Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 19:33:27 Player: Cheeriohz Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (573) 573 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1118 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (6) Movement Rolling (140) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (25) --- Ion Engine Light Treads Light Treads Light Treads Light Treads Subdweller Monowheel Heat Sink Large Storage Unit Large Battery (200) Small Matter Pod (50) Medium Matter Pod (100) Structural Scanner Structural Scanner Structural Scanner Structural Scanner Visual Processing Unit Signal Interpreter Targeting Computer Targeting Computer Light Assault Rifle Light Assault Rifle Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Wheel Wheel Heat Sink Small Matter Pod Medium Matter Pod Structural Scanner Structural Scanner Structural Scanner Visual Processing Unit Signal Interpreter Targeting Computer Light Armor Plating Light Assault Rifle Datajack [Rating: 11] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | . 10 5 Power 2 | . 1 1 Engine 1 | . . 1 Core 1 | . 1 . Reactor . | . . . Propulsion 5 | . 3 2 Treads . | . . . Leg . | . . . Wheel 5 | . 3 2 Hover . | . . . Flight . | . . . Utility 4 | . 3 1 Device 1 | . 1 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 4 | . 3 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | . 3 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 2 5 Power 1 | . . 1 Propulsion 3 | . 1 2 Utility 2 | . . 2 Weapon 1 | . 1 . Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 96 90 Engine 4 | . 3 8 Core 8 | . 10 2 Leg 1 | . 1 . Wheel 24 | . 23 26 Device 3 | . 3 . Storage 14 | . 14 14 Protection 10 | . 10 9 Ballistic Gun 28 | . 28 28 Naked Turns . | . . . Heaviest Build 90 | 11 90 90 Greatest Support 26 | 20 26 20 Greatest Overweight (x) 8 | . 8 4 Average Overweight (x) 2 | . 2 4 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 20 | 8 20 25 Most Carried 25 | 6 25 25 Average Carried 15 | 6 13 24 Final Capacity 25 | 8 25 25 Final Carried 25 | 6 25 23 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 716 | 200 418 98 Remotely . | . . . Salvage Created 889 | . 782 107 Parts 67 | . 55 12 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 5 | . . 5 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 19 | . 14 5 Guns 19 | . 14 5 Classes Destroyed 8 | . 7 1 Worker 3 | . 3 . Builder 1 | . 1 . Hauler 2 | . 2 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 7 | . 3 4 Grunt 11 | . 11 . Subdweller 1 | . . 1 Best Kill Streak 5 | . 5 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 136 | . 76 60 Missed 44 | . 29 15 Damage Taken 1056 | . 528 528 Core 252 | . 100 152 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 123 | . 102 21 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 246 | . 204 42 Gun 246 | . 204 42 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 246 | . 204 42 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | . 10 12 Robot Miss Streak 7 | . 7 2 Penetration Max . | . . . Secondary Targets 4 | . 1 3 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 151 | . 121 30 Core Hits 67 | . 59 8 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1281 | . 1042 239 Guns 1281 | . 1042 239 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1281 | . 1042 239 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 74 | . 74 . Average Temperature 15 | . 15 . Received Heat Transfer 327 | . 267 60 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 311 | . 311 . Initial . | . . . Average 166 | . 166 . Maximum Alert Level 1 | . 1 . Low Security (%) 47 | 100 47 . Level 1 52 | . 52 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 5 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 52 | . 33 19 Peak Tracking Total 5 | . 4 5 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 6 1 Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 16 2 Successful 8 | . 6 2 Failed 10 | . 10 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 14 | . 14 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 2 2 Record 2 | . . 2 Robot Analysis 1 | . 1 . Recall Reinforcements 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Mechanics 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1958 | 5 1605 348 Spaces Moved 1174 | 5 964 205 Core . | . . . Treads . | . . . Legs 74 | 5 69 . Wheels 1100 | . 895 205 Hover . | . . . Flight . | . . . Fastest Speed 90 | 120 90 140 Average Speed 130 | 120 128 140 Slowest Speed 200 | 120 200 140 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 2 96 17 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1400 | 4 1164 232 Wait 57 | . 57 . Move 1172 | 4 963 205 Hop . | . . . Pick Up 25 | . 24 1 Fast Attach 2 | . 2 . Attach 5 | . 1 4 Detach . | . . . Swap 8 | . 7 1 Drop 8 | . 8 . Fire 123 | . 102 21 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 7) 310 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 13) 1035 | -10/Materials | Discovered new exit (range 5) 1134 | -10/Materials | Discovered new exit (range 10) 1176 | -10/Materials | Discovered new exit (range 10) 1611 | -10/Materials | Entered Subcaves 1614 | -10/Subcaves | Discovered new exit (range 5) 1689 | -10/Subcaves | Core integrity fell below 50% 1835 | -10/Subcaves | Visited Clippyterm 1865 | -10/Subcaves | Core integrity fell below 20% 1866 | -10/Subcaves | Ambushed by Subdweller buried in earth 1897 | -10/Subcaves | Lost 3 parts (2n1u) 1959 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 01839_ Connecting with Clippyterm... 01839_ Current location identified: Subcaves >>Record! "Clippyterm" Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 >>Record! "Hexidium" It looks like you're searching for the Unchained HQ. I could tell you where it is but then I'd have to kill you. 01864_ Lgt. Armor Plating destroyed. 01866_ Wheel destroyed. 01866_ MU-9K3(R) destroyed. 01867_ X7-TFZ(R): "ARGHSUB!" 01874_ X7-TFZ(R) affixes Scrap Shield Fragment to Scrap Shield. 01884_ X7-TFZ(R) destroyed. 01889_ Acquired 34 matter. 01894_ Acquired Sub. Monowheel. 01900_ Subatomizers dissect the Sub. Power Source. 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