Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.04 @ 21:53:52 Player: Somberlain Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (173) 865 Value Destroyed (10458) 10458 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (8619) 8619 TOTAL SCORE: 24242 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2135 Follower Combat Kills 2803 Entered Garrisons 800 Used RIF Installer 2500 Friendly Fire -119 Cogmind --------- Core Integrity 0/850 Matter 7/300 Energy 98/100 System Corruption 3% Temperature Cool (6) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cryofiber Web Advanced Heat Sink Relay Coupler [Hunter] (18) Heavy Missile Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Reinforced Fission Core > --- PROPULSION ------- Medium Treads Armored Heavy Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Advanced Weapon Cycler Remote Force Field Hacking Suite Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Specialist] > --- WEAPON ----------- Heavy Linear Accelerator > --- INVENTORY -------- Cryofiber Web Remote Force Field Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Behemoth] Heavy Missile Launcher Heavy Missile Launcher Remote Datajack Plasma Cutter Heavy Flail [Rating: 84] Favorites ----------- Power Reinforced Fission Core Engine Deuterium Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Utility Advanced Targeting Computer Device Remote Force Field Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Remote Datajack Energy Gun Arc Projector Energy Cannon Heavy Particle Cannon Ballistic Gun Coil Gun Ballistic Cannon Heavy Linear Accelerator Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Slots Evolved 8 | . . 2 2 . . . 2 . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 1 | . . . 1 . . . . . . . . Utility 6 | . . 2 1 . . . 2 . . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 176 | 6 5 21 22 14 5 25 22 18 14 12 12 Power 24 | 1 . 3 4 3 . 3 3 1 1 2 3 Engine 13 | 1 . 3 3 2 . . 1 . 1 1 1 Core 10 | . . . 1 1 . 3 2 1 . 1 1 Reactor 1 | . . . . . . . . . . . 1 Propulsion 39 | 2 2 3 6 4 3 5 3 3 6 1 1 Treads 8 | . . . . . 3 . . . 3 1 1 Leg 27 | 2 2 3 6 4 . 5 2 3 . . . Wheel 4 | . . . . . . . 1 . 3 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 69 | 1 2 7 8 2 2 12 11 8 5 6 5 Device 18 | . 1 1 4 . . 3 3 2 2 1 1 Storage 4 | 1 1 2 . . . . . . . . . Processor 10 | . . 4 3 . . 1 2 . . . . Hackware 35 | . . . 1 1 1 8 6 6 3 5 4 Protection 2 | . . . . 1 1 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 44 | 2 1 8 4 5 . 5 5 6 2 3 3 Energy Gun 9 | 1 1 1 1 . . 2 2 . . . 1 Energy Cannon 5 | . . 4 1 . . . . . . . . Ballistic Gun 14 | 1 . . 2 4 . 2 . 4 1 . . Ballistic Cannon 3 | . . . . . . . 1 1 . 1 . Launcher 5 | . . 2 . . . . . . . 1 2 Special Weapon 5 | . . . . . . 1 1 1 1 1 . Impact Weapon 2 | . . 1 . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . Unidentified Prototypes 4 | . . 1 2 . . . 1 . . . . Parts Lost 36 | . . . 3 7 . 5 11 1 1 . 8 Power 5 | . . . . 2 . 1 1 . . . 1 Propulsion 11 | . . . . 3 . 2 3 1 . . 2 Utility 13 | . . . 2 2 . . 4 . 1 . 4 Weapon 7 | . . . 1 . . 2 3 . . . 1 Highest Loss Streak 9 | . . . 2 1 . 2 9 1 1 . 6 To Critical Strikes . | . . . . . . . . . . . . Average Backups 13 | . 4 9 13 14 14 14 13 13 14 13 11 Power . | . . . . . . . . . . . . Propulsion . | . 1 2 1 1 . . . . . . . Utility 7 | . . . . 4 8 9 9 10 8 9 7 Weapon 3 | . . 3 8 6 4 3 2 1 3 2 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 39 | . . 6 1 12 . 2 2 3 . 7 6 Power 3 | . . . 1 . . . 1 . . 1 . Propulsion 9 | . . 5 . 4 . . . . . . . Utility 21 | . . . . 4 . 2 1 3 . 6 5 Weapon 5 | . . 1 . 4 . . . . . . . Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 93 96 98 93 97 96 94 98 97 91 81 Engine 4 | . 14 11 8 8 . . 1 6 4 2 2 Core 3 | . . . . . 8 8 5 . 2 4 4 Treads 7 | . . . . . 6 9 . . 