Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.24 @ 21:42:07 Player: QR-TZ Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (47) 235 Value Destroyed (1015) 1015 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (703) 703 TOTAL SCORE: 6133 Bonus ------- Follower Combat Kills 124 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -21 Cogmind --------- Core Integrity 0/700 Matter 299/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Gravmag System Microactuators System Shield PSU Rigger Plasma Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Advanced Terrain Scan Processor Hacking Suite PSU Rigger > --- WEAPON ----------- Field Laser Field Laser > --- INVENTORY -------- Improved Terrain Scanner Microactuators ECM Suite Hardened Light Armor Plating Hardlight Generator System Shield System Shield Heavy Rocket Launcher [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Gravmag System Flight Unit Makeshift Flight Unit Utility Visual Processing Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun Field Laser Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Mining Claw Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . . Utility 3 | . . . . . 2 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 84 | 6 11 2 1 2 25 22 13 1 . 1 Power 8 | 1 1 1 . . 2 2 1 . . . Engine 3 | 1 . . . . . 1 1 . . . Core 5 | . 1 1 . . 2 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 19 | 2 2 . . . 8 2 5 . . . Treads 9 | 2 2 . . . 4 1 . . . . Leg . | . . . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . Hover 6 | . . . . . 3 1 2 . . . Flight 3 | . . . . . . . 3 . . . Utility 31 | 1 3 . . 2 6 14 3 1 . 1 Device 16 | . 1 . . 1 1 10 1 1 . 1 Storage 5 | 1 1 . . 1 1 1 . . . . Processor 2 | . 1 . . . . 1 . . . . Hackware 2 | . . . . . 1 . 1 . . . Protection 6 | . . . . . 3 2 1 . . . Artifact . | . . . . . . . . . . . Weapon 26 | 2 5 1 1 . 9 4 4 . . . Energy Gun 5 | . . . . . . 3 2 . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 8 | 2 3 . 1 . 2 . . . . . Ballistic Cannon 2 | . 1 . . . 1 . . . . . Launcher 5 | . . . . . 3 1 1 . . . Special Weapon 2 | . . 1 . . 1 . . . . . Impact Weapon 2 | . . . . . 2 . . . . . Slashing Weapon 1 | . 1 . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . Parts Lost 19 | . . . . . 2 . 10 . . 7 Power 1 | . . . . . . . 1 . . . Propulsion 8 | . . . . . 1 . 4 . . 3 Utility 7 | . . . . . 1 . 2 . . 4 Weapon 3 | . . . . . . . 3 . . . Highest Loss Streak 6 | . . . . . 2 . 6 . . 4 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 96 100 100 99 85 97 90 76 76 41 Engine 2 | . 3 . . . . 4 5 7 7 2 Core 8 | . 10 14 14 14 8 2 . . . . Treads 20 | . 28 28 28 28 26 7 4 . . . Hover 8 | . . . . . . 28 25 15 15 3 Device 2 | . . . . . . 5 3 7 7 6 Storage 9 | . 14 14 14 13 8 4 6 . . . Processor 12 | . 10 14 14 14 9 14 14 7 7 7 Hackware 2 | . . . . . . 7 7 15 15 11 Protection 2 | . . . . . 7 3 3 . . . Energy Gun 3 | . . . . . . 14 7 7 7 2 Ballistic Gun 13 | . 22 25 14 28 12 . . . . . Special Weapon 1 | . . 2 14 . . . . . . . Peak Build Rating 47 | 6 13 13 14 21 34 47 43 37 37 37 Average Rating 22 | 4 10 12 12 14 21 41 39 37 37 19 On Entrance 21 | . 6 13 12 14 14 29 43 34 37 37 Naked Turns . | . . . . . . . . . . . Heaviest Build 107 | 11 21 21 21 21 107 31 32 14 14 16 Greatest Support 63 | 40 40 40 40 40 63 36 36 16 16 16 Greatest Overweight (x) 3 | . . . . . 2 . 3 . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 10 25 10 10 5 5 5 Average Capacity 10 | 6 9 10 10 9 19 8 9 5 5 5 Most Carried 25 | 5 10 10 10 10 25 10 10 4 4 5 Average Carried 9 | 2 9 10 9 9 15 7 9 4 4 4 Final Capacity 10 | 8 10 10 10 10 5 10 5 5 5 5 Final Carried 10 | 5 10 10 10 10 5 10 5 4 4 5 Class Distribution -------------------- 70% | Mutant 14% | Scavenger-Scout 7% | Scavenger-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 1632 | 188 524 51 . . 