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 6 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2022f1a2-65b0-45b8-96fb-aee90911fa85