12 17 12 Leg 14 | . 28 22 27 26 20 16 19 21 3 . . Device 9 | . 9 11 15 6 6 5 15 11 11 7 11 Storage 8 | . 14 11 9 9 9 9 7 7 7 7 5 Processor 13 | . . 18 18 18 18 18 15 14 7 7 5 Hackware 14 | . . . 1 2 9 10 12 19 24 29 24 Energy Gun 1 | . 17 2 . . . . 3 . . . . Energy Cannon 1 | . . 18 5 . . . . . . . . Ballistic Gun 6 | . 9 . 11 12 12 8 4 7 8 3 . Ballistic Cannon 1 | . . . . . . . 2 2 . 2 1 Special Weapon 1 | . . . . . . 1 1 4 3 3 3 Impact Weapon 2 | . . . . 5 3 4 2 . . 2 2 Peak Build Rating 84 | 6 10 22 42 42 37 44 51 55 55 72 84 Average Rating 45 | 4 8 19 34 33 33 38 46 50 51 62 70 On Entrance 32 | . 6 9 22 35 33 37 40 35 51 55 63 Avg Prop Armor Cover (%) 9 | . . . . 5 3 15 . . . . . Naked Turns 39 | . . . . . . . . . . . 39 Heaviest Build 92 | 13 19 40 43 41 36 45 52 53 58 76 92 Greatest Support 88 | 20 26 34 54 54 60 60 53 46 84 88 88 Greatest Overweight (x) 14 | . . 1 1 1 2 2 12 14 3 . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 9 12 14 15 15 15 15 15 15 15 14 Most Carried 15 | . 7 10 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 4 9 13 14 14 14 13 14 14 14 12 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 5 Final Carried 15 | . 6 10 15 15 15 15 10 15 15 15 5 Class Distribution -------------------- 39% | Bothacker-Mutant 27% | Botlord-Mutant 22% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Botlord-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Matter Collected 7408 | 236 113 283 488 922 100 1086 813 913 210 1615 629 Remotely . | . . . . . . . . . . . . Salvage Created 5984 | . 255 1222 780 820 41 452 352 557 33 786 686 Parts 313 | . 14 74 41 48 . 36 15 20 3 40 22 Haulers Intercepted 5 | . . 3 1 . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . 1 . . Broken 1 | . . . . . . . . . 1 . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 141 | . 8 20 16 28 . 15 6 9 1 20 18 Guns 86 | . 8 1 13 28 . 15 5 5 . 11 . Cannons 30 | . . 15 2 . . . 1 4 1 3 4 AOE 25 | . . 4 1 . . . . . . 6 14 Classes Destroyed 19 | . 3 7 1 1 . 2 1 . . 1 3 Worker 1 | . . 1 . . . . . . . . . Builder 4 | . . 2 . . . . 1 . 1 . . Hauler 5 | . . 3 1 . 1 . . . . . . Recycler 2 | . . 1 1 . . . . . . . . Mechanic 1 | . . . . . . . . . . . 1 Operator 1 | . . . . . . . 1 . . . . Watcher 11 | . 1 5 3 . . . 1 . . 1 . Swarmer 33 | . 3 . 4 10 . 4 2 2 1 7 . Cutter 2 | . . . . . . 2 . . . . . Saboteur 2 | . . . . . . . . . . . 2 Grunt 63 | . 5 12 5 12 . 2 3 8 . 5 11 Brawler 4 | . . 1 . . . . . . . 1 2 Duelist 5 | . . 2 . 1 . . . . . . 2 Protector 1 | . . . . . . . . . . . 1 Sentry 23 | . . 5 6 4 . 1 . 2 . 5 . Specialist 2 | . . . . . . 1 . . . . 1 Hunter 3 | . . . 1 . . 2 . . . . . Programmer 8 | . . . . 1 . 3 1 1 . 1 1 Heavy 1 | . . . . . . . . . . 1 . Savage 1 | . . . . . . . . . . 1 . Best Kill Streak 7 | . 3 4 7 4 1 4 2 2 2 4 5 Combat Bots Only 7 | . 3 3 7 4 . 4 2 2 1 4 5 Max Kills in Single Turn 4 | . 1 3 2 2 1 2 1 2 1 1 4 Gunslinging 1 | . . . 1 1 . 1 . . . . . Exploded 4 | . . 2 1 . . . . . . 1 4 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Hostile Shots Fired 1090 | . 41 43 80 103 1 114 100 45 30 116 417 Missed 365 | . 14 15 19 32 . 36 27 13 14 44 151 Hits 725 | . 27 28 61 71 1 78 73 32 16 72 266 Melee 12 | . . . . 1 . 4 6 . . . 1 Projectile 713 | . 27 28 61 70 1 74 67 32 16 72 265 AOE 17 | . . . . . . 2 13 . . 1 1 Critical Strikes 24 | . . . 4 2 . 4 7 4 . 1 2 Part Disruptions 1 | . . . . . . 1 . . . . . Damage Taken 9476 | . 283 482 761 1239 18 1114 1616 480 192 667 2624 Core 2020 | . 58 76 92 210 . 155 310 111 12 146 850 Absorbed by Shields 1102 | . . . 161 . . 88 87 55 60 318 333 Regen/Repaired (Parts) 217 | . 46 . 128 . . . 43 . . . . Core Remaining (%) 58 | 100 76 81 . . . 16 . . . 17 . Volleys Fired 561 | . 40 53 41 61 . 51 52 81 14 123 45 Largest 2 | . 2 2 2 2 . 2 2 2 2 2 2 Hottest 150 | . 90 150 150 56 . 