229 431 97 41 . 71 Remotely 113 | . 113 . . . . . . . . . Salvage Created 1203 | 63 537 77 . . 148 305 73 . . . Parts 79 | 2 33 6 . . 14 20 4 . . . Haulers Intercepted 4 | . 2 . . . . 2 . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 4 . . 5 Prevented 3 | . . . . . . . 2 . . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 27 | . 12 2 . . 7 3 3 . . . Guns 15 | . 9 2 . . 1 3 . . . . Cannons 4 | . 3 . . . 1 . . . . . AOE 8 | . . . . . 5 . 3 . . . Classes Destroyed 12 | 1 6 . . . 2 2 1 . . . Worker 7 | . 3 . . . 1 3 . . . . Builder 3 | . . . . . 3 . . . . . Hauler 4 | . 2 . . . . 2 . . . . Recycler 2 | 1 . . . . 1 . . . . . Operator 3 | . 2 . . . 1 . . . . . Watcher 1 | . 1 . . . . . . . . . Swarmer 9 | . 3 . . . 6 . . . . . Grunt 13 | . 9 2 . . . . 2 . . . Duelist 1 | . . . . . . . 1 . . . Sentry 1 | . . . . . . 1 . . . . Hunter 1 | . . . . . 1 . . . . . Programmer 2 | . . . . . . 2 . . . . Best Kill Streak 8 | 1 5 2 . . 8 3 2 . . . Combat Bots Only 5 | . 5 2 . . 3 1 2 . . . Max Kills in Single Turn 3 | 1 1 1 . . 3 1 2 . . . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . 3 . 2 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Hostile Shots Fired 366 | . 55 5 . . 89 25 108 . . 84 Missed 153 | . 15 3 . . 29 13 53 . . 40 Damage Taken 3235 | . 503 26 . . 1027 161 789 . . 729 Core 906 | . 67 . . . 134 14 183 . . 508 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 82 | 100 . . . 73 75 . . . . . Volleys Fired 106 | 6 47 5 . . 20 17 11 . . . Largest 2 | 2 2 2 . . 2 2 2 . . . Hottest 126 | 40 58 100 . . 55 126 126 . . . Shots Fired 200 | 12 94 9 . . 33 34 17 . . 1 Gun 152 | 12 71 8 . . 19 33 8 . . 1 Cannon 31 | . 23 . . . 8 . . . . . Launcher 16 | . . . . . 6 1 9 . . . Special 1 | . . 1 . . . . . . . . Kinetic 141 | 12 94 8 . . 27 . . . . . Thermal 43 | . . 1 . . . 33 8 . . 1 Explosive 16 | . . . . . 6 1 9 . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 19 | 5 19 7 . . 9 5 9 . . . Robot Miss Streak 8 | 2 4 2 . . 8 2 1 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 128 | 8 72 7 . . 16 18 7 . . . Core Hits 81 | 2 36 5 . . 22 10 6 . . . Critical Kills 2 | . 1 . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 3 | . 2 . . . 1 . . . . . Destroy 1 | . 1 . . . . . . . . . Blast 1 | . 1 . . . . . . . . . Smash 1 | . . . . . 1 . . . . . Melee Attacks 20 | . 7 . . . 13 . . . . . Impact 13 | . . . . . 13 . . . . . Slashing 7 | . 7 . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3523 | 76 1072 91 . . 1176 362 746 . . . Guns 1421 | 76 745 85 . . 121 344 50 . . . Cannons 389 | . 313 . . . 76 . . . . . Explosions 1644 | . . . . . 930 18 696 . . . Melee 44 | . . . . . 44 . . . . . Ramming 25 | . 14 6 . . 5 . . . . . Kinetic 1416 | 76 1058 85 . . 197 . . . . . Thermal 394 | . . . . . . 344 50 . . . Explosive 1644 | . . . . . 930 18 696 . . . Electromagnetic . | . . . . . . . . . . . Impact 44 | . . . . . 44 . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . 4 . 3 3 3 3 Average Corruption 2 | . . . . . 2 . 3 3 3 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 28 | . . . . . 19 . . 4 1 4 Message Errors 7 | . . . . . 6 . . . . 1 Matter Fused 8 | . . . . . 7 . . . . 1 Heat Flow Errors 7 | . . . . . 4 . . 1 1 1 Energy Discharges 2 | . . . . . . . . 2 . . Parts Rejected 1 | . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . Misfires 1 | . . . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 99 | . . . . . 46 . 53 . . . Projectiles . | . . . . . . . . . . . Explosions 99 | . . . . . 46 . 53 . . . Melee . | . . . . . . . . . . . Knockbacks 5 | . 5 . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic 5 | . 5 . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 212 | . . . . . 67 . 145 . . . Shots 6 | . . . . . 2 . 4 . . . Rammed 7 | . 4 2 . . 1 . . . . . Targets Rammed 7 | . 4 2 . . 1 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 360 | . 69 28 . . 208 360 156 116 168 267 Average Temperature 79 | . 23 11 . . 71 123 53 59 118 120 Received Heat Transfer 945 | . 267 15 . . 204 12 264 . . 183 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . . Heat Transferred 777 | . . . . . . 666 111 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 285 | 5 201 65 . . 285 119 . . . . Initial 82 | . 3 15 . . . 82 . . . . Average 37 | . 73 8 . . 23 52 . . . . Maximum Alert Level 1 | . 1 . . . 1 . . . . . Low Security (%) 99 | 100 99 100 . 100 97 100 . . . . Level 1 . | . . . . . 2 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . 3 . . . 2 2 . . . . Investigation 2 | . 1 . . . . 1 . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 4 | . 2 . . . 2 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 4 | . 1 . . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 94 | . 23 2 . . 21 9 9 3 . 27 Peak Tracking Total 7 | . 5 2 . . 7 2 4 4 . 5 Tactical Retreats 11 | . 1 . . . 1 2 3 1 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 7 | . 2 . . . 3 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . Objects Rigged 1 | . . . . . . 1 . . . . Exploded 1 | . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 2 | . . . . . 1 1 . . . . Max in Single Turn 1 | . . . . . 1 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 21 | . 4 . 1 . 4 7 1 . 4 . Terminals 10 | . 4 . . . 4 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . Total Hacks 64 | . 10 . 1 . 11 11 1 . 30 . Successful 47 | . 5 . 1 . 3 7 1 . 30 . Failed 17 | . 5 . . . 8 4 . . . . Catastrophic 6 | . . . . . 3 3 . . . . Database Lockouts . | . . . . . . . . . . . Manual 20 | . 6 . 1 . 11 2 . . . . Terminals 24 | . 10 . . . 11 3 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . . . . . . 6 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 37 | . 4 . 1 . . 1 1 . 30 . Record 11 | . . . . . . . . . 11 . Part Schematic 16 | . 3 . . . . 1 . . 12 . Robot Schematic 4 | . . . . . . . . . 4 . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 1 | . . . . . . . 1 . . . Surveillance Status 1 | . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . 5 . . . . Process 1 | . . . . . . 1 . . . . Report Inventory 3 | . . . . . . 3 . . . . Retrieve Matter 1 | . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 4 | . 1 . . . 3 . . . . . Terminals 4 | . 1 . . . 3 . . . . . Botnet 1 | . . . . . 1 . . . . . Operators 3 | . 1 . . . 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 4 . . . 4 5 . . . . Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 16 | . 3 . . . . 1 . . 12 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 86 | . . . . . . 86 . . . . Retrieved Matter 86 | . . . . . . 86 . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 4 | . . 3 . . . . . . . 1 Largest Group 3 | . . 3 3 3 3 . . . . 1 Highest-Rated Group 96 | . . 40 40 40 40 . . . . 96 Highest-Rated Ally 96 | . . 16 16 16 16 . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 27 | . . . . . 12 . . . . 15 Total Damage 711 | . . . . . 86 . . . . 625 Kills 3 | . . . . . . . . . . 3 Allies Corrupted 1 | . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . 1 . 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 7497 | 114 1422 1439 517 303 1272 1547 422 178 44 239 Spaces Moved 5338 | 46 702 869 322 184 527 1371 446 341 85 445 Core 288 | 4 . . . . . . . . . 284 Treads 2612 | 42 702 869 322 184 493 . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 1812 | . . . . . 34 1371 407 . . . Flight 626 | . . . . . . . 