Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.12 @ 06:13:08 Player: MrFartsburg Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 3554 Bonus ------- Pacifist 834 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Core (250) Ox4 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Small Storage Unit Trap Scanner Advanced Visual Processing Unit EM Disruption Field > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Disposable Heat Sink Lightning Gun Field Laser Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Armored Wheel > --- UTILITY ---------- Small Storage Unit Trap Scanner Advanced Visual Processing Unit EM Disruption Field > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Ion Engine Disposable Heat Sink Lightning Gun Field Laser [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Small Storage Unit Device EM Disruption Field Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . 1 . . Propulsion 3 | . . 2 . 1 . . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 25 | 7 3 2 . 1 10 2 Power 4 | 2 . . . 1 . 1 Engine 2 | 2 . . . . . . Core 2 | . . . . 1 . 1 Reactor . | . . . . . . . Propulsion 8 | 2 2 2 . . 1 1 Treads 2 | 2 . . . . . . Leg 1 | . . . . . . 1 Wheel 1 | . . . . . 1 . Hover . | . . . . . . . Flight 4 | . 2 2 . . . . Utility 7 | 1 1 . . . 5 . Device 3 | . . . . . 3 . Storage 2 | 1 1 . . . . . Processor 1 | . . . . . 1 . Hackware 1 | . . . . . 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 6 | 2 . . . . 4 . Energy Gun 4 | 1 . . . . 3 . Energy Cannon . | . . . . . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 14 | . . . . 1 9 4 Power 2 | . . . . . 1 1 Propulsion 6 | . . . . . 4 2 Utility 3 | . . . . . 3 . Weapon 3 | . . . . 1 1 1 Highest Loss Streak 9 | . . . . 1 9 4 To Critical Strikes . | . . . . . . . Average Backups 4 | 1 2 4 4 4 6 4 Power 1 | . 1 1 1 . 1 1 Propulsion . | . . . . . . . Utility 1 | . . . 1 1 2 1 Weapon 1 | . 1 2 2 1 2 2 Tool/Special . | . . . . . . . Unused Backups 3 | . . . . 2 . 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . . . 1 Weapon 2 | . . . . 2 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 71 | . 98 97 100 84 53 55 Engine 7 | . 14 11 11 11 2 6 Core 2 | . . . . 2 3 3 Treads 3 | . 22 . . . . . Wheel 1 | . . . . . . 6 Flight 18 | . 5 41 44 36 16 . Device 4 | . . . . . 5 15 Storage 15 | . 26 22 22 18 11 7 Processor 1 | . . . . . 1 7 Hackware 2 | . . . . . 5 . Energy Gun 4 | . 14 11 11 7 . . Ballistic Gun 6 | . 14 11 11 9 3 . Slashing Weapon 1 | . . . . . 1 5 Peak Build Rating 27 | 6 10 13 13 16 25 27 Average Rating 13 | 5 7 12 13 13 16 21 On Entrance 11 | . 6 10 13 13 15 23 Avg Prop Armor Cover (%) 8 | . . . . . . 8 Naked Turns . | . . . . . . . Heaviest Build 21 | 13 16 16 16 19 16 21 Greatest Support 40 | 40 40 16 16 16 16 12 Greatest Overweight (x) 4 | 2 1 . . 1 4 4 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 2 7 6 4 6 8 4 Average Carried 4 | 1 2 3 4 4 6 4 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 7 | 2 7 4 4 6 4 4 Class Distribution -------------------- 60% | Mutant 39% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Matter Collected 505 | 270 . 137 . . 13 85 Remotely . | . . . . . . . Salvage Created . | . . . . . . . Parts . | . . . . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . . . . . 8 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Combat Hostiles Destroyed . | . . . . . . . Classes Destroyed . | . . . . . . . Best Kill Streak . | . . . . . . . Combat Bots Only . | . . . . . . . Max Kills in Single Turn . | . . . . . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Hostile Shots Fired 93 | . . . 2 15 18 58 Missed 37 | . . . . 10 8 19 Hits 56 | . . . 2 5 10 39 Melee 1 | . . . 1 . . . Projectile 55 | . . . 1 5 10 39 Critical Strikes 7 | . . . 1 . 2 4 Damage Taken 1623 | . . . 39 123 817 644 Core 722 | . . . . 15 563 144 Absorbed by Shields . | . . . . . . . Core Remaining (%) 99 | 100 100 . 100 97 . . Volleys Fired 1 | . 1 . . . . . Largest 2 | . 2 . . . . . Hottest 70 | . 70 . . . . . Shots Fired 2 | . 2 . . . . . Gun 2 | . 2 . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 1 | . 1 . . . . . Thermal 1 | . 1 . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak . | . . . . . . . Robot Miss Streak 2 | . 2 . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots . | . . . . . . . Core Hits 1 | . . . . . . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4 | . . . . . . 4 Guns . | . . . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 4 | . . . . . . 4 Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 3 . . . . . Average Corruption 2 | . 2 . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . 1 . . . . . Alerts 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 2 | . . . . . . 2 Kicked 2 | . . . . . . 2 Crushed . | . . . . . . . Highest Temperature 30 | . 30 . 3 6 . 18 Average Temperature 10 | . 18 . 3 4 . 10 Received Heat Transfer 456 | . . . 6 27 . 423 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 45 | . 2 . 15 45 30 . Initial 11 | . . . . 5 11 . Average 4 | . . . 2 18 4 . Influence Increases 122 | . 2 . 15 45 60 . Successful Hack 2 | . 2 . . . . . Partial Spotted 30 | . . . . . 30 . Lose Combat Pursuer 90 | . . . 15 45 30 . Influence Decreases 122 | . 2 . . 35 85 . Entered New Map 24 | . . . . 10 14 . Time Decay 58 | . 2 . . 15 41 . Lost Part 40 | . . . . 10 30 . Squads Dispatched 5 | . 1 . . 1 3 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 5 | . 1 . . 1 3 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Distress Signals 2 | . . 