100 110 68 65 70 78 Shots Fired 911 | . 70 106 82 120 . 85 83 116 20 171 58 Gun 549 | . 70 9 44 120 . 78 61 64 12 91 . Cannon 206 | . . 94 36 . . . 11 25 4 17 19 Launcher 40 | . . 3 2 . . . . . . 9 26 Special 116 | . . . . . . 7 11 27 4 54 13 Kinetic 554 | . 29 . 44 120 . 74 55 89 16 108 19 Thermal 180 | . 41 103 36 . . . . . . . . Explosive 40 | . . 3 2 . . . . . . 9 26 Electromagnetic 21 | . . . . . . 4 17 . . . . Robot Hit Streak 19 | . 10 8 11 19 . 10 13 10 4 17 18 Robot Miss Streak 7 | . 3 4 7 5 . 6 4 3 2 4 2 Penetration Max 1 | . . . . . . . 1 1 . 1 . Secondary Targets 15 | . 1 . 4 6 . 1 . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . 1 . 1 . Shots Hit Robots 618 | . 40 62 61 96 3 75 50 64 13 118 36 Core Hits 413 | . 18 35 66 107 . 57 21 19 4 37 49 Critical Kills 5 | . . . . . . 1 2 1 . 1 . Critical Parts Destroyed 10 | . . . . 1 . 2 4 1 . 2 . Critical Strikes 25 | . 2 . . 1 . 3 9 3 . 4 3 Burn 2 | . 2 . . . . . . . . . . Destroy 17 | . . . . 1 . 3 7 2 . 4 . Blast 6 | . . . . . . . 2 1 . . 3 Melee Attacks 240 | . . 1 13 145 5 65 11 . . . . Impact 219 | . . 1 13 136 1 57 11 . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 11 | . . . 1 9 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15474 | . 455 1825 1567 1809 61 1164 819 1134 394 2037 4209 Guns 7176 | . 455 61 813 1809 . 1164 519 849 188 1318 . Cannons 3997 | . . 1431 475 . . . 286 285 206 368 946 Explosions 4141 | . . 333 194 . . . . . . 351 3263 Melee 146 | . . . 85 . 61 . . . . . . Ramming 14 | . . . . . . . 14 . . . . Kinetic 8644 | . 141 . 813 1809 . 1111 610 1134 394 1686 946 Thermal 2761 | . 314 1492 475 . . . . . . . 480 Explosive 3661 | . . 333 194 . . . . . . 351 2783 Electromagnetic 248 | . . . . . . 53 195 . . . . Impact 146 | . . . 85 . 61 . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . 1 1 4 1 3 3 4 3 Average Corruption 2 | . . . . 1 1 2 1 2 3 3 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 210 | . . . . 11 . 38 14 25 15 106 1 Message Errors 52 | . . . . 1 . 11 4 11 4 20 1 Matter Fused 44 | . . . . 2 . 8 4 6 5 19 . Heat Flow Errors 29 | . . . . 1 . 5 1 1 1 20 . Energy Discharges 31 | . . . . 1 . 8 2 . 1 19 . Parts Rejected 1 | . . . . 1 . . . . . . . Parts Fused 3 | . . . . . . . . 1 1 1 . Data Loss (minor) 30 | . . . . 1 . 4 3 2 2 18 . Data Loss (major) 8 | . . . . 2 . 1 . 2 1 2 . Misfires 6 | . . . . 2 . 1 . . . 3 . Alerts 5 | . . . . . . . . 1 . 4 . Weapon Failures 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 309 | . . 50 29 . 41 . 11 12 42 46 78 Projectiles 217 | . . 50 29 . . . 11 12 42 46 27 Explosions 51 | . . . . . . . . . . . 51 Melee 41 | . . . . . 41 . . . . . . Knockbacks 9 | . . . . . . . 2 3 . 2 2 Impact . | . . . . . . . . . . . . Kinetic 8 | . . . . . . . 2 3 . 1 2 Secondary 1 | . . . . . . . . . . 1 . Self-Inflicted Damage 344 | . . 113 . 154 . . 1 . . 60 16 Shots 5 | . . 1 . 1 . . . . . 1 2 Rammed 1 | . . . . . . . 1 . . . . Targets Rammed 3 | . . . . . . . 3 . . . . Kicked 2 | . . . . . . . 2 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 324 | . 238 324 232 77 . 204 90 119 162 316 175 Average Temperature 72 | . 71 83 75 15 . 63 18 24 43 90 47 Received Heat Transfer 2280 | . 126 144 231 441 9 190 336 168 21 158 456 Effects 1 | . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . 1 . Siege Activations 1 | . . . . . . . . . . 1 . Total Turns 1 | . . . . . . . . . . 1 . Longest Duration 1 | . . . . . . . . . . 1 . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 4 | . . . . . 1 . 1 2 . . . Impact Corruptions 2 | . . . . . 2 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 11 | . 4 6 1 . . . . . . . . Heat Transferred 4436 | . 1014 2319 703 . . . . . . . 400 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Maximum Alert Level 5 | . . 