39 341 85 161 Fastest Speed 50 | 50 160 160 160 160 72 68 52 52 52 50 Average Speed 114 | 150 160 160 160 160 190 68 75 52 52 51 Slowest Speed 325 | 160 160 160 160 160 320 72 325 52 52 145 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 50 | 5 79 98 70 27 32 21 49 55 71 49 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 3 | . . 2 . . . . . . 1 . Known Exits Taken 1 | . . . . . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 3 | . . 1 . . . . 1 1 . . Spaces Dug 30 | . 2 1 . . 9 18 . . . . Terrain Destroyed 227 | . 2 1 . . 83 18 123 . . . Melee 11 | . 2 . . . 9 . . . . . Projectile 1 | . . 1 . . . . . . . . AOE 215 | . . . . . 74 18 123 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Total 6463 | 78 896 906 324 193 737 1935 511 341 84 458 Wait 784 | 15 99 28 . . 124 475 35 . . 8 Move 5328 | 45 701 868 321 183 526 1370 445 340 84 445 Hop . | . . . . . . . . . . . Pick Up 57 | 6 13 . 1 6 17 11 2 . . 1 Fast Attach 21 | 5 2 . . 1 5 5 3 . . . Attach 19 | 1 1 . . . 7 2 6 1 . 1 Detach 7 | . 2 . . . 2 2 . . . 1 Swap 44 | . 8 2 1 1 13 15 4 . . . Drop 42 | . 12 1 1 2 9 11 4 . . 2 Fire 106 | 6 47 5 . . 20 17 11 . . . Melee 20 | . 7 . . . 13 . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 7 | . 4 2 . . 1 . . . . . Escape Stasis 26 | . . . . . . 26 . . . . Rewire 1 | . . . . . . . 1 . . . Trap 1 | . . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 58 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 710 | -10/Materials | Discovered new exit (range 14) 789 | -10/Materials | Discovered new exit (range 8) 874 | -10/Materials | Discovered new exit (range 11) 1537 | -10/Materials | Entered Mines 1566 | -10/Mines | Met a Derelict bent on vengeance 1577 | -10/Mines | Learned location of Storage (-7) 1784 | -10/Mines | Learned location of Mines (-9) 1800 | -10/Mines | Discovered new exit (range 6) 2212 | -10/Mines | Discovered new exit (range 9) 2227 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2938 | -10/Mines | Discovered new exit (range 18) 2968 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2976 | -10/Mines | Entered Exiles 2976 | -10/Exiles | Accompanied by 3 allies 3015 | -10/Exiles | Met 8R-AWN 3042 | -10/Exiles | Met EX-HEX 3103 | -10/Exiles | Met EX-DEC 3202 | -10/Exiles | Met EX-BIN 3272 | -10/Exiles | Aligned with FarCom system 3274 | -10/Exiles | Given EX-Vault access code 3316 | -10/Exiles | Opened EX-Vault 3326 | -10/Exiles | Found PSU Rigger 3359 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3479 | -10/Exiles | Discovered new exit (range 10) 3493 | -10/Exiles | Left Exiles lab with PSU Rigger 3493 | -10/Exiles | Entered Mines 3493 | -9/Mines | Accompanied by 3 allies 3601 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3604 | -9/Mines | Found Prototype Device 3605 | -9/Mines | Identified Exp. Sensor Array 3652 | -9/Mines | Discovered new exit (range 5) 3796 | -9/Mines | Entered Materials 3796 | -8/Materials | Accompanied by 3 allies 3796 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3797 | -8/Materials | Identified exit to Factory 5068 | -8/Materials | Entered Factory 5068 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6173 | -7/Factory | Discovered new exit (range 15) 6382 | -7/Factory | Build established: Scavenger-Scout 6615 | -7/Factory | Entered Lower Caves 6794 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6855 | -7/Lower Caves | Lost 4 parts (1p2n1w) 7030 | -7/Lower Caves | Discovered new exit (range 9) 7037 | -7/Lower Caves | Entered another Lower Caves area 7051 | -7/Lower Caves | Lost 6 parts (2n2u2w) 7055 | -7/Lower Caves | Learned Factory stockpile data 7081 | -7/Lower Caves | Ambushed by wild Derelicts 7208 | -7/Lower Caves | Discovered new exit (range 10) 7215 | -7/Lower Caves | Entered Data Miner 7215 | -7/Data