Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 00:21:27 Player: John Final Fantasy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (527) 527 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1602 Bonus ------- None Cogmind --------- Core Integrity 77/400 Matter 259/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Utility Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Flight Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Structural Scanner Terrain Scanner Utility Shielding > --- WEAPON ----------- EM Shotgun Light Assault Rifle Shotgun > --- INVENTORY -------- Flight Unit Light Assault Rifle [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Terrain Scanner Device Terrain Scanner Storage Small Battery Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 21 | 6 9 6 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg 4 | . 2 2 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 5 | . 4 1 Device 3 | . 2 1 Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 8 | 3 2 3 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 6 | 2 2 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 13 | . 5 8 Power 2 | . 1 1 Propulsion 3 | . 2 1 Utility 2 | . . 2 Weapon 6 | . 2 4 Highest Loss Streak 8 | . 5 8 To Critical Strikes . | . . . Average Slot Usage (%) 88 | . 88 89 Engine 12 | . 14 9 Leg 14 | . 12 20 Wheel 9 | . 14 . Device 12 | . 10 17 Storage 3 | . 4 . Protection 6 | . 4 11 Energy Gun 6 | . 7 4 Ballistic Gun 22 | . 20 26 Naked Turns . | . . . Heaviest Build 15 | 6 9 15 Greatest Support 26 | 20 20 26 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 3 | 1 2 3 Average Carried 1 | . . 1 Final Capacity 5 | 5 5 5 Final Carried 1 | 1 1 1 Class Distribution -------------------- 44% | Mutant 31% | Scavenger-Mutant 19% | Scavenger-Skirmisher 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 539 | 272 159 108 Remotely . | . . . Salvage Created 692 | 47 373 272 Parts 51 | 4 29 18 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 22 | 1 11 10 Guns 21 | 1 11 9 AOE 1 | . . 1 Classes Destroyed 6 | 1 3 2 Worker 1 | . . 1 Builder 1 | . . 1 Operator 1 | . 1 . Watcher 2 | . 1 1 Swarmer 12 | . 5 7 Grunt 10 | 1 6 3 Best Kill Streak 8 | 1 8 8 Combat Bots Only 7 | 1 7 5 Max Kills in Single Turn 5 | 1 1 5 Gunslinging 1 | . . 1 Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 131 | 5 58 68 Missed 30 | 2 16 12 Damage Taken 1351 | 32 435 884 Core 411 | 10 78 323 Absorbed by Shields . | . . . Redirected to Shielding 28 | . . 28 Regen/Repaired (Parts) 10 | . 10 . Core Remaining (%) 80 | 96 64 . Volleys Fired 61 | 3 34 24 Largest 3 | 2 2 3 Hottest 88 | 40 60 88 Shots Fired 132 | 6 62 64 Gun 132 | 6 62 64 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 96 | 6 38 52 Thermal 24 | . 24 . Explosive . | . . . Electromagnetic 12 | . . 12 Robot Hit Streak 8 | 1 8 8 Robot Miss Streak 10 | 2 2 10 Penetration Max . | . . . Secondary Targets 5 | . 3 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 80 | 2 38 40 Core Hits 49 | 2 22 25 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1138 | 21 481 636 Guns 1032 | 21 481 530 Cannons . | . . . Explosions 106 | . . 106 Melee . | . . . Ramming . | . . . Kinetic 778 | 21 325 432 Thermal 262 | . 156 106 Explosive . | . . . Electromagnetic 98 | . . 98 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 150 | 12 57 150 Average Temperature 44 | 7 27 60 Received Heat Transfer 354 | 18 165 171 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 400 | . 350 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 260 | 20 182 260 Initial 13 | . 13 . Average 92 | 3 92 117 Maximum Alert Level 1 | . . 1 Low Security (%) 89 | 100 100 66 Level 1 10 | . . 33 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 3 2 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | 1 14 14 Peak Tracking Total 6 | 1 3 6 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 4 | . 4 . Reused 1 | . 1 . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 5 2 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 22 | . 16 6 Successful 10 | . 8 2 Failed 12 | . 8 4 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual . | . . . Terminals 13 | . 10 3 Fabricators . | . . . Repair Stations 6 | . 6 . Recycling Units . | . . . Scanalyzers 3 | . . 3 Garrison Access . | . . . Terminal Hacks 5 | . 5 . Prototype ID Bank 1 | . 1 . Alert Level 1 | . 1 . Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Reprogram Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 710 | 65 419 226 Spaces Moved 497 | 65 312 120 Core 27 | 16 11 . Treads . | . . . Legs 258 | . 138 120 Wheels 212 | 49 163 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 120 Average Speed 101 | 72 99 120 Slowest Speed 190 | 80 150 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 6 57 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 2 | . . 2 Melee . | . . . Projectile . | . . . AOE 2 | . . 2 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 585 | 74 356 155 Wait . | . . . Move 495 | 64 311 120 Hop . | . . . Pick Up 4 | 1 1 2 Fast Attach 16 | 5 7 4 Attach 3 | . 2 1 Detach 1 | . 1 . Swap 2 | 1 . 1 Drop 3 | . . 3 Fire 61 | 3 34 24 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 44 | -11/Scrapyard | Discovered new exit (range 8) 66 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 16) 143 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Destroyed 7 combat bots 329 | -10/Materials | Lost 5 parts (1p2n2w) 427 | -10/Materials | Discovered new exit (range 15) 474 | -10/Materials | Repaired Terrain Scanner 485 | -10/Materials | Entered another Materials area 485 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 703 | -9/Materials | Core integrity fell below 50% 711 | -9/Materials | Core integrity fell below 20% 711 | -9/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Flight Unit. Acquired 5 matter. U-05 Engineer lays Concrete. G-34 Mercenary destroyed. EM Shotgun destroyed. Imp. Aluminum Leg severed. R-06 Scavenger collects Imp. Aluminum Leg. Ion Engine destroyed. Structural Scanner destroyed. M-13 Machinist repairs L-31 Rogue. R-06 Scavenger collects Lgt. Assault Rifle. M-13 Machinist repairs Katana. G-34 Mercenary destroyed. M-13 Machinist repairs Y-45 Defender. W-16 Scout sends out distress signal. Lgt. Assault Rifle destroyed. Imp. Aluminum Leg destroyed. Terrain Scanner destroyed. Shotgun destroyed. Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | # ??????????????????????????????????????????????? | | + ??????????????????????????????????????????????? | | # ??????????????????????????????????????????????? | | # ???????????#?????????### ?????????????????????? | | # ???????#???????????#?####?????????????????????? | | ##????????????#??????? ?????????????????????? | | ##????????????????????? ? ????????????????????? | | ##???????????????#????? ???????????????????????? | | ##????????????????????? ???????????????????????? | | ##???????????????# ?????????????????????? | | ################?######+###?????????????????????? | | ################?## ##?????????????????????? | | # ! ##?## # ?? ??????????????????? | | # ##?## # ?????????????????????? | | # """ """ """ ##?## + ??"??????????????????? | | + """ """ """ ##?##=% # ??? ????????????????? | | # """ """ """ ##?## # ?????????????????????? | | # ##### %Ym ##?????????????????????? | | ############+######+## l ##?????????????????????? | | ############ ## % # @# ?????????????????????? | | ##?#??????## ##== [# % # ??? ?????????????????? | | ##??????#?## ##== = + + ?????????????????????? | | ##???????### ## # # ?????????????????????? | | ##????????## ## == # # ?????????????????????? | | ##????????## + # ##???????"?????????????? | | ##????????############ ##? ???????????????????? | | ##???#????############ ##?????????????????????? | | ##????????#?????????## ##?????????????????????? | | ##?????????????????### ##?????????????????????? | | ##??????#??????#???### ##??? ?????????????????? | | ##??#??????? ?? ????## ##?????????????????????? | | ##??????????????????## g##? ???????????????????? | | ##??????????????????? #?????????????????????? | | ###????????????????? ? ??????????????????????? | | ###??#???#???????"????? ??????????????????????? | | ?????#??????????"?????? ????????????????????? | | ??????????????????????? ##????????????????????? | | ???????????#??????????? ###????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 55 Item Schematics ----------------- Sml. Battery | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control One Hack Too Far Part-time Mechanic Storm Trooper Challenges ------------ None Game ------ Seed GreatControlUnit Manual? 0 Play Time 00:13:47 Cumulative 0.5 hours Start 2024.03.31 @ 00:08:01 End 2024.03.31 @ 00:21:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e21da1d6-b41e-4ea4-9c80-7549fb13dad9