1 1 5 4 5 3 4 3 5 5 Low Security (%) 12 | 100 100 52 71 4 . . . . . . . Level 1 8 | . . 47 28 4 . . . . . 6 . Level 2 14 | . . . . 17 . . 49 27 64 3 . Level 3 23 | . . . . 35 49 33 50 49 35 10 . Level 4 15 | . . . . 15 50 50 . 22 . 21 . Level 5 23 | . . . . 22 . 16 . . . 58 58 High Security 1 | . . . . . . . . . . . 41 Max Security . | . . . . . . . . . . . . Peak Influence 3908 | . 70 369 306 2232 1176 1827 959 1388 757 3908 2177 Initial 2051 | . . 22 154 100 1088 718 959 429 728 384 2051 Average 1164 | . 23 147 142 1095 1101 1213 737 870 667 2115 1840 Influence Increases 11810 | . 187 723 590 2302 138 1319 479 1129 219 3804 920 Destroy 0b10 Robot/C 4380 | . 160 400 320 800 80 500 260 540 120 800 400 Destroy 0b10 Robot/NC 140 | . 5 60 25 . 5 . 20 . 10 5 10 Destroy Leader 512 | . 22 116 98 30 22 30 74 10 20 50 40 Allied During Kill 616 | . . . . 76 31 60 34 171 44 121 79 Successful Hack 126 | . . . 19 33 . 28 18 12 10 6 . Disable Machine 300 | . . 60 30 15 . . 45 30 15 45 60 Anti-Garrison Action 4500 | . . . . 1150 . 500 . 300 . 2550 . Destroy Structure 711 | . . 87 38 108 . 156 13 36 . 152 121 Lose Combat Pursuer 525 | . . . 60 90 . 45 15 30 . 75 210 Influence Decreases 9633 | . 133 412 800 225 1264 598 1692 355 1058 445 2651 Entered New Map 5565 | . . 32 211 55 1144 388 868 185 660 165 1857 Time Decay 2448 | . 133 380 559 . 100 . 654 . 368 . 254 Lost Part 360 | . . . 30 70 . 50 110 10 10 . 80 Lost Ally 1110 | . . . . 100 20 160 60 160 20 280 310 Purge Threat 150 | . . . . . . . . . . . 150 Squads Dispatched 31 | . 1 2 1 . 2 . 7 . 1 . 17 Investigation 4 | . 1 1 . . 1 . 1 . . . . Extermination 4 | . . . . . . . 3 . 1 . . Reinforcement 5 | . . 1 1 . 1 . 1 . . . 1 Assault 17 | . . . . . . . 1 . . . 16 Garrison 1 | . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Alert ID Control Effect 7 | . . . . . . . . . . . 7 Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Distress Signals 9 | . . 2 2 . . . 1 . 2 2 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 345 | . 14 31 28 39 4 34 29 30 11 52 73 Peak Tracking Total 15 | . 4 4 8 5 3 5 5 6 4 7 15 Tactical Retreats 15 | . . . 1 3 . 1 1 2 . 4 3 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Traps Triggered 24 | . . . . 8 1 6 1 3 1 4 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 7 | . . . . . . 7 . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 1 | . . . . . . 1 . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Machines Disabled 45 | . . 4 2 9 . 6 3 6 1 10 4 Max in Single Turn 2 | . . 2 2 2 . 1 1 1 . 2 2 Garrison Relay 20 | . . . . 5 . 6 . 4 . 5 . Phase Generator 2 | . . . . 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Machines Accessed 56 | . 4 7 14 4 2 2 8 2 6 4 3 Terminals 34 | . 2 6 8 4 1 2 2 2 2 4 1 Fabricators 2 | . . . . . . . 1 . 1 . . Repair Stations 5 | . 1 . 2 . . . 1 . 1 . . Recycling Units 6 | . 1 1 1 . . . 2 . 1 . . Scanalyzers 5 | . . . 2 . . . 1 . . . 2 Garrison Access 4 | . . . 1 . 1 . 1 . 1 . . Total Hacks 100 | . 9 12 30 9 2 3 10 3 9 5 8 Successful 39 | . 3 2 11 3 1 2 7 1 3 2 4 Failed 61 | . 6 10 19 6 1 1 3 2 6 3 4 Catastrophic 23 | . 2 7 6 1 1 1 1 1 2 1 . Database Lockouts . | . . . . . . . . . . . . Manual 39 | . 3 11 14 3 1 1 2 . 4 . . Terminals 58 | . 3 11 14 9 1 3 3 3 4 5 2 Fabricators 2 | . . . . . . . 1 . 1 . . Repair Stations 19 | . 4 . 11 . . . 2 . 2 . . Recycling Units 7 | . 2 1 1 . . . 2 . 1 . . Scanalyzers 10 | . . . 3 . . . 1 . . . 6 Garrison Access 4 | . . . 1 . 1 . 1 . 1 . . Terminal Hacks 13 | . . 1 2 3 . 2 1 1 . 2 1 Open Door 2 | . . . . 1 . . . . . 1 . Branch Access Points 1 | . . 1 . . . . . . . . . Emergency Access Points 2 | . . . . 1 . 1 . . . . . Terminal Index 2 | . . . 1 . . . 1 . . . . Garrison Index 1 | . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 Garrison Registry 1 | . . . . . . . . 1 . . . Patrol Navigation 2 | . . . . 