Miner | Discovered new exit (range 6) 7225 | -7/Data Miner | Met Data Miner 7237 | -7/Data Miner | Learned location of Section 7 (-2) 7237 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7246 | -7/Data Miner | Received God Mode back door access code from Data Miner 7259 | -7/Data Miner | Entered Proximity Caves 7262 | -6/Proximity Caves | Spotter reported a threat 7262 | -6/Proximity Caves | Spotter reported a threat 7280 | -6/Proximity Caves | Learned location of 1 exit from Factory 7309 | -6/Proximity Caves | Build established: Hacker-Mutant 7323 | -6/Proximity Caves | Spotter reported a threat 7325 | -6/Proximity Caves | Spotted B-75 Beast 7385 | -6/Proximity Caves | Core integrity fell below 50% 7390 | -6/Proximity Caves | Lost 4 parts (3n1u) 7406 | -6/Proximity Caves | Learned 4 Factory zone layouts 7411 | -6/Proximity Caves | Escorted by Enhanced Grunt 7437 | -6/Proximity Caves | Core integrity fell below 20% 7498 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07359_ Gravmag System destroyed. 07373_ PCPK9H1/SVXFVXK:YNT :|DOKFUQWHBX/4 07423_ Lgt. Angular Momentum Engine fries itself beyond repair. 07423_ Acquired 60 matter. 07424_ Acquired Plasma Rifle. 07428_ Acquired 11 matter. 07432_ System corrupted: Matter fused (-6). 07433_ Knocked back. 07490_ System Shield destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ?????????????????? | | ?????????????????????????? s ?????????????????? | | ???????????????????????### s ??????????????????? | | ????????????????????#??# s #?????????????????? | | ??????????????????##### ???????????????????? | | ??????????????????? ???????????????????? | | ???????????????????? ??? ??????????????? | | ?????????????? ? #?# ## ????????????????????? | | ?????????? ? ? ? ### ## ?????#???????????????? | | ?????????????? ????# ?#?##????#???????????? | | ??????????????? #?### #?#?###?#?#???????????? | | ????????????? ??## n#?#?#??? #? ??????????? | | ??????#??????? ?### ## #?????? ??? ??????????? | | ??????????? ? ### #?# @##?????? ????????????? | | ????????##???? #?## #?# #??# ?? ? ? ? ?????????? | | ??????????# ??#### ### ##? ??? ? ?????????????? | | ???????#???# #??## ### ###? ?#????????????# | | ?????????#??####?## ### #???? ###???#???????## | | ???????##???#??### ## #####??#?#?#?#????#???# | | ????#???#?#????## ## ###????##?#???????????# | | ???????#?##?###?# [* #?????#####????????#??# | | ????#????##??#### ###?## #??##??#?##??### | | ?????????####### ########### #??????#####?# | | ?????????#?#### ##?######## #?#???## ##?# | | ???????###?### ##### #?#?#?## #### | | ????#????#??## ## ####?## ##### | | #????????####" %= % ###" ###" #### | | ????##??#??###" "" #" | | ????##?#??##?### #### % | | ##??????#??#??## #### | | ##????#??##????# ##### " | | ??######??###### ##?## ### ## | | ?? ### ##?## #### ## | | ?? #??# #?## ##### | | ?? ## ##?# ##?## ##??# | | ??#???### #?### ##?####??###### | | ???##??## #???## ### ?#??#???????## ## | | ?????#?# #?#?####??## #??????????# ##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 600 Evasion (%) 59 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Sml. Storage Unit | -10/Materials | Hacked Seismic Detector | -10/Materials | Hacked System Shield | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Reaction Control System | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Imp. Force Field | -7/Data Miner | Free Matter Neutralizer | -7/Data Miner | Free Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakLegFlamer Manual? 0 Play Time 01:50:47 Cumulative 48.9 hours Start 2024.12.24 @ 16:59:44 End 2024.12.24 @ 21:42:07 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 22 Gallery% 39 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c8638e2-41df-4406-bbfc-6ac55060945b