1 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 38 | . 1 4 3 16 7 7 Peak Tracking Total 12 | . 2 4 2 12 5 4 Tactical Retreats 3 | . . . 1 1 1 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Traps Triggered 3 | . 2 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Machines Accessed 2 | . 1 . . 1 . . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 5 | . 3 . . 2 . . Successful 5 | . 3 . . 2 . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 3 | . 3 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . 3 . . . . . Record 2 | . 2 . . . . . Alert Level 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . Recycle Component 1 | . . . . 1 . . Process 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . . 1 . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . . . . 1 . . Recycled Matter 116 | . . . . 116 . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Active Infowar (turns) 305 | . . . . . 211 94 Optics 162 | . . . . . 68 94 Sensors 143 | . . . . . 143 . Traps 99 | . . . . . 5 94 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Turns Passed 671 | 90 89 35 52 56 255 94 Spaces Moved 1108 | 49 51 113 190 153 486 66 Core 68 | 5 . . . . 60 3 Treads 86 | 44 42 . . . . . Legs 14 | . . . . . . 14 Wheels 64 | . . . . . 15 49 Hover . | . . . . . . . Flight 876 | . 9 113 190 153 411 . Fastest Speed 26 | 50 112 26 26 26 26 105 Average Speed 54 | 152 151 26 26 31 47 133 Slowest Speed 260 | 160 160 26 26 106 250 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 7 | . . 2 1 . 4 . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 3 18 13 55 27 21 11 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Total 1163 | 61 59 116 190 160 507 70 Wait 9 | 5 . 1 2 . 1 . Move 1088 | 48 50 108 187 152 477 66 Hop 7 | . . 2 1 . 4 . Pick Up 13 | 1 5 1 . 3 3 . Fast Attach 14 | 6 1 . . 1 4 2 Attach 14 | . . 2 . 1 11 . Detach 8 | . . . . 2 6 . Swap 3 | 1 2 . . . . . Drop 4 | . . 2 . 1 1 . Fire 1 | . 1 . . . . . Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . . . . . 2 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 14) 180 | -10/Materials | Entered another Materials area 180 | -9/Materials | Evolved 2 slots: Propulsion x2 211 | -9/Materials | Discovered new exit (range 16) 215 | -9/Materials | Entered Mines 218 | -9/Mines | Discovered new exit (range 5) 219 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 234 | -9/Mines | Learned Materials emergency access door positions 239 | -9/Mines | Discovered new exit (range 5) 267 | -9/Mines | Entered Materials 267 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 319 | -8/Materials | Discovered new exit (range 12) 323 | -8/Materials | Entered Factory 323 | -7/Factory | Evolved 2 slots: Utility x2 509 | -7/Factory | Core integrity fell below 50% 509 | -7/Factory | Core integrity fell below 20% 539 | -7/Factory | Lost 9 parts (1p4n3u1w) 564 | -7/Factory | Discovered new exit (range 5) 578 | -7/Factory | Entered Lower Caves 593 | -7/Lower Caves | Encountered a Warlord checkpoint 672 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Carbon-fiber Leg fries itself beyond repair. G-47 Trooper destroyed. Critical hit (Burn: +37). Imp. Heat Sink fries itself beyond repair. Acquired Lgt. Nuclear Core. Acquired Aluminum Leg. Critical hit (Burn: +37). Aluminum Leg fries itself beyond repair. Acquired 5 matter. 10-4AB(M) destroyed. Acquired 36 matter. Greatsword destroyed. Acquired 44 matter. G-47 Trooper suffers critical hit (Burn). Critical hit (Burn: +37). Kicked G-47 Trooper. Lgt. Ion Engine destroyed. Arm. Wheel destroyed. Aluminum Leg destroyed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????###??????????????? | | ????????????????????????????????# ##?????????????? | | ?????????????????????????????#### ####??????????? | | ?????????????????????????????# ##?????????? | | ?????????????????????????????# #?????????? | | ???????????????????????????### #?????????? | | ???????????????????????????# ##?????????? | | ???????????????????????##### #??????????? | | ???????????????######### ## #??????????? | | ???????????????# ! ##?????????? | | ??????# ???????# ##### % %% ### ##????????? | | ???????# ??????# #?### % ## #????????? | | ???????? ?????# ### @ #????????? | | ?????????# ???# ## #????????? | | ????????## ??# # g## ##????????? | | ???????## ## # g## #### #?????????? | | ??????## ## %g ""### #?????????? | | # ##### g """ "" #?????????? | | ## #???## " #?????????? | | ######## ??## #????## " #?????????? | | ???????##?????# #?????# """"" #?????????? | | ?????????????? #????# % """"" #?????????? | | ??????????????# ##???# " "" #?????????? | | ??????????????# ##??? % " " #?????????? | | ??????????????##???? ###" #?????????? | | ???????????????????? ### #?##" #?????????? | | ???????????????????? ???# ?? #?????????? | | ????????????????????????## ? #?????????? | | ?????????????????????????# #########?????????? | | ?????????????????????????? #?????????????????? | | ?????????????????????????? ##?????????????????? | | ?????????????????????????? ##??????????????????? | | ???????????????????????????###???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 275 Matter Stores 386 Matter Capacity 450 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 64 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultireflexRefineryThruster Manual? 0 Play Time 00:21:10 Cumulative 29.9 hours Start 2026.08.12 @ 05:52:29 End 2026.08.12 @ 06:13:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 22 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8ef6b2c9-b61d-4264-965a-41eb5c7f71ac