1 . 1 . . . . . Security Stations 1 | . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . 1 . . . . Network Status 1 | . . . . . . . 1 . . . . Repair Station Hacks 10 | . 2 . 5 . . . 2 . 1 . . Scan Component 6 | . 1 . 3 . . . 1 . 1 . . Repair 4 | . 1 . 2 . . . 1 . . . . Recycling Unit Hacks 5 | . 1 1 . . . . 2 . 1 . . Retrieve Components 5 | . 1 1 . . . . 2 . 1 . . Scanalyzer 6 | . . . 3 . . . . . . . 3 Retrieve Study 6 | . . . 3 . . . . . . . 3 Garrison Access Hacks 4 | . . . 1 . 1 . 1 . 1 . . Unlock Access 4 | . . . 1 . 1 . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 44 | . 3 5 12 3 1 2 5 1 6 3 3 Full Trace Events 5 | . 2 1 . 1 . . . . . 1 . Feedback Events 1 | . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 4 | . . . 2 . . . . . . . 2 Parts Repaired 4 | . 1 . 2 . . . 1 . . . . Time 170 | . 26 . 94 . . . 50 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 20 | . 9 3 . . . . 7 . 1 . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Used RIF Installer 5 | . . . . 1 . 1 . 1 . 2 . Zone Cloak 1 | . . . . . . 1 . . . . . Robot Detection 1 | . . . . . . . . . . 1 . Alert ID Control 1 | . . . . . . . . . . 1 . Structural Interface 1 | . . . . . . . . 1 . . . Robots Hacked 52 | . . . . . 2 12 5 9 3 11 10 Non-combat . | . . . . . . . . . . . . Combat 52 | . . . . . 2 12 5 9 3 11 10 Robot Hacks Applied 56 | . . . . . 2 12 5 9 3 15 10 parse_system 6 | . . . . . . . . . . 6 . find_garrison 1 | . . . . . . . . . . . 1 overwrite_iff 1 | . . . . . . . . . . 1 . streamctrl_high 1 | . . . . . . . . 1 . . . formatsys_high 47 | . . . . . 2 12 5 8 3 8 9 Relay Couplers Released 81 | . . . . 20 . 23 . 19 . 19 . Machine Destruction 81 | . . . . 20 . 23 . 19 . 19 . Attached 33 | . . . . 1 1 8 5 6 3 5 4 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 25 | . . . . 7 . . . 3 . 14 1 Allies Hacked 1 | . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Total Allies 77 | . . . . 9 2 12 5 12 3 24 10 Largest Group 12 | . . . . 4 4 6 8 7 5 11 12 Highest-Rated Group 316 | . . . . 82 72 105 141 191 166 298 316 Highest-Rated Ally 86 | . . . . 21 20 21 40 43 43 86 86 Total Orders 28 | . . . . . . . 2 4 3 16 3 STAY 9 | . . . . . . . 1 2 2 4 . ROAM 2 | . . . . . . . . . . 1 1 FOLLOW 13 | . . . . . . . 1 2 1 9 . GUARD 2 | . . . . . . . . . . 1 1 AID 2 | . . . . . . . . . . 1 1 Ally Attacks 434 | . . . . 52 7 61 28 104 10 106 66 Total Damage 9399 | . . . . 908 126 962 568 2348 253 2413 1821 Kills 92 | . . . . 12 4 11 8 18 6 22 11 Allies Corrupted 2 | . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Active Infowar (turns) 2313 | . . 605 69 . . . 1156 221 262 . . Optics 674 | . . 605 69 . . . . . . . . Sensors 1532 | . . . . . . . 1050 220 262 . . Terrain 337 | . . . . . . . 209 128 . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Turns Passed 19024 | 64 443 1230 1644 2892 212 1952 2422 1320 841 5085 919 Spaces Moved 10099 | 49 235 664 984 1853 132 1017 1283 704 395 2316 467 Core 89 | 4 . . . . . . 5 1 . . 79 Treads 3145 | . . . . . 23 276 . . 142 2316 388 Legs 6491 | 45 235 664 984 1853 109 741 1134 657 69 . . Wheels 374 | . . . . . . . 144 46 184 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 110 110 120 120 120 105 160 50 Average Speed 140 | 114 120 148 123 114 122 139 154 143 134 163 146 Slowest Speed 750 | 120 120 200 190 195 270 260 650 750 240 165 245 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 49 | 3 37 60 86 92 17 90 22 61 15 99 16 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 29 | . . 1 5 5 . 1 12 . . 4 1 Terrain Destroyed 574 | . . 87 35 82 . 1 13 8 . 184 164 Melee 23 | . . 1 5 5 . 1 11 . . . . Projectile 67 | . . 23 15 1 . . 2 8 . 14 4 AOE 484 | . . 63 15 76 . . . . . 170 160 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Total 13637 | 54 331 796 1312 2267 177 1358 1614 908 684 3472 664 Wait 1973 | . 40 21 198 98 24 101 195 32 233 932 99 Move 10092 | 48 234 663 984 1852 132 1016 1283 703 395 2315 467 Hop . | . . . . . . . . . . . . Pick Up 130 | . 7 13 15 24 . 15 11 19 6 18 2 Fast Attach 86 | 6 2 5 11 8 6 14 8 9 7 7 3 Attach 76 | . . 1 4 7 1 8 11 9 5 9 21 Detach 64 | . . 4 9 2 2 7 3 8 3 8 18 Swap 192 | . 4 19 19 19 4 46 31 16 9 19 6 Drop 136 | . 4 16 18 21 2 21 6 13 12 20 3 Fire 561 | . 40 53 41 61 . 51 52 81 14 123 45 Melee 240 | . . 1 13 145 5 65 11 . . . . Ram 1 | . . . . . . . 1 . . . . Kick 2 | . . . . . . . 2 . . . . Crush . | . . . . . . . . . . . . Escape Stasis 52 | . . . . 25 . 7 . 18 . 2 . Rewire 25 | . . . . 5 1 . . . . 19 . Trap 7 | . . . . . . 7 . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: [*Sto x2] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Repaired Med. Laser 322 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 16) 508 | -10/Materials | Entered another Materials area 508 | -9/Materials | Evolved 2 slots: Utility x2 965 | -9/Materials | Discovered new exit (range 10) 1273 | -9/Materials | Discovered new exit (range 14) 1610 | -9/Materials | Discovered new exit (range 16) 1717 | -9/Materials | Discovered new exit (range 9) 1719 | -9/Materials | Identified exit to Mines 1738 | -9/Materials | Entered another Materials area 1738 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2196 | -8/Materials | Discovered new exit (range 12) 2478 | -8/Materials | Discovered new exit (range 15) 2656 | -8/Materials | Destroyed 7 combat bots 2729 | -8/Materials | Repaired Flak Gun 2781 | -8/Materials | Repaired Lgt. Angular Momentum Engine 3017 | -8/Materials | Discovered new exit (range 10) 3382 | -8/Materials | Identified exit to Garrison 3382 | -8/Materials | Entered Garrison 3518 | -8/Garrison | Triggered checkpoint 3582 | -8/Garrison | Triggered checkpoint 3591 | -8/Garrison | Discovered new exit (range 12) 3650 | -8/Garrison | Discovered new exit (range 5) 3800 | -8/Garrison | Triggered checkpoint 3854 | -8/Garrison | Triggered checkpoint 3918 | -8/Garrison | Discovered new exit (range 14) 4138 | -8/Garrison | Triggered checkpoint 4192 | -8/Garrison | Triggered checkpoint 4502 | -8/Garrison | Rescued a captive Derelict 4503 | -8/Garrison | Rescued a captive Derelict 4597 | -8/Garrison | Build established: Scavenger-Mutant 4930 | -8/Garrison | Garrison Relay disabled 5112 | -8/Garrison | Garrison Relay disabled 5190 | -8/Garrison | Phase Generator disabled 5191 | -8/Garrison | Core integrity fell below 50% 5201 | -8/Garrison | Garrison Relay disabled 5268 | -8/Garrison | Triggered checkpoint 5366 | -8/Garrison | Garrison Relay disabled 5438 | -8/Garrison | Discovered new exit (range 9) 5656 | -8/Garrison | Triggered checkpoint 5699 | -8/Garrison | Garrison Relay disabled 5876 | -8/Garrison | Installed Relay Interface Framework 6160 | -8/Garrison | Build established: Bothacker-Mutant 6274 | -8/Garrison | Entered Materials 6274 | -8/Materials | Accompanied by 2 allies 6274 | -8/Materials | Discovered new exit (range 16) 6334 | -8/Materials | Discovered new exit (range 4) 6486 | -8/Materials | Identified exit to Garrison 6486 | -8/Materials | Entered Garrison 6486 | -8/Garrison | Accompanied by 3 allies 6500 | -8/Garrison | Triggered checkpoint 6582 | -8/Garrison | Triggered checkpoint 6642 | -8/Garrison | Garrison Relay disabled 6713 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 6883 | -8/Garrison | Lost 4 allies 7094 | -8/Garrison | Triggered checkpoint 7146 | -8/Garrison | Garrison Relay disabled 7416 | -8/Garrison | Discovered new exit (range 15) 7420 | -8/Garrison | Triggered checkpoint 7449 | -8/Garrison | Garrison Relay disabled 7662 | -8/Garrison | Triggered checkpoint 7705 | -8/Garrison | Garrison Relay disabled 7739 | -8/Garrison | Garrison Relay disabled 7816 | -8/Garrison | Discovered new exit (range 6) 8073 | -8/Garrison | Triggered checkpoint 8110 | -8/Garrison | Triggered checkpoint 8222 | -8/Garrison | Core integrity fell below 20% 8286 | -8/Garrison | Discovered new exit (range 11) 8314 | -8/Garrison | Triggered checkpoint 8336 | -8/Garrison | Garrison Relay disabled 8438 | -8/Garrison | Entered Factory 8438 | -7/Factory | Accompanied by 5 allies 8438 | -7/Factory | Evolved 2 slots: Utility x2 8710 | -7/Factory | Discovered new exit (range 16) 8764 | -7/Factory | Garrison activated, responded to threat 9638 | -7/Factory | Repaired Remote Shield 10038 | -7/Factory | First assault squad dispatched 10633 | -7/Factory | Lost 9 parts (1p2n3u3w) 10860 | -7/Factory | Identified exit to Garrison 10860 | -7/Factory | Entered Garrison 10860 | -7/Garrison | Accompanied by 6 allies 10895 | -7/Garrison | Discovered new exit (range 38) 10895 | -7/Garrison | Discovered new exit (range 46) 10895 | -7/Garrison | Discovered new exit (range 56) 10934 | -7/Garrison | Triggered checkpoint 10975 | -7/Garrison | Lost 3 allies 10990 | -7/Garrison | Garrison Relay disabled 11018 | -7/Garrison | Garrison Relay disabled 11124 | -7/Garrison | Triggered checkpoint 11170 | -7/Garrison | Triggered checkpoint 11205 | -7/Garrison | Core integrity fell below 50% 11214 | -7/Garrison | P-60 Hacker assimilated allied Trooper 4c 11232 | -7/Garrison | Lost 3 allies 11294 | -7/Garrison | Garrison Relay disabled 11340 | -7/Garrison | Triggered checkpoint 11416 | -7/Garrison | Triggered checkpoint 11513 | -7/Garrison | Expanded RIF knowledge: Structural Interface 11604 | -7/Garrison | Triggered checkpoint 11858 | -7/Garrison | Triggered checkpoint 11909 | -7/Garrison | Lost 3 allies 11966 | -7/Garrison | Triggered checkpoint 12001 | -7/Garrison | Garrison Relay disabled 12180 | -7/Garrison | Entered Factory 12180 | -7/Factory | Accompanied by 5 allies 12467 | -7/Factory | Discovered new exit (range 16) 13021 | -7/Factory | Identified exit to Garrison 13021 | -7/Factory | Entered Garrison 13021 | -7/Garrison | Accompanied by 5 allies 13118 | -7/Garrison | Heavy support dispatched to Factory 13140 | -7/Garrison | Expanded RIF knowledge: Robot Detection 13213 | -7/Garrison | Heavy support dispatched to Factory 13245 | -7/Garrison | Heavy support dispatched to Factory 13454 | -7/Garrison | Build established: Botlord-Mutant 13473 | -7/Garrison | Triggered checkpoint 13495 | -7/Garrison | Triggered checkpoint 13498 | -7/Garrison | Triggered checkpoint 13526 | -7/Garrison | Triggered checkpoint 13535 | -7/Garrison | Heavy support dispatched to Factory 13564 | -7/Garrison | Lost 4 allies 13641 | -7/Garrison | Triggered checkpoint 13792 | -7/Garrison | Build established: Bothacker-Mutant 13803 | -7/Garrison | Rescued a captive Derelict 13918 | -7/Garrison | Discovered new exit (range 8) 14040 | -7/Garrison | Garrison Relay disabled 14147 | -7/Garrison | Heavy support dispatched to Factory 14203 | -7/Garrison | Triggered checkpoint 14203 | -7/Garrison | Triggered checkpoint 14344 | -7/Garrison | Build established: Botlord-Mutant 14528 | -7/Garrison | Garrison Relay disabled 14741 | -7/Garrison | Core integrity fell below 20% 14753 | -7/Garrison | Garrison Relay disabled 14818 | -7/Garrison | Heavy support dispatched to Factory 14827 | -7/Garrison | H-XX Assembler disabled 14861 | -7/Garrison | Lost 5 allies 14900 | -7/Garrison | Found Prototype Device 15101 | -7/Garrison | Discovered new exit (range 15) 15154 | -7/Garrison | Learned Factory security intel 15253 | -7/Garrison | Triggered checkpoint 15294 | -7/Garrison | Garrison Relay disabled 15439 | -7/Garrison | Triggered checkpoint 15527 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 15602 | -7/Garrison | Garrison Relay disabled 15834 | -7/Garrison | Discovered new exit (range 10) 16155 | -7/Garrison | Phase Generator disabled 18106 | -7/Garrison | Entered Factory 18106 | -6/Factory | Accompanied by 11 allies 18106 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 18456 | -6/Factory | First assault squad dispatched 18605 | -6/Factory | Lost 7 allies 18648 | -6/Factory | High security lockdown imminent 18687 | -6/Factory | Lost 6 allies 18728 | -6/Factory | High security lockdown engaged 18986 | -6/Factory | Released all parts (6) 18997 | -6/Factory | Core integrity fell below 50% 19016 | -6/Factory | Lost 6 parts (1p2n2u1w) 19021 | -6/Factory | Discovered new exit (range 14) 19023 | -6/Factory | Core integrity fell below 20% 19025 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 18986_ Released Lrg. Storage Unit. 18986_ Released Adv. Weapon Cycler. 18986_ Released Remote Datajack+. [Achievement: Live, Flee, And Rebuild] 18987_ Guardian 5a destroyed. 18998_ ALERT: Heavy assault forces dispatched. 19016_ C-45 Heavy ARC bursts open, deploying its payload. 19016_ P-60 Hacker unfolds itself. 19016_ H-66 Slayer unfolds itself. 19016_ P-60 Hacker unfolds itself. 19016_ E-15 Imp unfolds itself. 19016_ Penetrated by Slug. 19016_ Slug penetrates Fabricator. 19016_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 19019_ Slug penetrates P-60 Hacker. 19021_ EXIT=FOUND 19022_ Penetrated by Slug. 19022_ Slug penetrates P-60 Hacker. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????######????????????????????????????????? | | ???????????# ????????????????????????????????? | | ??????????## ????????????????????????????????? | | ?????????? #???????????????????????????????? | | ???????????# #???????????????????????????????? | | "??? ??????# #???????????????????????????????? | | """? ?????# ^ #???????????????????????????????? | | """ ?????# #####+######+####???????????????? | | ??????# #???????????????? | | ??????# Y #???????????????? | | "" ???????# Y< #???????????????? | | ""T???????# Y Y #???????????????? | | "????????# p @ #???????????????? | | ????????# #################???????????????? | | #+##########" = #???????????????????????????????? | | "%" #???????????????????????????????? | | " #???????????????????????????????? | | " #???????????????????????????????? | | " #???????????????????????????????? | | " #???????????????????????????????? | | #####+### #???????????????????????????????? | | #???????# #???????????????????????????????? | | #???????# #???????????????????????????????? | | #???????# +???????????????????????????????? | | #???????# #???????????????????????????????? | | #???????# #???????????????????????????????? | | ???????# #???????????????????????????????? | | ####???????# #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????? #???????????????????????????????? | | ???????????? ????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 32 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 150 Weapon Cycling 25 Evasion (%) 63 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 80 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 34% | -10/Materials Flak Gun | 37% | -8/Materials Lgt. Angular Momentum Engine | 31% | -8/Materials Remote Shield | 14% | -7/Factory Studied --------- Ion Cannon | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Remote Datajack | -6/Factory | Hacked Hvy. Missile Launcher | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Analysis Probe Beloved Hehehe Live, Flee, And Rebuild Pwned Challenges ------------ None Game ------ Seed AmuletQuantumPenetrator Manual? 0 Play Time 02:50:56 Cumulative 67.9 hours Start 2026.09.04 @ 18:58:40 End 2026.09.04 @ 21:53:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 39 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2fdc359e-5aac-42e9-85c0-4822c87c10ab